
#-

BEGIN Room       
    Name                 Armoury
    Research             Armoury
    BEGIN Requirement Type Indoor END
    BEGIN Requirement Type Object  Id WeaponRack  END
    BEGIN Requirement Type Object  Id GuardLocker END
    BEGIN Requirement Type Object  Id Table END
    BEGIN Contraband    Id      Shotgun         END
    BEGIN Contraband    Id      Gun             END
    BEGIN Contraband    Id      Tazer           END
    BEGIN Contraband    Id      Baton           END
    BEGIN Contraband    Id      Rifle           END
    BEGIN Contraband 	Id	    AssaultRifle	END		-- Added AR2 to Armoury rooms
    Properties           StaffCanUseFacilities
END

BEGIN Equipment  
    Name                 Baton  
    Sprite               HandBaton  
    AttackPower          2.50000  
    RechargeTime         1.49555  
    Properties           Weapons
END

BEGIN Object
    Name                 WaterBoiler
    Width                2
    Height               1
    ConstructionTime     20.0000
    MoveSpeedFactor      0.500000
    Toughness            50.0000
    Price                -500
    RenderDepth          1
    Group                UtilityStation
    BlockedBy            Wall
    BlockedBy            StaticObject
    BlockedBy            Cable
    BlockedBy            UtilityStation
    Sprite               WaterBoiler
    ToolbarSprite        WaterBoilerToolbar
    MadeOf               Composite
    Properties           StaticObject
    Properties           Utility
    Properties           Electrical
    Properties           RadiatesHeat
    RadiantTemperature   30
END

BEGIN Room       
    Name                 interrogationroom
    BEGIN Requirement Type Indoor  END
	BEGIN Requirement Type Object Id SwivelChair END
	## BEGIN Requirement Type Object Id OfficeDesk END
    BEGIN LikelyObject	Id		CoatStand		END
    Properties      StudentsSit
END

BEGIN Room       
    Name                 rallyroom 
END

BEGIN Room       
    Name                 Canteen  
    Properties           RequiresSector
    Properties           DiningArea
    BEGIN Requirement Type Indoor  END
    BEGIN Requirement Type Object  Id ServingTable  END
    BEGIN Requirement Type Object  Id Table Alt SmallTable END
    BEGIN Requirement Type Object  Id Bench Alt SmallBench END
    BEGIN LikelyObject	Id		Bin             END
    BEGIN LikelyObject	Id		SmallTable      END
END

BEGIN Object     
    Name                 ElectricChair  
    Width                2  
    Height               2  
    ConstructionTime     10.0000  
    MoveSpeedFactor      0.500000  
    Toughness            40.0000  
    Price                -5000  
    Filter		 		 RequiresElectricity
    Filter				 Security
    Group                StaticObject  
    BlockedBy            Wall  
    BlockedBy            StaticObject  
    BlockedBy            UtilityStation  
    Sprite               ElectricChair  
    MadeOf               SolidMetal
    Properties           StaticObject
    Properties           Electrical
    Properties           RoomSpecific
END

BEGIN Object     
    Name                 RemoteDoor
    ConstructionTime     20.00000  
    Toughness            100.000  
    Teleportable         true  
    Price                -500  
    RenderDepth          2  
    Research             RemoteAccess
    Group                StaticObject  
    BlockedBy            StaticObject  
    BlockedBy            UtilityStation  
    Sprite               RemoteDoor
    MadeOf               SolidMetal  
    Properties           StaticObject
    Properties           Door
END

BEGIN Object     
    Name                 Dog  
    MoveSpeedFactor      5.00000  
    Toughness            10.0000  
    RenderDepth          2  
    ViewRange            12
    BlockedBy            Wall  
    BlockedBy            StaticObject  
    BlockedBy            UtilityStation  
    Research             Dogs
    Sprite               GuardDog
    Properties		 DoesNotTire
    Properties           Entity
    Properties           Staff
END

BEGIN Object
    Name                 Warden
    Price                -10000  
	Upkeep				 -200
    RenderDepth          2  
    ViewRange            3
    Toughness            5
    BlockedBy            Wall
    BlockedBy            StaticObject  
    BlockedBy            UtilityStation  
    Research             Warden
    Sprite               Warden  
    Properties           Entity
    Properties           Administrator
    Properties           Staff
	Properties     	 	 Scripted
    Equipment            Clipboard
    ZombieTier           High
END

BEGIN Object 
    Name                 Gman
    MoveSpeedFactor      0.500000  
    Toughness            9999999.0000  
    RenderDepth          2  
	ViewRange			 12
    BlockedBy            Wall  
    BlockedBy            StaticObject  
    BlockedBy            UtilityStation   
    Properties           Entity
    Properties           DoesNotTire  
    Properties           Entity
	Properties     	 	 Scripted
	BEGIN Sprite
		x					4
		y					10
		w					2
		h					2
		RotateType			4
	END
END

BEGIN Object
    Name                 PabloJames
    MoveSpeedFactor      100.500000  
    Toughness            9999999.0000  
    RenderDepth          2  
	ViewRange			 12
    BlockedBy            Wall  
    BlockedBy            StaticObject  
    BlockedBy            UtilityStation   
    Properties           Entity
    Properties           DoesNotTire  
    Properties           Entity
	Properties     	 	 Scripted
	BEGIN Sprite
		x					6
		y					10
		w					2
		h					2
		RotateType			4
	END
END

BEGIN Object     
    Name                 Prisoner  
    MoveSpeedFactor      0.500000  
    Toughness            20.0000  
    RenderDepth          2  
	ViewRange			 12
    BlockedBy            Wall  
    BlockedBy            StaticObject  
    BlockedBy            UtilityStation  
    Sprite               Prisoner  
    Properties           Entity
    Properties           DoesNotTire
    ZombieTier           Low
END

BEGIN Object     
    Name                 Lawyer  
    Price                -5000
	Upkeep				 -200
    Toughness            10
    RenderDepth          2  
    ViewRange            6
    BlockedBy            Wall  
    BlockedBy            StaticObject  
    BlockedBy            UtilityStation  
    Research             Legal
    Sprite               Lawyer  
    Properties           Entity
    Properties           Administrator    
    Properties           Staff
    Equipment            Clipboard
    Equipment		 	 Gun
END

BEGIN Object     
    Name                 Guard  
    MoveSpeedFactor      0.500000  
    Toughness            20.0000  
    Price                -500  
	Upkeep				 -100
    RenderDepth          2  
    ViewRange            12
    BlockedBy            Wall  
    BlockedBy            StaticObject  
    BlockedBy            UtilityStation  
    Sprite               Guard
    SpriteVariants       4  
    Properties           Entity
    Properties           Staff
    Properties           Guard
	Properties			 Scripted
    ZombieTier           High
	Equipment			 Baton
END

BEGIN Object     
    Name                 DogHandler  
    MoveSpeedFactor      0.500000  
    Toughness            21.5000
    Price                -500  
	Upkeep				 -150
    RenderDepth          2  
    ViewRange            12
    BlockedBy            Wall  
    BlockedBy            StaticObject  
    BlockedBy            UtilityStation  
    Research             Dogs
    Sprite               DogHandler  
    SpriteVariants       4  
    Properties           Entity
    Properties           Staff
    Properties           Guard
    Equipment            Baton
    ZombieTier           High
END

BEGIN Object     
    Name                 Soldier  
    MoveSpeedFactor      0.7900000
    Toughness            50.0000  
    RenderDepth          2  
    ViewRange            15
    BlockedBy            Wall  
    BlockedBy            StaticObject  
    BlockedBy            UtilityStation  
    Sprite               Soldier  
    Properties           Entity
    Properties           Guard
    Properties           Staff
    SpriteVariants       4
    Equipment            AssaultRifle
    ZombieTier           High
END


BEGIN Object     
    Name                 ArmedGuard
    MoveSpeedFactor      0.500000  
    Toughness            30.0000  
    Price                -1500  
	Upkeep				 -350
    RenderDepth          2  
    ViewRange            15
    BlockedBy            Wall
    BlockedBy            StaticObject  
    BlockedBy            UtilityStation  
    Research             Armoury
    SpriteVariants       5
    Properties           Entity
    Properties           Staff
    Properties           Guard
	Properties			 Scripted
	ZombieTier			 High
	
    BEGIN Sprite x 8 y 12 h 2 w 2 RotateType 1 END
    BEGIN Sprite x 8 y 14 h 2 w 2 RotateType 1 END
    BEGIN Sprite x 8 y 16 h 2 w 2 RotateType 1 END
    BEGIN Sprite x 8 y 18 h 2 w 2 RotateType 1 END
    BEGIN Sprite x 8 y 20 h 2 w 2 RotateType 1 END
END

BEGIN Object     
    Name                 SuperGuard  
    MoveSpeedFactor      0.500000  
    Toughness            23.5000   
	Upkeep				 -350
    RenderDepth          2  
    ViewRange            12
    BlockedBy            Wall  
    BlockedBy            StaticObject  
    BlockedBy            UtilityStation  
    Sprite               Guard
    SpriteVariants       5
    Properties           Entity
    Properties           Staff
	Properties			 Scripted
	Equipment			 AssaultRifle
	
    BEGIN Sprite x 8 y 14 h 2 w 2 RotateType 1 END
	BEGIN ToolbarSprite x 8 y 14 h 2 w 2 RotateType 1 END
    ## BEGIN Sprite x 8 y 14 h 2 w 2 RotateType 1 END
    ## BEGIN Sprite x 8 y 16 h 2 w 2 RotateType 1 END
    ## BEGIN Sprite x 8 y 18 h 2 w 2 RotateType 1 END
    ## BEGIN Sprite x 8 y 20 h 2 w 2 RotateType 1 END
END
BEGIN Object
    Name                 SecCouncillor
    Toughness            10.0000
    Price                -1500
    Upkeep				 -200
    BlockedBy            Wall
    BlockedBy            StaticObject  
    BlockedBy            UtilityStation
    Properties           Entity
	Properties           Scripted
	Properties           DoesNotTire
	Properties 			 Staff
    Properties           Administrator 
    Properties           StaffNeeds
	ZombieTier			 High
    RenderDepth          2
		BEGIN Sprite x 0 y 20 h 2 w 2 RotateType 1 END
END

BEGIN Object     
    Name                 Cctv  
    Width                1  
    Height               1  
    ConstructionTime     10.0000  
    Price                -200  
    Filter				 Security
    RenderDepth          2  
    AttachToWall         true
    Group                StaticObject
    BlockedBy            Wall  
    BlockedBy            StaticObject  
    BlockedBy            UtilityStation  
    Sprite               Cctv
    SpriteScale          0.9
    MadeOf               Composite
    Properties           StaticObject
    Properties           Electrical
    Properties           Wired
    Properties           DontAvoid
	Properties			 Scripted
    Research             Cctv
	BEGIN DecreasesRoom	 Room	Canteen END
	BEGIN DecreasesRoom	 Room	CommonRoom END
END

BEGIN Object
    Name                 WeaponRack
    Width                2
    ConstructionTime     1.50000
    MoveSpeedFactor      0.900000  
    Toughness            20.0000  
    Price                -1000
    Filter		 		 Security
    AttachToWall         true  
    Group                StaticObject  
    BlockedBy            Wall  
    BlockedBy            StaticObject  
    BlockedBy            UtilityStation 
    Research             Armoury
    Sprite               GunRack  
    MadeOf               Wood
    ToolbarSprite        GunRackToolbar
    Properties           StaticObject
    Properties           RoomSpecific
END

BEGIN Equipment  
    Name                 Gun  
    Sprite               Gun  
    Scale                0.700000  
    AttackPower          18.5000
    RechargeTime         0.50000
    Range                11.0
    Ammo                 8
    Properties           Weapons
    Properties           Metal
    Properties           RangedWeapon    
    Properties           NoImport
    Properties           ExtraContraband
END

BEGIN Equipment  
    Name                 Ak47
    Sprite               Ak47     
    Scale                0.90000  
    AttackPower          4.00000  
    RechargeTime         0.0010   
    Range                20.0
    Ammo                 120
    TwoHanded            true  
    Properties           Weapons
    Properties           RangedWeapon
    Properties           Metal
END

BEGIN Equipment  
    Name                 SubMachineGun
    Sprite               Mac10
    Scale                1.0000  
    AttackPower          20.00000
    RechargeTime         0.10000
    Range                20.0
    Ammo                 30
    Properties           Weapons
    Properties           RangedWeapon
    Properties           Metal
    Properties           NoImport
END

BEGIN Equipment  
    Name                 Tazer  
    Sprite               Tazer  
    Scale                0.800000  
    AttackPower          5.00000
    RechargeTime         1.10000  
    TwoHanded            false  
    Ammo                 5
    Properties           Weapons
    Properties           RangedWeapon
    Properties           NoImport
    Properties           ExtraContraband
END

BEGIN Equipment  
    Name                 Bonesaw
    Sprite               Scissors
    Scale                0.800000  
    AttackPower          10.00000  
    RechargeTime         1.00000  
    Properties           Weapons
    Properties           Metal
    Properties           Tools
END

BEGIN Equipment  
    Name                 AssaultRifle  
    Sprite               AssaultRifle  
    Scale                1.10000  
    AttackPower          25.00000  
    RechargeTime         0.1000
    Range                22.0
    Ammo                 32
    TwoHanded            true
    Research             Ar2Guns  
    Properties           Weapons
    Properties           RangedWeapon
    Properties           Metal
    Properties           NoImport
END

BEGIN Equipment  
    Name                 Fists  
    Sprite               Hand
    AttackPower          1.500000
    RechargeTime         1.50000  
    Properties           Weapons
    Properties           NoImport
END

BEGIN Equipment  
    Name                 Club
    Sprite               Stick  
    AttackPower          2.00000  
    RechargeTime         1.50000  
    Properties           Weapons
    Properties           Improvised    
END

BEGIN Equipment  
    Name                 Shank  
    Sprite               HandKnife  
    AttackPower          10.00000  
    RechargeTime         3.00000  
    Properties           Weapons
    Properties           Metal
    Properties           Tools
    Properties           Improvised
END

BEGIN Equipment  
    Name                 Knife  
    Sprite               Knife  
    Scale                1.00000  
    AttackPower          10.00000  
    RechargeTime         1.00000  
    Properties           Weapons
    Properties           Metal
    Properties           Tools
END

BEGIN Equipment  
    Name                 Fork  
    Sprite               Fork  
    Scale                0.800000  
    AttackPower          4.00000  
    RechargeTime         2.00000  
    Properties           Weapons
    Properties           Metal
    Properties           Tools
END

BEGIN Object     
    Name                 AdministratorTerminal   
    ConstructionTime     10.0000  
    MoveSpeedFactor      0.500000  
    Toughness            40.0000  
    Price                -5000  
    Filter		 		 RequiresElectricity
    Filter				 Security
    Group                StaticObject  
    BlockedBy            Wall  
    BlockedBy            StaticObject  
    BlockedBy            UtilityStation    
    MadeOf               SolidMetal
    Properties           StaticObject
    Properties           Electrical
    Properties           RoomSpecific
	Properties			 Scripted
	SpriteVariants			1
	Width					3
	Height					1
	BEGIN Sprite 
		x 					4
		y 					6
		w 					4
		h 					2 
		RotateType 			0
    END
END

BEGIN Object
    Name                 AugmentationTable
    Width                3
	Height				 3
    ConstructionTime     1.50000
    MoveSpeedFactor      0.900000  
    Toughness            20.0000  
    Price                -5000
    AttachToWall         true  
    Group                StaticObject  
    BlockedBy            Wall  
    BlockedBy            StaticObject  
    BlockedBy            UtilityStation 
    Research             Armoury 
    MadeOf               Metal
	Research			 EliteAugmentation
    Properties           StaticObject
	Properties			 Scripted
    Properties           Electrical
    Properties           RoomSpecific
	BEGIN Sprite
		x					2
		y					12
		w					6
		h					7
		RotateType			0
	END
END

BEGIN Object
    Name			BreenScreen
    Price                	-100
    RenderPostOffset	 	1
    ConstructionTime     	1.00000
    MoveSpeedFactor      	1
    Group                	StaticObject
    BlockedBy            	StaticObject
    BlockedBy            	UtilityStation
    MadeOf               	Composite
    Properties           	StaticObject
	SpriteVariants			1
	Width					2
	Height					2
	BEGIN Sprite
		x					8
		y					2
		w					4
		h					4
		RotateType			0
	END
END

BEGIN Object
	Name					SignSector1 -- Highest sector. This sector contains family members of administrators or upcoming administrators.
    Price                	-25
    ConstructionTime     	1.00000
    MoveSpeedFactor      	1
    Group                	StaticObject
    BlockedBy            	StaticObject
    BlockedBy            	UtilityStation
    MadeOf               	Composite
    Properties           	StaticObject
	SpriteVariants			1
	Width					1
	Height					1
	BEGIN Sprite
		x					0
		y					0
		w					2
		h					2
		RotateType			0
	END
END

BEGIN Object
	Name					SignSector2 -- High level sector. This sector contains extremely trustworthy citizens, ex-civil protection units and very important people.
    Price                	-25
    RenderPostOffset	 	1
    ConstructionTime     	1.00000
    MoveSpeedFactor      	1
    Group                	StaticObject
    BlockedBy            	StaticObject
    BlockedBy            	UtilityStation
    MadeOf               	Composite
    Properties           	StaticObject
	SpriteVariants			1
	Width					1
	Height					1
	BEGIN Sprite
		x					2
		y					0
		w					2
		h					2
		RotateType			0
	END
END

BEGIN Object
	Name					SignSector3 -- Mid level sector. This sector contains very loyal citizens and trustworthy ones. They help civil protection teams very often and do their best to support the combine.
    Price                	-25
    RenderPostOffset	 	1
    ConstructionTime     	1.00000
    MoveSpeedFactor      	1
    Group                	StaticObject
    BlockedBy            	StaticObject
    BlockedBy            	UtilityStation
    MadeOf               	Composite
    Properties           	StaticObject
	SpriteVariants			1
	Width					1
	Height					1
	BEGIN Sprite
		x					4
		y					0
		w					2
		h					2
		RotateType			0
	END
END

BEGIN Object
	Name					SignSector4 -- Low level sector. This sector contains citizens that have proven themselves trustworthy to civil protection.
    Price                	-25
    RenderPostOffset	 	1
    ConstructionTime     	1.00000
    MoveSpeedFactor      	1
    Group                	StaticObject
    BlockedBy            	StaticObject
    BlockedBy            	UtilityStation
    MadeOf               	Composite
    Properties           	StaticObject
	SpriteVariants			1
	Width					1
	Height					1
	BEGIN Sprite
		x					6
		y					0
		w					2
		h					2
		RotateType			0
	END
END

BEGIN Object
	Name					SignSector5 -- Lowest sector. This sector contains possible anti-citizens, many threats and new citizens.
    Price                	-25
    RenderPostOffset	 	1
    ConstructionTime     	1.00000
    MoveSpeedFactor      	1
    Group                	StaticObject
    BlockedBy            	StaticObject
    BlockedBy            	UtilityStation
    MadeOf               	Composite
    Properties           	StaticObject
	SpriteVariants			1
	Width					1
	Height					1
	BEGIN Sprite
		x					8
		y					0
		w					2
		h					2
		RotateType			0
	END
END

BEGIN Object
	Name					breenPoster001
    Price                	-50
    ConstructionTime     	2.00000
    MoveSpeedFactor      	1
    Group                	StaticObject
    BlockedBy            	StaticObject
    BlockedBy            	UtilityStation
    MadeOf               	Composite
    Properties           	StaticObject
	SpriteVariants			1
	Width					1
	Height					1
	BEGIN Sprite
		x					10
		y					0
		w					2
		h					2
		RotateType			0
	END
END


BEGIN Object
	Name					combinePoster001
    Price                	-50
    ConstructionTime     	2.00000
    MoveSpeedFactor      	1
    Group                	StaticObject
    BlockedBy            	StaticObject
    BlockedBy            	UtilityStation
    MadeOf               	Composite
    Properties           	StaticObject
	SpriteVariants			1
	Width					1
	Height					1
	BEGIN Sprite
		x					12
		y					0
		w					2
		h					2
		RotateType			0
	END
END


BEGIN Object
	Name					combinePoster002
    Price                	-50
    ConstructionTime     	2.00000
    MoveSpeedFactor      	1
    Group                	StaticObject
    BlockedBy            	StaticObject
    BlockedBy            	UtilityStation
    MadeOf               	Composite
    Properties           	StaticObject
	SpriteVariants			1
	Width					1
	Height					1
	BEGIN Sprite
		x					14
		y					0
		w					2
		h					2
		RotateType			0
	END
END

BEGIN Object
	Name					Poster001
    Price                	-50
    ConstructionTime     	2.00000
    MoveSpeedFactor      	1
    Group                	StaticObject
    BlockedBy            	StaticObject
    BlockedBy            	UtilityStation
    MadeOf               	Composite
    Properties           	StaticObject
	SpriteVariants			1
	Width					1
	Height					1
	BEGIN Sprite
		x					16
		y					0
		w					2
		h					2
		RotateType			0
	END
END

BEGIN Object
	Name					Poster002
    Price                	-50
    ConstructionTime     	2.00000
    MoveSpeedFactor      	1
    Group                	StaticObject
    BlockedBy            	StaticObject
    BlockedBy            	UtilityStation
    MadeOf               	Composite
    Properties           	StaticObject
	SpriteVariants			1
	Width					1
	Height					1
	BEGIN Sprite
		x					18
		y					0
		w					2
		h					2
		RotateType			0
	END
END

BEGIN Object
	Name					Poster003
    Price                	-50
    ConstructionTime     	2.00000
    MoveSpeedFactor      	1
    Group                	StaticObject
    BlockedBy            	StaticObject
    BlockedBy            	UtilityStation
    MadeOf               	Composite
    Properties           	StaticObject
	SpriteVariants			1
	Width					1
	Height					1
	BEGIN Sprite
		x					20
		y					0
		w					2
		h					2
		RotateType			0
	END
END

BEGIN Object
	Name					Poster004
    Price                	-50
    ConstructionTime     	2.00000
    MoveSpeedFactor      	1
    Group                	StaticObject
    BlockedBy            	StaticObject
    BlockedBy            	UtilityStation
    MadeOf               	Composite
    Properties           	StaticObject
	SpriteVariants			1
	Width					1
	Height					1
	BEGIN Sprite
		x					22
		y					0
		w					2
		h					2
		RotateType			0
	END
END

BEGIN Object
	Name					Poster005
    Price                	-50
    ConstructionTime     	2.00000
    MoveSpeedFactor      	1
    Group                	StaticObject
    BlockedBy            	StaticObject
    BlockedBy            	UtilityStation
    MadeOf               	Composite
    Properties           	StaticObject
	SpriteVariants			1
	Width					1
	Height					1
	BEGIN Sprite
		x					24
		y					0
		w					2
		h					2
		RotateType			0
	END
END

BEGIN Object
	Name					Poster006
    Price                	-50
    ConstructionTime     	2.00000
    MoveSpeedFactor      	1
    Group                	StaticObject
    BlockedBy            	StaticObject
    BlockedBy            	UtilityStation
    MadeOf               	Composite
    Properties           	StaticObject
	SpriteVariants			1
	Width					1
	Height					1
	BEGIN Sprite
		x					26
		y					0
		w					2
		h					2
		RotateType			0
	END
END

BEGIN Object     
    Name                 Mine01  
    Width                1  
    ConstructionTime     3.0000  
    MoveSpeedFactor      0.500000  
    Toughness            10.0000  
    Price                -100
    AttachToWall         false
    Group                StaticObject  
    BlockedBy            Wall  
    BlockedBy            StaticObject  
    BlockedBy            UtilityStation  
    MadeOf               SolidMetal
    Properties           StaticObject
    Properties           Scripted    
BEGIN Sprite 
	x 0
	y 4
	w 2
	h 2 
    RotateType 4
    END
END

BEGIN Object
    Name			Bar01
    Price                	-500
    ConstructionTime     	4.00000
    MoveSpeedFactor      	1
    Group                	StaticObject
    BlockedBy            	StaticObject
    BlockedBy            	Wall
    BlockedBy            	UtilityStation
    MadeOf               	Composite
    Properties           	StaticObject
	SpriteVariants			1
	Width					1
	Height					1
	BEGIN Sprite
		x					2
		y					4
		w					2
		h					2
		RotateType			0
	END
END

BEGIN Object
    Name			med01
    Price                	-100
    ConstructionTime     	4.00000
    MoveSpeedFactor      	1
    Group                	StaticObject
    BlockedBy            	StaticObject
    BlockedBy            	UtilityStation
    MadeOf               	Composite
    Properties           	StaticObject
	SpriteVariants			1
	Width					1
	Height					1
	BEGIN Sprite
		x					0
		y					2
		w					2
		h					2
		RotateType			0
	END
END

BEGIN Object
    Name			med02
    Price                	-100
    ConstructionTime     	4.00000
    MoveSpeedFactor      	1
    Group                	StaticObject
    BlockedBy            	StaticObject
    BlockedBy            	UtilityStation
    MadeOf               	Composite
    Properties           	StaticObject
	SpriteVariants			1
	Width					1
	Height					1
	BEGIN Sprite
		x					2
		y					2
		w					2
		h					2
		RotateType			0
	END
END

BEGIN Callout  
    Name                 None
END

BEGIN Callout  
    Name                 FireEngine  
    Cost                 -1000
    MaxNumber            2 
    Vehicle              FireEngine
    Entity               Fireman
    NumEntities          4
    Sprite               EmergencyFireEngine
END

BEGIN Callout  
    Name                 Paramedics  
    Cost                 -1000
    MaxNumber            2 
    Vehicle              Ambulance
    Entity               Paramedic
    NumEntities          4
    Sprite               EmergencyParamedics
END

BEGIN Object     
    Name                 RiotGuard  
    MoveSpeedFactor      0.500000  
    Toughness            30.0000  
    RenderDepth          2  
    ViewRange            6
    BlockedBy            Wall  
    BlockedBy            StaticObject  
    BlockedBy            UtilityStation  
    Sprite               RiotGuard  
    Properties           Entity
    Properties           Guard
    Properties           DoesNotTire
    Equipment            SubMachineGun
END

BEGIN Callout  
    Name                 RiotPolice  
    Cost                 -5000  
    MaxNumber            3 
    Vehicle              RiotVan
    Entity               RiotGuard
    NumEntities          6
    Sprite               EmergencyRiotPolice
END