castle = {
	ca_culture_horse_1 = {
		desc = ca_culture_horse_1_desc
		potential = {
			FROM = {
				culture = horse
			}
		}
		trigger = { TECH_CASTLE_CONSTRUCTION = 0 }
		prerequisites = { ca_wall_2 }
		gold_cost = 200
		build_time = 730
		light_cavalry_offensive = 0.15
		light_cavalry_defensive = 0.15
		light_cavalry_morale = 0.1
		knights_offensive = 0.15
		knights_defensive = 0.075
		horse_archers_offensive = 0.1
		horse_archers_morale = 0.05
		ai_creation_factor = 101

		extra_tech_building_start = 0.8
	}
	ca_culture_horse_2 = {
		desc = ca_culture_horse_1_desc
		potential = {
			FROM = {
				culture = horse
			}
		}
		trigger = { TECH_CASTLE_CONSTRUCTION = 1 }
		upgrades_from = ca_culture_horse_1
		gold_cost = 300
		build_time = 1095
		light_cavalry_offensive = 0.15
		light_cavalry_defensive = 0.15
		light_cavalry_morale = 0.1
		knights_offensive = 0.15
		knights_defensive = 0.075
		horse_archers_offensive = 0.1
		horse_archers_morale = 0.05
		ai_creation_factor = 100
		
		extra_tech_building_start = 0.8
	}
	ca_culture_horse_3 = {
		desc = ca_culture_horse_1_desc
		potential = {
			FROM = {
				culture = horse
			}
		}
		trigger = { TECH_CASTLE_CONSTRUCTION = 2 }
		upgrades_from = ca_culture_horse_2
		gold_cost = 400
		build_time = 2190
		light_cavalry_offensive = 0.15
		light_cavalry_defensive = 0.15
		light_cavalry_morale = 0.1
		knights_offensive = 0.15
		knights_defensive = 0.075
		horse_archers_offensive = 0.1
		horse_archers_morale = 0.05
		ai_creation_factor = 99
		
		extra_tech_building_start = 0.8
	}
	ca_culture_horse_4 = {
		desc = ca_culture_horse_1_desc
		potential = {
			FROM = {
				culture = horse
			}
		}
		trigger = { TECH_CASTLE_CONSTRUCTION = 4 }
		upgrades_from = ca_culture_horse_3
		gold_cost = 500
		build_time = 2190
		light_cavalry_offensive = 0.15
		light_cavalry_defensive = 0.15
		light_cavalry_morale = 0.1
		knights_offensive = 0.15
		knights_defensive = 0.075
		horse_archers_offensive = 0.1
		horse_archers_morale = 0.05
		ai_creation_factor = 98
		
		extra_tech_building_start = 0.8
	}
}