decisions = {
	
	create_mengjiang = {
		only_independent = yes
		only_playable = yes
		is_high_prio = yes
		
		potential = {
			religion = hakko-ichiu
			is_playable = yes
			is_feudal = yes
			AND = {
				OR = {
					culture = mongol
					culture = japanese
				}
				tier = DUKE
				NOT = { tier = KING }
			}
			k_mengjiang = {
				has_holder = no
			}
			holy_order = no
		}
		
		allow = {
			OR = {
				independent = yes
				liege = {
					tier = EMPEROR
					religion = hakko-ichiu
				}
			}
			is_ruler = yes
			prisoner = no
			is_incapable = no
			is_adult = yes
			war = no
			prestige = 100
		}
		
		effect = {
			hidden_effect = { character_event = { id = ORDERHAKKO.1 }}
			k_mengjiang = {
				grant_title = PREV
			}
		}
		
		ai_will_do = {
			factor = 1
		}
	}
	
	create_mandchoukouo = {
		only_independent = yes
		only_playable = yes
		is_high_prio = yes
		
		potential = {
			religion = hakko-ichiu
			is_playable = yes
			is_feudal = yes
			AND = {
				OR = {
					culture = han
					culture = jurchen
				}
				tier = DUKE
				NOT = { tier = KING }
			}
			k_mandchoukouo = {
				has_holder = no
			}
			holy_order = no
		}
		
		allow = {
			OR = {
				independent = yes
				liege = {
					tier = EMPEROR
					religion = hakko-ichiu
				}
			}
			is_ruler = yes
			prisoner = no
			is_incapable = no
			is_adult = yes
			war = no
			prestige = 100
		}
		
		effect = {
			hidden_effect = { character_event = { id = ORDERHAKKO.2 }}
			k_mandchoukouo = {
				grant_title = PREV
			}
		}
		
		ai_will_do = {
			factor = 1
		}
	}
	
	create_hakko_india = {
		only_independent = yes
		only_playable = yes
		is_high_prio = yes
		
		potential = {
			religion = hakko-ichiu
			is_playable = yes
			is_feudal = yes
			AND = {
				OR = {
					culture = bengali
					culture = oriya
					culture = assamese
					culture = hindustani
					culture = gujurati
					culture = panjabi
					culture = rajput
					culture = sindhi
					culture = marathi
					culture = sinhala
					culture = tamil
					culture = telugu
					culture = kannada
				}
				tier = DUKE
				NOT = { tier = KING }
			}
			k_hakko_india = {
				has_holder = no
			}
			holy_order = no
		}
		
		allow = {
			OR = {
				independent = yes
				liege = {
					tier = EMPEROR
					religion = hakko-ichiu
				}
			}
			is_ruler = yes
			prisoner = no
			is_incapable = no
			is_adult = yes
			war = no
			prestige = 100
		}
		
		effect = {
			hidden_effect = { character_event = { id = ORDERHAKKO.3 }}
			k_hakko_india = {
				grant_title = PREV
			}
		}
		
		ai_will_do = {
			factor = 1
		}
	}
	
	call_for_reinforcements_rising_sun = {
		only_independent = yes
		only_playable = yes
		is_high_prio = yes
		
		potential = {
			religion = hakko-ichiu
			is_feudal = yes
			has_landed_title = k_guandong
			war = yes
		}
		
		allow = {
			independent = yes
			prisoner = no
			is_incapable = no
			is_adult = yes
			any_current_enemy = {
				tier = EMPEROR
			}
			any_realm_province = {
				region = custom_eastern_edge_of_map
			}
			hakko-ichiu = { religion_authority = 0.1 }
			prestige = 750
		}
		
		effect = {
			prestige = -750
			hakko-ichiu = {
				religion_authority = {
					modifier = reinforcements_kwantung
					years = 15
				}
			}
			spawn_unit = {
			owner = FROM
			province = capital_scope
			troops = {
				light_infantry = { 2700 2700 }
				heavy_infantry = { 1600 1600 }
				horse_archers = { 541 541 }
				light_cavalry = { 300 300 }
				knights = { 100 100 }
				}
			}
			hidden_effect = {
				any_current_enemy = {
					character_event = { id = ORDERHAKKO.1 }
				}
			}	
		}
		
		ai_will_do = {
			factor = 1
			modifier = {
				factor = 0.7
				trait = zealous
			}
			modifier = {
				factor = 0.4
				trait = proud
			}
		}
	}
}