BEGIN Room       
    Name                 HoldingCell  
    Capturable           true
    Properties           Housing
    BEGIN Requirement Type MinimumSize  x 2  y 2  END
    BEGIN Requirement Type Enclosed END
    BEGIN Requirement Type Object  Id Bench  END
    BEGIN LikelyObject	Id		ShowerHead		END
    BEGIN LikelyObject	Id		Drain			END
    BEGIN LikelyObject  Id      PhoneBooth      END
    BEGIN LikelyObject	Id		Bed             END
END

	
BEGIN Room       
    Name               Garbage  
    BEGIN Requirement Type MinimumSize  x 1  y 3  END
    BEGIN Contraband  Id      Shank   END
END


BEGIN Room       
    Name                 Security  
    Research             Security
    BEGIN Requirement Type MinimumSize  x 3  y 3  END
    BEGIN Requirement Type Indoor END
    BEGIN LikelyObject	Id		CctvMonitor		END
    BEGIN LikelyObject  Id      DoorControlSystem  END
    BEGIN LikelyObject  Id      PhoneMonitor    END
    BEGIN Contraband    Id      JailKeys        END
    BEGIN Contraband    Id      Baton           END
    BEGIN Contraband    Id      MobilePhone           END
    Properties           StaffCanUseFacilities
END

	
BEGIN Room       
    Name                 Visitation
    BEGIN Requirement Type Object  Id VisitorTable  Alt VisitorTableSecure END
    BEGIN LikelyObject	Id		VisitorTableSecure	END
    BEGIN Contraband    Id      Cigs    END
    BEGIN Contraband    Id      Lighter         END
    BEGIN Contraband    Id      Drugs   END
    BEGIN Contraband    Id      Booze   END
    BEGIN Contraband    Id      MobilePhone END
END


BEGIN Room
    Name                MailRoom
    BEGIN Requirement Type MinimumSize x 3 y 3 END
    BEGIN Requirement Type Indoor END
    BEGIN Requirement Type Object Id SortingTable END
    BEGIN Requirement Type Object Id Table END
    Properties          PrisonersCanWork
    Properties          BlockMaterialTransfer
    WorkGroup           MailRoom
    Research            PrisonLabour
    BEGIN Contraband    Id Scissors END
END


BEGIN Room       
    Name                 Staffroom
    BEGIN Requirement Type Indoor END
    BEGIN Requirement Type MinimumSize  x 4  y 4  END
    BEGIN Requirement Type Object  Id SofaChairDouble Alt WoodenStool END
    BEGIN Requirement Type Object  Id DrinkMachine  END
    BEGIN LikelyObject	Id		Radio	END
    BEGIN LikelyObject	Id		ArcadeCabinet	END
    BEGIN LikelyObject	Id		SofaChairSingle	END
    BEGIN LikelyObject  Id		Toilet          END
    BEGIN LikelyObject  Id		LargeTv			END
    BEGIN LikelyObject  Id		SmallTv			END
    BEGIN LikelyObject  Id		ServingTable	END
    BEGIN LikelyObject  Id		LeatherChair	END
    BEGIN LikelyObject  Id		Plant			END
    BEGIN LikelyObject	Id		PlantCactus		END
    BEGIN LikelyObject  Id		Lamp			END
    BEGIN LikelyObject	Id		WoodenTable	END
    BEGIN LikelyObject  Id		CoatStand		END
    BEGIN LikelyObject  Id              OvalStaffTable  END
    BEGIN LikelyObject  Id              ShortBookcase   END
    BEGIN Contraband    Id      Cigs            END
    BEGIN Contraband    Id      JailKeys        END
    BEGIN Contraband    Id      Lighter         END
    BEGIN Contraband    Id      MobilePhone     END
    BEGIN Contraband    Id      Fork            END
    Properties           StaffCanUseFacilities
    Properties			 DiningArea
    Properties           RequiresSector
END


BEGIN Room       
    Name                 Kennel  
    Research             Dogs
	BEGIN LikelyObject	Id		DogBowl		END
    BEGIN Requirement Type Enclosed END
    BEGIN Requirement Type Object  Id DogCrate  END
    BEGIN Contraband    Id      JailKeys        END
    Properties           StaffCanUseFacilities
END


BEGIN Room
    Name                 Dormitory
    Properties           Housing
    Properties           QualityGraded
    BEGIN Requirement Type MinimumSize  x 2  y 2  END
    BEGIN Requirement Type Enclosed END
    BEGIN Requirement Type Indoor  END
    BEGIN Requirement Type Object  Id Bed Alt BunkBed END
    BEGIN Requirement Type Object  Id Toilet  END
    BEGIN LikelyObject	Id		JailDoor		END
    BEGIN LikelyObject  Id      Bookshelf       END
    BEGIN LikelyObject  Id      Tv              END
    BEGIN LikelyObject  Id      Window          END
    BEGIN LikelyObject  Id      Radio           END
    BEGIN LikelyObject  Id      PoolTable       END
    BEGIN LikelyObject  Id      PhoneBooth      END
    BEGIN Grading       Type    RoomSize Size   6               END
    BEGIN Grading       Type    RoomSize Size   12              END
    BEGIN Grading       Type    RoomSize Size   18              END
    BEGIN Grading       Type    Item    Id      ShowerHead      END
    BEGIN Grading       Type    Item    Id      Tv              END
    BEGIN Grading       Type    Item    Id      PhoneBooth      END
    BEGIN Grading       Type    Item    Id      Bookshelf       END
    BEGIN Grading       Type    Item    Id      Chair           END
    BEGIN Grading       Type    Item    Id      PoolTable       END
    BEGIN Grading       Type    OutsideWindow   Stackable true  END
END


BEGIN Room       
    Name                 Office  
    BEGIN Requirement Type MinimumSize  x 4  y 4  END
    BEGIN Requirement Type Object  Id OfficeDesk  END
    BEGIN Requirement Type Object  Id Chair  Alt OfficeChair,WoodenStool  END
    BEGIN Requirement Type Object  Id FilingCabinet  END
    BEGIN Requirement Type Indoor  END
    BEGIN LikelyObject	Id		StaffDoor	    END
    BEGIN LikelyObject	Id		LeatherChair	END
    BEGIN LikelyObject	Id		Lamp			END
    BEGIN LikelyObject	Id		PlantCactus		END
    BEGIN LikelyObject	Id		CoatStand		END
    BEGIN LikelyObject  Id      ShortBookcase   END
    BEGIN LikelyObject  Id      OvalStaffTable  END
    BEGIN LikelyObject  Id      MooseHead		END

    BEGIN Contraband    Id      MobilePhone     END
    BEGIN Contraband    Id      Cigs            END
    BEGIN Contraband    Id      Lighter         END
	BEGIN Contraband    Id      FountainPen     END
    BEGIN Contraband    Id      GoldPocketWatch END
    Properties           StaffCanUseFacilities
	
END


BEGIN Room       
    Name                 Solitary
    BEGIN Requirement Type Enclosed END
    BEGIN LikelyObject	Id		SolitaryDoor	END
END


BEGIN Equipment  
    Name                 Spatula  
    Sprite               Spatula  
    Scale                1.00000  
    Properties           NoImport
    Properties           Tools
    AttackPower          0.50000  
    RechargeTime         0.50000
    TwoHanded           false 
END


BEGIN Room       
    Name                 Kitchen  
    BEGIN Requirement Type Indoor  END
    BEGIN Requirement Type Object  Id Cooker  END
    BEGIN Requirement Type Object  Id Fridge  END
    BEGIN Requirement Type Object  Id Sink END
    BEGIN LikelyObject	Id		Bin				END
    BEGIN LikelyObject	Id		StaffDoor	    END
    BEGIN Contraband    Id      Knife           END
    BEGIN Contraband    Id      Fork            END
    BEGIN Contraband    Id      Spoon           END
    BEGIN Contraband    Id      Spatula         END
    Properties           PrisonersCanWork
    Properties           RequiresSector
    Properties           BlockMaterialTransfer
    Qualification        KitchenInduction
END


BEGIN Object     
    Name                 JailDoor  
    ConstructionTime     7.00000  
    Toughness            700.000  
    Teleportable         true  
    Price                -200  
    RenderDepth          2  
    Group                StaticObject  
    BlockedBy            StaticObject  
    BlockedBy            UtilityStation  
    Sprite               JailDoor
    MadeOf               SolidMetal  
    Properties           StaticObject
    Properties           Door
END


BEGIN Object     
    Name                 JailDoorLarge  
    Width                2  
    ConstructionTime     7.00000  
    Toughness            750.000  
    Teleportable         true  
    Price                -350  
    RenderDepth          2  
    Group                StaticObject  
    BlockedBy            StaticObject  
    BlockedBy            UtilityStation  
    Sprite               JailDoorLarge  
	ToolbarSprite        JailDoorLargeToolbar
    MadeOf               SolidMetal  
    Properties           StaticObject
    Properties           Door
END


BEGIN Object     
    Name                 SolitaryDoor  
    ConstructionTime     15.00000  
    Toughness            1300.000  
    Teleportable         true  
    Price                -500  
    RenderDepth          2  
    Group                StaticObject  
    BlockedBy            StaticObject  
    BlockedBy            UtilityStation  
    Sprite               SolitaryDoor
    MadeOf               SolidMetal  
    Properties           StaticObject
    Properties           Door
END


BEGIN Object     
    Name                 RemoteDoor
    ConstructionTime     20.00000  
    Toughness            1500.000  
    Teleportable         true  
    Price                -500  
    RenderDepth          2  
    Research             RemoteAccess
    Group                StaticObject  
    BlockedBy            StaticObject  
    BlockedBy            UtilityStation  
    Sprite               RemoteDoor
    MadeOf               SolidMetal  
    Properties           StaticObject
    Properties           Door
END


BEGIN Object     
    Name                 ElectricChair  
    Width                2  
    Height               2  
    ConstructionTime     30.0000  
    MoveSpeedFactor      0.500000  
    Toughness            55.0000  
    Price                -5500  
    Group                StaticObject  
    BlockedBy            Wall  
    BlockedBy            StaticObject  
    BlockedBy            UtilityStation  
    Sprite               ElectricChair  
    MadeOf               SolidMetal
    Properties           StaticObject
    Properties           RoomSpecific 
    Properties           Electrical
END


BEGIN Equipment  
    Name                 Booze  
    Sprite               Booze  
    Scale                0.700000  
    Properties           Narcotics
    Properties           Luxuries
    Properties           Smelly
END

BEGIN Equipment  
    Name                 Baton  
    Sprite               HandBaton  
    AttackPower          1.50000  
    RechargeTime         1.50000  
    Properties           Weapons
    Properties           Metal
END


BEGIN Equipment  
    Name                 MobilePhone  
    Sprite               MobilePhone  
    Scale                0.600000  
    Properties           Luxuries
    Properties           Metal
END


BEGIN Object     
    Name                 PrisonerBus 2 
    Width                2  
    Height               8  
    RenderDepth          3  
    MaxStackSize         -1  
    NumSlots             12
    Sprite               PrisonerBus
    SpriteScale          1
    Properties           Vehicle
END


BEGIN Object     
    Name                 DogHandler  
    MoveSpeedFactor      0.500000  
    Toughness            15.0000
    Price                -500  
    RenderDepth          2  
    ViewRange            12
    BlockedBy            Wall  
    BlockedBy            StaticObject  
    BlockedBy            UtilityStation  
    Research             Dogs
    Sprite               DogHandler  
    SpriteVariants       4  
    Properties           Entity
    Properties           Staff
    Properties           Guard
    Equipment            Baton
END


BEGIN Object     
    Name                 Workman  
    Toughness            5.0000
    Price                -500  
    Upkeep		         -100
    RenderDepth          2  
    ViewRange            3
    BlockedBy            Wall  
    BlockedBy            StaticObject  
    BlockedBy            UtilityStation  
    Sprite               Workman  
    SpriteVariants       4  
    Properties           Entity
    Properties           Staff
END


BEGIN Object     
    Name                 Guard  
    MoveSpeedFactor      0.500000  
    Toughness            20.0000  
    Price                -500  
    Upkeep		         -100
    RenderDepth          2  
    ViewRange            12
    BlockedBy            Wall  
    BlockedBy            StaticObject  
    BlockedBy            UtilityStation  
    Sprite               Guard
    SpriteVariants       4  
    Properties           Entity
    Properties           Staff
    Properties           Guard
    Equipment            Baton
END


BEGIN Object     
    Name                 ArmedGuard
    MoveSpeedFactor      0.500000  
    Toughness            25.0000  
    Price                -1500  
    Upkeep		 -350
    RenderDepth          2  
    ViewRange            15
    BlockedBy            Wall
    BlockedBy            StaticObject  
    BlockedBy            UtilityStation  
    Research             Armoury
    Sprite               ArmedGuard
    SpriteVariants       4
    Properties           Entity
    Properties           Staff
    Properties           Guard
    Equipment            Shotgun
END


BEGIN Object     
    Name                 RiotGuard  
    MoveSpeedFactor      0.500000  
    Toughness            67.0000  
    RenderDepth          3
    ViewRange            12
    BlockedBy            Wall  
    BlockedBy            StaticObject  
    BlockedBy            UtilityStation  
    Sprite               RiotGuard  
    Properties           Entity
    Properties           Guard
    Properties           DoesNotTire
    Equipment            Baton
END


BEGIN Object     
    Name                 Soldier  
    MoveSpeedFactor      0.500000  
    Toughness            60.0000  
    RenderDepth          2  
    ViewRange            12
    BlockedBy            Wall  
    BlockedBy            StaticObject  
    BlockedBy            UtilityStation  
    Sprite               Soldier  
    Properties           Entity
    Properties           Guard
    Properties           DoesNotTires
    SpriteVariants       4
    Equipment            AssaultRifle
END


BEGIN Callout  
    Name                 FireEngine  
    Cost                 -100  
    MaxNumber            3
    Vehicle              FireEngine
    Entity               Fireman
    NumEntities          4
    Sprite               EmergencyFireEngine
END


BEGIN Callout  
    Name                 RiotPolice  
    Cost                 -100  
    MaxNumber            3
    Vehicle              RiotVan
    Entity               RiotGuard
    NumEntities          6
    Sprite               EmergencyRiotPolice
END


BEGIN Callout  
    Name                 Paramedics  
    Cost                 -100  
    MaxNumber            4
    Vehicle              Ambulance
    Entity               Paramedic
    NumEntities          4
    Sprite               EmergencyParamedics
END