BEGIN Object
    Name				BountyHunter
	MoveSpeedFactor		0.500000
	Toughness			31.0000
	RenderDepth			2
	ViewRange			12
	BlockedBy			Wall
	BlockedBy			StaticObject
	BlockedBy			UtilityStation
	BEGIN SpriteBank
		Name			objects_d11_2
		Sprite			d_BountyHunter_Female1
	END
	Properties			Entity
	Properties			Staff
	Properties			DoesNotTire
	SpriteVariants		4
	Equipment			SubMachineGun
	ZombieTier			High
END

BEGIN Equipment  
    Name                 BarbedWireBat
    AttackPower          11 
    AttackPower          11 
    RechargeTime         1.50000    
    BEGIN SpriteBank
        Name            objects_d11_2
        Sprite          d_BarbedWireBat
    END 
    Properties           Weapons
END

BEGIN Equipment  
    Name                 Crowbar
    AttackPower          11 
    RechargeTime         1.50000    
    BEGIN SpriteBank
        Name            objects_d11_2
        Sprite          d_Crowbar
    END 
    Properties           Weapons
    Properties           Metal
END

BEGIN Equipment  
    Name                 ModifiedHandgun  
    BEGIN SpriteBank
        Name            objects_d11_2
        Sprite          d_ModifiedHandgun
    END  
    Scale                0.700000  
    AttackPower          20.0000
    RechargeTime         0.35000
    Range                15.0
    Ammo                 6
    Properties           Weapons
    Properties           Metal
    Properties           RangedWeapon    
    Properties           NoImport
    Properties           ExtraContraband
END

BEGIN Equipment  
    Name                 ModifiedAssaultRifle  
    BEGIN SpriteBank
        Name            objects_d11_2
        Sprite          d_ModifiedAssaultRifle
    END 
    AttackPower          7.00000  
    RechargeTime         0.1000
    Range                25.0
    Ammo                 30
    TwoHanded            true  
    Properties           Weapons
    Properties           RangedWeapon
    Properties           Metal
    Properties           NoImport
    Properties           ExtraContraband
END

BEGIN Equipment  
    Name                 ChainsawWeapon
    BEGIN SpriteBank
        Name            objects_d11_2
        Sprite          d_ChainsawWeapon
    END 
    AttackPower          14.00000  
    RechargeTime         2.000
    Properties           Weapons
    Properties           Metal
END

BEGIN Object
    Name                 EliteOps
    MoveSpeedFactor      0.500000  
    Toughness            30.0000  
    RenderDepth          2  
    ViewRange            16
    BlockedBy            Wall  
    BlockedBy            StaticObject  
    BlockedBy            UtilityStation
    Sprite               EliteOp
	SpriteVariants       4
    Properties           Entity
    Properties           Guard
    Properties           DoesNotTire
    Equipment            AssaultRifle
    EscapeModeKillXp     500
    ZombieTier           High
END

BEGIN Callout  
    Name                 EliteOps
    Cost                 -10000  
    MaxNumber            2
    Vehicle              EliteOpsHeli
    Entity               EliteOps
    NumEntities          4
    Sprite               EmergencyRiotPolice
END	

BEGIN Callout  
    Name                 BountyHunters
    Cost                 -6000
    MaxNumber            3
    Vehicle              BountyHunterTrike
    Entity               BountyHunter
    NumEntities          2
    BEGIN SpriteBank
        Name             ui_d11
        Sprite           EmergencyBountyHunters
    END
END

BEGIN Callout
    Name                 CMBST
    Cost                 -5000  
    MaxNumber            3
    Vehicle              EliteOpsHeli
    Entity               RiotGuard
    NumEntities          6
    Sprite               EmergencyRiotPolice
END	

BEGIN Callout  
    Name                 EliteOps2
    Cost                 -10000  
    MaxNumber            2
    Vehicle              RiotVan
    Entity               EliteOps
    NumEntities          4
    Sprite               EmergencyRiotPolice
END	