XRWS           À   Õ  ëext_01.cat ext_01.dat .vscode/settings.json 57 1626018968 1dd3a972d15aae3019d23fc739ba7627
libraries/themes.xml 5407 1626031301 1b92c8446b9ed2864c5fbdba1eb2da73
md/addthemestoplayer.xml 2195 1626031301 3c65b067f3d83fb64f484ae535c9648d
{
    "python.pythonPath": "C:\\Python39\\python.exe"
}<?xml version="1.0" encoding="utf-8"?>
<diff>
  <add sel="/themes">
    <theme id="painttheme_player_axeface_paintjobs_galore_1" default="error_theme" name="Scarlet">
      <group faction="player" paintmod="axesred" />
    </theme>
  </add>
  <add sel="/themes">
    <theme id="painttheme_player_axeface_paintjobs_galore_2" default="error_theme" name="Emerald">
      <group faction="player" paintmod="axesemerald" />
    </theme>
  </add>
  <add sel="/themes">
    <theme id="painttheme_player_axeface_paintjobs_galore_3" default="error_theme" name="Royal Blue">
      <group faction="player" paintmod="axesblue" />
    </theme>
  </add>
  <add sel="/themes">
    <theme id="painttheme_player_axeface_paintjobs_galore_4" default="error_theme" name="Magnum">
      <group faction="player" paintmod="axesmagnum" />
    </theme>
  </add>
  <add sel="/themes">
    <theme id="painttheme_player_axeface_paintjobs_galore_5" default="error_theme" name="Hardware">
      <group faction="player" paintmod="axeshardware" />
    </theme>
  </add>
  <add sel="/themes">
    <theme id="painttheme_player_axeface_paintjobs_galore_6" default="error_theme" name="Sherman">
      <group faction="player" paintmod="axessherman" />
    </theme>
  </add>
  <add sel="/themes">
    <theme id="painttheme_player_axeface_paintjobs_galore_7" default="error_theme" name="Guerilla">
      <group faction="player" paintmod="axesguerilla" />
    </theme>
  </add>
  <add sel="/themes">
    <theme id="painttheme_player_axeface_paintjobs_galore_8" default="error_theme" name="Urban">
      <group faction="player" paintmod="axesurban" />
    </theme>
  </add>
  <add sel="/themes">
    <theme id="painttheme_player_axeface_paintjobs_galore_9" default="error_theme" name="Metro">
      <group faction="player" paintmod="axesmetro" />
    </theme>
  </add>
  <add sel="/themes">
    <theme id="painttheme_player_axeface_paintjobs_galore_10" default="error_theme" name="Timberland">
      <group faction="player" paintmod="axestimberland" />
    </theme>
  </add>
  <add sel="/themes">
    <theme id="painttheme_player_axeface_paintjobs_galore_11" default="error_theme" name="Skyline">
      <group faction="player" paintmod="axesskyline" />
    </theme>
  </add>
  <add sel="/themes">
    <theme id="painttheme_player_axeface_paintjobs_galore_12" default="error_theme" name="Skyline Two">
      <group faction="player" paintmod="axesskyline2" />
    </theme>
  </add>
  <add sel="/themes">
    <theme id="painttheme_player_axeface_paintjobs_galore_13" default="error_theme" name="Electric!">
      <group faction="player" paintmod="axeselectric" />
    </theme>
  </add>
  <add sel="/themes">
    <theme id="painttheme_player_axeface_paintjobs_galore_14" default="error_theme" name="Umber">
      <group faction="player" paintmod="axesumber" />
    </theme>
  </add>
  <add sel="/themes">
    <theme id="painttheme_player_axeface_paintjobs_galore_15" default="error_theme" name="Pursuit">
      <group faction="player" paintmod="axespursuit" />
    </theme>
  </add>
  <add sel="/themes">
    <theme id="painttheme_player_axeface_paintjobs_galore_16" default="error_theme" name="Sanguine Fune">
      <group faction="player" paintmod="axesred2" />
    </theme>
  </add>
  <add sel="/themes">
    <theme id="painttheme_player_axeface_paintjobs_galore_17" default="error_theme" name="Revenant">
      <group faction="player" paintmod="axesrevenant" />
    </theme>
  </add>
  <add sel="/themes">
    <theme id="painttheme_player_axeface_paintjobs_galore_18" default="error_theme" name="Labyrinth">
      <group faction="player" paintmod="axeslabyrinth" />
    </theme>
  </add>
  <add sel="/themes">
    <theme id="painttheme_player_axeface_paintjobs_galore_19" default="error_theme" name="Far-out">
      <group faction="player" paintmod="axesfarout" />
    </theme>
  </add>
  <add sel="/themes">
    <theme id="painttheme_player_axeface_paintjobs_galore_20" default="error_theme" name="Amoeba">
      <group faction="player" paintmod="axesamoeba" />
    </theme>
  </add>
  <add sel="/themes">
    <theme id="painttheme_player_axeface_paintjobs_galore_21" default="error_theme" name="Virginian">
      <group faction="player" paintmod="axesvirginian" />
    </theme>
  </add>
  <add sel="/themes">
    <theme id="painttheme_player_axeface_paintjobs_galore_22" default="error_theme" name="Virginian Two">
      <group faction="player" paintmod="axesvirginian2" />
    </theme>
  </add>
  <add sel="/themes">
    <theme id="painttheme_player_axeface_paintjobs_galore_23" default="error_theme" name="Wraith">
      <group faction="player" paintmod="axeswraith" />
    </theme>
  </add>
  <add sel="/themes">
    <theme id="painttheme_player_axeface_paintjobs_galore_24" default="error_theme" name="Velocity">
      <group faction="player" paintmod="axesvelocity" />
    </theme>
  </add>
  <add sel="/themes">
    <theme id="painttheme_player_axeface_paintjobs_galore_25" default="error_theme" name="Starbound">
      <group faction="player" paintmod="axesstarbound" />
    </theme>
  </add>
  <add sel="/themes">
    <theme id="painttheme_player_axeface_paintjobs_galore_26" default="error_theme" name="Excess Profitss!">
      <group faction="player" paintmod="axesexcess" />
    </theme>
  </add>
</diff><?xml version="1.0" encoding="utf-8" ?>
<mdscript name="Addthemestoplayeraxefacepaintjobsgalore" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="md.xsd">
    <cues>
        <cue name="Addthemesonloadaxefacepaintjobsgalore">
            <conditions>
                <!-- the script will trigger either after loading a save or after creating a new game -->
                <!-- it should only trigger once per save unless instantiated or reset -->
                <check_any>
                    <event_game_started />
                    <event_game_loaded />
                </check_any>
            </conditions>
            <delay exact="5s" />
            <actions>
                <!-- list of all paintmods used in themes as wares, as per "more default paint" by SkeletalFish -->
                <!-- format of list is "[ware.warename1, ware.warename2, ware.warename3]" etc -->
                <set_value name="$paintmods" exact="[
                ware.axesred,
                ware.axesemerald,
                ware.axesblue,
                ware.axesmagnum,
                ware.axeshardware,
                ware.axessherman,
                ware.axesguerilla,
                ware.axesurban,
                ware.axesmetro,
                ware.axestimberland,
                ware.axesskyline,
                ware.axesskyline2,
                ware.axeselectric,
                ware.axesumber,
                ware.axespursuit,
                ware.axesred2,
                ware.axesrevenant,
                ware.axeslabyrinth,
                ware.axesfarout,
                ware.axesamoeba,
                ware.axesvirginian,
                ware.axesvirginian2,
                ware.axeswraith,
                ware.axesvelocity,
                ware.axesstarbound,
                ware.axesexcess
                ]" />
                <!-- passing the list to add_blueprints -->
                <add_blueprints wares="$paintmods" />
                <!-- explicit cleanup -->
                <remove_value name="$paintmods" />
            </actions>
        </cue>
    </cues>
</mdscript><?xml version="1.0" encoding="utf-8"?>
<content name="" description="" author="SkeletalFish" version="100" save="false" date="2021-07-11" id="" lastupdate="">
  <dependency id="ws_2083714551" optional="false" name="Paintjobs Galore!"/>
</content>
