//==============================================================================
// ajax_anim.txt
//==============================================================================

//==============================================================================
define wings2
{
   SetSelector
   {
      set hotspot
      {
         version
         {
           Visual steel shoulder
replacetexture building x statue stand in/craig4
         }
      }
   }
}
//==============================================================================
define schulter
{
   SetSelector
   {
      set hotspot
      {
         version
         {
           Visual wizard spikes
replacetexture building x statue stand in/craig4
         }
      }
   }
}

//==============================================================================
define sword
{
	set hotspot
	{
		version
		{
            Visual steel sword
replacetexture world a excavation sword/dragonborn sword
		}
	}
}
//==============================================================================
define head2
{
	set hotspot
	{
		version
		{
            Visual gondor human head2
replacetexture villager n female head/black
		}
	}
}
//==============================================================================
define Head
{
   SetSelector
   {
      set hotspot
      {
         version
         {
visual ebony helmet
replacetexture infantry g hoplite head bronze/craig4
					connect attachpoint head2 hotspot
         }
      }
   }
}
//==============================================================================
define Shield
{
   SetSelector
   {
      VariationLogic
      set hotspot
      {
         version
         {
			Visual leader elbow
			ReplaceTexture Infantry G Hoplite Head Iron/craig4
         }
      }
   }
}
//==============================================================================
define Shield2
{
   SetSelector
   {
      VariationLogic
      set hotspot
      {
         version
         {
			Visual leader elbow2
			ReplaceTexture Infantry G Hoplite Head Iron/craig4
         }
      }
   }
}
//==============================================================================
anim Idle
{
   SetSelector
   {
		ContainLogic
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual testunit_idle
					ReplaceTexture hero g Theseus/craig4
					Connect topofhead head hotspot
					Connect righthand sword hotspot
					connect frontchest schulter hotspot
					connect frontchest wings2 hotspot
					connect LeftForearm Shield2 hotspot
					connect RightForearm Shield hotspot
				}
			}
		}
   }
}

//==============================================================================
anim Bored
{
   SetSelector
   {
		ContainLogic
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual testunit_bored
					ReplaceTexture hero g Theseus/craig4
					Connect topofhead head hotspot
					Connect righthand sword hotspot
					connect frontchest schulter hotspot
					connect frontchest wings2 hotspot
					connect LeftForearm Shield2 hotspot
					connect RightForearm Shield hotspot
				}
			}
		}
   }
}

//==============================================================================
anim attack
{
   SetSelector
   {
      set hotspot
      {
         version
         {
            Visual testunit_attack
					ReplaceTexture hero g Theseus/craig4
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag Attack 0.46 true   
            tag GenericSound 0.40 true   
//-- end auto generated section
					Connect topofhead head hotspot
					Connect righthand sword hotspot
					connect frontchest schulter hotspot
					connect frontchest wings2 hotspot
					connect LeftForearm Shield2 hotspot
					connect RightForearm Shield hotspot
         }
      }
   }
}

//==============================================================================
anim death
{
   SetSelector
   {
      set hotspot
      {
         version
         {
            Visual testunit_death
					ReplaceTexture hero g Theseus/craig4
					Connect topofhead head hotspot
					Connect righthand sword hotspot
					connect frontchest schulter hotspot
					connect frontchest wings2 hotspot
					connect LeftForearm Shield2 hotspot
					connect RightForearm Shield hotspot
         }
      }
   }
}

//==============================================================================
anim Walk
{
   SetSelector
   {
		ContainLogic
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual testunit_walk
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag FootstepLeft 0.30 true   
               tag FootstepRight 0.80 true   
//-- end auto generated section
					ReplaceTexture hero g Theseus/craig4
					Connect topofhead head hotspot
					Connect righthand sword hotspot
					connect frontchest schulter hotspot
					connect frontchest wings2 hotspot
					connect LeftForearm Shield2 hotspot
					connect RightForearm Shield hotspot
				}
			}
		}
   }
}

//==============================================================================
anim flail
{
   SetSelector
   {
      set hotspot
      {
         version
         {
            Visual testunit_flail
					ReplaceTexture hero g Theseus/craig4
					Connect topofhead head hotspot
					Connect righthand sword hotspot
					connect frontchest schulter hotspot
					connect frontchest wings2 hotspot
					connect LeftForearm Shield2 hotspot
					connect RightForearm Shield hotspot
         }
      }
   }
}
