4ªU   z   nut scripts/vscripts voter ¿ðj„  ÿ2
  Ò  ÿÿdirector_base_addon ±¤Q^  ÿ
     ÿÿ  txt   addoninfo î’ µ  ÿ    
  ÿÿ   // The addoninfo.txt file is a metadata file that is required by all Source Engine Add-ons. 
 
"AddonInfo"
{
     addonSteamAppID         550                                                     // 500 is the app ID for Left 4 Dead
     addontitle              "HARD-TRAINING"                                             // Add-on title that shows up in Add-ons list. ~20 chars max
     addonversion            1.0                                                    // Version number of add-on version of the form <major>.<minor>
     addontagline            ""	             // Add-on tagline or wrap-up- a short description. ~100 chars max
     addonauthor             "MANACAT"                                                 // Name/alias of the author
addonContent_Versus 0
//     addonSteamGroupName     ""       // (Optional) Steam group related to the add-on. We use this to construct a URL to the group page.
     addonauthorSteamID      ""                                            // (Optional) Steam ID of author. We use this to construct a URL to the author's page.
     addonContent_Campaign 0                                                    //This addon provides muliple connected maps with a finale
//     addonURL0               ""  //An html home page for the add-on that includes a download link.
 
     // short description that appears in the Add-on list screen...
     addonDescription        "I LIKE HARDCORE PLAY!!"
 
     // Authors can add localized descriptions here. (Not yet supported)
//     addonDescription_FR     ""	

addonContent_BackgroundMovie   0   //Provides a replacement for the background movie.
addonContent_Survivor          0    //Provides a new survivor model. 0=false, 1=true, String in quotes if replaces specific single character, i.e. "Francis"
addonContent_BossInfected       0    //Provides a new boss infected model. Break these out?
addonContent_CommonInfected    0    //Provides a new common infected model
addonContent_WeaponModel      0    //Provides a new appearance to existing weapons, but does not change their function
addonContent_weapon          0     //provides new weapons or new zombie killing functionality, i.e. guns, explosives, booby traps, hot tar, 
addonContent_Skin             0     //0 if no new skin textures for existing models. 1 if multiple skin pack. String in quotes if specific single skin
addonContent_Spray             0     //Provides new sprays. 
addonContent_Map             0   //Add-on provides a standalone map 
addonContent_Script 	   1          // Has Scripts

}IncludeScript("voter")::voterFunc<-
{
	function OnGameEvent_round_freeze_end(params){
		printl("<vote ignore>");
		Convars.SetValue("sv_vote_issue_change_map_later_allowed", 0);
		Convars.SetValue("sv_vote_issue_change_map_now_allowed", 0);
		Convars.SetValue("sv_vote_issue_change_mission_allowed", 0);
		Convars.SetValue("sv_vote_issue_restart_game_allowed", 0);
	}
}
__CollectEventCallbacks(::voterFunc, "OnGameEvent_", "GameEventCallbacks", RegisterScriptGameEventListener);