feudal_governments = {

	governments_pope = {
		preferred_holdings = { TEMPLE }
		allowed_holdings = {
			TEMPLE
			CASTLE
			FORT
			HOSPITAL
		}
		allowed_holdings_culture = {
			TRIBAL
		}
		free_revoke_on_governments_religion = {
			tribal_government
		}
		
		frame_suffix = "_theocracy"
		title_prefix = "temple_"
		
		potential = {
			has_landed_title = k_papal_state
		}
		
		color = { 220 220 220 }
		
		can_create_kingdoms = no
		can_create_empires = no
		have_gender_laws = no
		can_grant_kingdoms_and_empires_to_other_government = no

		can_build_tribal = no
		
		can_usurp_kingdoms_and_empires = no
		can_be_granted_kingdoms_and_empires_by_other_government = no
	}
	
	adventurer_government = {
		preferred_holdings = { CASTLE TRIBAL }
		allowed_holdings = { 
			CASTLE
			TRIBAL
			FORT
		}
		
		frame_suffix = "_nomadic"
		title_prefix = "nomadic_"
		
		potential = {
			ai = no
			is_patrician = no
			#is_landed = no
			primary_title = { has_title_flag = adventurer_title }
		}
		
		#unit_modifier = {
		#	retinuesize_perc = 5
		#}
		
		color = { 201 179 36 }
		
		allow_looting = yes
		ignores_de_jure_laws = yes
		can_build_tribal = yes
		can_build_holdings = yes
		can_demand_religious_conversion = yes
		marriage_ignore_religion = yes
		
		max_consorts = 3
		commander_limit = 6
	}
}