//==============================================================================
// tent_anim.txt
//==============================================================================
import Construction_defines_anim.txt
//==============================================================================
define Dust
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Building DustA
      }
   }  
}

//==============================================================================
anim Idle
{
	SetSelector none 
	{
		//ConstructionLogic 0 33 66
		//set hotspot
		//{
		//version
		//	{
        //    Visual World G Tent
		//	Visual Building Construction Small A
		//		connect attachpoint N_Long_Brick hotspot
		//		connect face N_Medium_Brick hotspot
		//		connect chin N_Medium_Brick hotspot
		//		connect leftfoot Medium_Brick hotspot
		//		connect lefthand N_Small_Brick hotspot
		//		connect leftleg N_Small_Brick hotspot
		//	}
		//}
		ConstructionLogic 0 33 66
            set hotspot
            {
                version
                {
                    Visual World G Tent
                    connect ATTACHPOINT empower hotspot
                }
            }
            set hotspot
            {
                version
                {
                    Visual Building Construction small A
                    connect ATTACHPOINT empower hotspot
                    connect CHIN E_Small_Brick hotspot
                    connect FACE E_Medium_Brick hotspot
                    connect ATTACHPOINT E_Long_Brick hotspot
                }
            }
            set hotspot
            {
                version
                {
                    Visual Building Construction small B
                    connect ATTACHPOINT empower hotspot
                    connect CHIN E_Small_Brick hotspot
                    connect FACE E_Medium_Brick hotspot
                    connect ATTACHPOINT E_Long_Brick hotspot
                }
            }
            set hotspot
            {
                version
                {
                    Visual Building G ConstructionMine
                    connect ATTACHPOINT empower hotspot
                    connect CHIN E_Small_Brick hotspot
                    connect FACE E_Medium_Brick hotspot
                    connect ATTACHPOINT E_Long_Brick hotspot
                }
            }
	}
}

//==============================================================================
anim Death
{
	SetSelector none 
	{
		CultureLogic Egyptian/Greek/Norse
		set hotspot
		{
		version
			{
			Visual World E Tent
			}
		}
		set hotspot
		{
		version
			{
            Visual World G Tent_Death
				connect smoke0 dust hotspot
				connect smoke1 dust hotspot
			}
		}
		set hotspot
		{
		version
			{
            Visual World N Tent
			}
		}
	}
}



    