indebted_1 = {
	opposites = {
		indebted_2
		indebted_3
		indebted_4
		indebted_5
	}
	global_revolt_risk = 0.02
	monthly_character_prestige = -0.4
	random = no
	customizer = no
}

indebted_2 = {
	opposites = {
		indebted_1
		indebted_3
		indebted_4
		indebted_5
	}
	global_revolt_risk = 0.04
	monthly_character_prestige = -0.8
	random = no
	customizer = no
}

indebted_3 = {
	opposites = {
		indebted_1
		indebted_2
		indebted_4
		indebted_5
	}
	global_revolt_risk = 0.06
	monthly_character_prestige = -1.2
	random = no
	customizer = no
}

indebted_4 = {
	opposites = {
		indebted_1
		indebted_2
		indebted_3
		indebted_5
	}
	global_revolt_risk = 0.08
	monthly_character_prestige = -1.6
	random = no
	customizer = no
}

indebted_5 = {
	opposites = {
		indebted_1
		indebted_2
		indebted_3
		indebted_4
	}
	global_revolt_risk = 0.10
	monthly_character_prestige = -2
	random = no
	customizer = no
}

battle_5 = {
	customizer = no
	random = no

	general_opinion = 3
	martial = 1
	
	command_modifier = {
		morale_defence = 0.02
		morale_offence = 0.02
	}
	
}

battle_10 = {
	customizer = no
	random = no

	general_opinion = 4
	martial = 1
	
	command_modifier = {
		morale_defence = 0.04
		morale_offence = 0.04
		damage = 0.01
		defence = 0.01
	}
	
}

battle_15 = {
	customizer = no
	random = no

	general_opinion = 6
	martial = 2
	
	command_modifier = {
		morale_defence = 0.06
		morale_offence = 0.06
		damage = 0.03
		defence = 0.03
	}
	
}

battle_20 = {
	customizer = no
	random = no

	general_opinion = 8
	martial = 2
	
	command_modifier = {
		morale_defence = 0.08
		morale_offence = 0.08
		damage = 0.05
		defence = 0.05
	}
	
}

battle_25 = {
	customizer = no
	random = no

	general_opinion = 10
	martial = 3
	
	command_modifier = {
		morale_defence = 0.1
		morale_offence = 0.1
		damage = 0.07
		defence = 0.07
	}
	
}

slave_trait = {
	health = -0.25
	general_opinion = -10
	same_opinion = 15
	
	ai_greed = 10
	ai_honor = -10

	cannot_inherit = yes
	can_hold_titles = yes
	cannot_marry = yes
	caste_tier = 0
	random = no
	customizer = no
}

formerly_slave_trait = {
	same_opinion = 5

	random = no
	customizer = no
}

herald_of_zun = {
	same_religion_opinion = 10
	martial = 3
	
	customizer = no
	random = no
}

pape_trait = {			
	religious = yes
	hidden = yes
	random = no
	customizer = no
	cannot_inherit = yes
	cannot_marry = yes
}

diplomatic_interview = {
	pilgrimage = yes
	customizer = no
	
	immortal = yes
	
	random = no
}

chancellorxp_trait = {
	customizer = no
	random = no

	diplomacy = 5
}

marshalxp_trait = {
	customizer = no
	random = no

	martial = 5
	
}

treasurerxp_trait = {
	customizer = no
	random = no

	stewardship = 5
	
}

spymasterxp_trait = {
	customizer = no
	random = no

	intrigue = 5
	
}

spiritualxp_trait = {
	customizer = no
	random = no

	learning = 5
	
}