character_event = {
	#Basic event information
	id = RWBY.636
	picture = GFX_Magic_ritual
	hide_window = yes
	
	trigger = {
		AND = {
		
		age >= 5
		age < 10
		is_female = yes
		NOT = {trait = lustful}
		NOT = {trait = envious}
		NOT = {has_character_flag = winter_maiden}
		NOT = {has_character_flag = summer_maiden}
		NOT = {has_character_flag = spring_maiden}
		trait = kind
		
		}
	
	}
	mean_time_to_happen = {
		days = 1000
	}

	option = {
	add_trait = magic_potential
	}
}

character_event = {
	#Basic event information
	id = RWBY.637
	picture = GFX_Magic_ritual
	hide_window = yes
	
	trigger = {
		AND = {
		
		age >= 10
		age < 15
		NOT = {is_female = yes}
		NOT = {trait = proud}
		NOT = {trait = wroth}
		NOT = {trait = Ozma}
		trait = just
		
		}
	
	}
	mean_time_to_happen = {
		days = 1000
	}

	option = {
	add_trait = magic_potential
	}
}

character_event = {
	#Basic event information
	id = RWBY.638
	desc = EVTDESCRWBY.299
	picture = GFX_Magic_ritual
	is_triggered_only = yes
	
	option = {
	name = EVTDESCRWBY.300
		random_list = {
						20 = {
							character_event = { id = RWBY.639}
						}
						80 = {
							character_event = { id = RWBY.640}
						}
						
					}
		}
		
	option = {
	name = EVTDESCRWBY.301
		}
}

character_event = {
	#Basic event information
	id = RWBY.639
	desc = EVTDESCRWBY.302
	picture = GFX_Magic_ritual
	is_triggered_only = yes
	
	
	option = {
	name = EVTDESCRWBY.303
	add_trait = magic_user
	set_character_flag = forceful_unlocking
		}
}

character_event = {
	#Basic event information
	id = RWBY.640
	desc = EVTDESCRWBY.304
	picture = GFX_Magic_ritual
	is_triggered_only = yes
	
	option = {
	name = EVTDESCRWBY.305
		prestige = -100
		random_list = {
						90 = {
							add_trait = wounded
						}
						10 = {
							add_trait = severely_injured
						}
						
					}
		}
		
}