1.1.3
- Adjusted the release default drop chunk from 1 kg to 5 kg.
- Total metal recovery stays the same by default, but drops happen less often to reduce debris spam and keep long colonies cleaner.

1.1.2
- Release cleanup for the stable build.
- Removed troubleshooting logs to keep Player.log clean during long colonies.
- Uses only the spawn-time Steam Turbine building hook to avoid duplicate metal recovery components.

1.1.1
- Fixed the 1.1.0 crash by preventing turbine child objects such as meter parts from receiving the dropper component.
- The dropper now only attaches to real Steam Turbine building objects with Building and Operational components.

1.1.0
- Made Steam Turbine detection more tolerant on spawn by matching SteamTurbine prefab names instead of relying only on one exact tag comparison.
- Added clear hook logs so it is visible whether the turbine component is actually attached.

1.0.9
- Removed the invalid SteamTurbineConfig.ConfigureBuildingTemplate patch used in 1.0.8.
- Keeps the stable DoPostConfigureComplete and KPrefabID.OnSpawn hooks so the mod can load correctly on the current ONI build.

1.0.8
- Switched recovery back to the proven water-sieve style timing logic: active turbines accumulate metal progress from the configured condensed-water rate.
- Added an extra building-template hook so new and old Steam Turbines reliably receive the dropper component.
- Added lightweight attach/drop logs for troubleshooting without per-frame overhead.

1.0.7
- Uses visible output-pipe water first, then falls back to the configured turbine water output when the pipe packet is missed.
- This makes metal drops reliable in old saves and dense pipe networks while still dropping in 1 kg chunks to avoid debris spam.

1.0.6
- Reads the Steam Turbine liquid output pipe cell directly.
- If the output pipe cell contains a water packet, that packet mass is used for metal recovery progress.
- This matches the visible in-game packet mass, such as 2000 g = 2 kg water.

1.0.5
- Simplified the recovery logic to behave like a Steam Turbine version of the water sieve metal recovery mod.
- Metal progress now follows the configured theoretical condensed water output rate instead of trying to hook the internal pipe output step.
- Default output remains water output divided by 5 for easy in-game testing.

1.0.4
- Changed metal recovery to follow the Steam Turbine's actual water output.
- The mod now measures water dispensed into the liquid output pipe and converts that amount into metal progress.
- Default rate changed to 20 kg refined metal per 100 kg condensed water, equal to water output divided by 5.
- This makes drops much easier to verify in existing colonies.

1.0.3
- Added an extra spawn-time hook so existing Steam Turbines in old saves also receive the metal recovery component.

1.0.2
- Changed default drop chunk from 10 kg to 1 kg.
- With the default output rate, a fully active Steam Turbine should drop metal roughly every 5 seconds.

1.0.1
- Fixed startup crash caused by patching the wrong Steam Turbine setup method on current ONI builds.

1.0.0
- Initial release.
- Steam Turbines can recover small refined metal deposits while operating.
- Configurable output amount, chunk size, selected metal, and weighted random metal drops.
