targetted_decisions = {

	forge_weapons_4vc = {
		filter = realm
		ai_target_filter = realm
		from_potential {
			wealth = 1
		}
		potential = {
			has_minor_title = title_4vc_blacksmith
			prisoner = no
			liege = {
				character = FROM
			}
		}
		allow = {
			prisoner = no
			NOT = { trait = incapable }
			custom_tooltip = {
				text = BUSYCRAFTING
				NOT = { has_character_flag = crafting }
			}
		}
		effect = {
			ROOT = { character_event = { id = blacksmith.100 days = 1 } }
		}
		revoke_allowed = {
			always = no
		}
		ai_will_do = {
			factor = 0
			additive_modifier = {
				factor = 1
				NOT = {
					any_artifact = {
						has_artifact_flag = combat_weapon
					}
				}
			}
			additive_modifier = {
				factor = 0.2
				scaled_wealth = 5
			}
			additive_modifier = {
				factor = 0.1
				scaled_wealth = 10
			}
		}
	}
	forge_armor_4vc = {
		filter = realm
		ai_target_filter = realm
		from_potential {
			wealth = 1
		}
		potential = {
			has_minor_title = title_4vc_blacksmith
			prisoner = no
			liege = {
				character = FROM
			}
		}
		allow = {
			prisoner = no
			NOT = { trait = incapable }
			custom_tooltip = {
				text = BUSYCRAFTING
				NOT = { has_character_flag = crafting }
			}
			OR = {
				FROM = {
					ai = no
					scaled_wealth = 2
				}
			}
		}
		effect = {
			ROOT = { character_event = { id = blacksmith.200 days = 1 } }
		}
		revoke_allowed = {
			always = no
		}
		ai_will_do = {
			factor = 0
			additive_modifier = {
				factor = 1
				NOT = {
					any_artifact = {
						has_artifact_flag = armor
					}
				}
			}
		}
	}
}
