namespace = autobuild_finishbuilding 
province_event = {
	id = autobuild_finishbuilding.265 #finish fp_barracks_1
	desc = autobuild_finishbuilding.265.desc 
	picture = GFX_evt_council 
	is_triggered_only = yes 
	notification = yes 
	immediate = {
		event_target:abet_owner = {
			family_palace = {
				remove_building = fp_ab_ph_workers_camp 
				remove_building = fp_ab_ph_fp_barracks_1 
				PREV = { remove_province_modifier = fp__ab_mod_fp_barracks_1}
				abcf_trigger_payee_react = yes 
				IF = { limit = { has_building = fp_barracks_1}ab_refund_0150 = yes break = yes}
				add_building = fp_barracks_1 
				}
			}
		}
	option = { name = "ACCEPT"}
	}
province_event = {
	id = autobuild_finishbuilding.266 #finish fp_barracks_2
	desc = autobuild_finishbuilding.266.desc 
	picture = GFX_evt_council 
	is_triggered_only = yes 
	notification = yes 
	immediate = {
		event_target:abet_owner = {
			family_palace = {
				remove_building = fp_ab_ph_workers_camp 
				remove_building = fp_ab_ph_fp_barracks_2 
				PREV = { remove_province_modifier = fp__ab_mod_fp_barracks_2}
				abcf_trigger_payee_react = yes 
				IF = { limit = { has_building = fp_barracks_2}ab_refund_0250 = yes break = yes}
				add_building = fp_barracks_2 
				}
			}
		}
	option = { name = "ACCEPT"}
	}
province_event = {
	id = autobuild_finishbuilding.267 #finish fp_barracks_3
	desc = autobuild_finishbuilding.267.desc 
	picture = GFX_evt_council 
	is_triggered_only = yes 
	notification = yes 
	immediate = {
		event_target:abet_owner = {
			family_palace = {
				remove_building = fp_ab_ph_workers_camp 
				remove_building = fp_ab_ph_fp_barracks_3 
				PREV = { remove_province_modifier = fp__ab_mod_fp_barracks_3}
				abcf_trigger_payee_react = yes 
				IF = { limit = { has_building = fp_barracks_3}ab_refund_0350 = yes break = yes}
				add_building = fp_barracks_3 
				}
			}
		}
	option = { name = "ACCEPT"}
	}
province_event = {
	id = autobuild_finishbuilding.268 #finish fp_bowyer_1
	desc = autobuild_finishbuilding.268.desc 
	picture = GFX_evt_council 
	is_triggered_only = yes 
	notification = yes 
	immediate = {
		event_target:abet_owner = {
			family_palace = {
				remove_building = fp_ab_ph_workers_camp 
				remove_building = fp_ab_ph_fp_bowyer_1 
				PREV = { remove_province_modifier = fp__ab_mod_fp_bowyer_1}
				abcf_trigger_payee_react = yes 
				IF = { limit = { has_building = fp_bowyer_1}ab_refund_0150 = yes break = yes}
				add_building = fp_bowyer_1 
				}
			}
		}
	option = { name = "ACCEPT"}
	}
province_event = {
	id = autobuild_finishbuilding.269 #finish fp_bowyer_2
	desc = autobuild_finishbuilding.269.desc 
	picture = GFX_evt_council 
	is_triggered_only = yes 
	notification = yes 
	immediate = {
		event_target:abet_owner = {
			family_palace = {
				remove_building = fp_ab_ph_workers_camp 
				remove_building = fp_ab_ph_fp_bowyer_2 
				PREV = { remove_province_modifier = fp__ab_mod_fp_bowyer_2}
				abcf_trigger_payee_react = yes 
				IF = { limit = { has_building = fp_bowyer_2}ab_refund_0250 = yes break = yes}
				add_building = fp_bowyer_2 
				}
			}
		}
	option = { name = "ACCEPT"}
	}
province_event = {
	id = autobuild_finishbuilding.270 #finish fp_bowyer_3
	desc = autobuild_finishbuilding.270.desc 
	picture = GFX_evt_council 
	is_triggered_only = yes 
	notification = yes 
	immediate = {
		event_target:abet_owner = {
			family_palace = {
				remove_building = fp_ab_ph_workers_camp 
				remove_building = fp_ab_ph_fp_bowyer_3 
				PREV = { remove_province_modifier = fp__ab_mod_fp_bowyer_3}
				abcf_trigger_payee_react = yes 
				IF = { limit = { has_building = fp_bowyer_3}ab_refund_0350 = yes break = yes}
				add_building = fp_bowyer_3 
				}
			}
		}
	option = { name = "ACCEPT"}
	}
province_event = {
	id = autobuild_finishbuilding.271 #finish fp_cellar_1
	desc = autobuild_finishbuilding.271.desc 
	picture = GFX_evt_council 
	is_triggered_only = yes 
	notification = yes 
	immediate = {
		event_target:abet_owner = {
			family_palace = {
				remove_building = fp_ab_ph_workers_camp 
				remove_building = fp_ab_ph_fp_cellar_1 
				PREV = { remove_province_modifier = fp__ab_mod_fp_cellar_1}
				abcf_trigger_payee_react = yes 
				IF = { limit = { has_building = fp_cellar_1}ab_refund_0150 = yes break = yes}
				add_building = fp_cellar_1 
				}
			}
		}
	option = { name = "ACCEPT"}
	}
province_event = {
	id = autobuild_finishbuilding.272 #finish fp_cellar_2
	desc = autobuild_finishbuilding.272.desc 
	picture = GFX_evt_council 
	is_triggered_only = yes 
	notification = yes 
	immediate = {
		event_target:abet_owner = {
			family_palace = {
				remove_building = fp_ab_ph_workers_camp 
				remove_building = fp_ab_ph_fp_cellar_2 
				PREV = { remove_province_modifier = fp__ab_mod_fp_cellar_2}
				abcf_trigger_payee_react = yes 
				IF = { limit = { has_building = fp_cellar_2}ab_refund_0250 = yes break = yes}
				add_building = fp_cellar_2 
				}
			}
		}
	option = { name = "ACCEPT"}
	}
province_event = {
	id = autobuild_finishbuilding.273 #finish fp_cellar_3
	desc = autobuild_finishbuilding.273.desc 
	picture = GFX_evt_council 
	is_triggered_only = yes 
	notification = yes 
	immediate = {
		event_target:abet_owner = {
			family_palace = {
				remove_building = fp_ab_ph_workers_camp 
				remove_building = fp_ab_ph_fp_cellar_3 
				PREV = { remove_province_modifier = fp__ab_mod_fp_cellar_3}
				abcf_trigger_payee_react = yes 
				IF = { limit = { has_building = fp_cellar_3}ab_refund_0350 = yes break = yes}
				add_building = fp_cellar_3 
				}
			}
		}
	option = { name = "ACCEPT"}
	}
province_event = {
	id = autobuild_finishbuilding.274 #finish fp_garden_1
	desc = autobuild_finishbuilding.274.desc 
	picture = GFX_evt_council 
	is_triggered_only = yes 
	notification = yes 
	immediate = {
		event_target:abet_owner = {
			family_palace = {
				remove_building = fp_ab_ph_workers_camp 
				remove_building = fp_ab_ph_fp_garden_1 
				PREV = { remove_province_modifier = fp__ab_mod_fp_garden_1}
				abcf_trigger_payee_react = yes 
				IF = { limit = { has_building = fp_garden_1}ab_refund_0150 = yes break = yes}
				add_building = fp_garden_1 
				}
			}
		}
	option = { name = "ACCEPT"}
	}
province_event = {
	id = autobuild_finishbuilding.275 #finish fp_garden_2
	desc = autobuild_finishbuilding.275.desc 
	picture = GFX_evt_council 
	is_triggered_only = yes 
	notification = yes 
	immediate = {
		event_target:abet_owner = {
			family_palace = {
				remove_building = fp_ab_ph_workers_camp 
				remove_building = fp_ab_ph_fp_garden_2 
				PREV = { remove_province_modifier = fp__ab_mod_fp_garden_2}
				abcf_trigger_payee_react = yes 
				IF = { limit = { has_building = fp_garden_2}ab_refund_0250 = yes break = yes}
				add_building = fp_garden_2 
				}
			}
		}
	option = { name = "ACCEPT"}
	}
province_event = {
	id = autobuild_finishbuilding.276 #finish fp_garden_3
	desc = autobuild_finishbuilding.276.desc 
	picture = GFX_evt_council 
	is_triggered_only = yes 
	notification = yes 
	immediate = {
		event_target:abet_owner = {
			family_palace = {
				remove_building = fp_ab_ph_workers_camp 
				remove_building = fp_ab_ph_fp_garden_3 
				PREV = { remove_province_modifier = fp__ab_mod_fp_garden_3}
				abcf_trigger_payee_react = yes 
				IF = { limit = { has_building = fp_garden_3}ab_refund_0350 = yes break = yes}
				add_building = fp_garden_3 
				}
			}
		}
	option = { name = "ACCEPT"}
	}
province_event = {
	id = autobuild_finishbuilding.277 #finish fp_mansion_1
	desc = autobuild_finishbuilding.277.desc 
	picture = GFX_evt_council 
	is_triggered_only = yes 
	notification = yes 
	immediate = {
		event_target:abet_owner = {
			family_palace = {
				remove_building = fp_ab_ph_workers_camp 
				remove_building = fp_ab_ph_fp_mansion_1 
				PREV = { remove_province_modifier = fp__ab_mod_fp_mansion_1}
				abcf_trigger_payee_react = yes 
				IF = { limit = { has_building = fp_mansion_1}ab_refund_0200 = yes break = yes}
				add_building = fp_mansion_1 
				}
			}
		}
	option = { name = "ACCEPT"}
	}
province_event = {
	id = autobuild_finishbuilding.278 #finish fp_mansion_2
	desc = autobuild_finishbuilding.278.desc 
	picture = GFX_evt_council 
	is_triggered_only = yes 
	notification = yes 
	immediate = {
		event_target:abet_owner = {
			family_palace = {
				remove_building = fp_ab_ph_workers_camp 
				remove_building = fp_ab_ph_fp_mansion_2 
				PREV = { remove_province_modifier = fp__ab_mod_fp_mansion_2}
				abcf_trigger_payee_react = yes 
				IF = { limit = { has_building = fp_mansion_2}ab_refund_0300 = yes break = yes}
				add_building = fp_mansion_2 
				}
			}
		}
	option = { name = "ACCEPT"}
	}
province_event = {
	id = autobuild_finishbuilding.279 #finish fp_mansion_3
	desc = autobuild_finishbuilding.279.desc 
	picture = GFX_evt_council 
	is_triggered_only = yes 
	notification = yes 
	immediate = {
		event_target:abet_owner = {
			family_palace = {
				remove_building = fp_ab_ph_workers_camp 
				remove_building = fp_ab_ph_fp_mansion_3 
				PREV = { remove_province_modifier = fp__ab_mod_fp_mansion_3}
				abcf_trigger_payee_react = yes 
				IF = { limit = { has_building = fp_mansion_3}ab_refund_0400 = yes break = yes}
				add_building = fp_mansion_3 
				}
			}
		}
	option = { name = "ACCEPT"}
	}
province_event = {
	id = autobuild_finishbuilding.280 #finish fp_mansion_4
	desc = autobuild_finishbuilding.280.desc 
	picture = GFX_evt_council 
	is_triggered_only = yes 
	notification = yes 
	immediate = {
		event_target:abet_owner = {
			family_palace = {
				remove_building = fp_ab_ph_workers_camp 
				remove_building = fp_ab_ph_fp_mansion_4 
				PREV = { remove_province_modifier = fp__ab_mod_fp_mansion_4}
				abcf_trigger_payee_react = yes 
				IF = { limit = { has_building = fp_mansion_4}ab_refund_0500 = yes break = yes}
				add_building = fp_mansion_4 
				}
			}
		}
	option = { name = "ACCEPT"}
	}
province_event = {
	id = autobuild_finishbuilding.281 #finish fp_shipyard_1
	desc = autobuild_finishbuilding.281.desc 
	picture = GFX_evt_council 
	is_triggered_only = yes 
	notification = yes 
	immediate = {
		event_target:abet_owner = {
			family_palace = {
				remove_building = fp_ab_ph_workers_camp 
				remove_building = fp_ab_ph_fp_shipyard_1 
				PREV = { remove_province_modifier = fp__ab_mod_fp_shipyard_1}
				abcf_trigger_payee_react = yes 
				IF = { limit = { has_building = fp_shipyard_1}ab_refund_0150 = yes break = yes}
				add_building = fp_shipyard_1 
				}
			}
		}
	option = { name = "ACCEPT"}
	}
province_event = {
	id = autobuild_finishbuilding.282 #finish fp_shipyard_2
	desc = autobuild_finishbuilding.282.desc 
	picture = GFX_evt_council 
	is_triggered_only = yes 
	notification = yes 
	immediate = {
		event_target:abet_owner = {
			family_palace = {
				remove_building = fp_ab_ph_workers_camp 
				remove_building = fp_ab_ph_fp_shipyard_2 
				PREV = { remove_province_modifier = fp__ab_mod_fp_shipyard_2}
				abcf_trigger_payee_react = yes 
				IF = { limit = { has_building = fp_shipyard_2}ab_refund_0250 = yes break = yes}
				add_building = fp_shipyard_2 
				}
			}
		}
	option = { name = "ACCEPT"}
	}
province_event = {
	id = autobuild_finishbuilding.283 #finish fp_shipyard_3
	desc = autobuild_finishbuilding.283.desc 
	picture = GFX_evt_council 
	is_triggered_only = yes 
	notification = yes 
	immediate = {
		event_target:abet_owner = {
			family_palace = {
				remove_building = fp_ab_ph_workers_camp 
				remove_building = fp_ab_ph_fp_shipyard_3 
				PREV = { remove_province_modifier = fp__ab_mod_fp_shipyard_3}
				abcf_trigger_payee_react = yes 
				IF = { limit = { has_building = fp_shipyard_3}ab_refund_0350 = yes break = yes}
				add_building = fp_shipyard_3 
				}
			}
		}
	option = { name = "ACCEPT"}
	}
province_event = {
	id = autobuild_finishbuilding.284 #finish fp_shrine_1
	desc = autobuild_finishbuilding.284.desc 
	picture = GFX_evt_council 
	is_triggered_only = yes 
	notification = yes 
	immediate = {
		event_target:abet_owner = {
			family_palace = {
				remove_building = fp_ab_ph_workers_camp 
				remove_building = fp_ab_ph_fp_shrine_1 
				PREV = { remove_province_modifier = fp__ab_mod_fp_shrine_1}
				abcf_trigger_payee_react = yes 
				IF = { limit = { has_building = fp_shrine_1}ab_refund_0150 = yes break = yes}
				add_building = fp_shrine_1 
				}
			}
		}
	option = { name = "ACCEPT"}
	}
province_event = {
	id = autobuild_finishbuilding.285 #finish fp_shrine_2
	desc = autobuild_finishbuilding.285.desc 
	picture = GFX_evt_council 
	is_triggered_only = yes 
	notification = yes 
	immediate = {
		event_target:abet_owner = {
			family_palace = {
				remove_building = fp_ab_ph_workers_camp 
				remove_building = fp_ab_ph_fp_shrine_2 
				PREV = { remove_province_modifier = fp__ab_mod_fp_shrine_2}
				abcf_trigger_payee_react = yes 
				IF = { limit = { has_building = fp_shrine_2}ab_refund_0250 = yes break = yes}
				add_building = fp_shrine_2 
				}
			}
		}
	option = { name = "ACCEPT"}
	}
province_event = {
	id = autobuild_finishbuilding.286 #finish fp_shrine_3
	desc = autobuild_finishbuilding.286.desc 
	picture = GFX_evt_council 
	is_triggered_only = yes 
	notification = yes 
	immediate = {
		event_target:abet_owner = {
			family_palace = {
				remove_building = fp_ab_ph_workers_camp 
				remove_building = fp_ab_ph_fp_shrine_3 
				PREV = { remove_province_modifier = fp__ab_mod_fp_shrine_3}
				abcf_trigger_payee_react = yes 
				IF = { limit = { has_building = fp_shrine_3}ab_refund_0350 = yes break = yes}
				add_building = fp_shrine_3 
				}
			}
		}
	option = { name = "ACCEPT"}
	}
province_event = {
	id = autobuild_finishbuilding.287 #finish fp_stable_1
	desc = autobuild_finishbuilding.287.desc 
	picture = GFX_evt_council 
	is_triggered_only = yes 
	notification = yes 
	immediate = {
		event_target:abet_owner = {
			family_palace = {
				remove_building = fp_ab_ph_workers_camp 
				remove_building = fp_ab_ph_fp_stable_1 
				PREV = { remove_province_modifier = fp__ab_mod_fp_stable_1}
				abcf_trigger_payee_react = yes 
				IF = { limit = { has_building = fp_stable_1}ab_refund_0150 = yes break = yes}
				add_building = fp_stable_1 
				}
			}
		}
	option = { name = "ACCEPT"}
	}
province_event = {
	id = autobuild_finishbuilding.288 #finish fp_stable_2
	desc = autobuild_finishbuilding.288.desc 
	picture = GFX_evt_council 
	is_triggered_only = yes 
	notification = yes 
	immediate = {
		event_target:abet_owner = {
			family_palace = {
				remove_building = fp_ab_ph_workers_camp 
				remove_building = fp_ab_ph_fp_stable_2 
				PREV = { remove_province_modifier = fp__ab_mod_fp_stable_2}
				abcf_trigger_payee_react = yes 
				IF = { limit = { has_building = fp_stable_2}ab_refund_0250 = yes break = yes}
				add_building = fp_stable_2 
				}
			}
		}
	option = { name = "ACCEPT"}
	}
province_event = {
	id = autobuild_finishbuilding.289 #finish fp_stable_3
	desc = autobuild_finishbuilding.289.desc 
	picture = GFX_evt_council 
	is_triggered_only = yes 
	notification = yes 
	immediate = {
		event_target:abet_owner = {
			family_palace = {
				remove_building = fp_ab_ph_workers_camp 
				remove_building = fp_ab_ph_fp_stable_3 
				PREV = { remove_province_modifier = fp__ab_mod_fp_stable_3}
				abcf_trigger_payee_react = yes 
				IF = { limit = { has_building = fp_stable_3}ab_refund_0350 = yes break = yes}
				add_building = fp_stable_3 
				}
			}
		}
	option = { name = "ACCEPT"}
	}
province_event = {
	id = autobuild_finishbuilding.290 #finish fp_vault_1
	desc = autobuild_finishbuilding.290.desc 
	picture = GFX_evt_council 
	is_triggered_only = yes 
	notification = yes 
	immediate = {
		event_target:abet_owner = {
			family_palace = {
				remove_building = fp_ab_ph_workers_camp 
				remove_building = fp_ab_ph_fp_vault_1 
				PREV = { remove_province_modifier = fp__ab_mod_fp_vault_1}
				abcf_trigger_payee_react = yes 
				IF = { limit = { has_building = fp_vault_1}ab_refund_0150 = yes break = yes}
				add_building = fp_vault_1 
				}
			}
		}
	option = { name = "ACCEPT"}
	}
province_event = {
	id = autobuild_finishbuilding.291 #finish fp_vault_2
	desc = autobuild_finishbuilding.291.desc 
	picture = GFX_evt_council 
	is_triggered_only = yes 
	notification = yes 
	immediate = {
		event_target:abet_owner = {
			family_palace = {
				remove_building = fp_ab_ph_workers_camp 
				remove_building = fp_ab_ph_fp_vault_2 
				PREV = { remove_province_modifier = fp__ab_mod_fp_vault_2}
				abcf_trigger_payee_react = yes 
				IF = { limit = { has_building = fp_vault_2}ab_refund_0250 = yes break = yes}
				add_building = fp_vault_2 
				}
			}
		}
	option = { name = "ACCEPT"}
	}
province_event = {
	id = autobuild_finishbuilding.292 #finish fp_vault_3
	desc = autobuild_finishbuilding.292.desc 
	picture = GFX_evt_council 
	is_triggered_only = yes 
	notification = yes 
	immediate = {
		event_target:abet_owner = {
			family_palace = {
				remove_building = fp_ab_ph_workers_camp 
				remove_building = fp_ab_ph_fp_vault_3 
				PREV = { remove_province_modifier = fp__ab_mod_fp_vault_3}
				abcf_trigger_payee_react = yes 
				IF = { limit = { has_building = fp_vault_3}ab_refund_0350 = yes break = yes}
				add_building = fp_vault_3 
				}
			}
		}
	option = { name = "ACCEPT"}
	}
province_event = {
	id = autobuild_finishbuilding.293 #finish fp_warehouse_1
	desc = autobuild_finishbuilding.293.desc 
	picture = GFX_evt_council 
	is_triggered_only = yes 
	notification = yes 
	immediate = {
		event_target:abet_owner = {
			family_palace = {
				remove_building = fp_ab_ph_workers_camp 
				remove_building = fp_ab_ph_fp_warehouse_1 
				PREV = { remove_province_modifier = fp__ab_mod_fp_warehouse_1}
				abcf_trigger_payee_react = yes 
				IF = { limit = { has_building = fp_warehouse_1}ab_refund_0150 = yes break = yes}
				add_building = fp_warehouse_1 
				}
			}
		}
	option = { name = "ACCEPT"}
	}
province_event = {
	id = autobuild_finishbuilding.294 #finish fp_warehouse_2
	desc = autobuild_finishbuilding.294.desc 
	picture = GFX_evt_council 
	is_triggered_only = yes 
	notification = yes 
	immediate = {
		event_target:abet_owner = {
			family_palace = {
				remove_building = fp_ab_ph_workers_camp 
				remove_building = fp_ab_ph_fp_warehouse_2 
				PREV = { remove_province_modifier = fp__ab_mod_fp_warehouse_2}
				abcf_trigger_payee_react = yes 
				IF = { limit = { has_building = fp_warehouse_2}ab_refund_0250 = yes break = yes}
				add_building = fp_warehouse_2 
				}
			}
		}
	option = { name = "ACCEPT"}
	}
province_event = {
	id = autobuild_finishbuilding.295 #finish fp_warehouse_3
	desc = autobuild_finishbuilding.295.desc 
	picture = GFX_evt_council 
	is_triggered_only = yes 
	notification = yes 
	immediate = {
		event_target:abet_owner = {
			family_palace = {
				remove_building = fp_ab_ph_workers_camp 
				remove_building = fp_ab_ph_fp_warehouse_3 
				PREV = { remove_province_modifier = fp__ab_mod_fp_warehouse_3}
				abcf_trigger_payee_react = yes 
				IF = { limit = { has_building = fp_warehouse_3}ab_refund_0350 = yes break = yes}
				add_building = fp_warehouse_3 
				}
			}
		}
	option = { name = "ACCEPT"}
	}
