decisions = {
	open_autobuild_menu = {
		potential = { ai = no is_ruler = yes NOT = { has_character_flag = ab_config_menu_open}} 
		effect = { set_character_flag = ab_config_menu_open}
		ai_will_do = { factor = 0}
		}
	close_autobuild_menu = {
		potential = { ai = no is_ruler = yes has_character_flag = ab_config_menu_open}
		effect = { clr_character_flag = ab_config_menu_open}
		ai_will_do = { factor = 0}
		}
	enable_autobuilding = {
		potential = {
			ai = no 
			is_ruler = yes 
			NOT = { has_character_flag = ab_is_enabled_for_this_character}
			has_character_flag = ab_config_menu_open 
			}
		effect = {
			set_character_flag = ab_is_enabled_for_this_character 
			IF = {
				limit = { has_character_flag = ab_is_enabled_for_this_character}
				character_event = { id = autobuild_control_events.0}
				}
			IF = {
				limit = { NOT = { has_character_flag = ab_is_enabled_for_this_character}} 
				clr_all_autobuilding_flags = yes 
				ab_clr_province_tech_flags = yes 
				}
			}
		ai_will_do = { factor = 0}
		}
	disable_autobuilding = {
		potential = {
			ai = no 
			is_ruler = yes 
			has_character_flag = ab_is_enabled_for_this_character 
			has_character_flag = ab_config_menu_open 
			}
		effect = {
			clr_character_flag = ab_is_enabled_for_this_character 
			IF = {
				limit = { has_character_flag = ab_is_enabled_for_this_character}
				character_event = { id = autobuild_control_events.0}
				}
			IF = {
				limit = { NOT = { has_character_flag = ab_is_enabled_for_this_character}} 
				clr_all_autobuilding_flags = yes 
				ab_clr_province_tech_flags = yes 
				}
			}
		ai_will_do = { factor = 0}
		}
	enable_ab_enable_vassal_baron_flag = {
		potential = {
			ai = no 
			is_ruler = yes 
			NOT = { has_character_flag = ab_enable_vassal_baron_flag}
			has_character_flag = ab_config_menu_open 
			}
		effect = { set_character_flag = ab_enable_vassal_baron_flag}
		ai_will_do = { factor = 0}
		}
	disable_ab_enable_vassal_baron_flag = {
		potential = {
			ai = no 
			is_ruler = yes 
			has_character_flag = ab_enable_vassal_baron_flag 
			has_character_flag = ab_config_menu_open 
			}
		effect = { clr_character_flag = ab_enable_vassal_baron_flag}
		ai_will_do = { factor = 0}
		}
	enable_ab_enable_county_baron_flag = {
		potential = {
			ai = no 
			is_ruler = yes 
			NOT = { has_character_flag = ab_enable_county_baron_flag}
			has_character_flag = ab_config_menu_open 
			}
		effect = { set_character_flag = ab_enable_county_baron_flag}
		ai_will_do = { factor = 0}
		}
	disable_ab_enable_county_baron_flag = {
		potential = {
			ai = no 
			is_ruler = yes 
			has_character_flag = ab_enable_county_baron_flag 
			has_character_flag = ab_config_menu_open 
			}
		effect = { clr_character_flag = ab_enable_county_baron_flag}
		ai_will_do = { factor = 0}
		}
	enable_ab_enable_all_vassal_flag = {
		potential = {
			ai = no 
			is_ruler = yes 
			NOT = { has_character_flag = ab_enable_all_vassal_flag}
			has_character_flag = ab_config_menu_open 
			}
		effect = { set_character_flag = ab_enable_all_vassal_flag}
		ai_will_do = { factor = 0}
		}
	disable_ab_enable_all_vassal_flag = {
		potential = {
			ai = no 
			is_ruler = yes 
			has_character_flag = ab_enable_all_vassal_flag 
			has_character_flag = ab_config_menu_open 
			}
		effect = { clr_character_flag = ab_enable_all_vassal_flag}
		ai_will_do = { factor = 0}
		}
	enable_ab_gold_reserve_100_flag = {
		potential = {
			ai = no 
			is_ruler = yes 
			NOT = { has_character_flag = ab_gold_reserve_100_flag}
			has_character_flag = ab_config_menu_open 
			}
		effect = {
			set_character_flag = ab_gold_reserve_100_flag 
			clr_character_flag = ab_gold_reserve_500_flag 
			clr_character_flag = ab_gold_reserve_1000_flag 
			clr_character_flag = ab_gold_reserve_2500_flag 
			clr_character_flag = ab_gold_reserve_250_flag 
			clr_character_flag = ab_gold_reserve_5000_flag 
			clr_character_flag = ab_gold_reserve_10000_flag 
			}
		ai_will_do = { factor = 0}
		}
	disable_ab_gold_reserve_100_flag = {
		potential = {
			ai = no 
			is_ruler = yes 
			has_character_flag = ab_gold_reserve_100_flag 
			has_character_flag = ab_config_menu_open 
			}
		effect = {
			clr_character_flag = ab_gold_reserve_100_flag 
			clr_character_flag = ab_gold_reserve_500_flag 
			clr_character_flag = ab_gold_reserve_1000_flag 
			clr_character_flag = ab_gold_reserve_2500_flag 
			clr_character_flag = ab_gold_reserve_250_flag 
			clr_character_flag = ab_gold_reserve_5000_flag 
			clr_character_flag = ab_gold_reserve_10000_flag 
			}
		ai_will_do = { factor = 0}
		}
	enable_ab_gold_reserve_250_flag = {
		potential = {
			ai = no 
			is_ruler = yes 
			NOT = { has_character_flag = ab_gold_reserve_250_flag}
			has_character_flag = ab_config_menu_open 
			}
		effect = {
			set_character_flag = ab_gold_reserve_250_flag 
			clr_character_flag = ab_gold_reserve_500_flag 
			clr_character_flag = ab_gold_reserve_1000_flag 
			clr_character_flag = ab_gold_reserve_100_flag 
			clr_character_flag = ab_gold_reserve_2500_flag 
			clr_character_flag = ab_gold_reserve_5000_flag 
			clr_character_flag = ab_gold_reserve_10000_flag 
			}
		ai_will_do = { factor = 0}
		}
	disable_ab_gold_reserve_250_flag = {
		potential = {
			ai = no 
			is_ruler = yes 
			has_character_flag = ab_gold_reserve_250_flag 
			has_character_flag = ab_config_menu_open 
			}
		effect = {
			clr_character_flag = ab_gold_reserve_250_flag 
			clr_character_flag = ab_gold_reserve_500_flag 
			clr_character_flag = ab_gold_reserve_1000_flag 
			clr_character_flag = ab_gold_reserve_100_flag 
			clr_character_flag = ab_gold_reserve_2500_flag 
			clr_character_flag = ab_gold_reserve_5000_flag 
			clr_character_flag = ab_gold_reserve_10000_flag 
			}
		ai_will_do = { factor = 0}
		}
	enable_ab_gold_reserve_500_flag = {
		potential = {
			ai = no 
			is_ruler = yes 
			NOT = { has_character_flag = ab_gold_reserve_500_flag}
			has_character_flag = ab_config_menu_open 
			}
		effect = {
			set_character_flag = ab_gold_reserve_500_flag 
			clr_character_flag = ab_gold_reserve_1000_flag 
			clr_character_flag = ab_gold_reserve_100_flag 
			clr_character_flag = ab_gold_reserve_2500_flag 
			clr_character_flag = ab_gold_reserve_250_flag 
			clr_character_flag = ab_gold_reserve_5000_flag 
			clr_character_flag = ab_gold_reserve_10000_flag 
			}
		ai_will_do = { factor = 0}
		}
	disable_ab_gold_reserve_500_flag = {
		potential = {
			ai = no 
			is_ruler = yes 
			has_character_flag = ab_gold_reserve_500_flag 
			has_character_flag = ab_config_menu_open 
			}
		effect = {
			clr_character_flag = ab_gold_reserve_500_flag 
			clr_character_flag = ab_gold_reserve_1000_flag 
			clr_character_flag = ab_gold_reserve_100_flag 
			clr_character_flag = ab_gold_reserve_2500_flag 
			clr_character_flag = ab_gold_reserve_250_flag 
			clr_character_flag = ab_gold_reserve_5000_flag 
			clr_character_flag = ab_gold_reserve_10000_flag 
			}
		ai_will_do = { factor = 0}
		}
	enable_ab_gold_reserve_1000_flag = {
		potential = {
			ai = no 
			is_ruler = yes 
			NOT = { has_character_flag = ab_gold_reserve_1000_flag}
			has_character_flag = ab_config_menu_open 
			}
		effect = {
			set_character_flag = ab_gold_reserve_1000_flag 
			clr_character_flag = ab_gold_reserve_500_flag 
			clr_character_flag = ab_gold_reserve_100_flag 
			clr_character_flag = ab_gold_reserve_2500_flag 
			clr_character_flag = ab_gold_reserve_250_flag 
			clr_character_flag = ab_gold_reserve_5000_flag 
			clr_character_flag = ab_gold_reserve_10000_flag 
			}
		ai_will_do = { factor = 0}
		}
	disable_ab_gold_reserve_1000_flag = {
		potential = {
			ai = no 
			is_ruler = yes 
			has_character_flag = ab_gold_reserve_1000_flag 
			has_character_flag = ab_config_menu_open 
			}
		effect = {
			clr_character_flag = ab_gold_reserve_1000_flag 
			clr_character_flag = ab_gold_reserve_500_flag 
			clr_character_flag = ab_gold_reserve_100_flag 
			clr_character_flag = ab_gold_reserve_2500_flag 
			clr_character_flag = ab_gold_reserve_250_flag 
			clr_character_flag = ab_gold_reserve_5000_flag 
			clr_character_flag = ab_gold_reserve_10000_flag 
			}
		ai_will_do = { factor = 0}
		}
	enable_ab_gold_reserve_2500_flag = {
		potential = {
			ai = no 
			is_ruler = yes 
			NOT = { has_character_flag = ab_gold_reserve_2500_flag}
			has_character_flag = ab_config_menu_open 
			}
		effect = {
			set_character_flag = ab_gold_reserve_2500_flag 
			clr_character_flag = ab_gold_reserve_500_flag 
			clr_character_flag = ab_gold_reserve_1000_flag 
			clr_character_flag = ab_gold_reserve_100_flag 
			clr_character_flag = ab_gold_reserve_250_flag 
			clr_character_flag = ab_gold_reserve_5000_flag 
			clr_character_flag = ab_gold_reserve_10000_flag 
			}
		ai_will_do = { factor = 0}
		}
	disable_ab_gold_reserve_2500_flag = {
		potential = {
			ai = no 
			is_ruler = yes 
			has_character_flag = ab_gold_reserve_2500_flag 
			has_character_flag = ab_config_menu_open 
			}
		effect = {
			clr_character_flag = ab_gold_reserve_2500_flag 
			clr_character_flag = ab_gold_reserve_500_flag 
			clr_character_flag = ab_gold_reserve_1000_flag 
			clr_character_flag = ab_gold_reserve_100_flag 
			clr_character_flag = ab_gold_reserve_250_flag 
			clr_character_flag = ab_gold_reserve_5000_flag 
			clr_character_flag = ab_gold_reserve_10000_flag 
			}
		ai_will_do = { factor = 0}
		}
	enable_ab_gold_reserve_5000_flag = {
		potential = {
			ai = no 
			is_ruler = yes 
			NOT = { has_character_flag = ab_gold_reserve_5000_flag}
			has_character_flag = ab_config_menu_open 
			}
		effect = {
			set_character_flag = ab_gold_reserve_5000_flag 
			clr_character_flag = ab_gold_reserve_500_flag 
			clr_character_flag = ab_gold_reserve_1000_flag 
			clr_character_flag = ab_gold_reserve_100_flag 
			clr_character_flag = ab_gold_reserve_2500_flag 
			clr_character_flag = ab_gold_reserve_250_flag 
			clr_character_flag = ab_gold_reserve_10000_flag 
			}
		ai_will_do = { factor = 0}
		}
	disable_ab_gold_reserve_5000_flag = {
		potential = {
			ai = no 
			is_ruler = yes 
			has_character_flag = ab_gold_reserve_5000_flag 
			has_character_flag = ab_config_menu_open 
			}
		effect = {
			clr_character_flag = ab_gold_reserve_5000_flag 
			clr_character_flag = ab_gold_reserve_500_flag 
			clr_character_flag = ab_gold_reserve_1000_flag 
			clr_character_flag = ab_gold_reserve_100_flag 
			clr_character_flag = ab_gold_reserve_2500_flag 
			clr_character_flag = ab_gold_reserve_250_flag 
			clr_character_flag = ab_gold_reserve_10000_flag 
			}
		ai_will_do = { factor = 0}
		}
	enable_ab_gold_reserve_10000_flag = {
		potential = {
			ai = no 
			is_ruler = yes 
			NOT = { has_character_flag = ab_gold_reserve_10000_flag}
			has_character_flag = ab_config_menu_open 
			}
		effect = {
			set_character_flag = ab_gold_reserve_10000_flag 
			clr_character_flag = ab_gold_reserve_500_flag 
			clr_character_flag = ab_gold_reserve_1000_flag 
			clr_character_flag = ab_gold_reserve_100_flag 
			clr_character_flag = ab_gold_reserve_2500_flag 
			clr_character_flag = ab_gold_reserve_250_flag 
			clr_character_flag = ab_gold_reserve_5000_flag 
			}
		ai_will_do = { factor = 0}
		}
	disable_ab_gold_reserve_10000_flag = {
		potential = {
			ai = no 
			is_ruler = yes 
			has_character_flag = ab_gold_reserve_10000_flag 
			has_character_flag = ab_config_menu_open 
			}
		effect = {
			clr_character_flag = ab_gold_reserve_10000_flag 
			clr_character_flag = ab_gold_reserve_500_flag 
			clr_character_flag = ab_gold_reserve_1000_flag 
			clr_character_flag = ab_gold_reserve_100_flag 
			clr_character_flag = ab_gold_reserve_2500_flag 
			clr_character_flag = ab_gold_reserve_250_flag 
			clr_character_flag = ab_gold_reserve_5000_flag 
			}
		ai_will_do = { factor = 0}
		}
	enable_ab_prestige_reserve_100_flag = {
		potential = {
			ai = no 
			is_ruler = yes 
			NOT = { has_character_flag = ab_prestige_reserve_100_flag}
			has_character_flag = ab_config_menu_open 
			}
		effect = {
			set_character_flag = ab_prestige_reserve_100_flag 
			clr_character_flag = ab_prestige_reserve_500_flag 
			clr_character_flag = ab_prestige_reserve_5000_flag 
			clr_character_flag = ab_prestige_reserve_2500_flag 
			clr_character_flag = ab_prestige_reserve_250_flag 
			clr_character_flag = ab_prestige_reserve_1000_flag 
			clr_character_flag = ab_prestige_reserve_10000_flag 
			}
		ai_will_do = { factor = 0}
		}
	disable_ab_prestige_reserve_100_flag = {
		potential = {
			ai = no 
			is_ruler = yes 
			has_character_flag = ab_prestige_reserve_100_flag 
			has_character_flag = ab_config_menu_open 
			}
		effect = {
			clr_character_flag = ab_prestige_reserve_100_flag 
			clr_character_flag = ab_prestige_reserve_500_flag 
			clr_character_flag = ab_prestige_reserve_5000_flag 
			clr_character_flag = ab_prestige_reserve_2500_flag 
			clr_character_flag = ab_prestige_reserve_250_flag 
			clr_character_flag = ab_prestige_reserve_1000_flag 
			clr_character_flag = ab_prestige_reserve_10000_flag 
			}
		ai_will_do = { factor = 0}
		}
	enable_ab_prestige_reserve_250_flag = {
		potential = {
			ai = no 
			is_ruler = yes 
			NOT = { has_character_flag = ab_prestige_reserve_250_flag}
			has_character_flag = ab_config_menu_open 
			}
		effect = {
			set_character_flag = ab_prestige_reserve_250_flag 
			clr_character_flag = ab_prestige_reserve_500_flag 
			clr_character_flag = ab_prestige_reserve_5000_flag 
			clr_character_flag = ab_prestige_reserve_100_flag 
			clr_character_flag = ab_prestige_reserve_2500_flag 
			clr_character_flag = ab_prestige_reserve_1000_flag 
			clr_character_flag = ab_prestige_reserve_10000_flag 
			}
		ai_will_do = { factor = 0}
		}
	disable_ab_prestige_reserve_250_flag = {
		potential = {
			ai = no 
			is_ruler = yes 
			has_character_flag = ab_prestige_reserve_250_flag 
			has_character_flag = ab_config_menu_open 
			}
		effect = {
			clr_character_flag = ab_prestige_reserve_250_flag 
			clr_character_flag = ab_prestige_reserve_500_flag 
			clr_character_flag = ab_prestige_reserve_5000_flag 
			clr_character_flag = ab_prestige_reserve_100_flag 
			clr_character_flag = ab_prestige_reserve_2500_flag 
			clr_character_flag = ab_prestige_reserve_1000_flag 
			clr_character_flag = ab_prestige_reserve_10000_flag 
			}
		ai_will_do = { factor = 0}
		}
	enable_ab_prestige_reserve_500_flag = {
		potential = {
			ai = no 
			is_ruler = yes 
			NOT = { has_character_flag = ab_prestige_reserve_500_flag}
			has_character_flag = ab_config_menu_open 
			}
		effect = {
			set_character_flag = ab_prestige_reserve_500_flag 
			clr_character_flag = ab_prestige_reserve_5000_flag 
			clr_character_flag = ab_prestige_reserve_100_flag 
			clr_character_flag = ab_prestige_reserve_2500_flag 
			clr_character_flag = ab_prestige_reserve_250_flag 
			clr_character_flag = ab_prestige_reserve_1000_flag 
			clr_character_flag = ab_prestige_reserve_10000_flag 
			}
		ai_will_do = { factor = 0}
		}
	disable_ab_prestige_reserve_500_flag = {
		potential = {
			ai = no 
			is_ruler = yes 
			has_character_flag = ab_prestige_reserve_500_flag 
			has_character_flag = ab_config_menu_open 
			}
		effect = {
			clr_character_flag = ab_prestige_reserve_500_flag 
			clr_character_flag = ab_prestige_reserve_5000_flag 
			clr_character_flag = ab_prestige_reserve_100_flag 
			clr_character_flag = ab_prestige_reserve_2500_flag 
			clr_character_flag = ab_prestige_reserve_250_flag 
			clr_character_flag = ab_prestige_reserve_1000_flag 
			clr_character_flag = ab_prestige_reserve_10000_flag 
			}
		ai_will_do = { factor = 0}
		}
	enable_ab_prestige_reserve_1000_flag = {
		potential = {
			ai = no 
			is_ruler = yes 
			NOT = { has_character_flag = ab_prestige_reserve_1000_flag}
			has_character_flag = ab_config_menu_open 
			}
		effect = {
			set_character_flag = ab_prestige_reserve_1000_flag 
			clr_character_flag = ab_prestige_reserve_500_flag 
			clr_character_flag = ab_prestige_reserve_5000_flag 
			clr_character_flag = ab_prestige_reserve_100_flag 
			clr_character_flag = ab_prestige_reserve_2500_flag 
			clr_character_flag = ab_prestige_reserve_250_flag 
			clr_character_flag = ab_prestige_reserve_10000_flag 
			}
		ai_will_do = { factor = 0}
		}
	disable_ab_prestige_reserve_1000_flag = {
		potential = {
			ai = no 
			is_ruler = yes 
			has_character_flag = ab_prestige_reserve_1000_flag 
			has_character_flag = ab_config_menu_open 
			}
		effect = {
			clr_character_flag = ab_prestige_reserve_1000_flag 
			clr_character_flag = ab_prestige_reserve_500_flag 
			clr_character_flag = ab_prestige_reserve_5000_flag 
			clr_character_flag = ab_prestige_reserve_100_flag 
			clr_character_flag = ab_prestige_reserve_2500_flag 
			clr_character_flag = ab_prestige_reserve_250_flag 
			clr_character_flag = ab_prestige_reserve_10000_flag 
			}
		ai_will_do = { factor = 0}
		}
	enable_ab_prestige_reserve_2500_flag = {
		potential = {
			ai = no 
			is_ruler = yes 
			NOT = { has_character_flag = ab_prestige_reserve_2500_flag}
			has_character_flag = ab_config_menu_open 
			}
		effect = {
			set_character_flag = ab_prestige_reserve_2500_flag 
			clr_character_flag = ab_prestige_reserve_500_flag 
			clr_character_flag = ab_prestige_reserve_5000_flag 
			clr_character_flag = ab_prestige_reserve_100_flag 
			clr_character_flag = ab_prestige_reserve_250_flag 
			clr_character_flag = ab_prestige_reserve_1000_flag 
			clr_character_flag = ab_prestige_reserve_10000_flag 
			}
		ai_will_do = { factor = 0}
		}
	disable_ab_prestige_reserve_2500_flag = {
		potential = {
			ai = no 
			is_ruler = yes 
			has_character_flag = ab_prestige_reserve_2500_flag 
			has_character_flag = ab_config_menu_open 
			}
		effect = {
			clr_character_flag = ab_prestige_reserve_2500_flag 
			clr_character_flag = ab_prestige_reserve_500_flag 
			clr_character_flag = ab_prestige_reserve_5000_flag 
			clr_character_flag = ab_prestige_reserve_100_flag 
			clr_character_flag = ab_prestige_reserve_250_flag 
			clr_character_flag = ab_prestige_reserve_1000_flag 
			clr_character_flag = ab_prestige_reserve_10000_flag 
			}
		ai_will_do = { factor = 0}
		}
	enable_ab_prestige_reserve_5000_flag = {
		potential = {
			ai = no 
			is_ruler = yes 
			NOT = { has_character_flag = ab_prestige_reserve_5000_flag}
			has_character_flag = ab_config_menu_open 
			}
		effect = {
			set_character_flag = ab_prestige_reserve_5000_flag 
			clr_character_flag = ab_prestige_reserve_500_flag 
			clr_character_flag = ab_prestige_reserve_100_flag 
			clr_character_flag = ab_prestige_reserve_2500_flag 
			clr_character_flag = ab_prestige_reserve_250_flag 
			clr_character_flag = ab_prestige_reserve_1000_flag 
			clr_character_flag = ab_prestige_reserve_10000_flag 
			}
		ai_will_do = { factor = 0}
		}
	disable_ab_prestige_reserve_5000_flag = {
		potential = {
			ai = no 
			is_ruler = yes 
			has_character_flag = ab_prestige_reserve_5000_flag 
			has_character_flag = ab_config_menu_open 
			}
		effect = {
			clr_character_flag = ab_prestige_reserve_5000_flag 
			clr_character_flag = ab_prestige_reserve_500_flag 
			clr_character_flag = ab_prestige_reserve_100_flag 
			clr_character_flag = ab_prestige_reserve_2500_flag 
			clr_character_flag = ab_prestige_reserve_250_flag 
			clr_character_flag = ab_prestige_reserve_1000_flag 
			clr_character_flag = ab_prestige_reserve_10000_flag 
			}
		ai_will_do = { factor = 0}
		}
	enable_ab_prestige_reserve_10000_flag = {
		potential = {
			ai = no 
			is_ruler = yes 
			NOT = { has_character_flag = ab_prestige_reserve_10000_flag}
			has_character_flag = ab_config_menu_open 
			}
		effect = {
			set_character_flag = ab_prestige_reserve_10000_flag 
			clr_character_flag = ab_prestige_reserve_500_flag 
			clr_character_flag = ab_prestige_reserve_5000_flag 
			clr_character_flag = ab_prestige_reserve_100_flag 
			clr_character_flag = ab_prestige_reserve_2500_flag 
			clr_character_flag = ab_prestige_reserve_250_flag 
			clr_character_flag = ab_prestige_reserve_1000_flag 
			}
		ai_will_do = { factor = 0}
		}
	disable_ab_prestige_reserve_10000_flag = {
		potential = {
			ai = no 
			is_ruler = yes 
			has_character_flag = ab_prestige_reserve_10000_flag 
			has_character_flag = ab_config_menu_open 
			}
		effect = {
			clr_character_flag = ab_prestige_reserve_10000_flag 
			clr_character_flag = ab_prestige_reserve_500_flag 
			clr_character_flag = ab_prestige_reserve_5000_flag 
			clr_character_flag = ab_prestige_reserve_100_flag 
			clr_character_flag = ab_prestige_reserve_2500_flag 
			clr_character_flag = ab_prestige_reserve_250_flag 
			clr_character_flag = ab_prestige_reserve_1000_flag 
			}
		ai_will_do = { factor = 0}
		}
	}
