4ªU   Ã   nut scripts/vscripts 2v2versustraining ”C  ÿv  �  ÿÿ2v2versus C;W†  ÿð
  †  ÿÿ  txt modes 2v2versustraining D¼Qè  ÿ  ï  ÿÿ2v2versus _‘ÂJ  ÿ¦  [  ÿÿ   addoninfo ™È‹ð  ÿ    ¦  ÿÿ   // The addoninfo.txt file is a metadata file that is required by all Source Engine Add-ons.

"AddonInfo"
{
	addonSteamAppID		550							// 500 is the app ID for Left 4 Dead, 550 for Left 4 Dead 2
	addontitle		"2v2 Versus"					// Add-on title that shows up in Add-ons list. ~20 chars max
	addonversion		2.0							// Add-on version.
	addontagline		"Modified Versus for 4 players"					// Add-on tagline or wrap-up- a short description. ~100 chars max
	addonauthor		"Stingrays110"						// Name/alias of the author
	addonSteamGroupName	""					// (Optional) Steam group related to the add-on. We use this to construct a URL to the group page.
	addonauthorSteamID	""							// (Optional) Steam ID of author. We use this to construct a URL to the author's page.
	addonURL0		""		//An html home page for the add-on that includes a download link.

	// short description that appears in the Add-on list screen...
	addonDescription	"2v2 Versus, no spitter or boomer. Tanks have less health. Suviviors can auto revive once when they go down."

	// Authors can add localized descriptions here. (Not yet supported)
	//addonDescription_FR	""

	addonContent_Script 1								// Has Scripts
}"2v2versus"
{
	"base"		"versus"
	"maxplayers"    "5"
	"playercontrolledzombies"	"1"

	"DisplayTitle"	"2v2 Versus"
	"ShortDescription"	"4 Player Versus"
	"Description"	"2v2 Versus. No player controlled spitters or boomers. Tanks and chargers have less health. Suviviors can auto revive one time."

	"Image"		"maps/any"
	"Author"	"Stingrays110"

	convar
	{
		"director_allow_infected_bots 0
		"z_tank_health" 2000
		"z_versus_spitter_limit" 0
		"z_versus_boomer_limit" 0
		"survivor_limit" 2
		"maxplayers" 5
		"allow_all_bot_survivor_team" 1
		"sb_all_bot_team" 1
		"sb_all_bot_game" 1
		"z_charger_health" 400
		"tongue_break_from_damage_amount" 25
		"tongue_choke_damage_amount" 15
		"z_pounce_damage 10"
		"z_jockey_ride_damage" 15
		"z_hunter_limit" 1
		"z_charger_limit" 1
		"z_jockey_limit" 1
		"z_smoker_limit" 1
	}
}
"2v2versustraining"
{
	"base"		"versus"
	"maxplayers"    "4"
	"playercontrolledzombies"	"1"

	"DisplayTitle"	"2v2 Versus Training"
	"ShortDescription"	"4 Player Versus"
	"Description"	"2v2 Versus that you can play alone"

	"Image"		"maps/any"
	"Author"	"Stingrays110"

	convar
	{
		"z_tank_health" 2000
		"z_versus_spitter_limit" 0
		"z_versus_boomer_limit" 0
		"survivor_limit" 2
		"maxplayers" 4
		"allow_all_bot_survivor_team" 1
		"sb_all_bot_team" 1
		"sb_all_bot_game" 1
		"z_charger_health" 400
		"tongue_break_from_damage_amount" 25
		"tongue_choke_damage_amount" 15
		"z_pounce_damage 10"
		"z_jockey_ride_damage" 15
		"z_hunter_limit" 1
		"z_charger_limit" 1
		"z_jockey_limit" 1
		"z_smoker_limit" 1
	}
}

//-----------------------------------------------------
Msg("Activating 2v2 Versus\n");

MutationOptions <-
{
	ActiveChallenge = 1
	cm_AutoReviveFromSpecialIncap = true
	SurvivorMaxIncapacitatedCount = 1
	cm_MaxSpecials = 2
	SpecialInitialSpawnDelayMin = 5
	SpecialInitialSpawnDelayMax = 30
	
	weaponsToConvert =
	{
		weapon_first_aid_kit = "weapon_defibrillator_spawn"
	}
}//-----------------------------------------------------
Msg("Activating 2v2 Versus Training\n");

MutationOptions <-
{
	ActiveChallenge = 1
	cm_AutoReviveFromSpecialIncap = true
	SurvivorMaxIncapacitatedCount = 1
	cm_MaxSpecials = 2
	SpecialInitialSpawnDelayMin = 5
	SpecialInitialSpawnDelayMax = 30
	
	weaponsToConvert =
	{
		weapon_first_aid_kit = "weapon_defibrillator_spawn"
	}
}