"controller_mappings"
{
	"version"		"3"
	"revision"		"137"
	"title"		"#Library_ControllerSaveDefaultTitle"
	"description"		"#Library_ControllerSaveDefaultDescription"
	"creator"		"76561198276508262"
	"controller_type"		"controller_xbox360"
	"major_revision"		"3"
	"minor_revision"		"0"
	"Timestamp"		"1621851100"
	"actions"
	{
		"Menu"
		{
			"title"		"#Set_Menu"
			"legacy_set"		"0"
			"StickPadGyro"
			{
				"menu_navigation"
				{
					"title"		"#Menu_Navigation"
					"input_mode"		"joystick_move"
				}
				"menu_scrolling"
				{
					"title"		"#Menu_Scrolling"
					"input_mode"		"joystick_move"
				}
			}
			"Button"
			{
				"menu_nav_up"		"#Menu_Nav_Up"
				"menu_nav_down"		"#Menu_Nav_Down"
				"menu_nav_left"		"#Menu_Nav_Left"
				"menu_nav_right"		"#Menu_Nav_Right"
				"menu_scroll_up"		"#Menu_Scroll_Up"
				"menu_scroll_down"		"#Menu_Scroll_Down"
				"submit"		"#Menu_Submit"
				"cancel"		"#Menu_Cancel"
				"choice3"		"#Menu_Choice3"
				"choice4"		"#Menu_Choice4"
				"pause"		"#Menu_ReturnToGame"
				"major_prev"		"#Menu_Major_Prev"
				"major_next"		"#Menu_Major_Next"
				"minor_prev"		"#Menu_Minor_Prev"
				"minor_next"		"#Menu_Minor_Next"
			}
		}
		"Exploration"
		{
			"title"		"#Set_Exploration"
			"legacy_set"		"0"
			"StickPadGyro"
			{
				"movement"
				{
					"title"		"#Explo_Movement"
					"input_mode"		"joystick_move"
				}
				"camera_zoom_rotate"
				{
					"title"		"#Common_Camera_Zoom_Rotate"
					"input_mode"		"joystick_move"
				}
			}
			"Button"
			{
				"submit"		"#Explo_Action"
				"cancel"		"#Explo_Cancel"
				"toggle_walk"		"#Explo_Toggle_Walk"
				"minimap_zoom"		"#Explo_Minimap_Zoom"
				"fold_quest_objectives"		"#Explo_Fold_Quest_Objectives"
				"pause"		"#Common_Pause"
				"highlight_all"		"#Common_Highlight_All"
				"show_last_menu"		"#Common_Show_Menu"
				"show_quest"		"#Common_Show_Quest"
				"show_inventory"		"#Common_Show_Inventory"
				"show_skilltree"		"#Common_Show_Skilltree"
				"change_target"		"#Common_Change_Target"
				"minor_prev"		"#Explo_Prev_Hero"
				"minor_next"		"#Explo_Next_Hero"
			}
		}
		"Fight"
		{
			"title"		"#Set_Fight"
			"legacy_set"		"0"
			"StickPadGyro"
			{
				"movement"
				{
					"title"		"#Fight_Movement"
					"input_mode"		"joystick_move"
				}
				"camera_zoom_rotate"
				{
					"title"		"#Common_Camera_Zoom_Rotate"
					"input_mode"		"joystick_move"
				}
			}
			"Button"
			{
				"submit"		"#Fight_Action"
				"cancel"		"#Fight_Cancel"
				"wait_turn"		"#Fight_Wait_Turn"
				"end_turn"		"#Fight_End_Turn"
				"previous_skill"		"#Fight_Previous_Skill"
				"next_skill"		"#Fight_Next_Skill"
				"minor_prev"		"#Fight_Prev_Target"
				"minor_next"		"#Fight_Next_Target"
				"advanced_tooltip"		"#Fight_Advanced_Tooltip"
				"select_node"		"#Fight_Select_Node"
				"initiative_bar"		"#Fight_Initiative_Bar"
				"change_target"		"#Common_Change_Target"
				"highlight_all"		"#Common_Highlight_All"
				"pause"		"#Common_Pause"
			}
		}
		"Dialogs"
		{
			"title"		"#Set_Dialogs"
			"legacy_set"		"0"
			"StickPadGyro"
			{
				"camera_zoom_rotate"
				{
					"title"		"#Common_Camera_Zoom_Rotate"
					"input_mode"		"joystick_move"
				}
			}
			"Button"
			{
				"dialog_next"		"#Dialogs_Dialog_Next"
				"dialog_skip"		"#Dialogs_Dialog_Skip"
			}
		}
	}
	"action_layers"
	{
		"Menu_Inventory"
		{
			"title"		"#Layer_Menu_Inventory"
			"legacy_set"		"0"
			"set_layer"		"1"
			"parent_set_name"		"Menu"
			"StickPadGyro"
			{
				"camera_zoom_rotate"
				{
					"title"		"#Menu_Inventory_Rotate_Char"
					"input_mode"		"joystick_move"
				}
			}
			"Button"
			{
				"switch_stat_inventory"		"#Menu_Inventory_Switch_Stat"
				"camera_default"		"#Menu_Inventory_Show_Equiped"
			}
		}
		"Menu_Rewards"
		{
			"title"		"#Layer_Menu_Rewards"
			"legacy_set"		"0"
			"set_layer"		"1"
			"parent_set_name"		"Menu"
			"Button"
			{
				"next_healing_item"		"#Menu_Rewards_Next_Healing_Item"
				"prev_healing_item"		"#Menu_Rewards_Prev_Healing_Item"
				"heal_everybody"		"#Menu_Rewards_Heal_Everybody"
				"take_all_loot"		"#Menu_Rewards_Take_All_Loot"
			}
		}
		"Menu_Shop"
		{
			"title"		"#Layer_Menu_Shop"
			"legacy_set"		"0"
			"set_layer"		"1"
			"parent_set_name"		"Menu"
			"Button"
			{
				"compare"		"#Menu_Shop_Compare"
			}
		}
		"Fight_Preparation"
		{
			"title"		"#Layer_Fight_Preparation"
			"legacy_set"		"0"
			"set_layer"		"1"
			"parent_set_name"		"Fight"
			"Button"
			{
				"start_fight"		"#Fight_Start"
				"show_last_menu"		"#Common_Show_Menu"
				"show_quest"		"#Common_Show_Quest"
				"show_inventory"		"#Common_Show_Inventory"
				"show_skilltree"		"#Common_Show_Skilltree"
			}
		}
		"Fight_Targeting"
		{
			"title"		"#Layer_Fight_Targeting"
			"legacy_set"		"0"
			"set_layer"		"1"
			"parent_set_name"		"Fight"
			"Button"
			{
				"target_select_mode"		"#Fight_Target_Select_Mode"
			}
		}
		"Fight_Menus"
		{
			"title"		"#Layer_Fight_Menus"
			"legacy_set"		"0"
			"set_layer"		"1"
			"parent_set_name"		"Fight"
			"StickPadGyro"
			{
				"menu_navigation"
				{
					"title"		"#Menu_Navigation"
					"input_mode"		"joystick_move"
				}
			}
			"Button"
			{
				"menu_nav_left"		"#Menu_Nav_Left"
				"menu_nav_right"		"#Menu_Nav_Right"
				"target_select_mode"		"#Fight_Target_Select_Mode"
			}
		}
		"Fight_Shortcuts"
		{
			"title"		"#Layer_Fight_Shortcuts"
			"legacy_set"		"0"
			"set_layer"		"1"
			"parent_set_name"		"Fight"
			"Button"
			{
				"melee_skill"		"#Fight_Melee_Skill"
				"range_skill"		"#Fight_Range_Skill"
				"defense_skill"		"#Fight_Defense_Skill"
				"overwatch_skill"		"#Fight_Overwatch_Skill"
				"hero_skill_1"		"#Fight_Hero_Skill_1"
				"hero_skill_2"		"#Fight_Hero_Skill_2"
				"hero_skill_3"		"#Fight_Hero_Skill_3"
				"hero_skill_4"		"#Fight_Hero_Skill_4"
				"hero_skill_5"		"#Fight_Hero_Skill_5"
				"hero_skill_6"		"#Fight_Hero_Skill_6"
				"hero_skill_7"		"#Fight_Hero_Skill_7"
				"hero_skill_8"		"#Fight_Hero_Skill_8"
				"hero_skill_9"		"#Fight_Hero_Skill_9"
				"hero_skill_10"		"#Fight_Hero_Skill_10"
				"randomia_skill_1"		"#Fight_Randomia_Skill_1"
				"randomia_skill_2"		"#Fight_Randomia_Skill_2"
				"randomia_skill_3"		"#Fight_Randomia_Skill_3"
				"randomia_skill_4"		"#Fight_Randomia_Skill_4"
				"belt_item_1"		"#Fight_Belt_Item_1"
				"belt_item_2"		"#Fight_Belt_Item_2"
				"belt_item_3"		"#Fight_Belt_Item_3"
			}
		}
	}
	"localization"
	{
		"english"
		{
			"Set_Menu"		"Menus"
			"Set_Exploration"		"Exploration"
			"Set_Fight"		"Fight"
			"Set_Dialogs"		"Dialogs"
			"Layer_Menu_Inventory"		"Inventory"
			"Layer_Menu_Rewards"		"Rewards"
			"Layer_Menu_Shop"		"Shop"
			"Layer_Fight_Preparation"		"Preparation"
			"Layer_Fight_Shortcuts"		"Shortcuts"
			"Layer_Fight_Targeting"		"Targeting Mode"
			"Layer_Fight_Menus"		"Action Bars"
			"menu_navigation"		"Navigation"
			"menu_scrolling"		"Scrolling"
			"menu_nav_up"		"Up"
			"menu_nav_down"		"Down"
			"menu_nav_left"		"Left"
			"menu_nav_right"		"Right"
			"menu_scroll_up"		"Scroll Up"
			"menu_scroll_down"		"Scroll Down"
			"Menu_Submit"		"Select"
			"Menu_Cancel"		"Cancel"
			"Menu_Choice3"		"Contextual Action 1"
			"Menu_Choice4"		"Contextual Action 2"
			"Menu_ReturnToGame"		"Return to Game"
			"Menu_Major_Prev"		"Tab Left (Main Level)"
			"Menu_Major_Next"		"Tab Right (Main Level)"
			"Menu_Minor_Prev"		"Tab Left (Sub Level)"
			"Menu_Minor_Next"		"Tab Right (Sub Level)"
			"Menu_Inventory_Rotate_Char"		"Rotate Character"
			"Menu_Inventory_Switch_Stat"		"Stats / Equipment"
			"Menu_Inventory_Show_Equiped"		"Show Equiped Items"
			"Menu_Rewards_Next_Healing_Item"		"Next Healing Item"
			"Menu_Rewards_Prev_Healing_Item"		"Previous Healing Item"
			"Menu_Rewards_Heal_Everybody"		"Heal Everybody"
			"Menu_Rewards_Take_All_Loot"		"Take All Loot"
			"Menu_Shop_Compare"		"Compare"
			"Explo_Movement"		"Movement"
			"Explo_Action"		"Action"
			"Explo_Cancel"		"Cancel"
			"Explo_Toggle_Walk"		"Run / Walk"
			"Explo_Minimap_Zoom"		"Minimap Zoom"
			"Explo_Fold_Quest_Objectives"		"Fold Quest Objectives"
			"Explo_Prev_Hero"		"Previous Hero"
			"Explo_Next_Hero"		"Next Hero"
			"Dialogs_Dialog_Next"		"Next Line"
			"Dialogs_Dialog_Skip"		"Skip"
			"Fight_Movement"		"Movement"
			"Fight_Action"		"Action"
			"Fight_Cancel"		"Cancel"
			"Fight_Wait_Turn"		"Delay Character Turn"
			"Fight_End_Turn"		"End Character Turn"
			"Fight_Previous_Skill"		"Randomia Bar"
			"Fight_Next_Skill"		"Skill Bar"
			"Fight_Target_Select_Mode"		"Toggle Free Cursor"
			"Fight_Advanced_Tooltip"		"Advanced Tooltip"
			"Fight_Select_Node"		"Place Waypoint"
			"Fight_Initiative_Bar"		"Initiative Bar"
			"Fight_Prev_Target"		"Previous Target"
			"Fight_Next_Target"		"Next Target"
			"Fight_Start"		"Start Fight"
			"Fight_Melee_Skill"		"Melee Attack"
			"Fight_Range_Skill"		"Ranged Attack"
			"Fight_Defense_Skill"		"Defense"
			"Fight_Overwatch_Skill"		"Overwatch"
			"Fight_Hero_Skill_1"		"Hero Skill 1"
			"Fight_Hero_Skill_2"		"Hero Skill 2"
			"Fight_Hero_Skill_3"		"Hero Skill 3"
			"Fight_Hero_Skill_4"		"Hero Skill 4"
			"Fight_Hero_Skill_5"		"Hero Skill 5"
			"Fight_Hero_Skill_6"		"Hero Skill 6"
			"Fight_Hero_Skill_7"		"Hero Skill 7"
			"Fight_Hero_Skill_8"		"Hero Skill 8"
			"Fight_Hero_Skill_9"		"Hero Skill 9"
			"Fight_Hero_Skill_10"		"Hero Skill 10"
			"Fight_Randomia_Skill_1"		"Randomia Skill 1"
			"Fight_Randomia_Skill_2"		"Randomia Skill 2"
			"Fight_Randomia_Skill_3"		"Randomia Skill 3"
			"Fight_Randomia_Skill_4"		"Randomia Skill 4"
			"Fight_Belt_Item_1"		"Belt Item 1"
			"Fight_Belt_Item_2"		"Belt Item 2"
			"Fight_Belt_Item_3"		"Belt Item 3"
			"Common_Change_Target"		"Change Target"
			"Common_Camera_Zoom_Rotate"		"Rotate and Zoom Camera"
			"Common_Camera_Default"		"Reset Camera Placement"
			"Common_Pause"		"Pause Game"
			"Common_Highlight_All"		"Highlight Interactive"
			"Common_Show_Menu"		"Menu (last opened)"
			"Common_Show_Quest"		"Quest Menu"
			"Common_Show_Inventory"		"Inventory Menu"
			"Common_Show_Skilltree"		"Skill Tree Menu"
		}
		"french"
		{
			"Set_Menu"		"Menus"
			"Set_Exploration"		"Exploration"
			"Set_Fight"		"Combat"
			"Set_Dialogs"		"Dialogues"
			"Layer_Menu_Inventory"		"Inventaire"
			"Layer_Menu_Rewards"		"Récompenses"
			"Layer_Menu_Shop"		"Magasin"
			"Layer_Fight_Preparation"		"Préparation"
			"Layer_Fight_Shortcuts"		"Raccourcis"
			"Layer_Fight_Targeting"		"Mode Ciblage"
			"Layer_Fight_Menus"		"Barres d'action"
			"menu_navigation"		"Navigation"
			"menu_scrolling"		"Défilement"
			"menu_nav_up"		"Haut"
			"menu_nav_down"		"Bas"
			"menu_nav_left"		"Gauche"
			"menu_nav_right"		"Droite"
			"menu_scroll_up"		"Défil. Haut"
			"menu_scroll_down"		"Défil. Bas"
			"Menu_Submit"		"Sélectionner"
			"Menu_Cancel"		"Annuler"
			"Menu_Choice3"		"Action contextuelle 1"
			"Menu_Choice4"		"Action contextuelle 2"
			"Menu_ReturnToGame"		"Retourner au jeu"
			"Menu_Major_Prev"		"Onglet gauche (Principal)"
			"Menu_Major_Next"		"Onglet droit (Principal)"
			"Menu_Minor_Prev"		"Onglet gauche (Sous-niveau)"
			"Menu_Minor_Next"		"Onglet droit (Sous-niveau)"
			"Menu_Inventory_Rotate_Char"		"Tourner le personnage"
			"Menu_Inventory_Switch_Stat"		"Stats / Équipement"
			"Menu_Inventory_Show_Equiped"		"Voir les objets équipés"
			"Menu_Rewards_Next_Healing_Item"		"Objet de soin suivant"
			"Menu_Rewards_Prev_Healing_Item"		"Objet de soin précédent"
			"Menu_Rewards_Heal_Everybody"		"Soigner tout le monde"
			"Menu_Rewards_Take_All_Loot"		"Prendre tout le butin"
			"Menu_Shop_Compare"		"Comparer"
			"Explo_Movement"		"Déplacement"
			"Explo_Action"		"Action"
			"Explo_Cancel"		"Annuler"
			"Explo_Toggle_Walk"		"Marche / Course"
			"Explo_Minimap_Zoom"		"Zoom de la carte"
			"Explo_Fold_Quest_Objectives"		"Replier les objectifs de quête"
			"Explo_Prev_Hero"		"Héro précédent"
			"Explo_Next_Hero"		"Héro suivant"
			"Dialogs_Dialog_Next"		"Ligne suivante"
			"Dialogs_Dialog_Skip"		"Passer tout"
			"Fight_Movement"		"Déplacement"
			"Fight_Action"		"Action"
			"Fight_Cancel"		"Annuler"
			"Fight_Wait_Turn"		"Retarder le tour"
			"Fight_End_Turn"		"Finir le tour"
			"Fight_Previous_Skill"		"Barre Randomia"
			"Fight_Next_Skill"		"Barre de compétences"
			"Fight_Target_Select_Mode"		"Curseur libre"
			"Fight_Advanced_Tooltip"		"Info-bulles détaillées"
			"Fight_Select_Node"		"Placer un point de passage"
			"Fight_Initiative_Bar"		"Barre d'initiative"
			"Fight_Prev_Target"		"Cible précédente"
			"Fight_Next_Target"		"Cible suivante"
			"Fight_Start"		"Démarrer le combat"
			"Fight_Melee_Skill"		"Attaque de mêlée"
			"Fight_Range_Skill"		"Attaque à distance"
			"Fight_Defense_Skill"		"Défense"
			"Fight_Overwatch_Skill"		"Vigilance"
			"Fight_Hero_Skill_1"		"Compétence Héro 1"
			"Fight_Hero_Skill_2"		"Compétence Héro 2"
			"Fight_Hero_Skill_3"		"Compétence Héro 3"
			"Fight_Hero_Skill_4"		"Compétence Héro 4"
			"Fight_Hero_Skill_5"		"Compétence Héro 5"
			"Fight_Hero_Skill_6"		"Compétence Héro 6"
			"Fight_Hero_Skill_7"		"Compétence Héro 7"
			"Fight_Hero_Skill_8"		"Compétence Héro 8"
			"Fight_Hero_Skill_9"		"Compétence Héro 9"
			"Fight_Hero_Skill_10"		"Compétence Héro 10"
			"Fight_Randomia_Skill_1"		"Compétence Randomia 1"
			"Fight_Randomia_Skill_2"		"Compétence Randomia 2"
			"Fight_Randomia_Skill_3"		"Compétence Randomia 3"
			"Fight_Randomia_Skill_4"		"Compétence Randomia 4"
			"Fight_Belt_Item_1"		"Objet de ceinture 1"
			"Fight_Belt_Item_2"		"Objet de ceinture 2"
			"Fight_Belt_Item_3"		"Objet de ceinture 3"
			"Common_Change_Target"		"Changer de cible"
			"Common_Camera_Zoom_Rotate"		"Orienter la caméra"
			"Common_Camera_Default"		"Réinitialiser la caméra"
			"Common_Pause"		"Mettre en pause"
			"Common_Highlight_All"		"Surligner objets interactifs"
			"Common_Show_Menu"		"Menu (dernier ouvert)"
			"Common_Show_Quest"		"Menu de quête"
			"Common_Show_Inventory"		"Menu d'inventaire"
			"Common_Show_Skilltree"		"Menu de compétences"
		}
	}
	"group"
	{
		"id"		"0"
		"mode"		"four_buttons"
		"inputs"
		{
			"button_a"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button A"
						}
					}
				}
			}
			"button_b"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button B"
						}
					}
				}
			}
			"button_x"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button X"
						}
					}
				}
			}
			"button_y"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button Y"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"1"
		"mode"		"dpad"
		"inputs"
		{
			"dpad_north"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button dpad_up"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
			}
			"dpad_south"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button dpad_down"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
			}
			"dpad_east"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button dpad_right"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
			}
			"dpad_west"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button dpad_left"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"2"
		"mode"		"joystick_move"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button JOYSTICK_RIGHT"
						}
						"settings"
						{
							"haptic_intensity"		"2"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"3"
		"mode"		"joystick_move"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button JOYSTICK_LEFT"
						}
						"settings"
						{
							"haptic_intensity"		"2"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"4"
		"mode"		"trigger"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button TRIGGER_LEFT"
						}
						"settings"
						{
							"haptic_intensity"		"2"
						}
					}
				}
			}
		}
		"settings"
		{
			"output_trigger"		"1"
		}
	}
	"group"
	{
		"id"		"5"
		"mode"		"trigger"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button TRIGGER_RIGHT"
						}
						"settings"
						{
							"haptic_intensity"		"2"
						}
					}
				}
			}
		}
		"settings"
		{
			"output_trigger"		"2"
		}
	}
	"group"
	{
		"id"		"6"
		"mode"		"joystick_move"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button JOYSTICK_RIGHT"
						}
						"settings"
						{
							"haptic_intensity"		"2"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"8"
		"mode"		"joystick_move"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button JOYSTICK_RIGHT"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"9"
		"mode"		"dpad"
		"inputs"
		{
			"dpad_north"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button DPAD_UP"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
			}
			"dpad_south"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button DPAD_DOWN"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
			}
			"dpad_east"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button DPAD_RIGHT"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
			}
			"dpad_west"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button DPAD_LEFT"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
			}
		}
		"settings"
		{
			"requires_click"		"0"
			"haptic_intensity_override"		"0"
		}
	}
	"group"
	{
		"id"		"11"
		"mode"		"four_buttons"
		"inputs"
		{
			"button_a"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu submit, Select / Submit"
						}
					}
				}
			}
			"button_b"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu cancel, Cancel / Back"
						}
					}
				}
			}
			"button_x"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu choice3, Extra Action 1"
						}
					}
				}
			}
			"button_y"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu choice4, Extra Action 2"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"12"
		"mode"		"trigger"
		"inputs"
		{
			"edge"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu minor_prev, Tab Navigation Left (Sub Level)"
						}
						"settings"
						{
							"haptic_intensity"		"2"
						}
					}
				}
			}
		}
		"settings"
		{
			"edge_binding_radius"		"9933"
		}
	}
	"group"
	{
		"id"		"13"
		"mode"		"trigger"
		"inputs"
		{
			"edge"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu minor_next, Tab Navigation Right (Sub Level)"
						}
						"settings"
						{
							"haptic_intensity"		"2"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"15"
		"mode"		"four_buttons"
		"inputs"
		{
			"button_a"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Exploration submit"
						}
					}
				}
			}
			"button_b"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Exploration cancel"
						}
					}
				}
			}
			"button_x"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Exploration minimap_zoom, Cycle Minimap Zoom Levels"
						}
					}
				}
			}
			"button_y"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Exploration change_target"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"16"
		"mode"		"trigger"
		"inputs"
		{
			"edge"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Exploration minor_prev"
						}
						"settings"
						{
							"haptic_intensity"		"2"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"17"
		"mode"		"trigger"
		"inputs"
		{
			"edge"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Exploration minor_next"
						}
						"settings"
						{
							"haptic_intensity"		"2"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"19"
		"mode"		"four_buttons"
		"inputs"
		{
			"button_a"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Fight submit"
						}
					}
				}
			}
			"button_b"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Fight cancel"
						}
					}
				}
			}
			"button_x"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Fight end_turn"
						}
					}
				}
			}
			"button_y"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Fight wait_turn"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"20"
		"mode"		"trigger"
		"inputs"
		{
			"edge"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Fight minor_prev"
						}
						"settings"
						{
							"haptic_intensity"		"2"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"21"
		"mode"		"trigger"
		"inputs"
		{
			"edge"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Fight minor_next"
						}
						"settings"
						{
							"haptic_intensity"		"2"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"22"
		"mode"		"joystick_move"
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
		"gameactions"
		{
			"Menu"		"menu_navigation"
		}
	}
	"group"
	{
		"id"		"23"
		"mode"		"joystick_move"
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
		"gameactions"
		{
			"Menu"		"menu_navigation"
		}
	}
	"group"
	{
		"id"		"24"
		"mode"		"joystick_move"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Exploration toggle_walk, Toggle Run/Walk"
						}
					}
				}
			}
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
		"gameactions"
		{
			"Exploration"		"movement"
		}
	}
	"group"
	{
		"id"		"25"
		"mode"		"dpad"
		"inputs"
		{
			"dpad_north"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Exploration show_inventory, Open Inventory Menu"
						}
					}
				}
			}
			"dpad_south"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Exploration highlight_all, Highlight All Interactive Elements (Toggle)"
						}
					}
				}
			}
			"dpad_east"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Exploration show_skilltree, Open Skilltree Menu"
						}
					}
				}
			}
			"dpad_west"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Exploration show_quest, Open Quest Menu"
						}
					}
				}
			}
		}
		"settings"
		{
			"requires_click"		"0"
			"haptic_intensity_override"		"0"
		}
	}
	"group"
	{
		"id"		"26"
		"mode"		"dpad"
		"inputs"
		{
		}
		"settings"
		{
			"requires_click"		"0"
		}
	}
	"group"
	{
		"id"		"27"
		"mode"		"joystick_move"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Exploration highlight_all, Surligner objets interactifs"
						}
					}
				}
			}
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
		"gameactions"
		{
			"Exploration"		"camera_zoom_rotate"
		}
	}
	"group"
	{
		"id"		"29"
		"mode"		"four_buttons"
		"inputs"
		{
			"button_a"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Dialogs dialog_next"
						}
					}
				}
			}
			"button_b"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Dialogs dialog_skip"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"30"
		"mode"		"trigger"
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"31"
		"mode"		"trigger"
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"33"
		"mode"		"four_buttons"
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"34"
		"mode"		"trigger"
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"35"
		"mode"		"trigger"
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"37"
		"mode"		"four_buttons"
		"inputs"
		{
		}
		"settings"
		{
			"layer"		"1"
		}
	}
	"group"
	{
		"id"		"38"
		"mode"		"trigger"
		"inputs"
		{
		}
		"settings"
		{
			"layer"		"1"
		}
	}
	"group"
	{
		"id"		"39"
		"mode"		"trigger"
		"inputs"
		{
		}
		"settings"
		{
			"layer"		"1"
		}
	}
	"group"
	{
		"id"		"41"
		"mode"		"four_buttons"
		"inputs"
		{
		}
		"settings"
		{
			"layer"		"1"
		}
	}
	"group"
	{
		"id"		"42"
		"mode"		"trigger"
		"inputs"
		{
		}
		"settings"
		{
			"layer"		"1"
		}
	}
	"group"
	{
		"id"		"43"
		"mode"		"trigger"
		"inputs"
		{
		}
		"settings"
		{
			"layer"		"1"
		}
	}
	"group"
	{
		"id"		"45"
		"mode"		"four_buttons"
		"inputs"
		{
		}
		"settings"
		{
			"layer"		"1"
		}
	}
	"group"
	{
		"id"		"46"
		"mode"		"trigger"
		"inputs"
		{
		}
		"settings"
		{
			"layer"		"1"
		}
	}
	"group"
	{
		"id"		"47"
		"mode"		"trigger"
		"inputs"
		{
		}
		"settings"
		{
			"layer"		"1"
		}
	}
	"group"
	{
		"id"		"49"
		"mode"		"four_buttons"
		"inputs"
		{
			"button_x"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Fight_Preparation start_fight"
						}
					}
				}
			}
		}
		"settings"
		{
			"layer"		"1"
		}
	}
	"group"
	{
		"id"		"50"
		"mode"		"trigger"
		"inputs"
		{
		}
		"settings"
		{
			"layer"		"1"
		}
	}
	"group"
	{
		"id"		"51"
		"mode"		"trigger"
		"inputs"
		{
		}
		"settings"
		{
			"layer"		"1"
		}
	}
	"group"
	{
		"id"		"52"
		"mode"		"joystick_move"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu_Inventory switch_stat_inventory, Switch Stats / Equipment Display"
						}
					}
				}
			}
		}
		"settings"
		{
			"layer"		"1"
		}
	}
	"group"
	{
		"id"		"53"
		"mode"		"joystick_move"
		"inputs"
		{
		}
		"settings"
		{
			"layer"		"1"
		}
	}
	"group"
	{
		"id"		"54"
		"mode"		"joystick_move"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu_Inventory switch_stat_inventory, Switch Stats / Equipment Display"
						}
					}
				}
			}
		}
		"settings"
		{
			"layer"		"1"
		}
	}
	"group"
	{
		"id"		"55"
		"mode"		"joystick_move"
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
	}
	"group"
	{
		"id"		"56"
		"mode"		"joystick_move"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Fight initiative_bar, Select Initiative Bar"
						}
					}
				}
			}
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
		"gameactions"
		{
			"Fight"		"camera_zoom_rotate"
		}
	}
	"group"
	{
		"id"		"57"
		"mode"		"dpad"
		"inputs"
		{
			"dpad_north"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Fight advanced_tooltip"
						}
					}
				}
			}
			"dpad_south"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Fight highlight_all, Highlight All Interactive Elements (Toggle)"
						}
					}
				}
			}
		}
		"settings"
		{
			"requires_click"		"0"
			"haptic_intensity_override"		"0"
		}
	}
	"group"
	{
		"id"		"58"
		"mode"		"dpad"
		"inputs"
		{
			"dpad_north"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Fight_Preparation show_inventory, Open Inventory Menu"
						}
					}
				}
			}
			"dpad_east"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Fight_Preparation show_skilltree, Open Skilltree Menu"
						}
					}
				}
			}
			"dpad_west"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Fight_Preparation show_quest, Open Quest Menu"
						}
					}
				}
			}
		}
		"settings"
		{
			"layer"		"1"
		}
	}
	"group"
	{
		"id"		"59"
		"mode"		"joystick_move"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu_Inventory camera_default"
						}
					}
				}
			}
		}
		"settings"
		{
			"layer"		"1"
		}
		"gameactions"
		{
			"Menu_Inventory"		"camera_zoom_rotate"
		}
	}
	"group"
	{
		"id"		"60"
		"mode"		"joystick_move"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu_Inventory switch_stat_inventory, Switch Stats / Equipment"
						}
						"settings"
						{
							"haptic_intensity"		"2"
						}
					}
				}
			}
		}
		"settings"
		{
			"virtual_mode"		"0"
			"layer"		"1"
		}
	}
	"group"
	{
		"id"		"61"
		"mode"		"joystick_move"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu_Inventory switch_stat_inventory, Switch Stats / Equipment"
						}
					}
				}
			}
		}
		"settings"
		{
			"layer"		"1"
		}
		"gameactions"
		{
			"Menu_Inventory"		"Menu menu_navigation"
		}
	}
	"group"
	{
		"id"		"63"
		"mode"		"four_buttons"
		"inputs"
		{
		}
		"settings"
		{
			"layer"		"1"
		}
	}
	"group"
	{
		"id"		"64"
		"mode"		"trigger"
		"inputs"
		{
			"edge"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu_Rewards prev_healing_item, Objet de soin précédent"
						}
					}
				}
			}
		}
		"settings"
		{
			"layer"		"1"
		}
	}
	"group"
	{
		"id"		"65"
		"mode"		"trigger"
		"inputs"
		{
			"edge"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu_Rewards next_healing_item, Objet de soin suivant"
						}
					}
				}
			}
		}
		"settings"
		{
			"layer"		"1"
		}
	}
	"group"
	{
		"id"		"67"
		"mode"		"four_buttons"
		"inputs"
		{
		}
		"settings"
		{
			"layer"		"1"
		}
	}
	"group"
	{
		"id"		"68"
		"mode"		"trigger"
		"inputs"
		{
		}
		"settings"
		{
			"layer"		"1"
		}
	}
	"group"
	{
		"id"		"69"
		"mode"		"trigger"
		"inputs"
		{
		}
		"settings"
		{
			"layer"		"1"
		}
	}
	"group"
	{
		"id"		"70"
		"mode"		"joystick_move"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Fight select_node"
						}
					}
				}
			}
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
		"gameactions"
		{
			"Fight"		"movement"
		}
	}
	"group"
	{
		"id"		"72"
		"mode"		"four_buttons"
		"inputs"
		{
		}
		"settings"
		{
			"layer"		"1"
		}
	}
	"group"
	{
		"id"		"73"
		"mode"		"trigger"
		"inputs"
		{
		}
		"settings"
		{
			"layer"		"1"
		}
	}
	"group"
	{
		"id"		"74"
		"mode"		"trigger"
		"inputs"
		{
		}
		"settings"
		{
			"layer"		"1"
		}
	}
	"group"
	{
		"id"		"75"
		"mode"		"joystick_move"
		"inputs"
		{
		}
		"settings"
		{
			"layer"		"1"
		}
	}
	"group"
	{
		"id"		"76"
		"mode"		"joystick_move"
		"inputs"
		{
		}
		"settings"
		{
			"layer"		"1"
		}
	}
	"group"
	{
		"id"		"77"
		"mode"		"joystick_move"
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
			"layer"		"1"
		}
	}
	"group"
	{
		"id"		"78"
		"mode"		"joystick_move"
		"inputs"
		{
		}
		"settings"
		{
			"layer"		"1"
		}
	}
	"group"
	{
		"id"		"79"
		"mode"		"joystick_move"
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
	}
	"group"
	{
		"id"		"81"
		"mode"		"four_buttons"
		"inputs"
		{
		}
		"settings"
		{
			"layer"		"1"
		}
	}
	"group"
	{
		"id"		"82"
		"mode"		"trigger"
		"inputs"
		{
		}
		"settings"
		{
			"layer"		"1"
		}
	}
	"group"
	{
		"id"		"83"
		"mode"		"trigger"
		"inputs"
		{
		}
		"settings"
		{
			"layer"		"1"
		}
	}
	"group"
	{
		"id"		"84"
		"mode"		"joystick_move"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Fight_Menus target_select_mode"
						}
					}
				}
			}
		}
		"settings"
		{
			"layer"		"1"
		}
		"gameactions"
		{
			"Fight_Menus"		"menu_navigation"
		}
	}
	"group"
	{
		"id"		"85"
		"mode"		"joystick_move"
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
			"layer"		"1"
		}
		"gameactions"
		{
			"Fight_Menus"		"menu_navigation"
		}
	}
	"group"
	{
		"id"		"87"
		"mode"		"four_buttons"
		"inputs"
		{
		}
		"settings"
		{
			"layer"		"1"
		}
	}
	"group"
	{
		"id"		"88"
		"mode"		"trigger"
		"inputs"
		{
		}
		"settings"
		{
			"layer"		"1"
		}
	}
	"group"
	{
		"id"		"89"
		"mode"		"trigger"
		"inputs"
		{
		}
		"settings"
		{
			"layer"		"1"
		}
	}
	"group"
	{
		"id"		"90"
		"mode"		"joystick_move"
		"inputs"
		{
		}
		"settings"
		{
			"layer"		"1"
		}
	}
	"group"
	{
		"id"		"91"
		"mode"		"joystick_move"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Fight initiative_bar, Select Initiative Bar"
						}
					}
				}
			}
		}
		"settings"
		{
			"layer"		"1"
		}
	}
	"group"
	{
		"id"		"93"
		"mode"		"four_buttons"
		"inputs"
		{
		}
		"settings"
		{
			"layer"		"1"
		}
	}
	"group"
	{
		"id"		"94"
		"mode"		"trigger"
		"inputs"
		{
		}
		"settings"
		{
			"layer"		"1"
		}
	}
	"group"
	{
		"id"		"95"
		"mode"		"trigger"
		"inputs"
		{
		}
		"settings"
		{
			"layer"		"1"
		}
	}
	"group"
	{
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		"mode"		"joystick_move"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Fight_Targeting target_select_mode"
						}
					}
				}
			}
		}
		"settings"
		{
			"layer"		"1"
		}
		"gameactions"
		{
			"Fight_Targeting"		"Fight movement"
		}
	}
	"group"
	{
		"id"		"98"
		"mode"		"four_buttons"
		"inputs"
		{
		}
		"settings"
		{
			"layer"		"1"
		}
	}
	"group"
	{
		"id"		"99"
		"mode"		"trigger"
		"inputs"
		{
		}
		"settings"
		{
			"layer"		"1"
		}
	}
	"group"
	{
		"id"		"100"
		"mode"		"trigger"
		"inputs"
		{
		}
		"settings"
		{
			"layer"		"1"
		}
	}
	"group"
	{
		"id"		"101"
		"mode"		"joystick_move"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu_Shop compare, Comparer"
						}
					}
				}
			}
		}
		"settings"
		{
			"layer"		"1"
		}
		"gameactions"
		{
			"Menu_Shop"		"Menu menu_navigation"
		}
	}
	"group"
	{
		"id"		"102"
		"mode"		"joystick_move"
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
		"gameactions"
		{
			"Dialogs"		"camera_zoom_rotate"
		}
	}
	"group"
	{
		"id"		"103"
		"mode"		"dpad"
		"inputs"
		{
		}
		"settings"
		{
			"layer"		"1"
		}
	}
	"group"
	{
		"id"		"104"
		"mode"		"joystick_move"
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
		"gameactions"
		{
			"Menu"		"menu_scrolling"
		}
	}
	"group"
	{
		"id"		"105"
		"mode"		"joystick_move"
		"inputs"
		{
		}
		"settings"
		{
			"layer"		"1"
		}
		"gameactions"
		{
			"Menu_Inventory"		"Menu menu_navigation"
		}
	}
	"group"
	{
		"id"		"106"
		"mode"		"joystick_move"
		"inputs"
		{
		}
		"settings"
		{
			"layer"		"1"
		}
		"gameactions"
		{
			"Menu_Shop"		"Menu menu_navigation"
		}
	}
	"group"
	{
		"id"		"107"
		"mode"		"joystick_move"
		"inputs"
		{
		}
		"settings"
		{
			"layer"		"1"
		}
		"gameactions"
		{
			"Menu_Rewards"		"Menu menu_navigation"
		}
	}
	"group"
	{
		"id"		"108"
		"mode"		"joystick_move"
		"inputs"
		{
		}
		"settings"
		{
			"layer"		"1"
		}
		"gameactions"
		{
			"Menu_Rewards"		"Menu menu_navigation"
		}
	}
	"group"
	{
		"id"		"109"
		"mode"		"joystick_move"
		"inputs"
		{
		}
		"settings"
		{
			"layer"		"1"
		}
		"gameactions"
		{
			"Fight_Preparation"		"Fight movement"
		}
	}
	"group"
	{
		"id"		"110"
		"mode"		"joystick_move"
		"inputs"
		{
		}
		"settings"
		{
			"layer"		"1"
		}
		"gameactions"
		{
			"Fight_Preparation"		"Fight camera_zoom_rotate"
		}
	}
	"group"
	{
		"id"		"111"
		"mode"		"joystick_move"
		"inputs"
		{
		}
		"settings"
		{
			"layer"		"1"
		}
		"gameactions"
		{
			"Fight_Targeting"		"Fight camera_zoom_rotate"
		}
	}
	"group"
	{
		"id"		"112"
		"mode"		"dpad"
		"inputs"
		{
		}
		"settings"
		{
			"layer"		"1"
		}
	}
	"group"
	{
		"id"		"113"
		"mode"		"joystick_move"
		"inputs"
		{
		}
		"settings"
		{
			"layer"		"1"
		}
		"gameactions"
		{
			"Fight_Menus"		"Fight camera_zoom_rotate"
		}
	}
	"group"
	{
		"id"		"114"
		"mode"		"joystick_move"
		"inputs"
		{
		}
		"settings"
		{
			"layer"		"1"
		}
		"gameactions"
		{
			"Fight_Shortcuts"		"Fight movement"
		}
	}
	"group"
	{
		"id"		"115"
		"mode"		"dpad"
		"inputs"
		{
		}
		"settings"
		{
			"layer"		"1"
		}
	}
	"group"
	{
		"id"		"116"
		"mode"		"joystick_move"
		"inputs"
		{
		}
		"settings"
		{
			"layer"		"1"
		}
		"gameactions"
		{
			"Fight_Shortcuts"		"Fight camera_zoom_rotate"
		}
	}
	"group"
	{
		"id"		"7"
		"mode"		"switches"
		"inputs"
		{
			"button_escape"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button start"
						}
					}
				}
			}
			"button_menu"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button select"
						}
					}
				}
			}
			"left_bumper"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button shoulder_left"
						}
					}
				}
			}
			"right_bumper"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button shoulder_right"
						}
					}
				}
			}
			"button_back_left"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button a"
						}
					}
				}
			}
			"button_back_right"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button x"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"10"
		"mode"		"switches"
		"inputs"
		{
			"button_escape"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu pause, Unpause Game"
						}
					}
				}
			}
			"button_menu"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu pause"
						}
					}
				}
			}
			"left_bumper"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu major_prev, Tab Navigation Left (Main Level)"
						}
					}
				}
			}
			"right_bumper"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu major_next, Tab Navigation Right (Main Level)"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"14"
		"mode"		"switches"
		"inputs"
		{
			"button_escape"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Exploration pause"
						}
					}
				}
			}
			"button_menu"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Exploration show_last_menu, Open Quest/Inventory/Skilltree Menu"
						}
					}
				}
			}
			"right_bumper"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Exploration fold_quest_objectives"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"18"
		"mode"		"switches"
		"inputs"
		{
			"button_escape"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Fight pause"
						}
					}
				}
			}
			"left_bumper"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Fight previous_skill, Select Previous Skill"
						}
					}
				}
			}
			"right_bumper"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Fight next_skill, Select Next Skill"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"28"
		"mode"		"switches"
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"32"
		"mode"		"switches"
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"36"
		"mode"		"switches"
		"inputs"
		{
		}
		"settings"
		{
			"layer"		"1"
		}
	}
	"group"
	{
		"id"		"40"
		"mode"		"switches"
		"inputs"
		{
		}
		"settings"
		{
			"layer"		"1"
		}
	}
	"group"
	{
		"id"		"44"
		"mode"		"switches"
		"inputs"
		{
		}
		"settings"
		{
			"layer"		"1"
		}
	}
	"group"
	{
		"id"		"48"
		"mode"		"switches"
		"inputs"
		{
			"button_menu"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Fight_Preparation show_last_menu, Open Menu"
						}
					}
				}
			}
		}
		"settings"
		{
			"layer"		"1"
		}
	}
	"group"
	{
		"id"		"62"
		"mode"		"switches"
		"inputs"
		{
			"left_bumper"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu_Rewards heal_everybody"
						}
					}
				}
			}
			"right_bumper"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu_Rewards take_all_loot"
						}
					}
				}
			}
		}
		"settings"
		{
			"layer"		"1"
		}
	}
	"group"
	{
		"id"		"66"
		"mode"		"switches"
		"inputs"
		{
		}
		"settings"
		{
			"layer"		"1"
		}
	}
	"group"
	{
		"id"		"71"
		"mode"		"switches"
		"inputs"
		{
		}
		"settings"
		{
			"layer"		"1"
		}
	}
	"group"
	{
		"id"		"80"
		"mode"		"switches"
		"inputs"
		{
		}
		"settings"
		{
			"layer"		"1"
		}
	}
	"group"
	{
		"id"		"86"
		"mode"		"switches"
		"inputs"
		{
		}
		"settings"
		{
			"layer"		"1"
		}
	}
	"group"
	{
		"id"		"92"
		"mode"		"switches"
		"inputs"
		{
		}
		"settings"
		{
			"layer"		"1"
		}
	}
	"group"
	{
		"id"		"97"
		"mode"		"switches"
		"inputs"
		{
		}
		"settings"
		{
			"layer"		"1"
		}
	}
	"preset"
	{
		"id"		"0"
		"name"		"Menu"
		"group_source_bindings"
		{
			"10"		"switch active"
			"11"		"button_diamond active"
			"22"		"joystick active"
			"12"		"left_trigger active"
			"13"		"right_trigger active"
			"23"		"dpad active"
			"104"		"right_joystick active"
		}
	}
	"preset"
	{
		"id"		"1"
		"name"		"Exploration"
		"group_source_bindings"
		{
			"14"		"switch active"
			"15"		"button_diamond active"
			"24"		"joystick active"
			"16"		"left_trigger active"
			"17"		"right_trigger active"
			"25"		"dpad active"
			"26"		"right_joystick inactive"
			"27"		"right_joystick active"
		}
	}
	"preset"
	{
		"id"		"2"
		"name"		"Fight"
		"group_source_bindings"
		{
			"18"		"switch active"
			"19"		"button_diamond active"
			"55"		"joystick inactive"
			"70"		"joystick active"
			"20"		"left_trigger active"
			"21"		"right_trigger active"
			"57"		"dpad active"
			"56"		"right_joystick active"
		}
	}
	"preset"
	{
		"id"		"3"
		"name"		"Dialogs"
		"group_source_bindings"
		{
			"28"		"switch active"
			"29"		"button_diamond active"
			"30"		"left_trigger active"
			"31"		"right_trigger active"
			"102"		"right_joystick active"
		}
	}
	"preset"
	{
		"id"		"4"
		"name"		"Menu_Inventory"
		"group_source_bindings"
		{
			"36"		"switch active"
			"37"		"button_diamond active"
			"52"		"joystick inactive"
			"53"		"joystick inactive"
			"61"		"joystick active"
			"38"		"left_trigger active"
			"39"		"right_trigger active"
			"60"		"dpad inactive"
			"105"		"dpad active"
			"54"		"right_joystick inactive"
			"59"		"right_joystick active"
		}
	}
	"preset"
	{
		"id"		"5"
		"name"		"Menu_Rewards"
		"group_source_bindings"
		{
			"62"		"switch active"
			"63"		"button_diamond active"
			"107"		"joystick active"
			"64"		"left_trigger active"
			"65"		"right_trigger active"
			"108"		"dpad active"
		}
	}
	"preset"
	{
		"id"		"6"
		"name"		"Menu_Shop"
		"group_source_bindings"
		{
			"97"		"switch active"
			"98"		"button_diamond active"
			"101"		"joystick active"
			"99"		"left_trigger active"
			"100"		"right_trigger active"
			"106"		"dpad active"
		}
	}
	"preset"
	{
		"id"		"7"
		"name"		"Fight_Preparation"
		"group_source_bindings"
		{
			"48"		"switch active"
			"49"		"button_diamond active"
			"109"		"joystick active"
			"50"		"left_trigger active"
			"51"		"right_trigger active"
			"58"		"dpad active"
			"110"		"right_joystick active"
		}
	}
	"preset"
	{
		"id"		"8"
		"name"		"Fight_Targeting"
		"group_source_bindings"
		{
			"92"		"switch active"
			"93"		"button_diamond active"
			"96"		"joystick active"
			"94"		"left_trigger active"
			"95"		"right_trigger active"
			"112"		"dpad active"
			"111"		"right_joystick active"
		}
	}
	"preset"
	{
		"id"		"9"
		"name"		"Fight_Menus"
		"group_source_bindings"
		{
			"80"		"switch active"
			"81"		"button_diamond active"
			"84"		"joystick active"
			"82"		"left_trigger active"
			"83"		"right_trigger active"
			"85"		"dpad inactive"
			"103"		"dpad active"
			"91"		"right_joystick inactive"
			"113"		"right_joystick active"
		}
	}
	"preset"
	{
		"id"		"10"
		"name"		"Fight_Shortcuts"
		"group_source_bindings"
		{
			"66"		"switch active"
			"67"		"button_diamond active"
			"114"		"joystick active"
			"68"		"left_trigger active"
			"69"		"right_trigger active"
			"115"		"dpad active"
			"116"		"right_joystick active"
		}
	}
	"settings"
	{
		"left_trackpad_mode"		"0"
		"right_trackpad_mode"		"0"
	}
}
