//==============================================================================
// Cataphract_Anim.txt
// Removed the hero glow
//==============================================================================

import Greek_Sword_anim.txt
import Greek_Cavalry_Shield_anim.txt

//==============================================================================
define VictoryGallopGlow
{
	SetSelector
   {
	  TechLogic none/Gallop of Victory
	   set hotspot
	   {
		  version
		  {
			 VisualNone Jimmy
		  }
	   }
	   set hotspot
	   {
		  version
		  {
			 Visualparticle sfx a gallop victory
		  }
	   }
	}
}

//==============================================================================
//============================Cataphract Bored============================
anim Bored
{

   SetSelector
   {
		SetSelector
	   {
			  TechLogic none/Medium Academy/Heavy Academy/Champion Academy
			  set hotspot
			  {
				 version
				 {
						Visual Cavalry G Cataphract_BoredA
						connect RightHand GreekSword hotspot
						connect LeftForearm GreekCavalryShield hotspot
						ReplaceTexture Cavalry G Cataphract Iron/Cavalry G Cataphract Noupgrade
						ReplaceTexture Cavalry G Cataphract Horse Iron/Cavalry G Cataphract Horse Noupgrade
						ReplaceTexture Cavalry G Cataphract Head Iron/Cavalry G Cataphract Head Medium
				 }
			  }
			  set hotspot
			  {
				 version
				 {
						Visual Cavalry G Cataphract_BoredA
						connect RightHand GreekSword hotspot
						connect LeftForearm GreekCavalryShield hotspot
						ReplaceTexture Cavalry G Cataphract Iron/Cavalry G Cataphract Medium
						ReplaceTexture Cavalry G Cataphract Horse Iron/Cavalry G Cataphract Horse Medium
						ReplaceTexture Cavalry G Cataphract Head Iron/Cavalry G Cataphract Head Medium
				 }
			  }
			  set hotspot
			  {
				 version
				 {
						Visual Cavalry G Cataphract_BoredA
						connect RightHand GreekSword hotspot
						connect LeftForearm GreekCavalryShield hotspot
						ReplaceTexture Cavalry G Cataphract Iron/Cavalry G Cataphract Heavy
						ReplaceTexture Cavalry G Cataphract Horse Iron/Cavalry G Cataphract Horse Heavy
						ReplaceTexture Cavalry G Cataphract Head Iron/Cavalry G Cataphract Head Heavy
				 }
			  }
			  set hotspot
			  {
				 version
				 {
						Visual Cavalry G Cataphract_BoredA
						connect RightHand GreekSword hotspot
						connect LeftForearm GreekCavalryShield hotspot
				 }
			  }
		}
		SetSelector
	   {
			  TechLogic none/Medium Academy/Heavy Academy/Champion Academy
			  set hotspot
			  {
				 version
				 {
						Visual Cavalry G Cataphract_BoredB
						connect RightHand GreekSword hotspot
						connect LeftForearm GreekCavalryShield hotspot
						ReplaceTexture Cavalry G Cataphract Iron/Cavalry G Cataphract Noupgrade
						ReplaceTexture Cavalry G Cataphract Horse Iron/Cavalry G Cataphract Horse Noupgrade
						ReplaceTexture Cavalry G Cataphract Head Iron/Cavalry G Cataphract Head Medium
				 }
			  }
			  set hotspot
			  {
				 version
				 {
						Visual Cavalry G Cataphract_BoredB
						connect RightHand GreekSword hotspot
						connect LeftForearm GreekCavalryShield hotspot
						ReplaceTexture Cavalry G Cataphract Iron/Cavalry G Cataphract Medium
						ReplaceTexture Cavalry G Cataphract Horse Iron/Cavalry G Cataphract Horse Medium
						ReplaceTexture Cavalry G Cataphract Head Iron/Cavalry G Cataphract Head Medium
				 }
			  }
			  set hotspot
			  {
				 version
				 {
						Visual Cavalry G Cataphract_BoredB
						connect RightHand GreekSword hotspot
						connect LeftForearm GreekCavalryShield hotspot
						ReplaceTexture Cavalry G Cataphract Iron/Cavalry G Cataphract Heavy
						ReplaceTexture Cavalry G Cataphract Horse Iron/Cavalry G Cataphract Horse Heavy
						ReplaceTexture Cavalry G Cataphract Head Iron/Cavalry G Cataphract Head Heavy
				 }
			  }
			  set hotspot
			  {
				 version
				 {
						Visual Cavalry G Cataphract_BoredB
						connect RightHand GreekSword hotspot
						connect LeftForearm GreekCavalryShield hotspot
				 }
			  }
		}
	}
}

//==============================================================================
anim Walk
{
   SetSelector
   {
		SetSelector
	   {
			  TechLogic none/Medium Academy/Heavy Academy/Champion Academy
			  set hotspot
			  {
				 version
				 {
						Visual Cavalry G Cataphract_Walkb
						connect RightHand GreekSword hotspot
						connect LeftForearm GreekCavalryShield hotspot
						tag FootstepLeft 0.10 true   
						tag FootstepRight 0.00 true   
						tag FootstepLeft 0.60 true   
						tag FootstepRight 0.50 true 
						ReplaceTexture Cavalry G Cataphract Iron/Cavalry G Cataphract Noupgrade
						ReplaceTexture Cavalry G Cataphract Horse Iron/Cavalry G Cataphract Horse Noupgrade
						ReplaceTexture Cavalry G Cataphract Head Iron/Cavalry G Cataphract Head Medium
				 }
			  }
			  set hotspot
			  {
				 version
				 {
						Visual Cavalry G Cataphract_Walkb
						connect RightHand GreekSword hotspot
						connect LeftForearm GreekCavalryShield hotspot
						tag FootstepLeft 0.10 true   
						tag FootstepRight 0.00 true   
						tag FootstepLeft 0.60 true   
						tag FootstepRight 0.50 true 
						ReplaceTexture Cavalry G Cataphract Iron/Cavalry G Cataphract Medium
						ReplaceTexture Cavalry G Cataphract Horse Iron/Cavalry G Cataphract Horse Medium
						ReplaceTexture Cavalry G Cataphract Head Iron/Cavalry G Cataphract Head Medium
				 }
			  }
			  set hotspot
			  {
				 version
				 {
						Visual Cavalry G Cataphract_Walkb
						connect RightHand GreekSword hotspot
						connect LeftForearm GreekCavalryShield hotspot
						tag FootstepLeft 0.10 true   
						tag FootstepRight 0.00 true   
						tag FootstepLeft 0.60 true   
						tag FootstepRight 0.50 true 
						ReplaceTexture Cavalry G Cataphract Iron/Cavalry G Cataphract Heavy
						ReplaceTexture Cavalry G Cataphract Horse Iron/Cavalry G Cataphract Horse Heavy
						ReplaceTexture Cavalry G Cataphract Head Iron/Cavalry G Cataphract Head Heavy
				 }
			  }
			  set hotspot
			  {
				 version
				 {
						Visual Cavalry G Cataphract_Walkb
						connect RightHand GreekSword hotspot
						connect LeftForearm GreekCavalryShield hotspot
						tag FootstepLeft 0.10 true   
						tag FootstepRight 0.00 true   
						tag FootstepLeft 0.60 true   
						tag FootstepRight 0.50 true 
				 }
			  }
		}
   }
}

//==============================================================================
anim Death
{
   SetSelector
   {
	SetSelector
	   {
			  TechLogic none/Medium Academy/Heavy Academy/Champion Academy
			  set hotspot
			  {
				 version
				 {
						Visual Cavalry G Cataphract_DeathA
						//-- auto generated by the bang animation tool
						//-- do not hand edit these values
						tag SpecificSoundSet 0.62 false HeavyFall checkVisible 
						//-- end auto generated section
						connect RightHand GreekSword hotspot
						connect LeftForearm GreekCavalryShield hotspot
						ReplaceTexture Cavalry G Cataphract Iron/Cavalry G Cataphract Noupgrade
						ReplaceTexture Cavalry G Cataphract Horse Iron/Cavalry G Cataphract Horse Noupgrade
						ReplaceTexture Cavalry G Cataphract Head Iron/Cavalry G Cataphract Head Medium
				 }
			  }
			  set hotspot
			  {
				 version
				 {
						Visual Cavalry G Cataphract_DeathA
						//-- auto generated by the bang animation tool
						//-- do not hand edit these values
						tag SpecificSoundSet 0.62 false HeavyFall checkVisible 
						//-- end auto generated section
						connect RightHand GreekSword hotspot
						connect LeftForearm GreekCavalryShield hotspot
						ReplaceTexture Cavalry G Cataphract Iron/Cavalry G Cataphract Medium
						ReplaceTexture Cavalry G Cataphract Horse Iron/Cavalry G Cataphract Horse Medium
						ReplaceTexture Cavalry G Cataphract Head Iron/Cavalry G Cataphract Head Medium
				 }
			  }
			  set hotspot
			  {
				 version
				 {
						Visual Cavalry G Cataphract_DeathA
						//-- auto generated by the bang animation tool
						//-- do not hand edit these values
						tag SpecificSoundSet 0.62 false HeavyFall checkVisible 
						//-- end auto generated section
						connect RightHand GreekSword hotspot
						connect LeftForearm GreekCavalryShield hotspot
						ReplaceTexture Cavalry G Cataphract Iron/Cavalry G Cataphract Heavy
						ReplaceTexture Cavalry G Cataphract Horse Iron/Cavalry G Cataphract Horse Heavy
						ReplaceTexture Cavalry G Cataphract Head Iron/Cavalry G Cataphract Head Heavy
				 }
			  }
			  set hotspot
			  {
				 version
				 {
						Visual Cavalry G Cataphract_DeathA
						//-- auto generated by the bang animation tool
						//-- do not hand edit these values
						tag SpecificSoundSet 0.62 false HeavyFall checkVisible 
						//-- end auto generated section
						connect RightHand GreekSword hotspot
						connect LeftForearm GreekCavalryShield hotspot
				 }
			  }
		}
   }
}

//==============================================================================
anim Idle
{
   SetSelector
   {
		SetSelector
	   {
			  TechLogic none/Medium Academy/Heavy Academy/Champion Academy
			  set hotspot
			  {
				 version
				 {
						Visual Cavalry G Cataphract_IdleA
						connect RightHand GreekSword hotspot
						connect LeftForearm GreekCavalryShield hotspot
						ReplaceTexture Cavalry G Cataphract Iron/Cavalry G Cataphract Noupgrade
						ReplaceTexture Cavalry G Cataphract Horse Iron/Cavalry G Cataphract Horse Noupgrade
						ReplaceTexture Cavalry G Cataphract Head Iron/Cavalry G Cataphract Head Medium
				 }
			  }
			  set hotspot
			  {
				 version
				 {
						Visual Cavalry G Cataphract_IdleA
						connect RightHand GreekSword hotspot
						connect LeftForearm GreekCavalryShield hotspot
						ReplaceTexture Cavalry G Cataphract Iron/Cavalry G Cataphract Medium
						ReplaceTexture Cavalry G Cataphract Horse Iron/Cavalry G Cataphract Horse Medium
						ReplaceTexture Cavalry G Cataphract Head Iron/Cavalry G Cataphract Head Medium
				 }
			  }
			  set hotspot
			  {
				 version
				 {
						Visual Cavalry G Cataphract_IdleA
						connect RightHand GreekSword hotspot
						connect LeftForearm GreekCavalryShield hotspot
						ReplaceTexture Cavalry G Cataphract Iron/Cavalry G Cataphract Heavy
						ReplaceTexture Cavalry G Cataphract Horse Iron/Cavalry G Cataphract Horse Heavy
						ReplaceTexture Cavalry G Cataphract Head Iron/Cavalry G Cataphract Head Heavy
				 }
			  }
			  set hotspot
			  {
				 version
				 {
						Visual Cavalry G Cataphract_IdleA
						connect RightHand GreekSword hotspot
						connect LeftForearm GreekCavalryShield hotspot
				 }
			  }
		}
	}
}

//==============================================================================
anim Attack
{
   SetSelector
   {
		SetSelector
	   {
			  TechLogic none/Medium Academy/Heavy Academy/Champion Academy
			  set hotspot
			  {
				 version
				 {
						Visual Cavalry G Cataphract_AttackA
						//-- auto generated by the bang animation tool
						//-- do not hand edit these values
						tag Attack 0.55 true   
						tag GenericSound 0.40 true   
						//-- end auto generated section
						connect RightHand GreekSword hotspot
						connect LeftForearm GreekCavalryShield hotspot
						connect RightHand VictoryGallopGlow hotspot
						ReplaceTexture Cavalry G Cataphract Iron/Cavalry G Cataphract Noupgrade
						ReplaceTexture Cavalry G Cataphract Horse Iron/Cavalry G Cataphract Horse Noupgrade
						ReplaceTexture Cavalry G Cataphract Head Iron/Cavalry G Cataphract Head Medium
				 }
				 version
				 {
						Visual Cavalry G Cataphract_AttackB
						//-- auto generated by the bang animation tool
						//-- do not hand edit these values
						tag Attack 0.68 true   
						tag GenericSound 0.40 true   
						//-- end auto generated section
						connect RightHand GreekSword hotspot
						connect LeftForearm GreekCavalryShield hotspot
						connect RightHand VictoryGallopGlow hotspot
						ReplaceTexture Cavalry G Cataphract Iron/Cavalry G Cataphract Noupgrade
						ReplaceTexture Cavalry G Cataphract Horse Iron/Cavalry G Cataphract Horse Noupgrade
						ReplaceTexture Cavalry G Cataphract Head Iron/Cavalry G Cataphract Head Medium
				 }
				 version
				 {
						Visual Cavalry G Cataphract_AttackC
						//-- auto generated by the bang animation tool
						//-- do not hand edit these values
						tag Attack 0.60 true   
						tag GenericSound 0.40 true   
						//-- end auto generated section
						connect RightHand GreekSword hotspot
						connect LeftForearm GreekCavalryShield hotspot
						connect RightHand VictoryGallopGlow hotspot
						ReplaceTexture Cavalry G Cataphract Iron/Cavalry G Cataphract Noupgrade
						ReplaceTexture Cavalry G Cataphract Horse Iron/Cavalry G Cataphract Horse Noupgrade
						ReplaceTexture Cavalry G Cataphract Head Iron/Cavalry G Cataphract Head Medium
				 }
			  }
			  set hotspot
			  {
				 version
				 {
						Visual Cavalry G Cataphract_AttackA
						//-- auto generated by the bang animation tool
						//-- do not hand edit these values
						tag Attack 0.55 true   
						tag GenericSound 0.40 true   
						//-- end auto generated section
						connect RightHand GreekSword hotspot
						connect LeftForearm GreekCavalryShield hotspot
						connect RightHand VictoryGallopGlow hotspot

						ReplaceTexture Cavalry G Cataphract Iron/Cavalry G Cataphract Medium
						ReplaceTexture Cavalry G Cataphract Horse Iron/Cavalry G Cataphract Horse Medium
						ReplaceTexture Cavalry G Cataphract Head Iron/Cavalry G Cataphract Head Medium
				 }
				 version
				 {
						Visual Cavalry G Cataphract_AttackB
						//-- auto generated by the bang animation tool
						//-- do not hand edit these values
						tag Attack 0.68 true   
						tag GenericSound 0.40 true   
						//-- end auto generated section
						connect RightHand GreekSword hotspot
						connect LeftForearm GreekCavalryShield hotspot
						connect RightHand VictoryGallopGlow hotspot

						ReplaceTexture Cavalry G Cataphract Iron/Cavalry G Cataphract Medium
						ReplaceTexture Cavalry G Cataphract Horse Iron/Cavalry G Cataphract Horse Medium
						ReplaceTexture Cavalry G Cataphract Head Iron/Cavalry G Cataphract Head Medium
				 }
				 version
				 {
						Visual Cavalry G Cataphract_AttackC
						//-- auto generated by the bang animation tool
						//-- do not hand edit these values
						tag Attack 0.60 true   
						tag GenericSound 0.40 true   
						//-- end auto generated section
						connect RightHand GreekSword hotspot
						connect LeftForearm GreekCavalryShield hotspot
						connect RightHand VictoryGallopGlow hotspot

						ReplaceTexture Cavalry G Cataphract Iron/Cavalry G Cataphract Medium
						ReplaceTexture Cavalry G Cataphract Horse Iron/Cavalry G Cataphract Horse Medium
						ReplaceTexture Cavalry G Cataphract Head Iron/Cavalry G Cataphract Head Medium
				 }
			  }
			  set hotspot
			  {
				 version
				 {
						Visual Cavalry G Cataphract_AttackA
						//-- auto generated by the bang animation tool
						//-- do not hand edit these values
						tag Attack 0.55 true   
						tag GenericSound 0.40 true   
						//-- end auto generated section
						connect RightHand GreekSword hotspot
						connect LeftForearm GreekCavalryShield hotspot
						connect RightHand VictoryGallopGlow hotspot

						ReplaceTexture Cavalry G Cataphract Iron/Cavalry G Cataphract Heavy
						ReplaceTexture Cavalry G Cataphract Horse Iron/Cavalry G Cataphract Horse Heavy
						ReplaceTexture Cavalry G Cataphract Head Iron/Cavalry G Cataphract Head Heavy
				 }
				 version
				 {
						Visual Cavalry G Cataphract_AttackB
						//-- auto generated by the bang animation tool
						//-- do not hand edit these values
						tag Attack 0.68 true   
						tag GenericSound 0.40 true   
						//-- end auto generated section
						connect RightHand GreekSword hotspot
						connect LeftForearm GreekCavalryShield hotspot
						connect RightHand VictoryGallopGlow hotspot

						ReplaceTexture Cavalry G Cataphract Iron/Cavalry G Cataphract Heavy
						ReplaceTexture Cavalry G Cataphract Horse Iron/Cavalry G Cataphract Horse Heavy
						ReplaceTexture Cavalry G Cataphract Head Iron/Cavalry G Cataphract Head Heavy
				 }
				 version
				 {
						Visual Cavalry G Cataphract_AttackC
						//-- auto generated by the bang animation tool
						//-- do not hand edit these values
						tag Attack 0.60 true   
						tag GenericSound 0.40 true   
						//-- end auto generated section
						connect RightHand GreekSword hotspot
						connect LeftForearm GreekCavalryShield hotspot
						connect RightHand VictoryGallopGlow hotspot

						ReplaceTexture Cavalry G Cataphract Iron/Cavalry G Cataphract Heavy
						ReplaceTexture Cavalry G Cataphract Horse Iron/Cavalry G Cataphract Horse Heavy
						ReplaceTexture Cavalry G Cataphract Head Iron/Cavalry G Cataphract Head Heavy
				 }
			  }
			  set hotspot
			  {
				 version
				 {
						Visual Cavalry G Cataphract_AttackA
						//-- auto generated by the bang animation tool
						//-- do not hand edit these values
						tag Attack 0.55 true   
						tag GenericSound 0.40 true   
						//-- end auto generated section
						connect RightHand GreekSword hotspot
						connect LeftForearm GreekCavalryShield hotspot
						connect RightHand VictoryGallopGlow hotspot
				 }
				 version
				 {
						Visual Cavalry G Cataphract_AttackB
						//-- auto generated by the bang animation tool
						//-- do not hand edit these values
						tag Attack 0.68 true   
						tag GenericSound 0.40 true   
						//-- end auto generated section
						connect RightHand GreekSword hotspot
						connect LeftForearm GreekCavalryShield hotspot
						connect RightHand VictoryGallopGlow hotspot
				 }
				 version
				 {
						Visual Cavalry G Cataphract_AttackC
						//-- auto generated by the bang animation tool
						//-- do not hand edit these values
						tag Attack 0.60 true   
						tag GenericSound 0.40 true   
						//-- end auto generated section
						connect RightHand GreekSword hotspot
						connect LeftForearm GreekCavalryShield hotspot
						connect RightHand VictoryGallopGlow hotspot
				 }
			  }
		}
   }
}


//==============================================================================
anim Flail
{
   SetSelector
   {
		SetSelector
	   {
			  TechLogic none/Medium Academy/Heavy Academy/Champion Academy
			  set hotspot
			  {
				 version
				 {
						Visual Cavalry G Cataphract_FlailA
						connect RightHand GreekSword hotspot
						connect LeftForearm GreekCavalryShield hotspot
						ReplaceTexture Cavalry G Cataphract Iron/Cavalry G Cataphract Noupgrade
						ReplaceTexture Cavalry G Cataphract Horse Iron/Cavalry G Cataphract Horse Noupgrade
						ReplaceTexture Cavalry G Cataphract Head Iron/Cavalry G Cataphract Head Medium
				 }
			  }
			  set hotspot
			  {
				 version
				 {
						Visual Cavalry G Cataphract_FlailA
						connect RightHand GreekSword hotspot
						connect LeftForearm GreekCavalryShield hotspot
						ReplaceTexture Cavalry G Cataphract Iron/Cavalry G Cataphract Medium
						ReplaceTexture Cavalry G Cataphract Horse Iron/Cavalry G Cataphract Horse Medium
						ReplaceTexture Cavalry G Cataphract Head Iron/Cavalry G Cataphract Head Medium
				 }
			  }
			  set hotspot
			  {
				 version
				 {
						Visual Cavalry G Cataphract_FlailA
						connect RightHand GreekSword hotspot
						connect LeftForearm GreekCavalryShield hotspot
						ReplaceTexture Cavalry G Cataphract Iron/Cavalry G Cataphract Heavy
						ReplaceTexture Cavalry G Cataphract Horse Iron/Cavalry G Cataphract Horse Heavy
						ReplaceTexture Cavalry G Cataphract Head Iron/Cavalry G Cataphract Head Heavy
				 }
			  }
			  set hotspot
			  {
				 version
				 {
						Visual Cavalry G Cataphract_FlailA
						connect RightHand GreekSword hotspot
						connect LeftForearm GreekCavalryShield hotspot
				 }
			  }
		}
   }
}
