temple = {
	tp_ab_ph_tp_barracks_1 = {
		desc = tp_ab_ph_tp_barracks_1_desc 
		potential = { FROMFROM = { has_building = tp_ab_ph_tp_barracks_1}} 
		trigger = { always = no}
		gold_cost = 1 
		build_time = 1 
		extra_tech_building_start = 10.0 
		}
	tp_ab_ph_tp_barracks_2 = {
		desc = tp_ab_ph_tp_barracks_2_desc 
		potential = { FROMFROM = { has_building = tp_ab_ph_tp_barracks_2}} 
		trigger = { always = no}
		gold_cost = 1 
		build_time = 1 
		extra_tech_building_start = 10.0 
		}
	tp_ab_ph_tp_barracks_3 = {
		desc = tp_ab_ph_tp_barracks_3_desc 
		potential = { FROMFROM = { has_building = tp_ab_ph_tp_barracks_3}} 
		trigger = { always = no}
		gold_cost = 1 
		build_time = 1 
		extra_tech_building_start = 10.0 
		}
	tp_ab_ph_tp_barracks_4 = {
		desc = tp_ab_ph_tp_barracks_4_desc 
		potential = { FROMFROM = { has_building = tp_ab_ph_tp_barracks_4}} 
		trigger = { always = no}
		gold_cost = 1 
		build_time = 1 
		extra_tech_building_start = 10.0 
		}
	tp_ab_ph_tp_barracks_5 = {
		desc = tp_ab_ph_tp_barracks_5_desc 
		potential = { FROMFROM = { has_building = tp_ab_ph_tp_barracks_5}} 
		trigger = { always = no}
		gold_cost = 1 
		build_time = 1 
		extra_tech_building_start = 10.0 
		}
	tp_ab_ph_tp_barracks_6 = {
		desc = tp_ab_ph_tp_barracks_6_desc 
		potential = { FROMFROM = { has_building = tp_ab_ph_tp_barracks_6}} 
		trigger = { always = no}
		gold_cost = 1 
		build_time = 1 
		extra_tech_building_start = 10.0 
		}
	tp_ab_ph_tp_elite_barracks_1 = {
		desc = tp_ab_ph_tp_elite_barracks_1_desc 
		potential = { FROMFROM = { has_building = tp_ab_ph_tp_elite_barracks_1}} 
		trigger = { always = no}
		gold_cost = 1 
		build_time = 1 
		extra_tech_building_start = 10.0 
		}
	tp_ab_ph_tp_elite_barracks_2 = {
		desc = tp_ab_ph_tp_elite_barracks_2_desc 
		potential = { FROMFROM = { has_building = tp_ab_ph_tp_elite_barracks_2}} 
		trigger = { always = no}
		gold_cost = 1 
		build_time = 1 
		extra_tech_building_start = 10.0 
		}
	tp_ab_ph_tp_elite_barracks_3 = {
		desc = tp_ab_ph_tp_elite_barracks_3_desc 
		potential = { FROMFROM = { has_building = tp_ab_ph_tp_elite_barracks_3}} 
		trigger = { always = no}
		gold_cost = 1 
		build_time = 1 
		extra_tech_building_start = 10.0 
		}
	tp_ab_ph_tp_elite_barracks_4 = {
		desc = tp_ab_ph_tp_elite_barracks_4_desc 
		potential = { FROMFROM = { has_building = tp_ab_ph_tp_elite_barracks_4}} 
		trigger = { always = no}
		gold_cost = 1 
		build_time = 1 
		extra_tech_building_start = 10.0 
		}
	tp_ab_ph_tp_elite_barracks_5 = {
		desc = tp_ab_ph_tp_elite_barracks_5_desc 
		potential = { FROMFROM = { has_building = tp_ab_ph_tp_elite_barracks_5}} 
		trigger = { always = no}
		gold_cost = 1 
		build_time = 1 
		extra_tech_building_start = 10.0 
		}
	tp_ab_ph_tp_elite_barracks_6 = {
		desc = tp_ab_ph_tp_elite_barracks_6_desc 
		potential = { FROMFROM = { has_building = tp_ab_ph_tp_elite_barracks_6}} 
		trigger = { always = no}
		gold_cost = 1 
		build_time = 1 
		extra_tech_building_start = 10.0 
		}
	tp_ab_ph_tp_great_pillar_norse = {
		desc = tp_ab_ph_tp_great_pillar_norse_desc 
		potential = { FROMFROM = { has_building = tp_ab_ph_tp_great_pillar_norse}} 
		trigger = { always = no}
		gold_cost = 1 
		build_time = 1 
		extra_tech_building_start = 10.0 
		}
	tp_ab_ph_tp_monastery_1 = {
		desc = tp_ab_ph_tp_monastery_1_desc 
		potential = { FROMFROM = { has_building = tp_ab_ph_tp_monastery_1}} 
		trigger = { always = no}
		gold_cost = 1 
		build_time = 1 
		extra_tech_building_start = 10.0 
		}
	tp_ab_ph_tp_monastery_2 = {
		desc = tp_ab_ph_tp_monastery_2_desc 
		potential = { FROMFROM = { has_building = tp_ab_ph_tp_monastery_2}} 
		trigger = { always = no}
		gold_cost = 1 
		build_time = 1 
		extra_tech_building_start = 10.0 
		}
	tp_ab_ph_tp_monastery_3 = {
		desc = tp_ab_ph_tp_monastery_3_desc 
		potential = { FROMFROM = { has_building = tp_ab_ph_tp_monastery_3}} 
		trigger = { always = no}
		gold_cost = 1 
		build_time = 1 
		extra_tech_building_start = 10.0 
		}
	tp_ab_ph_tp_monastery_4 = {
		desc = tp_ab_ph_tp_monastery_4_desc 
		potential = { FROMFROM = { has_building = tp_ab_ph_tp_monastery_4}} 
		trigger = { always = no}
		gold_cost = 1 
		build_time = 1 
		extra_tech_building_start = 10.0 
		}
	tp_ab_ph_tp_monastery_5 = {
		desc = tp_ab_ph_tp_monastery_5_desc 
		potential = { FROMFROM = { has_building = tp_ab_ph_tp_monastery_5}} 
		trigger = { always = no}
		gold_cost = 1 
		build_time = 1 
		extra_tech_building_start = 10.0 
		}
	tp_ab_ph_tp_monastery_6 = {
		desc = tp_ab_ph_tp_monastery_6_desc 
		potential = { FROMFROM = { has_building = tp_ab_ph_tp_monastery_6}} 
		trigger = { always = no}
		gold_cost = 1 
		build_time = 1 
		extra_tech_building_start = 10.0 
		}
	tp_ab_ph_tp_monumental_shrines_1 = {
		desc = tp_ab_ph_tp_monumental_shrines_1_desc 
		potential = { FROMFROM = { has_building = tp_ab_ph_tp_monumental_shrines_1}} 
		trigger = { always = no}
		gold_cost = 1 
		build_time = 1 
		extra_tech_building_start = 10.0 
		}
	tp_ab_ph_tp_monumental_shrines_2 = {
		desc = tp_ab_ph_tp_monumental_shrines_2_desc 
		potential = { FROMFROM = { has_building = tp_ab_ph_tp_monumental_shrines_2}} 
		trigger = { always = no}
		gold_cost = 1 
		build_time = 1 
		extra_tech_building_start = 10.0 
		}
	tp_ab_ph_tp_monumental_shrines_3 = {
		desc = tp_ab_ph_tp_monumental_shrines_3_desc 
		potential = { FROMFROM = { has_building = tp_ab_ph_tp_monumental_shrines_3}} 
		trigger = { always = no}
		gold_cost = 1 
		build_time = 1 
		extra_tech_building_start = 10.0 
		}
	tp_ab_ph_tp_monumental_shrines_4 = {
		desc = tp_ab_ph_tp_monumental_shrines_4_desc 
		potential = { FROMFROM = { has_building = tp_ab_ph_tp_monumental_shrines_4}} 
		trigger = { always = no}
		gold_cost = 1 
		build_time = 1 
		extra_tech_building_start = 10.0 
		}
	tp_ab_ph_tp_saint_shrine = {
		desc = tp_ab_ph_tp_saint_shrine_desc 
		potential = { FROMFROM = { has_building = tp_ab_ph_tp_saint_shrine}} 
		trigger = { always = no}
		gold_cost = 1 
		build_time = 1 
		extra_tech_building_start = 10.0 
		}
	tp_ab_ph_tp_school_1 = {
		desc = tp_ab_ph_tp_school_1_desc 
		potential = { FROMFROM = { has_building = tp_ab_ph_tp_school_1}} 
		trigger = { always = no}
		gold_cost = 1 
		build_time = 1 
		extra_tech_building_start = 10.0 
		}
	tp_ab_ph_tp_school_2 = {
		desc = tp_ab_ph_tp_school_2_desc 
		potential = { FROMFROM = { has_building = tp_ab_ph_tp_school_2}} 
		trigger = { always = no}
		gold_cost = 1 
		build_time = 1 
		extra_tech_building_start = 10.0 
		}
	tp_ab_ph_tp_shipyard_1 = {
		desc = tp_ab_ph_tp_shipyard_1_desc 
		potential = { FROMFROM = { has_building = tp_ab_ph_tp_shipyard_1}} 
		trigger = { always = no}
		gold_cost = 1 
		build_time = 1 
		extra_tech_building_start = 10.0 
		}
	tp_ab_ph_tp_shipyard_2 = {
		desc = tp_ab_ph_tp_shipyard_2_desc 
		potential = { FROMFROM = { has_building = tp_ab_ph_tp_shipyard_2}} 
		trigger = { always = no}
		gold_cost = 1 
		build_time = 1 
		extra_tech_building_start = 10.0 
		}
	tp_ab_ph_tp_shipyard_3 = {
		desc = tp_ab_ph_tp_shipyard_3_desc 
		potential = { FROMFROM = { has_building = tp_ab_ph_tp_shipyard_3}} 
		trigger = { always = no}
		gold_cost = 1 
		build_time = 1 
		extra_tech_building_start = 10.0 
		}
	tp_ab_ph_tp_shipyard_4 = {
		desc = tp_ab_ph_tp_shipyard_4_desc 
		potential = { FROMFROM = { has_building = tp_ab_ph_tp_shipyard_4}} 
		trigger = { always = no}
		gold_cost = 1 
		build_time = 1 
		extra_tech_building_start = 10.0 
		}
	tp_ab_ph_tp_shrine_aphrodite = {
		desc = tp_ab_ph_tp_shrine_aphrodite_desc 
		potential = { FROMFROM = { has_building = tp_ab_ph_tp_shrine_aphrodite}} 
		trigger = { always = no}
		gold_cost = 1 
		build_time = 1 
		extra_tech_building_start = 10.0 
		}
	tp_ab_ph_tp_shrine_apollo = {
		desc = tp_ab_ph_tp_shrine_apollo_desc 
		potential = { FROMFROM = { has_building = tp_ab_ph_tp_shrine_apollo}} 
		trigger = { always = no}
		gold_cost = 1 
		build_time = 1 
		extra_tech_building_start = 10.0 
		}
	tp_ab_ph_tp_shrine_ares = {
		desc = tp_ab_ph_tp_shrine_ares_desc 
		potential = { FROMFROM = { has_building = tp_ab_ph_tp_shrine_ares}} 
		trigger = { always = no}
		gold_cost = 1 
		build_time = 1 
		extra_tech_building_start = 10.0 
		}
	tp_ab_ph_tp_shrine_arthemis = {
		desc = tp_ab_ph_tp_shrine_arthemis_desc 
		potential = { FROMFROM = { has_building = tp_ab_ph_tp_shrine_arthemis}} 
		trigger = { always = no}
		gold_cost = 1 
		build_time = 1 
		extra_tech_building_start = 10.0 
		}
	tp_ab_ph_tp_shrine_athena = {
		desc = tp_ab_ph_tp_shrine_athena_desc 
		potential = { FROMFROM = { has_building = tp_ab_ph_tp_shrine_athena}} 
		trigger = { always = no}
		gold_cost = 1 
		build_time = 1 
		extra_tech_building_start = 10.0 
		}
	tp_ab_ph_tp_shrine_demeter = {
		desc = tp_ab_ph_tp_shrine_demeter_desc 
		potential = { FROMFROM = { has_building = tp_ab_ph_tp_shrine_demeter}} 
		trigger = { always = no}
		gold_cost = 1 
		build_time = 1 
		extra_tech_building_start = 10.0 
		}
	tp_ab_ph_tp_shrine_ephaestus = {
		desc = tp_ab_ph_tp_shrine_ephaestus_desc 
		potential = { FROMFROM = { has_building = tp_ab_ph_tp_shrine_ephaestus}} 
		trigger = { always = no}
		gold_cost = 1 
		build_time = 1 
		extra_tech_building_start = 10.0 
		}
	tp_ab_ph_tp_shrine_hades = {
		desc = tp_ab_ph_tp_shrine_hades_desc 
		potential = { FROMFROM = { has_building = tp_ab_ph_tp_shrine_hades}} 
		trigger = { always = no}
		gold_cost = 1 
		build_time = 1 
		extra_tech_building_start = 10.0 
		}
	tp_ab_ph_tp_shrine_hermes = {
		desc = tp_ab_ph_tp_shrine_hermes_desc 
		potential = { FROMFROM = { has_building = tp_ab_ph_tp_shrine_hermes}} 
		trigger = { always = no}
		gold_cost = 1 
		build_time = 1 
		extra_tech_building_start = 10.0 
		}
	tp_ab_ph_tp_shrine_hestia = {
		desc = tp_ab_ph_tp_shrine_hestia_desc 
		potential = { FROMFROM = { has_building = tp_ab_ph_tp_shrine_hestia}} 
		trigger = { always = no}
		gold_cost = 1 
		build_time = 1 
		extra_tech_building_start = 10.0 
		}
	tp_ab_ph_tp_shrine_poseidon = {
		desc = tp_ab_ph_tp_shrine_poseidon_desc 
		potential = { FROMFROM = { has_building = tp_ab_ph_tp_shrine_poseidon}} 
		trigger = { always = no}
		gold_cost = 1 
		build_time = 1 
		extra_tech_building_start = 10.0 
		}
	tp_ab_ph_tp_shrine_zeus = {
		desc = tp_ab_ph_tp_shrine_zeus_desc 
		potential = { FROMFROM = { has_building = tp_ab_ph_tp_shrine_zeus}} 
		trigger = { always = no}
		gold_cost = 1 
		build_time = 1 
		extra_tech_building_start = 10.0 
		}
	tp_ab_ph_tp_town_1 = {
		desc = tp_ab_ph_tp_town_1_desc 
		potential = { FROMFROM = { has_building = tp_ab_ph_tp_town_1}} 
		trigger = { always = no}
		gold_cost = 1 
		build_time = 1 
		extra_tech_building_start = 10.0 
		}
	tp_ab_ph_tp_town_2 = {
		desc = tp_ab_ph_tp_town_2_desc 
		potential = { FROMFROM = { has_building = tp_ab_ph_tp_town_2}} 
		trigger = { always = no}
		gold_cost = 1 
		build_time = 1 
		extra_tech_building_start = 10.0 
		}
	tp_ab_ph_tp_town_3 = {
		desc = tp_ab_ph_tp_town_3_desc 
		potential = { FROMFROM = { has_building = tp_ab_ph_tp_town_3}} 
		trigger = { always = no}
		gold_cost = 1 
		build_time = 1 
		extra_tech_building_start = 10.0 
		}
	tp_ab_ph_tp_town_4 = {
		desc = tp_ab_ph_tp_town_4_desc 
		potential = { FROMFROM = { has_building = tp_ab_ph_tp_town_4}} 
		trigger = { always = no}
		gold_cost = 1 
		build_time = 1 
		extra_tech_building_start = 10.0 
		}
	tp_ab_ph_tp_town_5 = {
		desc = tp_ab_ph_tp_town_5_desc 
		potential = { FROMFROM = { has_building = tp_ab_ph_tp_town_5}} 
		trigger = { always = no}
		gold_cost = 1 
		build_time = 1 
		extra_tech_building_start = 10.0 
		}
	tp_ab_ph_tp_town_6 = {
		desc = tp_ab_ph_tp_town_6_desc 
		potential = { FROMFROM = { has_building = tp_ab_ph_tp_town_6}} 
		trigger = { always = no}
		gold_cost = 1 
		build_time = 1 
		extra_tech_building_start = 10.0 
		}
	tp_ab_ph_tp_wall_1 = {
		desc = tp_ab_ph_tp_wall_1_desc 
		potential = { FROMFROM = { has_building = tp_ab_ph_tp_wall_1}} 
		trigger = { always = no}
		gold_cost = 1 
		build_time = 1 
		extra_tech_building_start = 10.0 
		}
	tp_ab_ph_tp_wall_2 = {
		desc = tp_ab_ph_tp_wall_2_desc 
		potential = { FROMFROM = { has_building = tp_ab_ph_tp_wall_2}} 
		trigger = { always = no}
		gold_cost = 1 
		build_time = 1 
		extra_tech_building_start = 10.0 
		}
	tp_ab_ph_tp_wall_3 = {
		desc = tp_ab_ph_tp_wall_3_desc 
		potential = { FROMFROM = { has_building = tp_ab_ph_tp_wall_3}} 
		trigger = { always = no}
		gold_cost = 1 
		build_time = 1 
		extra_tech_building_start = 10.0 
		}
	tp_ab_ph_tp_wall_4 = {
		desc = tp_ab_ph_tp_wall_4_desc 
		potential = { FROMFROM = { has_building = tp_ab_ph_tp_wall_4}} 
		trigger = { always = no}
		gold_cost = 1 
		build_time = 1 
		extra_tech_building_start = 10.0 
		}
	tp_ab_ph_tp_wall_5 = {
		desc = tp_ab_ph_tp_wall_5_desc 
		potential = { FROMFROM = { has_building = tp_ab_ph_tp_wall_5}} 
		trigger = { always = no}
		gold_cost = 1 
		build_time = 1 
		extra_tech_building_start = 10.0 
		}
	tp_ab_ph_tp_wall_q_1 = {
		desc = tp_ab_ph_tp_wall_q_1_desc 
		potential = { FROMFROM = { has_building = tp_ab_ph_tp_wall_q_1}} 
		trigger = { always = no}
		gold_cost = 1 
		build_time = 1 
		extra_tech_building_start = 10.0 
		}
	tp_ab_ph_tp_wall_q_2 = {
		desc = tp_ab_ph_tp_wall_q_2_desc 
		potential = { FROMFROM = { has_building = tp_ab_ph_tp_wall_q_2}} 
		trigger = { always = no}
		gold_cost = 1 
		build_time = 1 
		extra_tech_building_start = 10.0 
		}
	tp_ab_ph_tp_wall_q_3 = {
		desc = tp_ab_ph_tp_wall_q_3_desc 
		potential = { FROMFROM = { has_building = tp_ab_ph_tp_wall_q_3}} 
		trigger = { always = no}
		gold_cost = 1 
		build_time = 1 
		extra_tech_building_start = 10.0 
		}
	tp_ab_ph_tp_wall_q_4 = {
		desc = tp_ab_ph_tp_wall_q_4_desc 
		potential = { FROMFROM = { has_building = tp_ab_ph_tp_wall_q_4}} 
		trigger = { always = no}
		gold_cost = 1 
		build_time = 1 
		extra_tech_building_start = 10.0 
		}
	tp_ab_ph_tp_wall_q_5 = {
		desc = tp_ab_ph_tp_wall_q_5_desc 
		potential = { FROMFROM = { has_building = tp_ab_ph_tp_wall_q_5}} 
		trigger = { always = no}
		gold_cost = 1 
		build_time = 1 
		extra_tech_building_start = 10.0 
		}
	
	}
