4U   t   txt   addoninfo N        res resource l4d360uischeme '%  K  D^  clientscheme 6      K     //
// TRACKER SCHEME RESOURCE FILE 
//
// sections:
//		colors			- all the colors used by the scheme
//		basesettings	- contains settings for app to use to draw controls
//		fonts			- list of all the fonts used by app
//		borders			- description of all the borders
//
//
Scheme
{
	//Name - currently overriden in code
	//{
	//	"Name"	"ClientScheme"
	//}

	//////////////////////// COLORS ///////////////////////////
	Colors
	{
		// base colors
		"Orange"			"255 176 0 255"
		"OrangeDim"			"255 176 0 120"
		"LightOrange"		"188 112 0 128"
		
		"Red"				"192 28 0 140"
		"Black"				"0 0 0 255"
		"HealthHurtRed"		"192 28 0 255"
		"TransparentDarkBlack"	"0 0 0 220"
		"TransparentBlack"	"0 0 0 196"
		"TransparentLightBlack"	"0 0 0 90"

		// TERROR
		"ProgressGreen"			"0 128 0 255"
		"HealthGreen"			"0 200 0 255"
		"BrightGreen"			"0 255 0 255"
		"BrightRed"				"255 0 0 255"
		"DeepRed"				"168 26 26 255"
		"Blue"                  "138 182 219 255"
		"Tan"				"209 199 151 255"
		"BrightGray"		"216 216 216 255"
		"MediumGray"        "145 145 145 255"
		"TransparentGray"		"192 192 192 192"
		"Gray"					"192 192 192 255"
		"DarkGray"				"64 64 64 255"
		"DarkerGray"            "40 40 40 255"
		"Yellow"				"255 255 0 255"
		"White"					"255 255 255 255"
		"TransparentLightRed"	"255 0 0 90"
		"HudIcon_Cyan"			"0 255 255 120"
		"HudIcon_Cyan_Pulse"	"0 255 255 255"
		"BrightCyan"			"0 255 255 255"
		"Credits"				"192 192 192 192"
		"TransparentGreen"		"64 255 64 192"

		"LightBlue"				"60 143 175 255"

		"Blank"				"0 0 0 0"
		"ForTesting"		"255 0 0 32"
		"ForTesting_Magenta"	"255 0 255 255"
		"ForTesting_MagentaDim"	"255 0 255 120"
		
		"dialogueSubTitle"		"158 158 158 255"
		
		"VersusBrown"		"129 114 89 255"
		"VersusSelected"	"143 50 19 255"
		"VersusDarkGrey"	"55 56 60 255"
		
	}

	///////////////////// BASE SETTINGS ////////////////////////
	// default settings for all panels
	// controls use these to determine their settings
	BaseSettings
	{
		Ability.Clock.FullColor			"255 255 255 255"
		Ability.Clock.EmptyColor		"128 128 128 96"
		Ability.Fill.BgColor			"128 128 128 96"

		Rosetta.DefaultFgColor			"White"
		Rosetta.DefaultBgColor			"Blank"
		Rosetta.ArmedBgColor			"Blank"
		Rosetta.DisabledBgColor			"Blank"
		Rosetta.DisabledBorderColor		"Blank"
		Rosetta.LineColor				"192 192 192 128"
		Rosetta.DrawBorder				"0"
		Rosetta.DefaultFont				DefaultDropShadowBold
		Rosetta.ArmedFont				DefaultLargeDropShadowBold

		Ammo.FgColor					"TransparentGreen"

		Player.IT1						"Yellow"
		Player.IT2						"White"
		Player.ITBG						"BrightRed"

		// vgui_controls color specifications
		Border.Bright					"BrightGray"		// the lit side of a control
		Border.Dark						"Gray"				// the dark/unlit side of a control
		Border.Selection				"Blank"				// the additional border color for displaying the default/selected button
		Border.BuyPreset				"Orange"


		Button.TextColor				"Gray"
		Button.BgColor					"0 0 0 64"
		Button.ArmedTextColor			"Gray"
		Button.ArmedBgColor				"Red"
		Button.DepressedTextColor		"Gray"
		Button.DepressedBgColor			"Red"

		RoundedButton.FgColor			"64 64 64 255"
		RoundedButton.BgColor			"48 48 48 255"
		RoundedButton.ArmedFgColor		"96 96 96 255"
		RoundedButton.ArmedBgColor		"48 48 48 255"
		RoundedButton.DepressedFgColor	"128 128 128 255"
		RoundedButton.DepressedBgColor	"64 64 64 255"

		CheckButton.TextColor			"FgColor"
		CheckButton.SelectedTextColor	"FgColor"
		CheckButton.BgColor				"48 48 48 255"
		CheckButton.Border1  			"64 64 64 255" 			// the left checkbutton border
		CheckButton.Border2  			"64 64 64 255"			// the right checkbutton border
		CheckButton.Check				"FgColor"				// color of the check itself

		ComboBoxButton.ArrowColor		"Orange"
		ComboBoxButton.ArmedArrowColor	"Orange"
		ComboBoxButton.BgColor			"TransparentBlack"
		ComboBoxButton.DisabledBgColor	"Blank"

		Frame.BgColor					"TransparentDarkBlack"
		Frame.OutOfFocusBgColor			"TransparentDarkBlack"
		Frame.FocusTransitionEffectTime	"0.0"	// time it takes for a window to fade in/out on focus/out of focus
		Frame.TransitionEffectTime		"0.0"	// time it takes for a window to fade in/out on open/close
		Frame.AutoSnapRange				"0"
		FrameGrip.Color1				"Blank"
		FrameGrip.Color2				"Blank"
		FrameTitleButton.FgColor		"Blank"
		FrameTitleButton.BgColor		"Blank"
		FrameTitleButton.DisabledFgColor	"Blank"
		FrameTitleButton.DisabledBgColor	"Blank"
		FrameSystemButton.FgColor		"Blank"
		FrameSystemButton.BgColor		"Blank"
		FrameSystemButton.Icon			""
		FrameSystemButton.DisabledIcon	""
		FrameTitleBar.TextColor			"Orange"
		FrameTitleBar.BgColor			"Blank"
		FrameTitleBar.DisabledTextColor	"Orange"
		FrameTitleBar.DisabledBgColor	"Blank"

		GraphPanel.FgColor				"Orange"
		GraphPanel.BgColor				"TransparentBlack"

		Label.TextDullColor				"DarkGray"
		Label.TextColor					"FgColor"
		Label.TextBrightColor			"FgColor"
		Label.SelectedTextColor			"FgColor"
		Label.BgColor					"Blank"
		Label.DisabledFgColor1			"Blank"
		Label.DisabledFgColor2			"DarkGray"

		ListPanel.TextColor					"Orange"
		ListPanel.BgColor					"TransparentBlack"
		ListPanel.SelectedTextColor			"Black"
		ListPanel.SelectedBgColor			"Red"
		ListPanel.SelectedOutOfFocusBgColor	"Red"
		ListPanel.EmptyListInfoTextColor	"Orange"

		Menu.TextColor					"Orange"
		Menu.BgColor					"TransparentBlack"
		Menu.ArmedTextColor				"Orange"
		Menu.ArmedBgColor				"Red"
		Menu.TextInset					"6"

		Chat.TypingText					"FgColor"

		Panel.FgColor					"FgColor"
		Panel.BgColor					"blank"

		HTML.BgColor					"Black"

		"BuyPreset.BgColor"				"0 0 0 128"
		"BuyPresetListBox.BgColor"			"0 0 0 128"
		"Popup.BgColor"					"0 0 0 230"

		ProgressBar.FgColor				"FgColor"
		ProgressBar.BgColor				"TransparentBlack"

		PropertySheet.TextColor			"Orange"
		PropertySheet.SelectedTextColor	"Orange"
		PropertySheet.TransitionEffectTime	"0.25"	// time to change from one tab to another

		RadioButton.TextColor			"Orange"
		RadioButton.SelectedTextColor	"Orange"

		RichText.TextColor				"Orange"
		RichText.BgColor				"Blank"
		RichText.SelectedTextColor		"Orange"
		RichText.SelectedBgColor		"Blank"

		ScrollBarButton.FgColor				"Orange"
		ScrollBarButton.BgColor				"Blank"
		ScrollBarButton.ArmedFgColor		"Orange"
		ScrollBarButton.ArmedBgColor		"Blank"
		ScrollBarButton.DepressedFgColor	"Orange"
		ScrollBarButton.DepressedBgColor	"Blank"

		ScrollBarSlider.FgColor				"Blank"		// nob color
		ScrollBarSlider.BgColor				"Blank"		// slider background color

		SectionedListPanel.HeaderTextColor	"Gray"
		SectionedListPanel.HeaderBgColor	"Blank"
		SectionedListPanel.DividerColor		"64 64 64 255"
		SectionedListPanel.TextColor		"Gray"
		SectionedListPanel.BrightTextColor	"Gray"
		SectionedListPanel.BgColor			"TransparentLightBlack"
		SectionedListPanel.SelectedTextColor			"Black"
		SectionedListPanel.SelectedBgColor				"Red"
		SectionedListPanel.OutOfFocusSelectedTextColor	"Black"
		SectionedListPanel.OutOfFocusSelectedBgColor	"255 255 255 32"
		SectionedListPanel.Font				"DefaultVerySmall"

		Slider.NobColor				"108 108 108 255"
		Slider.TextColor			"127 140 127 255"
		Slider.TrackColor			"31 31 31 255"
		Slider.DisabledTextColor1	"117 117 117 255"
		Slider.DisabledTextColor2	"30 30 30 255"

		TextEntry.TextColor			"Orange"
		TextEntry.BgColor			"TransparentBlack"
		TextEntry.CursorColor		"Orange"
		TextEntry.DisabledTextColor	"Orange"
		TextEntry.DisabledBgColor	"Blank"
		TextEntry.SelectedTextColor	"Black"
		TextEntry.SelectedBgColor	"Red"
		TextEntry.OutOfFocusSelectedBgColor	"Red"
		TextEntry.FocusEdgeColor	"TransparentBlack"

		ToggleButton.SelectedTextColor	"Orange"

		Tooltip.TextColor			"TransparentBlack"
		Tooltip.BgColor				"Red"

		TreeView.BgColor			"TransparentBlack"

		WizardSubPanel.BgColor		"Blank"

		// scheme-specific colors
		"FgColor"		"Gray"
		"BgColor"		"TransparentBlack"

		"ViewportBG"		"Blank"
		"team0"			"204 204 204 255" // Spectators
		"team1"			"255 64 64 255" // CT's
		"team2"			"153 204 255 255" // T's

		"MapDescriptionText"	"Orange" // the text used in the map description window
		"CT_Blue"			"153 204 255 255"
		"T_Red"				"255 64 64 255"
		"Hostage_Yellow"	"Panel.FgColor"
		"HudIcon_Green"		"0 160 0 255"
		"HudIcon_Red"		"160 0 0 255"

		// CHudMenu
		"ItemColor"		"255 167 42 200"	// default 255 167 42 255
		"MenuColor"		"233 208 173 255"
		"MenuBoxBg"		"0 0 0 100"

		// weapon selection colors
		"SelectionNumberFg"		"255 220 0 200"
		"SelectionTextFg"		"255 220 0 200"
		"SelectionEmptyBoxBg" 	"0 0 0 80"
		"SelectionBoxBg" 		"0 0 0 80"
		"SelectionSelectedBoxBg" "0 0 0 190"

		// Hint message colors
		"HintMessageFg"			"255 255 255 255"
		"HintMessageBg" 		"TransparentBlack"

		"ProgressBarFg"			"255 30 13 255"

		// Top-left corner of the "Counter-Strike" on the main screen
		"Main.Title1.X"		"32"
		"Main.Title1.Y"		"180"
		"Main.Title1.Color"	"255 255 255 255"

		// Top-left corner of the "SOURCE" on the main screen
		"Main.Title2.X"		"380"
		"Main.Title2.Y"		"205"
		"Main.Title2.Color"	"255 255 255 80"

		// Top-left corner of the "BETA" on the main screen
		"Main.Title3.X"		"460"
		"Main.Title3.Y"		"-10"
		"Main.Title3.Color"	"255 255 0 255"

		// Top-left corner of the menu on the main screen
		"Main.Menu.X"		"32"
		"Main.Menu.Y"		"248"

		// Blank space to leave beneath the menu on the main screen
		"Main.BottomBorder"	"32"
		
		// TERROR:
		"MessageTextProportional"	"0"	// scale the HudMessageText text?
	}

	//////////////////////// BITMAP FONT FILES /////////////////////////////
	//
	// Bitmap Fonts are ****VERY*** expensive static memory resources so they are purposely sparse
	BitmapFontFiles
	{
		// UI buttons, custom font, (256x64)
		"Buttons"		"materials/vgui/fonts/buttons_32.vbf"
		"ButtonsSC"		"materials/vgui/fonts/buttons_sc_32.vbf"
	}

	//////////////////////// FONTS /////////////////////////////
	//
	// describes all the fonts
	Fonts
	{
		// fonts are used in order that they are listed
		// fonts listed later in the order will only be used if they fulfill a range not already filled
		// if a font fails to load then the subsequent fonts will replace
		"Default"
		{
			"1"
			{
				"name"			"0Arame"		[($WIN32 && $WIN32HIDEF) || ($X360 && ($X360WIDE && $X360HIDEF))]
				"name"			"0Arame" [($WIN32 && !$WIN32HIDEF) || ($X360 && !($X360WIDE && $X360HIDEF))]
				"tall"			"12"    [$WIN32]
				"tall"			"14"    [$X360]
				"weight"		"400"
				"range"			"0x0000 0x017F" //	Basic Latin, Latin-1 Supplement, Latin Extended-A
				"antialias"		"1"
			}	
		}
		"DefaultDropShadow"
		{
			"1"
			{
				"name"			"0Arame"		[($WIN32 && $WIN32HIDEF) || ($X360 && ($X360WIDE && $X360HIDEF))]
				"name"			"0Arame" [($WIN32 && !$WIN32HIDEF) || ($X360 && !($X360WIDE && $X360HIDEF))]
				"tall"			"12"
				"weight"		"900"
				"range"			"0x0000 0x017F" //	Basic Latin, Latin-1 Supplement, Latin Extended-A
				"dropshadow"	"1"
				"antialias"		"1"
			}
		}
		"DefaultDropShadowBold"
		{
			"1"
			{
				"name"			"0Arame"		[($WIN32 && $WIN32HIDEF) || ($X360 && ($X360WIDE && $X360HIDEF))]
				"name"			"0Arame" [($WIN32 && !$WIN32HIDEF) || ($X360 && !($X360WIDE && $X360HIDEF))]
				"tall"			"12"
				"weight"		"900"
				"range"			"0x0000 0x017F" //	Basic Latin, Latin-1 Supplement, Latin Extended-A
				"dropshadow"	"1"
				"antialias"		"1"
			}
		}
		"DefaultSmall"
		{
			"1"
			{
				"name"			"0Arame"		[($WIN32 && $WIN32HIDEF) || ($X360 && ($X360WIDE && $X360HIDEF))]
				"name"			"0Arame" [($WIN32 && !$WIN32HIDEF) || ($X360 && !($X360WIDE && $X360HIDEF))]
				"tall"			"12"
				"weight"		"0"
				"range"			"0x0000 0x017F"
				"antialias"		"1"
			}
		}
		"DefaultVerySmall"
		{
			"1"
			{
				"name"			"0Arame"
				"tall"			"12"
				"weight"		"0"
				"range"			"0x0000 0x017F" //	Basic Latin, Latin-1 Supplement, Latin Extended-A
				"antialias"		"1"
			}
		}
		"DefaultLarge"
		{
			"1"
			{
				"name"			"0Arame"		[($WIN32 && $WIN32HIDEF) || ($X360 && ($X360WIDE && $X360HIDEF))]
				"name"			"0Arame" [($WIN32 && !$WIN32HIDEF) || ($X360 && !($X360WIDE && $X360HIDEF))]
				"tall"			"18"
				"weight"		"700"
				"antialias"		"1"
			}
		}
		"DefaultLargeDropShadow"
		{
			"1"
			{
				"name"			"0Arame"		[($WIN32 && $WIN32HIDEF) || ($X360 && ($X360WIDE && $X360HIDEF))]
				"name"			"0Arame" [($WIN32 && !$WIN32HIDEF) || ($X360 && !($X360WIDE && $X360HIDEF))]
				"tall"			"18"
				"weight"		"700"
				"antialias"		"1"
				"dropshadow"	"1"
			}
		}
		"DefaultLargeDropShadowBold"
		{
			"1"
			{
				"name"			"0Arame"		[($WIN32 && $WIN32HIDEF) || ($X360 && ($X360WIDE && $X360HIDEF))]
				"name"			"0Arame" [($WIN32 && !$WIN32HIDEF) || ($X360 && !($X360WIDE && $X360HIDEF))]
				"tall"			"18"
				"weight"		"700"
				"antialias"		"1"
				"dropshadow"	"1"
			}
		}
		"DefaultMedium"
		{
			"1"
			{
				"name"			"0Arame"		[($WIN32 && $WIN32HIDEF) || ($X360 && ($X360WIDE && $X360HIDEF))]
				"name"			"0Arame" [($WIN32 && !$WIN32HIDEF) || ($X360 && !($X360WIDE && $X360HIDEF))]
				"tall"			"12"
				"weight"		"400"
				"antialias"		"1"
			}
		}
		"FrameTitle"
		{
			"1"
			{
				"name"			"0Arame"		[($WIN32 && $WIN32HIDEF) || ($X360 && ($X360WIDE && $X360HIDEF))]
				"name"			"0Arame" [($WIN32 && !$WIN32HIDEF) || ($X360 && !($X360WIDE && $X360HIDEF))]
				"tall"			"18"				[$WIN32]
				"tall"			"24"				[$X360]
				"weight"		"700"
				"antialias"		"1"
			}
		}
		HudHintText
		{
			"1"
			{
				"name"			"0Arame"		[($WIN32 && $WIN32HIDEF) || ($X360 && ($X360WIDE && $X360HIDEF))]
				"name"			"0Arame" [($WIN32 && !$WIN32HIDEF) || ($X360 && !($X360WIDE && $X360HIDEF))]
				"tall"			"12"
				"weight"		"400"
				"antialias"		"1"
			}
		}
		AwardText
		{
			"1"
			{
				"name"			"0Arame"		[($WIN32 && $WIN32HIDEF) || ($X360 && ($X360WIDE && $X360HIDEF))]
				"name"			"0Arame" [($WIN32 && !$WIN32HIDEF) || ($X360 && !($X360WIDE && $X360HIDEF))]
				"tall"			"12"
				"weight"		"700"
				"dropshadow"	"1"
				"antialias"		"1"
			}
		}
		"MessageText"
		{
			"1"
			{
				"name"			"0Arame"		[($WIN32 && $WIN32HIDEF) || ($X360 && ($X360WIDE && $X360HIDEF))]
				"name"			"0Arame" [($WIN32 && !$WIN32HIDEF) || ($X360 && !($X360WIDE && $X360HIDEF))]
				"tall"			"10"
				"weight"		"400"
				"antialias"		"1"
			}
		}
		"OuttroStatsCrawl"
		{
			"1"
			{
				"name"			"0Arame"		[($WIN32 && $WIN32HIDEF) || ($X360 && ($X360WIDE && $X360HIDEF))]
				"name"			"0Arame" [($WIN32 && !$WIN32HIDEF) || ($X360 && !($X360WIDE && $X360HIDEF))]
				"tall"			"14"
				"weight"		"400"
				"antialias"		"1"
			}
		}
		"OuttroStatsCrawlUnderline"	
		{
			"1"
			{
				"name"			"0Arame"		[($WIN32 && $WIN32HIDEF) || ($X360 && ($X360WIDE && $X360HIDEF))]
				"name"			"0Arame" [($WIN32 && !$WIN32HIDEF) || ($X360 && !($X360WIDE && $X360HIDEF))]
				"tall"			"16"
				"weight"		"400"
				// "underline"	"1"
				"antialias"		"1"
			}
		}
		"OuttroStatsCrawlTitles"
		{
			"1"
			{
				"name"			"0Arame"		[($WIN32 && $WIN32HIDEF) || ($X360 && ($X360WIDE && $X360HIDEF))]
				"name"			"0Arame" [($WIN32 && !$WIN32HIDEF) || ($X360 && !($X360WIDE && $X360HIDEF))]
				"tall"			"18"
				"weight"		"400"
				"antialias"		"1"
			}
		}
		"PlayerDisplayName"	
		{
			"1"
			{
				"name"			"0Arame"		[($WIN32 && $WIN32HIDEF) || ($X360 && ($X360WIDE && $X360HIDEF))]
				"name"			"0Arame" [($WIN32 && !$WIN32HIDEF) || ($X360 && !($X360WIDE && $X360HIDEF))]
				"tall"			"14"
				"weight"		"400"
				"antialias"		"1"
			}
		}
		"PlayerDisplayNameSmall"	
		{
			"1"
			{
				"name"			"0Arame"		[($WIN32 && $WIN32HIDEF) || ($X360 && ($X360WIDE && $X360HIDEF))]
				"name"			"0Arame" [($WIN32 && !$WIN32HIDEF) || ($X360 && !($X360WIDE && $X360HIDEF))]
				"tall"			"12"
				"weight"		"400"
				"antialias"		"1"
			}
		}
		PlayerDisplayHealth
		{
			"1"
			{
				"name"			"0Arame"		[($WIN32 && $WIN32HIDEF) || ($X360 && ($X360WIDE && $X360HIDEF))]
				"name"			"0Arame" [($WIN32 && !$WIN32HIDEF) || ($X360 && !($X360WIDE && $X360HIDEF))]
				"tall"			"15"
				"weight"		"400"
				"antialias"		"1"
			}
		}
		HudNumbersSmall
		{
			"1"
			{
				"name"			"0Arame"		[($WIN32 && $WIN32HIDEF) || ($X360 && ($X360WIDE && $X360HIDEF))]
				"name"			"0Arame" [($WIN32 && !$WIN32HIDEF) || ($X360 && !($X360WIDE && $X360HIDEF))]
				"tall"			"16"
				"weight"		"1000"
				"additive"		"1"
				"antialias"		"1"
				"range"			"0x0000 0x017F"
			}
		}

		HudSelectionNumbers
		{
			"1"
			{
				"name"			"0Arame"		[($WIN32 && $WIN32HIDEF) || ($X360 && ($X360WIDE && $X360HIDEF))]
				"name"			"0Arame" [($WIN32 && !$WIN32HIDEF) || ($X360 && !($X360WIDE && $X360HIDEF))]
				"tall"			"11"
				"weight"		"700"
				"antialias"		"1"
				"additive"		"1"
				"range"			"0x0000 0x017F" //	Basic Latin, Latin-1 Supplement, Latin Extended-A
			}
		}

		HudSelectionText
		{
			"1"
			{
				"name"			"0Arame"		[($WIN32 && $WIN32HIDEF) || ($X360 && ($X360WIDE && $X360HIDEF))]
				"name"			"0Arame" [($WIN32 && !$WIN32HIDEF) || ($X360 && !($X360WIDE && $X360HIDEF))]
				"tall"			"11"
				"weight"		"700"
				"antialias"		"1"
				"yres"			"1 599"				[$WIN32]
				"range"			"0x0000 0x017F" //	Basic Latin, Latin-1 Supplement, Latin Extended-A
				"additive"		"1"
			}
			"2" [$WIN32]
			{
				"name"			"0Arame"		[($WIN32 && $WIN32HIDEF) || ($X360 && ($X360WIDE && $X360HIDEF))]
				"name"			"0Arame" [($WIN32 && !$WIN32HIDEF) || ($X360 && !($X360WIDE && $X360HIDEF))]
				"tall"			"11"
				"weight"		"700"
				"antialias"		"1"
				"yres"			"600 767"
				"range"			"0x0000 0x017F" //	Basic Latin, Latin-1 Supplement, Latin Extended-A
				"additive"		"1"
			}
			"3" [$WIN32]
			{
				"name"			"0Arame"		[($WIN32 && $WIN32HIDEF) || ($X360 && ($X360WIDE && $X360HIDEF))]
				"name"			"0Arame" [($WIN32 && !$WIN32HIDEF) || ($X360 && !($X360WIDE && $X360HIDEF))]
				"tall"			"12"
				"weight"		"900"
				"antialias"		"1"
				"yres"			"768 1023"
				"range"			"0x0000 0x017F" //	Basic Latin, Latin-1 Supplement, Latin Extended-A
			}
			"4" [$WIN32]
			{
				"name"			"0Arame"		[($WIN32 && $WIN32HIDEF) || ($X360 && ($X360WIDE && $X360HIDEF))]
				"name"			"0Arame" [($WIN32 && !$WIN32HIDEF) || ($X360 && !($X360WIDE && $X360HIDEF))]
				"tall"			"16"
				"weight"		"900"
				"antialias"		"1"
				"yres"			"1024 1199"
				"range"			"0x0000 0x017F" //	Basic Latin, Latin-1 Supplement, Latin Extended-A
			}
			"5" [$WIN32]
			{
				"name"			"0Arame"		[($WIN32 && $WIN32HIDEF) || ($X360 && ($X360WIDE && $X360HIDEF))]
				"name"			"0Arame" [($WIN32 && !$WIN32HIDEF) || ($X360 && !($X360WIDE && $X360HIDEF))]
				"tall"			"17"
				"weight"		"1000"
				"antialias"		"1"
				"yres"			"1200 10000"
				"range"			"0x0000 0x017F" //	Basic Latin, Latin-1 Supplement, Latin Extended-A
			}
		}
		
		DebugOverlay
		{
			"1"
			{
				"name"			"Courier New"
				"tall"			"14"		[$WIN32 || !($X360WIDE && $X360HIDEF)]
				"tall"			"20"		[$X360 && ($X360WIDE && $X360HIDEF)]
				"weight"		"400"		[$WIN32]
				"outline"		"1"			[$WIN32]
				"weight"		"700"		[$X360]
				"range"			"0x0000 0x017F" //	Basic Latin, Latin-1 Supplement, Latin Extended-A
			}
		}

		ClientTitleFont
		{
			"1"
			{
				"name"		"0Arame"
				"tall"		"60"
				"weight"	"700"
				"antialias" "1"
			}
		}

		InstructorButtons
		{
			"1"
			{
				"bitmap"	"1"
				"name"		"Buttons"
				"scalex"	"0.8"
				"scaley"	"0.8"
			}
		}

		InstructorButtonsSteamController
		{
			"1"
			{
				"bitmap"	"1"
				"name"		"ButtonsSC"
				"scalex"	"0.5"
				"scaley"	"0.5"
			}
		}

		GameUIButtons
		{
			"1"
			{
				"bitmap"	"1"
				"name"		"Buttons"
				"scalex"	"0.5"
				"scaley"	"0.5"
			}
		}

		HudNumbers
		{
			"1"
			{
				"name"		"0Arame"
				"tall"		"28"
				"weight"	"400"
				"additive"	"1"
				"antialias" "1"
			}
		}

		SurvivalNumbers
		{
			"1"
			{
				"name"		"0Arame"
				"tall"		"38"
				"weight"	"400"
				"additive"	"1"
				"antialias" "1"
			}
		}

		HudAmmo
		{
			"1"
			{
				"name"		"0Arame"		[($WIN32 && $WIN32HIDEF) || ($X360 && ($X360WIDE && $X360HIDEF))]
				"name"		"0Arame" [($WIN32 && !$WIN32HIDEF) || ($X360 && !($X360WIDE && $X360HIDEF))]
				"tall"		"18"
				"weight"	"0"
				"additive"	"1"
				"antialias" "1"
			}
		}
		
		HudAmmoSmall
		{
			"1"
			{
				"name"			"0Arame"		[($WIN32 && $WIN32HIDEF) || ($X360 && ($X360WIDE && $X360HIDEF))]
				"name"			"0Arame" [($WIN32 && !$WIN32HIDEF) || ($X360 && !($X360WIDE && $X360HIDEF))]
				"tall"			"12"
				"weight"		"0"
				"additive"		"1"
				"antialias"		"1"
			}
		}
		
		HUDHealth
		{
			"1"
			{
				"name"			"0Arame"		[($WIN32 && $WIN32HIDEF) || ($X360 && ($X360WIDE && $X360HIDEF))]
				"name"			"0Arame" [($WIN32 && !$WIN32HIDEF) || ($X360 && !($X360WIDE && $X360HIDEF))]
				"tall"			"18"
				"weight"		"0"
				"additive"		"1"
				"antialias"		"1"
			}
		}

		SpectatorTarget
		{
			"1"
			{
				"name"			"0Arame"		[($WIN32 && $WIN32HIDEF) || ($X360 && ($X360WIDE && $X360HIDEF))]
				"name"			"0Arame" [($WIN32 && !$WIN32HIDEF) || ($X360 && !($X360WIDE && $X360HIDEF))]
				"tall"			"14"
				"weight"		"400"
				"additive"		"1"
				"antialias"		"1"
			}
		}

		"CloseCaption_Normal"
		{
			"1" [$X360]
			{
				"name"		"0Arame"
				"tall"		"24"		[($X360WIDE && $X360HIDEF)]
				"tall"		"18"		[!($X360WIDE && $X360HIDEF)]
				"weight"	"400"
				"antialias" "1"
			}
			"1" [$WIN32]
			{
				"name"		"0Arame"	[!$OSX]
				"name"		"Helvetica"	[$OSX]
				"tall"		"26"
				"weight"	"500"
				"yres"		"601 10000"
			}
			"2" [$WIN32]
			{
				"name"		"0Arame"	[!$OSX]
				"name"		"Helvetica"	[$OSX]
				"tall"		"18"
				"weight"	"500"
				"yres"		"1 600"
			}
		}
		
		"CloseCaption_Italic"
		{
			"1" [$X360]
			{
				"name"		"0Arame"
				"tall"		"24"		[($X360WIDE && $X360HIDEF)]
				"tall"		"18"		[!($X360WIDE && $X360HIDEF)]
				"weight"	"400"
				"italic"	"1"
				"antialias" "1"
			}
			
			"1" [$WIN32]
			{
				"name"		"0Arame"	[!$OSX]
				"name"		"Helvetica Italic"	[$OSX]
				"tall"		"26"
				"weight"	"500"
				"italic"	"1"
				"yres"		"601 10000"	
			}
			"2" [$WIN32]
			{
				"name"		"0Arame"	[!$OSX]
				"name"		"Helvetica Italic"	[$OSX]
				"tall"		"18"
				"weight"	"500"
				"italic"	"1"
				"yres"		"1 600"
			}
		}
		"CloseCaption_Bold"
		{
			"1" [$X360]
			{
				"name"		"0Arame"
				"tall"		"24"		[($X360WIDE && $X360HIDEF)]
				"tall"		"18"		[!($X360WIDE && $X360HIDEF)]
				"weight"	"700"
				"antialias" "1"
			}

			"1" [$WIN32]
			{
				"name"		"0Arame"	[!$OSX]
				"name"		"Helvetica Bold"	[$OSX]
				"tall"		"26"
				"weight"	"900"
				"yres"		"601 10000"
			}
			"2" [$WIN32]
			{
				"name"		"0Arame"	[!$OSX]
				"name"		"Helvetica Bold"	[$OSX]
				"tall"		"18"
				"weight"	"900"
				"yres"		"1 600"
			}
		}
		"CloseCaption_BoldItalic"
		{
			"1" [$X360]
			{
				"name"		"0Arame"
				"tall"		"24"		[($X360WIDE && $X360HIDEF)]
				"tall"		"18"		[!($X360WIDE && $X360HIDEF)]
				"weight"	"700"
				"italic"	"1"
				"antialias" "1"
			}

			"1" [$WIN32]
			{
				"name"		"0Arame"	[!$OSX]
				"name"		"Helvetica Bold Italic"	[$OSX]
				"tall"		"26"
				"weight"	"900"
				"italic"	"1"
				"yres"		"601 10000"
			}
			"2" [$WIN32]
			{
				"name"		"0Arame"	[!$OSX]
				"name"		"Helvetica Bold Italic"	[$OSX]
				"tall"		"18"
				"weight"	"900"
				"italic"	"1"
				"yres"		"1 600"
			}
		}
		"CloseCaption_Small"
		{
			"1" [$X360]
			{
				"name"		"0Arame"
				"tall"		"22"		[($X360WIDE && $X360HIDEF)]
				"tall"		"16"		[!($X360WIDE && $X360HIDEF)]
				"weight"	"700"
				"range"		"0x0000 0x017F" //	Basic Latin, Latin-1 Supplement, Latin Extended-A
			}

			"1" [$WIN32]
			{
				"name"		"0Arame"	[!$OSX]
				"name"		"Helvetica"	[$OSX]
				"tall"		"18"
				"weight"	"900"
				"range"		"0x0000 0x017F" //	Basic Latin, Latin-1 Supplement, Latin Extended-A
				"yres"		"601 10000"
			}
			"2" [$WIN32]
			{
				"name"		"0Arame"	[!$OSX]
				"name"		"Helvetica"	[$OSX]
				"tall"		"16"
				"weight"	"900"
				"range"		"0x0000 0x017F" //	Basic Latin, Latin-1 Supplement, Latin Extended-A
				"yres"		"1 600"
			}
		}
		
		// this is the symbol font
		"Marlett"
		{
			"1"
			{
				"name"		"Marlett"
				"tall"		"11"
				"weight"	"0"
				"symbol"	"1"
				"range"		"0x0000 0x007F"	//	Basic Latin
			}
		}
		"TransitionTitle" //L4D: Transition screen, death screen
		{
			"1"
			{
				"name"			"0Arame"		[($WIN32 && $WIN32HIDEF) || ($X360 && ($X360WIDE && $X360HIDEF))]
				"name"			"0Arame" [($WIN32 && !$WIN32HIDEF) || ($X360 && !($X360WIDE && $X360HIDEF))]
				"tall"			"24"
				"weight"		"400"
				"antialias"		"1"
			}
		}
		"MenuTitle" //Left 4 Dead
		{
			"1"
			{
				"name"			"0Arame"		[($WIN32 && $WIN32HIDEF) || ($X360 && ($X360WIDE && $X360HIDEF))]
				"name"			"0Arame" [($WIN32 && !$WIN32HIDEF) || ($X360 && !($X360WIDE && $X360HIDEF))]
				"tall"			"18"
				"weight"		"400"
				"antialias"		"1"
			}
		}
		"MenuTitle_DropShadow" //Left 4 Dead
		{
			"1"
			{
				"name"			"0Arame"		[($WIN32 && $WIN32HIDEF) || ($X360 && ($X360WIDE && $X360HIDEF))]
				"name"			"0Arame" [($WIN32 && !$WIN32HIDEF) || ($X360 && !($X360WIDE && $X360HIDEF))]
				"tall"			"18"
				"weight"		"400"
				"antialias"		"1"
				"dropshadow"	"1"
			}
		}
		"MenuSubTitle" //Left 4 Dead
		{
			"1"
			{
				"name"			"0Arame"		[($WIN32 && $WIN32HIDEF) || ($X360 && ($X360WIDE && $X360HIDEF))]
				"name"			"0Arame" [($WIN32 && !$WIN32HIDEF) || ($X360 && !($X360WIDE && $X360HIDEF))]
				"tall"			"12"
				"weight"		"400"
				"antialias"		"1"
			}
		}
		"BodyText_medium" //Left 4 Dead
		{
			"1"
			{
				"name"			"0Arame"		[($WIN32 && $WIN32HIDEF) || ($X360 && ($X360WIDE && $X360HIDEF))]
				"name"			"0Arame" [($WIN32 && !$WIN32HIDEF) || ($X360 && !($X360WIDE && $X360HIDEF))]
				"tall"			"14"
				"weight"		"400"
				"antialias"		"1"
			}
		}
		"BodyText_small" //Left 4 Dead
		{
			"1"
			{
				"name"			"0Arame"		[($WIN32 && $WIN32HIDEF) || ($X360 && ($X360WIDE && $X360HIDEF))]
				"name"			"0Arame" [($WIN32 && !$WIN32HIDEF) || ($X360 && !($X360WIDE && $X360HIDEF))]
				"tall"			"11"
				"weight"		"500"
				"antialias"		"1"
			}
		}
		"InstructorTitle"  //Left 4 Dead
		{
			"1"
			{
				"name"			"0Arame"		[($WIN32 && $WIN32HIDEF) || ($X360 && ($X360WIDE && $X360HIDEF))]
				"name"			"0Arame" [($WIN32 && !$WIN32HIDEF) || ($X360 && !($X360WIDE && $X360HIDEF))]
				"tall"			"18"
				"weight"		"400"
				"antialias"		"1"
				"dropshadow"	"1"
			}
		}
		"InstructorTitle_ss"  //Left 4 Dead
		{
			"1"
			{
				"name"			"0Arame"		[($WIN32 && $WIN32HIDEF) || ($X360 && ($X360WIDE && $X360HIDEF))]
				"name"			"0Arame" [($WIN32 && !$WIN32HIDEF) || ($X360 && !($X360WIDE && $X360HIDEF))]
				"tall"			"14"
				"weight"		"400"
				"antialias"		"1"
				"dropshadow"	"1"
			}
		}

		// purposely NOT using resolution overrides
		"TargetID"
		{
			"1" [($WIN32 && $WIN32HIDEF) || ($X360 && ($X360WIDE && $X360HIDEF))]
			{
				"name"			"0Arame"		
				"tall"			"16"
				"weight"		"700"
				"antialias"		"1"
			}
			"1" [($WIN32 && !$WIN32HIDEF) || ($X360 && !($X360WIDE && $X360HIDEF))]
			{
				"name"			"0Arame"
				"tall"			"18"			
				"weight"		"400"
				"antialias"		"1"
			}
		}

		"Credits"
		{
			"1"
			{
				"name"		"0Arame"
				"tall"		"30"
				"weight"	"400"
				"range"		"0x0000 0x007F"	//	Basic Latin
				"antialias" "1"
				"additive"	"1"
			}
		}
		
		HL2WeaponIcons [$WIN32]
		{
			"1"
			{
				"name"			"HalfLife2"
				"tall"			"64"
				"weight"		"0"
				"antialias"		"1"
				"additive"		"1"
				"custom"		"1"
			}
		}
		
		"L4D_Icons"
		{
			"1"
			{
				"name"		"ToolBox"
				"tall"		"16"
				"weight"	"400"
				"range"		"0x0000 0x007F"	//	Basic Latin
				"antialias" "1"
				"additive"	"1"
			}
		}
		
		"L4D_Icons_medium"
		{
			"1"
			{
				"name"		"ToolBox"
				"tall"		"18"
				"weight"	"400"
				"range"		"0x0000 0x007F"	//	Basic Latin
				"antialias" "1"
				"additive"	"1"
			}
		}
		
		"L4D_Icons_large"
		{
			"1"
			{
				"name"		"ToolBox"
				"tall"		"24"
				"weight"	"400"
				"range"		"0x0000 0x007F"	//	Basic Latin
				"antialias" "1"
				"additive"	"1"
			}
		}
		
		"L4D_Weapons"
		{
			"1"
			{
				"name"		"ToolBox"
				"tall"		"30"
				"weight"	"400"
				"range"		"0x0000 0x007F"	//	Basic Latin
				"antialias" "1"
				"additive"	"1"
			}
		}
		
		"L4D_WeaponsSmall"
		{
			"1"
			{
				"name"		"ToolBox"
				"tall"		"28"
				"weight"	"400"
				"range"		"0x0000 0x007F"	//	Basic Latin
				"antialias" "1"
				"additive"	"1"
			}
		}
		
		"CommentaryDefault"
		{
			"1" [$X360]
			{
				"name"		"0Arame"
				"tall"		"14"	[$X360LODEF]
				"tall"		"20"	[$X360HIDEF]
				"weight"	"900"
				"range"		"0x0000 0x017F" //	Basic Latin, Latin-1 Supplement, Latin Extended-A
				"antialias"	"1"
			}
		
			"1" [$WIN32]
			{
				"name"		"0Arame"
				"tall"		"12"
				"weight"	"900"
				"range"		"0x0000 0x017F" //	Basic Latin, Latin-1 Supplement, Latin Extended-A
				"yres"		"480 599"
				"antialias"	"1"
			}
			"2" [$WIN32]
			{
				"name"		"0Arame"
				"tall"		"13"
				"weight"	"900"
				"range"		"0x0000 0x017F" //	Basic Latin, Latin-1 Supplement, Latin Extended-A
				"yres"		"600 767"
				"antialias"	"1"
			}
			"3" [$WIN32]
			{
				"name"		"0Arame"
				"tall"		"14"
				"weight"	"900"
				"range"		"0x0000 0x017F" //	Basic Latin, Latin-1 Supplement, Latin Extended-A
				"yres"		"768 1023"
				"antialias"	"1"
			}
			"4" [$WIN32]
			{
				"name"		"0Arame"
				"tall"		"20"
				"weight"	"900"
				"range"		"0x0000 0x017F" //	Basic Latin, Latin-1 Supplement, Latin Extended-A
				"yres"		"1024 1199"
				"antialias"	"1"
			}
			"5" [$WIN32]
			{
				"name"		"0Arame"
				"tall"		"24"
				"weight"	"900"
				"range"		"0x0000 0x017F" //	Basic Latin, Latin-1 Supplement, Latin Extended-A
				"yres"		"1200 6000"
				"antialias"	"1"
			}
			"6" [$WIN32]
			{
				"name"		"0Arame"
				"tall"		"12"
				"range" 	"0x0000 0x00FF"
				"weight"	"900"
				"antialias"	"1"

			}
			"7" [$WIN32]
			{
				"name"		"0Arame"
				"tall"		"12"
				"range" 	"0x0000 0x00FF"
				"weight"	"800"
				"antialias"	"1"
			}			
		}
		
		"MainBold"
		{
			"1"
			{
				"name"			"0Arame"		[($WIN32 && $WIN32HIDEF) || ($X360 && ($X360WIDE && $X360HIDEF))]
				"name"			"0Arame" [($WIN32 && !$WIN32HIDEF) || ($X360 && !($X360WIDE && $X360HIDEF))]
				"tall"			"20"
				"weight"		"800"
				"antialias"		"1"
			}
		}

		"MainBoldBlur"
		{
			"1"
			{
				"name"			"0Arame"		[($WIN32 && $WIN32HIDEF) || ($X360 && ($X360WIDE && $X360HIDEF))]
				"name"			"0Arame" [($WIN32 && !$WIN32HIDEF) || ($X360 && !($X360WIDE && $X360HIDEF))]
				"tall"			"20"
				"weight"		"800"
				"blur"			"3"
				"antialias"		"1"
			}
		}
	}

	//
	//////////////////// BORDERS //////////////////////////////
	//
	// describes all the border types
	Borders
	{
		BaseBorder
		{
			"inset" "0 0 1 1"
			Left
			{
				"1"
				{
					"color" "Border.Dark"
					"offset" "0 1"
				}
			}

			Right
			{
				"1"
				{
					"color" "Border.Bright"
					"offset" "1 0"
				}
			}

			Top
			{
				"1"
				{
					"color" "Border.Dark"
					"offset" "0 0"
				}
			}

			Bottom
			{
				"1"
				{
					"color" "Border.Bright"
					"offset" "0 0"
				}
			}
		}
		
		TitleButtonBorder
		{
			"inset" "0 0 1 1"
			Left
			{
				"1"
				{
					"color" "Border.Bright"
					"offset" "0 1"
				}
			}

			Right
			{
				"1"
				{
					"color" "Border.Dark"
					"offset" "1 0"
				}
			}

			Top
			{
				"1"
				{
					"color" "Border.Bright"
					"offset" "0 0"
				}
			}

			Bottom
			{
				"1"
				{
					"color" "Border.Dark"
					"offset" "0 0"
				}
			}
		}

		TitleButtonDisabledBorder
		{
			"inset" "0 0 1 1"
			Left
			{
				"1"
				{
					"color" "BgColor"
					"offset" "0 1"
				}
			}

			Right
			{
				"1"
				{
					"color" "BgColor"
					"offset" "1 0"
				}
			}
			Top
			{
				"1"
				{
					"color" "BgColor"
					"offset" "0 0"
				}
			}

			Bottom
			{
				"1"
				{
					"color" "BgColor"
					"offset" "0 0"
				}
			}
		}

		TitleButtonDepressedBorder
		{
			"inset" "1 1 1 1"
			Left
			{
				"1"
				{
					"color" "Border.Dark"
					"offset" "0 1"
				}
			}

			Right
			{
				"1"
				{
					"color" "Border.Bright"
					"offset" "1 0"
				}
			}

			Top
			{
				"1"
				{
					"color" "Border.Dark"
					"offset" "0 0"
				}
			}

			Bottom
			{
				"1"
				{
					"color" "Border.Bright"
					"offset" "0 0"
				}
			}
		}

		ScrollBarButtonBorder
		{
			"inset" "1 0 0 0"
			Left
			{
				"1"
				{
					"color" "Border.Bright"
					"offset" "0 1"
				}
			}

			Right
			{
				"1"
				{
					"color" "Border.Dark"
					"offset" "1 0"
				}
			}

			Top
			{
				"1"
				{
					"color" "Border.Bright"
					"offset" "0 0"
				}
			}

			Bottom
			{
				"1"
				{
					"color" "Border.Dark"
					"offset" "0 0"
				}
			}
		}

		ScrollBarButtonDepressedBorder
		{
			"inset" "2 2 0 0"
			Left
			{
				"1"
				{
					"color" "Border.Dark"
					"offset" "0 1"
				}
			}

			Right
			{
				"1"
				{
					"color" "Border.Bright"
					"offset" "1 0"
				}
			}

			Top
			{
				"1"
				{
					"color" "Border.Dark"
					"offset" "0 0"
				}
			}

			Bottom
			{
				"1"
				{
					"color" "Border.Bright"
					"offset" "0 0"
				}
			}
		}
		
		ButtonBorder
		{
			"inset" "0 0 0 0"
			Left
			{
				"1"
				{
					"color" "Border.Bright"
					"offset" "0 1"
				}
			}

			Right
			{
				"1"
				{
					"color" "Border.Dark"
					"offset" "0 0"
				}
			}

			Top
			{
				"1"
				{
					"color" "Border.Bright"
					"offset" "1 1"
				}
			}

			Bottom
			{
				"1"
				{
					"color" "Border.Dark"
					"offset" "0 0"
				}
			}
		}

		FrameBorder
		{
			"inset" "0 0 1 1"
			Left
			{
				"1"
				{
					"color" "ControlBG"
					"offset" "0 1"
				}
			}

			Right
			{
				"1"
				{
					"color" "ControlBG"
					"offset" "0 0"
				}
			}

			Top
			{
				"1"
				{
					"color" "ControlBG"
					"offset" "0 1"
				}
			}

			Bottom
			{
				"1"
				{
					"color" "ControlBG"
					"offset" "0 0"
				}
			}
		}

		TabBorder
		{
			"inset" "0 0 1 1"
			Left
			{
				"1"
				{
					"color" "Border.Bright"
					"offset" "0 1"
				}
			}

			Right
			{
				"1"
				{
					"color" "Border.Dark"
					"offset" "1 0"
				}
			}

			Top
			{
				"1"
				{
					"color" "Border.Bright"
					"offset" "0 0"
				}
			}

			Bottom
			{
				"1"
				{
					"color" "Border.Bright"
					"offset" "0 0"
				}
			}
		}

		TabActiveBorder
		{
			"inset" "0 0 1 0"
			Left
			{
				"1"
				{
					"color" "Border.Bright"
					"offset" "0 0"
				}
			}

			Right
			{
				"1"
				{
					"color" "Border.Dark"
					"offset" "1 0"
				}
			}

			Top
			{
				"1"
				{
					"color" "Border.Bright"
					"offset" "0 0"
				}
			}

			Bottom
			{
				"1"
				{
					"color" "ControlBG"
					"offset" "6 2"
				}
			}
		}


		ToolTipBorder
		{
			"inset" "0 0 1 0"
			Left
			{
				"1"
				{
					"color" "Border.Dark"
					"offset" "0 0"
				}
			}

			Right
			{
				"1"
				{
					"color" "Border.Dark"
					"offset" "1 0"
				}
			}

			Top
			{
				"1"
				{
					"color" "Border.Dark"
					"offset" "0 0"
				}
			}

			Bottom
			{
				"1"
				{
					"color" "Border.Dark"
					"offset" "0 0"
				}
			}
		}

		// this is the border used for default buttons (the button that gets pressed when you hit enter)
		ButtonKeyFocusBorder
		{
			"inset" "0 0 0 0"
			Left
			{
				"1"
				{
					"color" "Border.Bright"
					"offset" "0 1"
				}
			}

			Right
			{
				"1"
				{
					"color" "Border.Dark"
					"offset" "0 0"
				}
			}

			Top
			{
				"1"
				{
					"color" "Border.Bright"
					"offset" "1 1"
				}
			}

			Bottom
			{
				"1"
				{
					"color" "Border.Dark"
					"offset" "0 0"
				}
			}
		}

		ButtonDepressedBorder
		{
			"inset" "0 0 0 0"
			Left
			{
				"1"
				{
					"color" "Border.Bright"
					"offset" "0 1"
				}
			}

			Right
			{
				"1"
				{
					"color" "Border.Dark"
					"offset" "0 0"
				}
			}

			Top
			{
				"1"
				{
					"color" "Border.Bright"
					"offset" "1 1"
				}
			}

			Bottom
			{
				"1"
				{
					"color" "Border.Dark"
					"offset" "0 0"
				}
			}
		}

		ComboBoxBorder
		{
			"inset" "0 0 1 1"
			Left
			{
				"1"
				{
					"color" "Border.Dark"
					"offset" "0 1"
				}
			}

			Right
			{
				"1"
				{
					"color" "Border.Bright"
					"offset" "1 0"
				}
			}

			Top
			{
				"1"
				{
					"color" "Border.Dark"
					"offset" "0 0"
				}
			}

			Bottom
			{
				"1"
				{
					"color" "Border.Bright"
					"offset" "0 0"
				}
			}
		}

		MenuBorder
		{
			"inset" "1 1 1 1"
			Left
			{
				"1"
				{
					"color" "Border.Bright"
					"offset" "0 1"
				}
			}

			Right
			{
				"1"
				{
					"color" "Border.Dark"
					"offset" "1 0"
				}
			}

			Top
			{
				"1"
				{
					"color" "Border.Bright"
					"offset" "0 0"
				}
			}

			Bottom
			{
				"1"
				{
					"color" "Border.Dark"
					"offset" "0 0"
				}
			}
		}
		BrowserBorder
		{
			"inset" "0 0 0 0"
			Left
			{
				"1"
				{
					"color" "Border.Dark"
					"offset" "0 0"
				}
			}

			Right
			{
				"1"
				{
					"color" "Border.Bright"
					"offset" "0 0"
				}
			}

			Top
			{
				"1"
				{
					"color" "Border.Dark"
					"offset" "0 0"
				}
			}

			Bottom
			{
				"1"
				{
					"color" "Border.Bright"
					"offset" "0 0"
				}
			}
		}

	}

	//////////////////////// CUSTOM FONT FILES /////////////////////////////
	//
	// specifies all the custom (non-system) font files that need to be loaded to service the above described fonts
	CustomFontFiles
	{
		"1"		"resource/Futurot.vfont"
		"2"		"resource/Toolbox.vfont"
		"3"     "resource/TG.vfont"
		"4"     "resource/TGB.vfont"
		"5"		"resource/HALFLIFE2.vfont"
		"6"		"resource/Stubble-Bold.vfont"	
	}

}
///////////////////////////////////////////////////////////
// Tracker scheme resource file
//
// sections:
//		Colors			- all the colors used by the scheme
//		BaseSettings		- contains settings for app to use to draw controls
//		Fonts			- list of all the fonts used by app
//		Borders			- description of all the borders
//
///////////////////////////////////////////////////////////
Scheme
{
	//////////////////////// COLORS ///////////////////////////
	// color details
	// this is a list of all the colors used by the scheme
	Colors
	{
		// base colors
		"White"				"231 231 231 255"
		"OffWhite"			"216 216 216 255"
		"DullWhite"			"142 142 142 255"
		"Gray"				"64 64 64 255"
		"MediumGray"        "145 145 145 255"
		"DarkGray"			"32 32 32 255"
		"AshGray"			"16 16 16 255"
		"AshGrayHighAlpha"	"16 16 16 192"
		"DarkGrayLowAlpha"	"32 32 32 64"
		"DarkRed"			"65 0 0 255"
		"DeepRed"			"168 26 26 255"
		"Orange"			"255 155 0 255"
		"TransparentBlack"	"0 0 0 128"
		"Black"				"0 0 0 255"
		"Blank"				"0 0 0 0"
		"Green"				"0 128 0 255"
		"LightBrown"		"120 69 24 255"
		"DarkBrown"			"57 49 38 255"
		
		"ScrollBarGrey"		"51 51 51 255"
		"ScrollBarHilight"	"110 110 110 255"
		"ScrollBarDark"		"38 38 38 255"
		
		"BrightYellow"		"242 237 0 255"
		"DarkYellow"		    "136 133 0 255"
		"TextYellow"        "110 110 84 255"
	}

	///////////////////// BASE SETTINGS ////////////////////////
	//
	// default settings for all panels
	// controls use these to determine their settings
	BaseSettings
	{
		// vgui_controls color specifications
		Border.Bright					"Gray"		// the lit side of a control
		Border.Dark						"DarkGray"	// the dark/unlit side of a control
		Border.Selection				"DullWhite"	// the additional border color for displaying the default/selected button
		Border.DarkRed					"DarkRed"
		Border.DeepRed					"DeepRed"
		Border.LightBrown				"LightBrown"
		Border.DarkBrown				"DarkBrown"
		Border.White					"White"

		Button.TextColor				"DullWhite"
		Button.BgColor					"DarkGray"
		Button.ArmedTextColor			"BrightYellow"
		Button.ArmedBgColor				"DarkGray"
		Button.DepressedTextColor		"BrightYellow"
		Button.DepressedBgColor			"DarkGray"
		Button.FocusBorderColor			"DullWhite"
		
		CheckButton.TextColor			"Gray"
		CheckButton.SelectedTextColor	"OffWhite"
		CheckButton.BgColor				"TransparentBlack"
		CheckButton.Border1  			"Border.Dark" 		// the left checkbutton border
		CheckButton.Border2  			"Border.Bright"		// the right checkbutton border
		CheckButton.Check				"White"			// color of the check itself

		ComboBoxButton.ArrowColor		"DullWhite"
		ComboBoxButton.ArmedArrowColor	"White"
		ComboBoxButton.BgColor			"Blank"
		ComboBoxButton.DisabledBgColor	"Blank"

		Frame.TitleTextInsetX				"10"
		Frame.TitleTextInsetY				"10"
		Frame.ClientInsetX					"6"
		Frame.ClientInsetY					"9"
		Frame.BgColor						"DarkGray"
		Frame.OutOfFocusBgColor				"DarkGray"
		Frame.FocusTransitionEffectTime		"0.0"			// time it takes for a window to fade in/out on focus/out of focus
		Frame.TransitionEffectTime			"0.0"			// time it takes for a window to fade in/out on open/close
		Frame.AutoSnapRange					"0"
		FrameGrip.Color1					"200 200 200 196"
		FrameGrip.Color2					"0 0 0 196"
		FrameTitleButton.FgColor			"200 200 200 196"
		FrameTitleButton.BgColor			"Blank"
		FrameTitleButton.DisabledFgColor	"255 255 255 192"
		FrameTitleButton.DisabledBgColor	"Blank"
		FrameSystemButton.FgColor			"Blank"
		FrameSystemButton.BgColor			"Blank"
		FrameSystemButton.Icon				""
		FrameSystemButton.DisabledIcon		""
		FrameTitleBar.Font					"FrameTitle"
		FrameTitleBar.TextColor				"White"
		FrameTitleBar.BgColor				"Blank"
		FrameTitleBar.DisabledTextColor		"255 255 255 192"
		FrameTitleBar.DisabledBgColor		"Blank"

		Frame.TopBorderImage				"vgui/menu_backgroud_top"
		Frame.BottomBorderImage				"vgui/menu_backgroud_bottom"
		Frame.SmearColor					"0 0 0 225"		[$X360]
		Frame.SmearColor					"0 0 0 180"		[$WIN32]

		Garnish.BgColor						"DarkGray"
		Garnish.FgColor						"Gray"

		GenericPanelList.BgColor			"Black"

		GraphPanel.FgColor					"White"
		GraphPanel.BgColor					"TransparentBlack"

		Label.TextDullColor					"DullWhite"
		Label.TextColor						"OffWhite"
		Label.TextBrightColor				"White"
		Label.SelectedTextColor				"White"
		Label.BgColor						"Blank"
		Label.DisabledFgColor1				"DullWhite"
		Label.DisabledFgColor2				"Gray"

		ListPanel.TextColor					"OffWhite"
		ListPanel.TextBgColor				"Blank"
		ListPanel.BgColor					"TransparentBlack"
		ListPanel.SelectedTextColor			"Black"
		ListPanel.SelectedBgColor			"DeepRed"
		ListPanel.SelectedOutOfFocusBgColor	"DeepRed"
		ListPanel.EmptyListInfoTextColor	"OffWhite"

		Lobby.BgColor						"AshGrayHighAlpha"

		Menu.TextColor						"BrightYellow"
		Menu.BgColor						"80 80 80 180"
		Menu.ArmedTextColor					"Black"
		Menu.ArmedBgColor					"DeepRed"
		Menu.TextInset						"6"
		
		MainMenu.BgColor					"TransparentBlack"
		
		FlyoutMenu.BgColor					"Black"

		Panel.FgColor						"DullWhite"
		Panel.BgColor						"Blank"

		PlayerPanelList.BgColor				"Black"

		PlayerListItem.FocusBgColor			"DarkRed"
		PlayerListItem.OutOfFocusBgColor	"DarkGray"

		FriendInfoFrame.PanelColor			"Black"
		
		FriendInfoListItem.FocusBgColor			"DarkRed"
		FriendInfoListItem.OutOfFocusBgColor	"DarkGray"

		ProgressBar.FgColor				"DullWhite"
		ProgressBar.BgColor				"DarkGray"

		PropertySheet.TextColor				"OffWhite"
		PropertySheet.SelectedTextColor		"White"
		PropertySheet.TransitionEffectTime	"0.25"	// time to change from one tab to another

		RadioButton.TextColor				"DullWhite"
		RadioButton.SelectedTextColor		"White"

		RichText.TextColor				"OffWhite"
		RichText.BgColor				"TransparentBlack"
		RichText.SelectedTextColor		"Black"
		RichText.SelectedBgColor		"DarkRed"

		ScrollBar.Wide					13
		ScrollBarNobBorder.Outer 			"ScrollBarDark"
		ScrollBarNobBorder.Inner 			"ScrollBarGrey"
		ScrollBarNobBorderHover.Inner 			"ScrollBarGrey"
		ScrollBarNobBorderDragging.Inner 		"ScrollBarHilight"

		ScrollBarButton.FgColor				"ScrollBarHilight"
		ScrollBarButton.BgColor				"ScrollBarGrey"
		ScrollBarButton.ArmedFgColor			"ScrollBarHilight"
		ScrollBarButton.ArmedBgColor			"ScrollBarGrey"
		ScrollBarButton.DepressedFgColor		"ScrollBarHilight"
		ScrollBarButton.DepressedBgColor		"ScrollBarGrey"

		ScrollBarSlider.Inset				1			// Number of pixels to inset scroll bar nob
		ScrollBarSlider.FgColor				"ScrollBarGrey"		// nob color
		ScrollBarSlider.BgColor				"ScrollBarDark"		// slider background color
		ScrollBarSlider.NobFocusColor			"ScrollBarHilight"		// nob mouseover color
		ScrollBarSlider.NobDragColor			"ScrollBarHilight"		// nob active drag color

		SectionedListPanel.HeaderTextColor		"DullWhite"
		SectionedListPanel.HeaderBgColor		"Blank"
		SectionedListPanel.DividerColor			"DarkRed"
		SectionedListPanel.TextColor			"DullWhite"
		SectionedListPanel.BrightTextColor		"White"
		SectionedListPanel.BgColor				"TransparentBlack"
		SectionedListPanel.SelectedTextColor		"Black"
		SectionedListPanel.SelectedBgColor			"DeepRed"
		SectionedListPanel.OutOfFocusSelectedTextColor	"White"
		SectionedListPanel.OutOfFocusSelectedBgColor	"DeepRed"

		Slider.NobColor					"DarkGray"
		Slider.NobFocusColor				"DarkRed"
		Slider.TextColor				"OffWhite"
		Slider.TrackColor				"Gray"
		Slider.DisabledTextColor1			"DarkGray"
		Slider.DisabledTextColor2			"DarkGray"

		TextEntry.TextColor				"OffWhite"
		TextEntry.BgColor				"AshGray"
		TextEntry.CursorColor				"DarkGray"
		TextEntry.DisabledTextColor			"Gray"
		TextEntry.DisabledBgColor			"Blank"
		TextEntry.SelectedTextColor			"White"
		TextEntry.SelectedBgColor			"DarkRed"
		TextEntry.OutOfFocusSelectedBgColor		"AshGray"
		TextEntry.FocusEdgeColor			"0 0 0 196"

		ToggleButton.SelectedTextColor			"White"

		Tooltip.TextColor				"0 0 0 196"
		Tooltip.BgColor					"Orange"

		TreeView.BgColor				"TransparentBlack"

		WizardSubPanel.BgColor				"Blank"

		// scheme-specific colors
		MainMenu.TextColor					"BrightYellow"
		MainMenu.ArmedTextColor				"BrightYellow"
		MainMenu.DepressedTextColor			"192 186 80 255"
		MainMenu.MenuItemHeight				"22"				[$WIN32 || $X360LODEF]
		MainMenu.MenuItemHeight				"32"				[$X360HIDEF]
		MainMenu.Inset						"32"
		MainMenu.Backdrop					"0 0 0 255"

		Console.TextColor				"OffWhite"
		Console.DevTextColor				"White"

		NewGame.TextColor				"BrightYellow"
		NewGame.FillColor				"0 0 0 255"
		NewGame.SelectionColor				"0 0 0 255"
		NewGame.DisabledColor				"128 128 128 196"

		MessageDialog.MatchmakingBG			"46 43 42 255"
		MessageDialog.MatchmakingBGBlack		"22 22 22 255"
		
		MatchmakingMenuItemTitleColor			"200 184 151 255"
		MatchmakingMenuItemDescriptionColor		"200 184 151 255"

		BackgroundMovie							"media/l4d2_background02.bik"
		

	//////////////////////// HYBRID BUTTON STYLES /////////////////////////////
	//
	// Custom styles for use with L4D360HybridButtons

		HybridButton.BorderColor					"240 0 0 255"
		HybridButton.BlotchColor					"120 20 20 255"

		// These bypass all of CA's horrific style.  Look/Feel is code based
			
		// main or ingame menu only
		MainMenuButton.Style						"1"
		MainMenuButton.TextInsetY					"0"		[$WIN32]
		MainMenuButton.TextInsetY					"1"		[$X360HIDEF]
		MainMenuButton.TextInsetY					"0"		[$X360LODEF]
		
		// inside of a flyout menu only
		FlyoutMenuButton.Style						"2"
		FlyoutMenuButton.TextInsetX					"8"
		FlyoutMenuButton.TextInsetY					"2"		[$WIN32]
		FlyoutMenuButton.TextInsetY					"5"		[$X360]

		// inside a dialog, contains a RHS value, usually causes a flyout
		DropDownButton.Style						"3"
		DropDownButton.TextInsetY					"0"		[$WIN32HIDEF]
		DropDownButton.TextInsetY					"-1"	[$WIN32LODEF]
		DropDownButton.TextInsetY					"2"		[$X360HIDEF]
		DropDownButton.TextInsetY					"1"		[$X360LODEF]

		// centers within the focus
		DialogButton.Style							"4"
		DialogButton.TextInsetY						"0"		[$WIN32HIDEF]
		DialogButton.TextInsetY						"-1"	[$WIN32LODEF]
		DialogButton.TextInsetY						"2"		[$X360HIDEF]
		DialogButton.TextInsetY						"1"		[$X360LODEF]
		
		// left aligned within the focus
		DefaultButton.Style							"0"
		DefaultButton.TextInsetY					"0"		[$WIN32HIDEF]
		DefaultButton.TextInsetY					"-1"	[$WIN32LODEF]
		DefaultButton.TextInsetY					"2"		[$X360HIDEF]
		DefaultButton.TextInsetY					"1"		[$X360LODEF]
		
		// left aligned within the focus
		RedButton.Style								"5"
		RedButton.TextInsetY						"0"		[$WIN32HIDEF]
		RedButton.TextInsetY						"-1"	[$WIN32LODEF]

		// left aligned within the focus
		RedMainButton.Style							"6"
		RedMainButton.TextInsetY					"0"		[$WIN32HIDEF]
		RedMainButton.TextInsetY					"-1"	[$WIN32LODEF]
		
		// left aligned within the focus
		SmallButton.Style							"7"
		SmallButton.TextInsetY						"1"
		
		// specialized button, only appears in game mode carousel
		GameModeButton.Style						"9"
		GameModeButton.TextInsetY					"0"		[$WIN32]
		GameModeButton.TextInsetY					"1"		[$X360HIDEF]
		GameModeButton.TextInsetY					"0"		[$X360LODEF]
		
		// main or ingame menu only
		MainMenuSmallButton.Style					"10"

		MediumButton.Style						"8"
	}
	
	//////////////////////// BITMAP FONT FILES /////////////////////////////
	//
	// Bitmap Fonts are ****VERY*** expensive static memory resources so they are purposely sparse
	BitmapFontFiles
	{
		// UI buttons, custom font, (256x64)
		"Buttons"		"materials/vgui/fonts/buttons_32.vbf"
	}

	//////////////////////// FONTS /////////////////////////////
	//
	// describes all the fonts
	Fonts
	{
		"Default"
		{
			"1"
			{
				"name"		"0Arame"		[($WIN32 && $WIN32HIDEF) || ($X360 && ($X360WIDE && $X360HIDEF))]
				"name"		"0Arame" [($WIN32 && !$WIN32HIDEF) || ($X360 && !($X360WIDE && $X360HIDEF))]
				"tall"		"14"
				"weight"	"400"
				"antialias"	"1"
			}
		}
		
		"DefaultSystemUI" [$WIN32]
		{
			"1"
			{
				"name"		"0Arame"
				"tall"		"14"
				"weight"	"400"
				"antialias"	"1"
			}
		}
				
		// used for bink legals or other small application (dev/debug) that is not game specific
		// and so EXPLICITLY does not use the stylized game fonts for readibility
		"DefaultVerySmall"	[$WIN32]
		{
			"1"
			{
				"name"		"0Arame"
				"tall"		"12"
				"weight"	"400"
				"antialias"	"1"
			}
		}

		"DefaultMedium"
		{
			"1"
			{
				"name"		"0Arame"		[($WIN32 && $WIN32HIDEF) || ($X360 && ($X360WIDE && $X360HIDEF))]
				"name"		"0Arame" [($WIN32 && !$WIN32HIDEF) || ($X360 && !($X360WIDE && $X360HIDEF))]
				"tall"		"14"				[$WIN32]
				"tall"		"16"				[$X360]
				"weight"	"400"
				"antialias"	"1"
			}
		}

		"DefaultMediumBlur"
		{
			"1"
			{
				"name"		"0Arame"		[($WIN32 && $WIN32HIDEF) || ($X360 && ($X360WIDE && $X360HIDEF))]
				"name"		"0Arame" [($WIN32 && !$WIN32HIDEF) || ($X360 && !($X360WIDE && $X360HIDEF))]
				"tall"		"14"				[$WIN32]
				"tall"		"16"				[$X360]
				"weight"	"400"
				"blur"		"3"
				"antialias"	"1"
			}
		}

		"DefaultBold"
		{
			"1"
			{
				"name"		"0Arame"		[($WIN32 && $WIN32HIDEF) || ($X360 && ($X360WIDE && $X360HIDEF))]
				"name"		"0Arame" [($WIN32 && !$WIN32HIDEF) || ($X360 && !($X360WIDE && $X360HIDEF))]
				"tall"		"18" 				[$X360 && ($ENGLISH || $FRENCH || $GERMAN || $ITALIAN || $SPANISH)]
				// these need a smaller font because the gamer names in the lobbys were not title safe
				// because these languages use a fallback font instead of Trade Gothic
				"tall"		"14" 				[$X360 && ($PORTUGUESE || $POLISH || $RUSSIAN || $SCHINESE || $TCHINESE || $KOREAN || $JAPANESE)]
				"tall"		"16"				[$WIN32]
				"weight"	"400"
				"antialias"	"1"
			}
		}

		"DefaultBoldBlur"
		{
			"1"
			{
				"name"			"0Arame"		[($WIN32 && $WIN32HIDEF) || ($X360 && ($X360WIDE && $X360HIDEF))]
				"name"			"0Arame" [($WIN32 && !$WIN32HIDEF) || ($X360 && !($X360WIDE && $X360HIDEF))]
				"tall"			"18" 				[$X360 && ($ENGLISH || $FRENCH || $GERMAN || $ITALIAN || $SPANISH)]
				// these need a smaller font because the gamer names in the lobbys were not title safe
				// because these languages use a fallback font instead of Trade Gothic
				"tall"			"14" 				[$X360 && ($PORTUGUESE || $POLISH || $RUSSIAN || $SCHINESE || $TCHINESE || $KOREAN || $JAPANESE)]
				"tall"			"16"				[$WIN32]
				"weight"		"400"
				"blur"			"3"
				"antialias"		"1"
			}
		}

		"DefaultLarge"
		{
			"1"
			{
				"name"			"0Arame"		[($WIN32 && $WIN32HIDEF) || ($X360 && ($X360WIDE && $X360HIDEF))]
				"name"			"0Arame" [($WIN32 && !$WIN32HIDEF) || ($X360 && !($X360WIDE && $X360HIDEF))]
				"tall"			"18"
				"weight"		"400"				[$WIN32]
				"weight"		"700"				[$X360]
				"antialias"		"1"
			}
		}

		"FrameTitle"
		{
			"1"
			{
				"name"			"0Arame"		[($WIN32 && $WIN32HIDEF) || ($X360 && ($X360WIDE && $X360HIDEF))]
				"name"			"0Arame" [($WIN32 && !$WIN32HIDEF) || ($X360 && !($X360WIDE && $X360HIDEF))]
				"tall"			"24"
				"weight"		"400"
				"antialias"		"1"
			}
		}

		"FrameTitleBlur"
		{
			"1"
			{
				"name"			"0Arame"		[($WIN32 && $WIN32HIDEF) || ($X360 && ($X360WIDE && $X360HIDEF))]
				"name"			"0Arame"	[($WIN32 && !$WIN32HIDEF) || ($X360 && !($X360WIDE && $X360HIDEF))]
				"tall"			"24"
				"weight"		"400"
				"blur"			"3"					[$WIN32 || $X360LODEF]
				"blur"			"5"					[$X360HIDEF]
				"antialias"		"1"
			}
		}

		"MainBold"
		{
			"1"
			{
				"name"			"0Arame"		[($WIN32 && $WIN32HIDEF) || ($X360 && ($X360WIDE && $X360HIDEF))]
				"name"			"0Arame" [($WIN32 && !$WIN32HIDEF) || ($X360 && !($X360WIDE && $X360HIDEF))]
				"tall"			"20"
				"weight"		"400"				[$WIN32]
				"weight"		"800"				[$X360]
				"antialias"		"1"
			}
		}

		"MainBoldBlur"
		{
			"1"
			{
				"name"			"0Arame"		[($WIN32 && $WIN32HIDEF) || ($X360 && ($X360WIDE && $X360HIDEF))]
				"name"			"0Arame" [($WIN32 && !$WIN32HIDEF) || ($X360 && !($X360WIDE && $X360HIDEF))]
				"tall"			"20"
				"weight"		"400"				[$WIN32]
				"weight"		"800"				[$X360]
				"blur"			"3"
				"antialias"		"1"
			}
		}

		//
		// ScreenTitle is the super large font ONLY used as THE major screen title heading.
		//
		"ScreenTitle"
		{
			"1"
			{
				"name"		"0Arame"		[($WIN32 && $WIN32HIDEF) || ($X360 && ($X360WIDE && $X360HIDEF))]
				"name"		"0Arame" [($WIN32 && !$WIN32HIDEF) || ($X360 && !($X360WIDE && $X360HIDEF))]
				"tall"		"28"
				"weight"	"400"
				"antialias"	"1"
			}
		}

		// symbol font currently duplicate of GameUIButtons this is needed so code 
		// changes dont have to be made for controls dependant on this font and so
		// they can be re-pointed to the bitmap uibuttons.
		"Marlett"
		{
			"1"
			{
				"bitmap"	"1"				[$X360]
				"name"		"Buttons"		[$X360]
				"scalex"	"0.63"			[$X360]
				"scaley"	"0.63"			[$X360]

				"name"		"Marlett"		[$WIN32]
				"tall"		"11"			[$WIN32]
				"weight"	"0"				[$WIN32]
				"symbol"	"1"				[$WIN32]
				"range"		"0x0000 0x007F"	[$WIN32]	//	Basic Latin
			}
		}
		
		GameUIButtons
		{
			"1"
			{
				"bitmap"	"1"
				"name"		"Buttons"
				"scalex"	"0.80"
				"scaley"	"0.80"
			}
		}

		GameUIButtonsMini
		{
			"1"
			{
				"bitmap"	"1"
				"name"		"Buttons"
				"scalex"	"0.65"
				"scaley"	"0.65"
			}
		}
		
		GameUIButtonsTiny
		{
			"1"
			{
				"bitmap"	"1"
				"name"		"Buttons"
				"scalex"	"0.5"
				"scaley"	"0.5"
			}
		} 

		// DO NOT!!! ADD ANY MORE FONTS, THESE ARE REFERENCED BY INIT CODE
		// TO PREVENT X360 RUNTIME HITCHES. THESE HAVE BEEN ESTABLISHED WITH
		// ALDEN AS THE ONLY FONTS AND SIZES L4D360 UI WILL USE.
	}

	//
	//////////////////// BORDERS //////////////////////////////
	//
	// describes all the border types
	Borders
	{
		BaseBorder				DepressedBorder
		ComboBoxBorder			DepressedBorder
		MenuBorder				RaisedBorder
		BrowserBorder			DepressedBorder
		PropertySheetBorder		RaisedBorder
		GenericPanelListBorder  FrameBorder

		FrameBorder
		{
			// rounded corners for frames
			"backgroundtype" "2"
		}

		DepressedBorder
		{
			"inset" "0 0 1 1"
			Left
			{
				"1"
				{
					"color" "Border.Dark"
					"offset" "0 1"
				}
			}

			Right
			{
				"1"
				{
					"color" "Border.Bright"
					"offset" "1 0"
				}
			}

			Top
			{
				"1"
				{
					"color" "Border.Dark"
					"offset" "0 0"
				}
			}

			Bottom
			{
				"1"
				{
					"color" "Border.Bright"
					"offset" "0 0"
				}
			}
		}

		RaisedBorder
		{
			"inset" "0 0 1 1"
			Left
			{
				"1"
				{
					"color" "Border.Bright"
					"offset" "0 1"
				}
			}

			Right
			{
				"1"
				{
					"color" "Border.Dark"
					"offset" "0 0"
				}
			}

			Top
			{
				"1"
				{
					"color" "Border.Bright"
					"offset" "0 1"
				}
			}

			Bottom
			{
				"1"
				{
					"color" "Border.Dark"
					"offset" "0 0"
				}
			}
		}
		
		TitleButtonBorder
		{
			"backgroundtype" "0"
		}

		TitleButtonDisabledBorder
		{
			"backgroundtype" "0"
		}

		TitleButtonDepressedBorder
		{
			"backgroundtype" "0"
		}

		ScrollBarButtonBorder
		{
			"inset" "2 2 0 0"
			Left
			{
				"1"
				{
					"color" "ScrollBarHilight"
					"offset" "0 1"
				}
			}

			Right
			{
				"1"
				{
					"color" "ScrollBarDark"
					"offset" "1 0"
				}
			}

			Top
			{
				"1"
				{
					"color" "ScrollBarHilight"
					"offset" "0 0"
				}
			}

			Bottom
			{
				"1"
				{
					"color" "ScrollBarDark"
					"offset" "0 0"
				}
			}
		}
		
		ScrollBarButtonDepressedBorder
		{
			"inset" "2 2 0 0"
			Left
			{
				"1"
				{
					"color" "ScrollBarHilight"
					"offset" "0 1"
				}
			}

			Right
			{
				"1"
				{
					"color" "ScrollBarDark"
					"offset" "1 0"
				}
			}

			Top
			{
				"1"
				{
					"color" "ScrollBarHilight"
					"offset" "0 0"
				}
			}

			Bottom
			{
				"1"
				{
					"color" "ScrollBarDark"
					"offset" "0 0"
				}
			}
		}
		
		ScrollBarSliderBorder
		{
			"inset" "2 2 0 0"
			Left
			{
				"1"
				{
					"color" "ScrollBarHilight"
					"offset" "0 1"
				}
			}

			Right
			{
				"1"
				{
					"color" "ScrollBarDark"
					"offset" "1 0"
				}
			}

			Top
			{
				"1"
				{
					"color" "ScrollBarHilight"
					"offset" "0 0"
				}
			}

			Bottom
			{
				"1"
				{
					"color" "ScrollBarDark"
					"offset" "0 0"
				}
			}
		}
		
		ScrollBarSliderBorderHover ScrollBarSliderBorder
		ScrollBarSliderBorderDragging ScrollBarSliderBorder

		TabBorder
		{
			"inset" "0 0 1 1"
			Left
			{
				"1"
				{
					"color" "Border.Bright"
					"offset" "0 1"
				}
			}

			Right
			{
				"1"
				{
					"color" "Border.Dark"
					"offset" "1 0"
				}
			}

			Top
			{
				"1"
				{
					"color" "Border.Bright"
					"offset" "0 0"
				}
			}

		}

		TabActiveBorder
		{
			"inset" "0 0 1 0"
			Left
			{
				"1"
				{
					"color" "Border.Bright"
					"offset" "0 0"
				}
			}

			Right
			{
				"1"
				{
					"color" "Border.Dark"
					"offset" "1 0"
				}
			}

			Top
			{
				"1"
				{
					"color" "Border.Bright"
					"offset" "0 0"
				}
			}
		}

		ToolTipBorder
		{
			"inset" "0 0 1 0"
			Left
			{
				"1"
				{
					"color" "Border.Dark"
					"offset" "0 0"
				}
			}

			Right
			{
				"1"
				{
					"color" "Border.Dark"
					"offset" "1 0"
				}
			}

			Top
			{
				"1"
				{
					"color" "Border.Dark"
					"offset" "0 0"
				}
			}

			Bottom
			{
				"1"
				{
					"color" "Border.Dark"
					"offset" "0 0"
				}
			}
		}

		LabelHelpBorder
		{
			"inset" "0 0 0 0"

			Top
			{
				"1"
				{
					"color" "Border.Bright"
					"offset" "0 0"
				}
			}

			Bottom
			{
				"1"
				{
					"color" "Border.Bright"
					"offset" "0 0"
				}
			}
		}

		LobbyBgBorder
		{
			"inset" "0 0 0 0"

			Top
			{
				"1"
				{
					"color" "Border.DarkRed"
					"offset" "0 0"
				}
			}

			Bottom
			{
				"1"
				{
					"color" "Border.Bright"
					"offset" "0 0"
				}
			}
		}

		TitleSafeBorder
		{
			"backgroundtype" "0"
			"inset" "0 0 0 0"

			Left
			{
				"1"
				{
					"color" "Border.DarkRed"
					"offset" "0 0"
				}
			}

			Right
			{
				"1"
				{
					"color" "Border.DarkRed"
					"offset" "1 0"
				}
			}

			Top
			{
				"1"
				{
					"color" "Border.DarkRed"
					"offset" "0 0"
				}
			}

			Bottom
			{
				"1"
				{
					"color" "Border.DarkRed"
					"offset" "0 0"
				}
			}
		}

		ButtonBorder
		{
			"backgroundtype" "0"
			"inset" "0 0 0 0"

			Left
			{
				"1"
				{
					"color" "Border.Bright"
					"offset" "0 0"
				}
			}

			Right
			{
				"1"
				{
					"color" "Border.Bright"
					"offset" "0 0"
				}
			}

			Top
			{
				"1"
				{
					"color" "Border.Bright"
					"offset" "0 0"
				}
			}

			Bottom
			{
				"1"
				{
					"color" "Border.Bright"
					"offset" "0 0"
				}
			}
		}
		
		DarkRedBorder
		{
			"backgroundtype" "0"
			"inset" "0 0 0 0"

			Left
			{
				"1"
				{
					"color" "Border.DarkRed"
					"offset" "0 0"
				}
			}

			Right
			{
				"1"
				{
					"color" "Border.DarkRed"
					"offset" "0 0"
				}
			}

			Top
			{
				"1"
				{
					"color" "Border.DarkRed"
					"offset" "0 0"
				}
			}

			Bottom
			{
				"1"
				{
					"color" "Border.DarkRed"
					"offset" "0 0"
				}
			}
		}
		
		DeepRedBorder
		{
			"backgroundtype" "0"
			"inset" "0 0 0 0"

			Left
			{
				"1"
				{
					"color" "Border.DeepRed"
					"offset" "0 0"
				}
			}

			Right
			{
				"1"
				{
					"color" "Border.DeepRed"
					"offset" "0 0"
				}
			}

			Top
			{
				"1"
				{
					"color" "Border.DeepRed"
					"offset" "0 0"
				}
			}

			Bottom
			{
				"1"
				{
					"color" "Border.DeepRed"
					"offset" "0 0"
				}
			}
		}

		ButtonKeyFocusBorder		ButtonBorder

		ButtonDepressedBorder		ButtonBorder

		PlayerListItemBorder		ButtonBorder

		FriendListItemBorder		ButtonBorder
		
		FriendInfoListItemBorder	ButtonBorder
		
		FlyoutBorder				DeepRedBorder
		
		FlyoutButtonBorder			DarkRedBorder
		
		LobbyHelpBorder		
		{
			"backgroundtype" "0"
			"inset" "0 0 0 0"

			Left
			{
				"1"
				{
					"color" "Border.LightBrown"
					"offset" "0 0"
				}
			}

			Right
			{
				"1"
				{
					"color" "Border.LightBrown"
					"offset" "0 0"
				}
			}

			Top
			{
				"1"
				{
					"color" "Border.LightBrown"
					"offset" "0 0"
				}
			}

			Bottom
			{
				"1"
				{
					"color" "Border.LightBrown"
					"offset" "0 0"
				}
			}
		}		
	}
	//////////////////////// CUSTOM FONT FILES /////////////////////////////
	//
	// specifies all the custom (non-system) font files that need to be loaded to service the above described fonts
	CustomFontFiles
	{
		"1"		"resource/Stubble-Bold.vfont"	
	}

}
// The addoninfo.txt file is a metadata file that is required by all Source Engine Add-ons. 
 
"AddonInfo"
{
     addonSteamAppID         550						// 550 is the app ID for Left 4 Dead 
     addontitle              "Trade Gothic Bold font"					// Add-on title that shows up in Add-ons list. ~20 chars max
     addonversion            "1"						// Version number of add-on version of the form <major>.<minor>
     addontagline            "Font"					// Add-on tagline or wrap-up- a short description. ~100 chars max
     addonauthor             "Samo_Drawws"					// Name/alias of the author
     addonSteamGroupName     ""					// (Optional) Steam group related to the add-on. We use this to construct a URL to the group page.
     addonauthorSteamID      ""					// (Optional) Steam ID of author. We use this to construct a URL to the author's page.
     addonContent_Campaign   0					// This addon provides muliple connected maps with a finale
     addonURL0               ""		// An html home page for the add-on that includes a download link.
 
     // short description that appears in the Add-on list screen...
     addonDescription        "Changes it to trade gothic bold font"
}