namespace = EADTITLE

character_event = { #Blood Elven Mercenaries
    id = EADTITLE.1
	
	hide_window = yes

	is_triggered_only = yes
	
	major = yes
	
	trigger = { 
	    OR = { 
			has_global_flag = elves_britain
			has_global_flag = elves_france
			has_global_flag = elves_german
			has_global_flag = elves_russia			
		}	
	}
	
	immediate = {
	    hidden_tooltip = {
			activate_title = { title = d_blood_elven_mercenaries status = yes }		
			create_random_soldier = {
				random_traits = yes
				religion = elven_heresy
				culture = blood_elven
				dynasty = NONE
				female = no
				age = 40
			}
			new_character = {
				prestige = 300
				wealth = 300
				d_blood_elven_mercenaries = {
					grant_title = PREV
				}
			}
		}
	}
}

character_event = { #Dark Dwarven Mercenaries
    id = EADTITLE.2
	
	hide_window = yes

	is_triggered_only = yes
	
	major = yes
	
	trigger = { 
	    OR = { 
			has_global_flag = elves_britain
			has_global_flag = elves_france
			has_global_flag = elves_german
			has_global_flag = elves_russia			
		}	
	}
	
	immediate = {
	    hidden_tooltip = {
			activate_title = { title = d_dark_dwarven_mercenaries status = yes }		
			create_random_soldier = {
				random_traits = yes
				religion = dwarven_dwemer
				culture = dark_dwarven
				dynasty = NONE
				female = no
				age = 40
			}
			new_character = {
				prestige = 300
				wealth = 300
				d_dark_dwarven_mercenaries = {
					grant_title = PREV
				}
			}
		}
	}
}

character_event = { #Dark Elven Mercenaries
    id = EADTITLE.3
	
	hide_window = yes

	is_triggered_only = yes
	
	major = yes
	
	trigger = { 
	    OR = { 
			has_global_flag = elves_britain
			has_global_flag = elves_france
			has_global_flag = elves_german
			has_global_flag = elves_russia			
		}	
	}
	
	immediate = {
	    hidden_tooltip = {
			activate_title = { title = d_dark_elven_mercenaries status = yes }		
			create_random_soldier = {
				random_traits = yes
				religion = elven_tribunal
				culture = dark_elven
				dynasty = NONE
				female = no
				age = 40
			}
			new_character = {
				prestige = 300
				wealth = 300
				d_dark_elven_mercenaries = {
					grant_title = PREV
				}
			}
		}
	}
}

character_event = { #Dwarven Mercenaries
    id = EADTITLE.4
	
	hide_window = yes

	is_triggered_only = yes
	
	major = yes
	
	trigger = { 
	    OR = { 
			has_global_flag = elves_britain
			has_global_flag = elves_france
			has_global_flag = elves_german
			has_global_flag = elves_russia			
		}
	}
	
	immediate = {
	    hidden_tooltip = {
			activate_title = { title = d_dwarven_mercenaries status = yes }		
			create_random_soldier = {
				random_traits = yes
				religion = dwarven
				culture = dwarven_dawi
				dynasty = NONE
				female = no
				age = 40
			}
			new_character = {
				prestige = 300
				wealth = 300
				d_dwarven_mercenaries = {
					grant_title = PREV
				}
			}
		}
	}
}

character_event = { #Elven Mercenaries
    id = EADTITLE.5
	
	hide_window = yes

	is_triggered_only = yes
	
	major = yes
	
	trigger = { 
	    OR = { 
			has_global_flag = elves_britain
			has_global_flag = elves_france
			has_global_flag = elves_german
			has_global_flag = elves_russia			
		}
	}
	
	immediate = {
	    hidden_tooltip = {
			activate_title = { title = d_high_elven_mercenaries status = yes }		
			create_random_soldier = {
				random_traits = yes
				religion = elven
				culture = high_elven
				dynasty = NONE
				female = no
				age = 40
			}
			new_character = {
				prestige = 300
				wealth = 300
				d_high_elven_mercenaries = {
					grant_title = PREV
				}
			}
		}
	}
}

character_event = { #Cathrian Mercenaries
    id = EADTITLE.6
	
	hide_window = yes

	is_triggered_only = yes
	
	major = yes
	
	trigger = { 
		OR = { 
			has_global_flag = elves_britain
			has_global_flag = elves_france
			has_global_flag = elves_german
			has_global_flag = elves_russia			
		}
	}
	
	immediate = {
	    hidden_tooltip = {
			activate_title = { title = d_cat_folk_mercenaries status = yes }		
			create_random_soldier = {
				random_traits = yes
				religion = cat_folk_religion
				culture = cat_folk
				dynasty = NONE
				female = no
				age = 40
			}
			new_character = {
				prestige = 300
				wealth = 300
				d_cat_folk_mercenaries = {
					grant_title = PREV
				}
			}
		}
	}
}

character_event = { #Orc Mercenaries
    id = EADTITLE.7
	
	hide_window = yes

	is_triggered_only = yes
	
	major = yes
	
	trigger = { 
	    OR = { 
			has_global_flag = elves_britain
			has_global_flag = elves_france
			has_global_flag = elves_german
			has_global_flag = elves_russia			
		}
	}
	
	immediate = {
	    hidden_tooltip = {
			activate_title = { title = d_oruk_hai_mercenaries status = yes }		
			create_random_soldier = {
				random_traits = yes
				religion = orc_religion_dark_lord
				culture = oruk_hai
				dynasty = NONE
				female = no
				age = 40
			}
			new_character = {
				prestige = 300
				wealth = 300
				d_oruk_hai_mercenaries = {
					grant_title = PREV
				}
			}
		}
	}
}