tribal = {
	tb_adventure_build = {
		desc = tb_adventure_build_desc
		potential = { 
			FROM = {
				government = adventurer_government
			} 
		}
		is_active_trigger = {
			FROM = {
				government = adventurer_government
			}
		} 
		gold_cost = 350
		build_time = 3650
	
		retinuesize = 1000
		
		ai_creation_factor = 0
		add_number_to_name = no
	}
}

	