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# Ver 1.2 #
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- Removed the following government types from granting "War cowardice" modifiers and opinions: republics, theocarcies, roman imperial, chinese imperial, characters with primary title with "Imperial Administration" law

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# Ver 1.1 #
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- Reduced the penalties to AI army leaders for balance purposes. AI army leaders only get -20% Fertility and -0.1 Health (players still get -50% Fertility and -0.2 Health).
- "Leading an Army" and "Shying Away From Battle" modifiers now only apply to rulers. Close family members or spouses do not get these modifiers.
- A ruler who is a primary defender or attacker in a war will get "Leading an Army" modifier if he is leading a flank in any army.
- A ruler who is a primary defender or attacker in a war will get the "Shying away from battle" modifier if:
	- Ruler is eligible to lead armies but neither himself, nor any close relative nor any spouse is leading a flank in any army.
	- Ruler is NOT eligible to lead armies, but has eligible close relatives and spouses who can lead armies but neither any close relative nor any spouse is leading a flank in any army.
- A person is considered eligible to lead an army if:
	- Is NOT incapable.
	- Does NOT have a regent.
	- Is NOT in prison.
	- Is NOT female OR is female but:
		- Gender game rule is set to All.
		- Is allowed to lead armies due to other reasons (e.g. religion feature etc.).
		- Status of Women law is at maximum.
- Some other minor changes to the architecture of how the mod works behind the scenes. 
- Just as before, the modifiers are not applied instantly but rather will be updated every few days.
	
	