
BEGIN Need
	Name					 Evacuation
	Priority				 9
	TimeToAction			 10.000
	TimeToFailure			 10.000
	StartingActionPoints	 3
	RandomActionPoints		 3
	Chance					 1.00000
	Visibility				 Visible
	Properties				 RaisesTemp
	Properties				 Involuntary
END

# The higher the number of Priority, the sooner they will obey to your commands.
# Setting the need for evacuation above bladder and poo will make prisoners do anything you want while they shit in their pants.

BEGIN Provider
	Action					Evacuate
	ProviderType			Object
	Object					EvacChair
	PrimaryNeed				Evacuation
	PrimaryRate				-1.00000
	SecondaryNeed			Safety
	SecondaryRate			-1.00000
	ActionType				Use
	Slot					0
END

BEGIN Provider
	Action					Evacuate
	ProviderType			Object
	Object					EvacBench
	PrimaryNeed				Evacuation
	PrimaryRate				-1.00000
	SecondaryNeed			Safety
	SecondaryRate			-1.00000
	ActionType				Use
	Slot					0
END

BEGIN Provider
	Action					Evacuate
	ProviderType			Object
	Object					EvacBench
	PrimaryNeed				Evacuation
	PrimaryRate				-1.00000
	SecondaryNeed			Safety
	SecondaryRate			-1.00000
	ActionType				Use
	Slot					1
END

BEGIN Provider
	Action					Evacuate
	ProviderType			Object
	Object					EvacBench
	PrimaryNeed				Evacuation
	PrimaryRate				-1.00000
	SecondaryNeed			Safety
	SecondaryRate			-1.00000
	ActionType				Use
	Slot					2
END

BEGIN Provider
	Action					Evacuate
	ProviderType			Object
	Object					EvacBench
	PrimaryNeed				Evacuation
	PrimaryRate				-1.00000
	SecondaryNeed			Safety
	SecondaryRate			-1.00000
	ActionType				Use
	Slot					3
END

BEGIN Need       
    Name                 Bladder   
    Priority             8  
    FailureAction        Urinate 
    TimeToAction         600.000  
    TimeToFailure        720.000  
    StartingActionPoints 33  
    RandomActionPoints   33  
    Chance               1.00000  
    Visibility           Visible
    Properties           AutoCharge
    Properties           Involuntary
    Properties           RaisesTemp
END

BEGIN Need       
    Name                 Bowels  
    Priority             8   
    FailureAction        SoilSuit 
    TimeToAction         600.000  
    TimeToFailure        1440.00  
    StartingActionPoints 33  
    RandomActionPoints   33  
    Chance               1.00000  
    Visibility           Visible
    Properties           AutoCharge
    Properties           Involuntary
    Properties           RaisesTemp
END
