
hibernation = {
    cannot_marry = yes
    pilgrimage = yes
    is_health = yes
    random = no
    customizer = no

    diplomacy = -3
    health = 4.0
}

human_bear_illness = {
    is_illness = yes
    random = no
    tolerates_Animals_grups = yes
    incapacitating = yes

    health_penalty = -1.5
    ai_ambition = -5
    sex_appeal_opinion = -10
}

human_bear = {
    enatic = yes
    inherit_chance = 45 #male parent
    random = no

    tolerates_Animals_grups = yes
}

succession_bear_heritage_winner = {
    potential = {
        age = 16
        OR = {
            father = {
                culture_group = bear_group
            }
            mother = {
                culture_group = bear_group
            }
        }
        culture_group = bear_group
    }
    customizer = no
    random = no

    monthly_character_prestige = 1.0
    vassal_opinion = 10
}
succession_bear_heritage_looser = {
    potential = {
        age = 16
        OR = {
            father = {
                culture_group = bear_group
            }
            mother = {
                culture_group = bear_group
            }
        }
        culture_group = bear_group
    }
    cannot_inherit = yes
    random = no
    customizer = no
}

bear_hibernation_immortality = {
    potential = {
        age = 16
        culture_group = bear_group
    }

    customizer = no
    immortal = yes
    random = no
    is_health = yes
    is_illness = yes

    general_opinion = -5
    health_penalty = -1.0
}

bear_religious_right = {
    potential = {
        independent = no
        is_landed = yes
        liege = {
            religion_group = Animals_grups
            NOT = { religion = ROOT }
            is_theocracy = yes
        }
    }

    is_visible = {
        OR = {
            FROM = {
                vassal_of = ROOT
            }
            liege = {
                de_facto_liege = FROM
            }
        }
    }
}

sympathy_animals_religions = {
	opposites =  {
		zealous
	}

	potential = {
		NOT = { religion_group = Animals_grups }
	}

	tolerates_christian = yes		# Tolerates and is tolerated by Christians

	same_opinion_if_same_religion = 5

	customizer = no
	random = no

	male_insult = INSULT_LOVER_OF_HEATHENS
	female_insult = INSULT_LOVER_OF_HEATHENS
	male_insult_adj = INSULT_UNPRINCIPLED
	female_insult_adj = INSULT_UNPRINCIPLED
	child_insult_adj = INSULT_STUPID
}

trait_unconcious = {
    customizer = no
    random = no

    is_illness = yes
    incapacitating = yes
}

horse_caste_undignified = {
    potential = {
        culture_group = horse_group
        religion = Horse_religion
        age < 6
    }

    birth = 0 #given by on action birth event
    can_hold_titles = no
    cannot_inherit = yes
    opposites = { horse_caste_warrior horse_caste_merchant }
    religious = yes
    ruler_designer_cost = -40

    ai_honor = -5
    vassal_opinion = -20
}
horse_caste_merchant = {
    potential = {
        culture_group = horse_group
        religion = Horse_religion
        is_adult = yes
    }

    birth = 0 #given by on action birth event
    opposites = { horse_caste_warrior horse_caste_undignified }
    religious = yes
    ruler_designer_cost = 5

    stewardship = 5
    martial = -3
    learning = -2
    opposite_opinion = -5

    ai_honor = -15
    ai_greed = 15
    ai_rationality = 30
}
horse_caste_warrior = {
    potential = {
        culture_group = horse_group
        religion = Horse_religion
        is_adult = yes
    }

    birth = 0 #given by on action birth event
    opposites = { horse_caste_merchant horse_caste_undignified }
    religious = yes
    ruler_designer_cost = 20

    martial = 5
    stewardship = -3
    intrigue = -2
    opposite_opinion = -10

    ai_zeal = 5
    ai_honor = 30
    ai_rationality = -10
}
