castle = {
	trigger = {
	}
}

city = {
	trigger = {
	}
}

temple = {
	trigger = {
#		conditional_tooltip = {
#			trigger = { FROM = { culture_group = panda_group } }
#		}
		OR = {
			has_temple = no
			NOT = { FROM = {culture_group = panda_group } }
		}
	}
}

trade_post = {
	trigger = {
		conditional_tooltip = {
			trigger = {
				trade_route = silk_road
				OR = {
					FROM = {
						is_patrician = no
					}
					AND = {
						port = no
						FROM = {
							is_patrician = yes
						}
					}
				}
			}
			silk_road_trade_post_trigger = yes
		}
		conditional_tooltip = {
			trigger = {
				trade_route = trans_saharan_trade_route
				OR = {
					FROM = {
						is_patrician = no
					}
					AND = {
						port = no
						FROM = {
							is_patrician = yes
						}
					}
				}
			}
			trans_saharan_trade_post_trigger = yes
		}
	}
}

family_palace = {
	trigger = {
	}
}

tribal = {
	trigger = {
		FROM = {
			NOT = { government = order_government }
		}
		OR = {
			num_of_settlements == 0
			FROM = { NOT = {  government = dragon_tribal_gov } }
		}
	}
}

nomad = {
	trigger = {
	}
}

fort = {
	trigger = {
		FROM = {
			OR = {
				NOT = { government = dragon_tribal_gov }
				AND = {
					war = no
					wealth = 1000
				}
			}
		}
	}
}

hospital = {
	trigger = {
	}
}
