namespace = RWBY

character_event = {
	id = "RWBY.850"
	hide_window = yes
	is_triggered_only = yes
	
	immediate = {
		if = {
			limit = {
			father = {trait = human}
			Mother = {trait = human}
				OR = { 
				trait = halfling_human_faunus
				trait = halfling_faunus_human
				trait = halfling_grim_human
				trait = halfling_human_grim
				trait = abomination
				}
			}
			father = {event = {id = RWBY.851}}
		}
		if = {
			limit = {
			father = {trait = human}
			Mother = {trait = faunus}
				OR = { 
				trait = human
				trait = faunus
				trait = halfling_faunus_grim
				trait = halfling_grim_faunus
				trait = halfling_grim_human
				trait = halfling_human_grim
				trait = abomination
				}
			}
			father = {event = {id = RWBY.851}}
		}
		if = {
			limit = {
			father = {trait = faunus}
			Mother = {trait = human}
				OR = { 
				trait = human
				trait = faunus
				trait = halfling_faunus_grim
				trait = halfling_grim_faunus
				trait = halfling_grim_human
				trait = halfling_human_grim
				trait = abomination
				}
			}
			father = {event = {id = RWBY.851}}
		}
		if = {
			limit = {
			father = {trait = faunus}
			Mother = {trait = faunus}
				OR = { 
				trait = halfling_human_faunus
				trait = halfling_faunus_human
				trait = halfling_faunus_grim
				trait = halfling_grim_faunus
				trait = abomination
				}
			}
			father = {event = {id = RWBY.851}}
		}
		if = {
			limit = {
			father = {trait = grim}
			Mother = {trait = grim}
				OR = { 
				trait = halfling_human_grim
				trait = halfling_grim_human
				trait = halfling_faunus_grim
				trait = halfling_grim_faunus
				trait = abomination
				}
			}
			father = {event = {id = RWBY.851}}
		}
		if = {
			limit = {
			father = {trait = grim}
			Mother = {trait = faunus}
				OR = { 
				trait = faunus
				trait = grim
				trait = halfling_human_faunus
				trait = halfling_faunus_human
				trait = halfling_faunus_grim
				trait = halfling_grim_faunus
				trait = abomination
				}
			}
			father = {event = {id = RWBY.851}}
		}
		if = {
			limit = {
			father = {trait = faunus}
			Mother = {trait = grim}
				OR = { 
				trait = faunus
				trait = grim
				trait = halfling_human_faunus
				trait = halfling_faunus_human
				trait = halfling_faunus_grim
				trait = halfling_grim_faunus
				trait = abomination
				}
			}
			father = {event = {id = RWBY.851}}
		}
		if = {
			limit = {
			father = {trait = grim}
			Mother = {trait = human}
				OR = { 
				trait = human
				trait = grim
				trait = halfling_human_faunus
				trait = halfling_faunus_human
				trait = halfling_faunus_grim
				trait = halfling_grim_faunus
				trait = abomination
				}
			}
			father = {event = {id = RWBY.851}}
		}
		if = {
			limit = {
			father = {trait = human}
			Mother = {trait = grim}
				OR = { 
				trait = human
				trait = grim
				trait = halfling_human_faunus
				trait = halfling_faunus_human
				trait = halfling_faunus_grim
				trait = halfling_grim_faunus
				trait = abomination
				}
			}
			father = {event = {id = RWBY.851}}
		}
	}
}


 character_event = {
	id = "RWBY.851"
	is_triggered_only = yes
	desc = EVTDESCRWBY.851
	 
	 mean_time_to_happen = {
		months = 12
	}
	option = {
	name = EVTDESCRWBY.852
	prestige = -500
		}
	option = {
	name = EVTDESCRWBY.853
	add_trait = stressed
	add_trait = depressed
	}
 }
 