 # Triggers are in Province scope. The From Scope contains the settlement holder (character)
 # start trigger is in title scope.
 
 #<tag> = {
 #	desc = description used in the tooltip of the building
 #	trigger = used for tech requirement of the building, set to 0 if no requirement so it can be build automatically on new games
 #	gold_cost = cost to build the building
 #	build_time = time to build, in days
 #	
 #	ai_creation_factor = weight that the AI uses to determine what building to build
 #	extra_tech_building_start = when starting a new game this building will be pre-built if the province has higher tech than the requirement + this + random 0-1
 #}
 
 # Castle
castle = {
	ca_cow_aurelian_walls = { # Aurelian Walls
		potential = {
			FROMFROM = { title = b_tivoli }
		}
		desc = ca_cow_aurelian_walls_desc
		# upgrades_from = ca_wall_5
		gold_cost = 150
		build_time = 1460 #4y
		fort_level = 6.0
		#garrison_size = 1.00 #Balanced with CK2Plus Theodosian wall
		ai_creation_factor = 86

		extra_tech_building_start = 0.0
		add_number_to_name = no
	}
}
