//==============================================================================
// tartarian gate spawn_anim.txt
//==============================================================================

//==============================================================================
define Fire
{
   set hotspot
  {
      version
      {
         Visualparticle SFX a generic fire huge
      }
   }
}

//==============================================================================
anim Birth
{
	SetSelector
	{
//		VariationLogic
		set hotspot
		{
			version
			{
				Visual GP X Tartarian creature_birth
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.00 false TartarianSpawnBirth checkVisible 
//-- end auto generated section
			}
		}
	}
}
			
			
//==============================================================================
anim Idle
{
	SetSelector
	{
//		VariationLogic
		set hotspot
		{
			version
			{
				Visual GP X Tartarian creature_IdleA
				connect hotspot Fire hotspot
			}
		}
	}
}


//==============================================================================
anim Flail
{
	SetSelector
	{
//		VariationLogic
		set hotspot
		{
			version
			{
				Visual GP X Tartarian creature_flailA
			}
		}		
	}
}


//==============================================================================
anim Death
{
	SetSelector
	{
//		VariationLogic
		set hotspot
		{
			version
			{
				Visual GP X Tartarian creature_DeathA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.63 false HeavyFall checkVisible 
//-- end auto generated section
			}
		}		
	}
}

//==============================================================================
anim Attack
{
	SetSelector
	{
//		VariationLogic
		set hotspot
		{
			version
			{
				Visual GP X Tartarian creature_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag Attack 0.37 true   
            tag GenericSound 0.40 true   
//-- end auto generated section
			connect hotspot Fire hotspot
			}
		}	
	}
}

//==============================================================================
anim Walk
{
	SetSelector
	{
//		VariationLogic
		set hotspot
		{
			version
			{
				Visual GP X Tartarian creature_Walk
				connect hotspot Fire hotspot
			}
		}		
	}
}

//==============================================================================
anim JumpFly
{
	SetSelector
	{
		set hotspot
		{
			version
			{
				Visual GP X Tartarian creature_jump
				connect hotspot Fire hotspot
			}
		}
	}
}