"controller_mappings" { "version" "3" "revision" "1" "title" "title の公式設定" "description" "bindingcreatorがcontrollertype用に作成した設定。" "creator" "76561198412569900" "progenitor" "" "url" "" "export_type" "unknown" "controller_type" "controller_xboxone" "major_revision" "0" "minor_revision" "0" "Timestamp" "0" "actions" { "OnFoot" { "title" "#Set_OnFooot" "legacy_set" "0" "StickPadGyro" { "Move" { "title" "#Action_Move" "input_mode" "joystick_move" } "camera" { "title" "#Action_Camera" "input_mode" "joystick_move" } } "Button" { "walk" "#Action_walk" "vault" "#Action_vault" "useItem" "#Action_useitem" "toggleHud" "#Action_togglehud" "toggleBinoculars" "#Action_togglebinoculars" "swapShoulderView" "#Action_swapshoulderview" "stowWeapon" "#Action_stowweapon" "sprint" "#Action_sprint" "previousWeapon" "#Action_previousweapon" "pushToTalk" "#Action_pushtotalk" "reload" "#Action_reload" "selectPrimaryWeapon" "#Action_primaryweapon" "selectSecondaryWeapon" "#Action_secondaryweapon" "selectSidearm" "#Action_sidearm" "nextWeapon" "#Action_nextweapon" "openFStates" "#Action_openFstates" "openLoadout" "#Action_openloadout" "openLobby" "#Action_openlobby" "openParachute" "#Action_openparachute" "openSkills" "#Action_openskills" "openTacmap" "#Action_opentacmap" "interact" "#Action_interact" "interrogate" "#Action_interrogate" "fire" "#Action_fire" "dive" "#Action_dive" "cancelThrow" "#Action_cancelthrow" "CQC" "#Action_CQC" "crouch" "#Action_crouch" "cycleItems" "#Action_cycleitems" "cycleVisionMode" "#Action_cyclevisionmode" "aim" "#Action_aim" "deployDrone" "#Action_deploydrone" "tacticalWheel" "#Action_tacticalwheel" "selectFlareGun" "#Action_selectFlareGun" "selectFlashBangs" "#Action_selectFlashBangs" "selectC4" "#Action_selectC4" "selectDiversionGrenades" "#Action_selectDiversionGrenades" "selectMines" "#Action_selectMines" "selectFragGrenades" "#Action_selectFragGrenades" "buttonStart" "#Action_buttonStart" "dpadLeft" "#Action_Accept" "dpadRight" "#Action_Decline" } } "FastTuning" { "title" "#Set_FastTuning" "legacy_set" "0" "StickPadGyro" { "Move" { "title" "#Action_Move" "input_mode" "joystick_move" } "camera" { "title" "#Action_Camera" "input_mode" "joystick_move" } } "Button" { "switchMuzzle" "#Action_switchmuzzle" "switchScope" "#Action_switchscope" "switchTrigger" "#Action_switchtrigger" "switchUnderbarrel" "#Action_switchunderbarrel" "aimMode" "#Action_aimmode" "previousWeapon" "#Action_previousweapon" "nextWeapon" "#Action_nextweapon" "selectPrimaryWeapon" "#Action_primaryweapon" "selectSecondaryWeapon" "#Action_secondaryweapon" "selectSidearm" "#Action_sidearm" "sprint" "#Action_sprint" "reload" "#Action_reload" "vault" "#Action_markforsyncshot" "cycleVisionMode" "#Action_cyclevisionmode" "cycleItems" "#Action_cycleitems" "aim" "#Action_aim" "CQC" "#Action_CQC" "crouch" "#Action_crouch" "deployDrone" "#Action_deploydrone" "fire" "#Action_fire" "interact" "#Action_interact" "openFStates" "#Action_openFstates" "openLoadout" "#Action_openloadout" "openLobby" "#Action_openlobby" "openSkills" "#Action_openskills" "openTacmap" "#Action_opentacmap" "pushToTalk" "#Action_pushtotalk" "stowWeapon" "#Action_stowweapon" "swapShoulderView" "#Action_swapshoulderview" "tacticalWheel" "#Action_tacticalwheel" "useItem" "#Action_useitem" "walk" "#Action_walk" "selectFlareGun" "#Action_selectFlareGun" "selectFlashBangs" "#Action_selectFlashBangs" "selectC4" "#Action_selectC4" "selectDiversionGrenades" "#Action_selectDiversionGrenades" "selectMines" "#Action_selectMines" "selectFragGrenades" "#Action_selectFragGrenades" "buttonStart" "#Action_buttonStart" "dpadLeft" "#Action_Accept" "dpadRight" "#Action_Decline" } } "Binoculars" { "title" "#Set_Binoculars" "legacy_set" "0" "StickPadGyro" { "Move" { "title" "#Action_Move" "input_mode" "joystick_move" } "camera" { "title" "#Action_Camera" "input_mode" "joystick_move" } } "Button" { "beacon" "#Action_beacon" "toggleBinoculars" "#Action_togglebinoculars" "binocularsZoomIn" "#Action_binocularszoomin" "binocularsZoomOut" "#Action_binocularszoomout" "crouch" "#Action_crouch" "cycleVisionMode" "#Action_cyclevisionmode" "vault" "#Action_markforsyncshot" "openFStates" "#Action_openFstates" "openLoadout" "#Action_openloadout" "openLobby" "#Action_openlobby" "openSkills" "#Action_openskills" "openTacmap" "#Action_opentacmap" "pushToTalk" "#Action_pushtotalk" "sprint" "#Action_sprint" "walk" "#Action_walk" "buttonStart" "#Action_buttonStart" "tacticalWheel" "#Action_tacticalwheel" "dpadLeft" "#Action_Accept" "dpadRight" "#Action_Decline" } } "VehiclePassenger" { "title" "#Set_VehiclePassenger" "legacy_set" "0" "StickPadGyro" { "camera" { "title" "#Action_Camera" "input_mode" "joystick_move" } } "Button" { "aim" "#Action_aim" "aimMode" "#Action_aimmode" "cancelThrow" "#Action_cancelthrow" "cycleItems" "#Action_cycleitems" "cycleVisionMode" "#Action_cyclevisionmode" "deployDrone" "#Action_deploydrone" "exitShootingPosition" "#Action_exitshootingposition" "fire" "#Action_fire" "interact" "#Action_interact" "nextWeapon" "#Action_nextweapon" "openFStates" "#Action_openFstates" "openLoadout" "#Action_openloadout" "openLobby" "#Action_openlobby" "openSkills" "#Action_openskills" "openTacmap" "#Action_opentacmap" "orderAssault" "#Action_orderassault" "previousWeapon" "#Action_previousweapon" "pushToTalk" "#Action_pushtotalk" "reload" "#Action_reload" "primaryWeapon" "#Action_primaryweapon" "secondaryWeapon" "#Action_secondaryweapon" "sidearm" "#Action_sidearm" "stowWeapon" "#Action_stowweapon" "switchSeat" "#Action_switchseat" "useItem" "#Action_useitem" "selectFlareGun" "#Action_selectFlareGun" "selectFlashBangs" "#Action_selectFlashBangs" "selectC4" "#Action_selectC4" "selectDiversionGrenades" "#Action_selectDiversionGrenades" "selectMines" "#Action_selectMines" "selectFragGrenades" "#Action_selectFragGrenades" "buttonStart" "#Action_buttonStart" "vault" "#Action_ViewTutorial" "lookBehind" "#Action_lookbehind" "dpadLeft" "#Action_Accept" "dpadRight" "#Action_Decline" } } "Vehicle" { "title" "#Set_Vehicle" "legacy_set" "0" "StickPadGyro" { "Move" { "title" "#Action_Move" "input_mode" "joystick_move" } "camera" { "title" "#Action_Camera" "input_mode" "joystick_move" } "cameraMouse" { "title" "#Action_CameraWithMouse" "input_mode" "absolute_mouse" } } "AnalogTrigger" { "accelerateA" "#Action_analogaccelerate" "brakeA" "#Action_analogbrake" } "Button" { "handbrake" "#Action_handbrake" "interact" "#Action_interact" "lights" "#Action_lights" "lookBehind" "#Action_lookbehind" "openFStates" "#Action_openFstates" "openLoadout" "#Action_openloadout" "openLobby" "#Action_openlobby" "openSkills" "#Action_openskills" "openTacmap" "#Action_opentacmap" "orderAssault" "#Action_orderassault" "pushToTalk" "#Action_pushtotalk" "useItem" "#Action_useitem" "vehicleToggleRadio" "#Action_vehicletoggleradio" "tacticalWheel" "#Action_tacticalwheel" "switchSeat" "#Action_switchseat" "cycleVisionMode" "#Action_cyclevisionmode" "buttonStart" "#Action_buttonStart" "dpadLeft" "#Action_Accept" "dpadRight" "#Action_Decline" "nitro" "#Action_Nitro" "fire" "#Action_fire" } } "Helicopter" { "title" "#Set_Helicopter" "legacy_set" "0" "StickPadGyro" { "Move" { "title" "#Action_Move" "input_mode" "joystick_move" } "camera" { "title" "#Action_Camera" "input_mode" "joystick_move" } } "AnalogTrigger" { "throttleUpA" "#Action_analogthrottleup" "throttleDownA" "#Action_analogthrottledown" } "Button" { "fire" "#Action_fire" "interact" "#Action_interact" "lights" "#Action_lights" "lookBehind" "#Action_lookbehind" "openFStates" "#Action_openFstates" "openLoadout" "#Action_openloadout" "openLobby" "#Action_openlobby" "openSkills" "#Action_openskills" "openTacmap" "#Action_opentacmap" "orderAssault" "#Action_orderassault" "pushToTalk" "#Action_pushtotalk" "useItem" "#Action_useitem" "vehicleToggleRadio" "#Action_vehicletoggleradio" "tacticalWheel" "#Action_tacticalwheel" "switchSeat" "#Action_switchseat" "cycleVisionMode" "#Action_cyclevisionmode" "buttonStart" "#Action_buttonStart" "vault" "#Action_ViewTutorial" "dpadLeft" "#Action_Accept" "dpadRight" "#Action_Decline" } } "Airplane" { "title" "#Set_Airplane" "legacy_set" "0" "StickPadGyro" { "Move" { "title" "#Action_Move" "input_mode" "joystick_move" } "camera" { "title" "#Action_Camera" "input_mode" "joystick_move" } } "AnalogTrigger" { "throttleUpA" "#Action_analogthrottleup" "throttleDownA" "#Action_analogthrottledown" } "Button" { "interact" "#Action_interact" "lights" "#Action_lights" "lookBehind" "#Action_lookbehind" "openFStates" "#Action_openFstates" "openLoadout" "#Action_openloadout" "openLobby" "#Action_openlobby" "openSkills" "#Action_openskills" "openTacmap" "#Action_opentacmap" "orderAssault" "#Action_orderassault" "pushToTalk" "#Action_pushtotalk" "useItem" "#Action_useitem" "vehicleToggleRadio" "#Action_vehicletoggleradio" "tacticalWheel" "#Action_tacticalwheel" "switchSeat" "#Action_switchseat" "cycleVisionMode" "#Action_cyclevisionmode" "buttonStart" "#Action_buttonStart" "vault" "#Action_ViewTutorial" "dpadLeft" "#Action_Accept" "dpadRight" "#Action_Decline" "nitro" "#Action_Airspray" } } "Drone" { "title" "#Set_Drone" "legacy_set" "0" "StickPadGyro" { "Move" { "title" "#Action_Move" "input_mode" "joystick_move" } "camera" { "title" "#Action_Camera" "input_mode" "joystick_move" } } "AnalogTrigger" { "ascendA" "#Action_analogascend" "descendA" "#Action_analogdescend" } "Button" { "deployDrone" "#Action_deploydrone" "deployDronePayload" "#Action_deploydronepayload" "droneCameraZoomIn" "#Action_dronecamerazoomin" "droneCameraZoomOut" "#Action_dronecamerazoomout" "vault" "#Action_markforsyncshot" "cycleVisionMode" "#Action_cyclevisionmode" "beacon" "#Action_beacon" "openFStates" "#Action_openFstates" "openLoadout" "#Action_openloadout" "openLobby" "#Action_openlobby" "openSkills" "#Action_openskills" "openTacmap" "#Action_opentacmap" "pushToTalk" "#Action_pushtotalk" "tacticalWheel" "#Action_tacticalwheel" "buttonStart" "#Action_buttonStart" "dpadLeft" "#Action_Accept" "dpadRight" "#Action_Decline" } } "SquadTactics" { "title" "#Set_SquadTactics" "legacy_set" "0" "StickPadGyro" { "Move" { "title" "#Action_Move" "input_mode" "joystick_move" } "camera" { "title" "#Action_Camera" "input_mode" "joystick_move" } } "Button" { "tacticalWheel" "#Action_tacticalwheel" "buttonStart" "#Action_buttonStart" "openFStates" "#Action_openFstates" "openLoadout" "#Action_openloadout" "openLobby" "#Action_openlobby" "openSkills" "#Action_openskills" "openTacmap" "#Action_opentacmap" "vault" "#Action_vault" "pushToTalk" "#Action_pushtotalk" "dpadLeft" "#Action_Accept" "dpadRight" "#Action_Decline" "buttonA" "#Action_OWSelect" } } "Menu" { "title" "#Set_Menu" "legacy_set" "0" "StickPadGyro" { "Move" { "title" "#Action_Move" "input_mode" "joystick_move" } "camera" { "title" "#Action_Camera" "input_mode" "joystick_move" } } "AnalogTrigger" { "accelerateA" "#Action_tacmapzoomin" "brakeA" "#Action_tacmapzoomout" } "Button" { "leftAnalogStickPress" "#Action_leftAnalogStickPress" "rightAnalogStickPress" "#Action_rightAnalogStickPress" "buttonA" "#Action_buttonA" "vault" "#Action_buttonA2" "buttonB" "#Action_buttonB" "buttonX" "#Action_buttonX" "buttonY" "#Action_buttonY" "buttonStart" "#Action_buttonStart" "openTacmap" "#Action_buttonBack" "leftShoulderButton" "#Action_leftShoulderButton" "rightShoulderButton" "#Action_rightShoulderButton" "leftTrigger" "#Action_leftTrigger" "rightTrigger" "#Action_rightTrigger" "dpadUp" "#Action_dpadUp" "dpadDown" "#Action_dpadDown" "dpadLeft" "#Action_dpadLeft" "dpadRight" "#Action_dpadRight" } } } "action_layers" { } "localization" { "english" { "Set_OnFooot" "Gameplay" "Set_FastTuning" "Aim Mode" "Set_Binoculars" "Binoculars" "Set_VehiclePassenger" "Passenger" "Set_Vehicle" "Ground Transport" "Set_Helicopter" "Helicopter" "Set_Airplane" "Airplane" "Set_Drone" "Drone" "Set_SquadTactics" "Squad Tactics" "Set_Menu" "Menu" "Set_PopUp" "Pop-ups" "Action_analogascend" "Ascend" "Action_analogdescend" "Descend" "Action_analogthrottledown" "Throttle Down" "Action_analogthrottleup" "Throttle Up" "Action_analogaccelerate" "Accelerate" "Action_analogbrake" "Brake" "Action_Move" "Move" "Action_Camera" "Camera (Stick)" "Action_CameraWithMouse" "Camera (Mouse)" "Action_accelerate" "Accelerate" "Action_aim" "Aim" "Action_aimmode" "Aim Mode" "Action_ascend" "Ascend" "Action_beacon" "Beacon" "Action_binocularszoomin" "Binoculars Zoom In" "Action_binocularszoomout" "Binoculars Zoom Out" "Action_brake" "Brake" "Action_cancelthrow" "Cancel Throw" "Action_CQC" "CQC" "Action_crouch" "Crouch" "Action_cycleitems" "Cycle Items" "Action_cyclevisionmode" "Cycle Vision Mode" "Action_deploydrone" "Deploy Drone" "Action_deploydronepayload" "Deploy Drone Payload" "Action_descend" "Descend" "Action_dive" "Dive" "Action_dronecamerazoomin" "Drone Camera Zoom In" "Action_dronecamerazoomout" "Drone Camera Zoom Out" "Action_exitshootingposition" "Back to Vehicle" "Action_fire" "Fire" "Action_fire_helicopter" "Fire" "Action_handbrake" "Handbrake" "Action_interact" "Interact" "Action_interrogate" "Interrogate" "Action_lights" "Toggle Lights" "Action_lookbehind" "Look Behind" "Action_markforsyncshot" "Mark for Sync Shot" "Action_markforsyncshot2" "Sync Shot" "Action_nextweapon" "Next Weapon" "Action_openFstates" "Open FACTION STATES" "Action_openloadout" "Open LOADOUT" "Action_openlobby" "Open LOBBY" "Action_openparachute" "Open Parachute" "Action_openskills" "Open SKILLS" "Action_opentacmap" "Open TACMAP" "Action_orderassault" "Order Assault" "Action_previousweapon" "Previous Weapon" "Action_prone" "Prone" "Action_pushtotalk" "Push to talk" "Action_Reload" "Reload" "Action_primaryweapon" "Select Primary Weapon" "Action_secondaryweapon" "Select Secondary Weapon" "Action_sidearm" "Select Sidearm" "Action_sprint" "Sprint" "Action_stowweapon" "Stow Weapon" "Action_swapshoulderview" "Swap Shoulder View" "Action_switchmuzzle" "Muzzle" "Action_switchscope" "Scope" "Action_switchseat" "Switch Seat" "Action_switchtrigger" "Trigger" "Action_switchunderbarrel" "Underbarrel" "Action_tacticalwheel" "ORDER Wheel" "Action_throttledown" "Throttle Down" "Action_throttleup" "Throttle Up" "Action_togglebinoculars" "Toggle Binoculars" "Action_togglehud" "Toggle HUD" "Action_useitem" "Use Item" "Action_vault" "Vault" "Action_vehicletoggleradio" "Toggle Radio" "Action_walk" "Walk" "Action_selectFlareGun" "Flare Gun" "Action_selectFlashBangs" "Flash Grenade" "Action_selectC4" "C4" "Action_selectDiversionGrenades" "Diversion Lure" "Action_selectMines" "Mine" "Action_selectFragGrenades" "Frag Grenade" "Action_buttonStart" "Start" "Action_buttonBack" "Back" "Action_leftAnalogStickPress" "L" "Action_rightAnalogStickPress" "R" "Action_buttonA" "A" "Action_buttonA2" "A2" "Action_buttonB" "B" "Action_buttonX" "X" "Action_buttonY" "Y" "Action_leftShoulderButton" "LB" "Action_rightShoulderButton" "RB" "Action_leftTrigger" "LG" "Action_rightTrigger" "RG" "Action_dpadUp" "DPAD-Up" "Action_dpadDown" "DPAD-Down" "Action_dpadLeft" "DPAD-Left" "Action_dpadRight" "DPAD-Right" "Action_tacmapzoomin" "RT" "Action_tacmapzoomout" "LT" "Action_Nitro" "Nitro" "Action_Airspray" "Airspray" "Action_Accept" "Accept" "Action_Decline" "Cancel" "Action_OWSelect" "(Order Wheel) Select" "Action_ViewTutorial" "View Tutorial" } "french" { "Set_OnFooot" "Jouabilité" "Set_FastTuning" "Mode visée" "Set_Binoculars" "Jumelles" "Set_VehiclePassenger" "Passager" "Set_Vehicle" "Transport Terrestre" "Set_Helicopter" "Hélicoptère" "Set_Airplane" "Avion" "Set_Drone" "Drone" "Set_SquadTactics" "Tactiques D'Escouade" "Set_Menu" "Menu" "Set_PopUp" "Pop-ups" "Action_analogascend" "Augmenter l'altitude" "Action_analogdescend" "Réduire l'altitude" "Action_analogthrottledown" "Décélérer" "Action_analogthrottleup" "Accélérer" "Action_analogaccelerate" "Accélérer" "Action_analogbrake" "Freiner" "Action_Move" "Déplacement" "Action_Camera" "Caméra (Joystick)" "Action_CameraWithMouse" "Caméra (Souris)" "Action_accelerate" "Accélérer" "Action_aim" "Viser" "Action_aimmode" "Mode visée" "Action_ascend" "Augmenter l'altitude" "Action_beacon" "Balise" "Action_binocularszoomin" "(Jumelles) Zoomer" "Action_binocularszoomout" "(Jumelles) Dézoomer" "Action_brake" "Freiner" "Action_cancelthrow" "Annuler le lancer" "Action_CQC" "CQC" "Action_crouch" "S'accroupir" "Action_cycleitems" "Parcourir les objets" "Action_cyclevisionmode" "Modes de vue" "Action_deploydrone" "Déployer drone" "Action_deploydronepayload" "Déployer charge du drone" "Action_descend" "Réduire l'altitude" "Action_dive" "Plonger" "Action_dronecamerazoomin" "(Drone) Zoomer" "Action_dronecamerazoomout" "(Drone) Dézoomer" "Action_exitshootingposition" "Retour au véhicule" "Action_fire" "Tirer" "Action_fire_helicopter" "Tirer" "Action_handbrake" "Frein à main" "Action_interact" "Interagir" "Action_interrogate" "Interroger" "Action_lights" "Allumer/éteindre" "Action_lookbehind" "Regarder derrière" "Action_markforsyncshot" "Marquer tir synchro" "Action_markforsyncshot2" "Tir synchro" "Action_nextweapon" "Arme suivante" "Action_openFstates" "Ouvrir ÉTATS DES FACTIONS" "Action_openloadout" "Ouvrir ÉQUIPEMENT" "Action_openlobby" "Ouvrir SALON" "Action_openparachute" "Ouvrir le parachute" "Action_openskills" "Ouvrir COMPÉTENCES" "Action_opentacmap" "Ouvrir la TACMAP" "Action_orderassault" "Ordonner l'assaut" "Action_previousweapon" "Arme précédente" "Action_prone" "S'allonger" "Action_pushtotalk" "Appuyer pour parler" "Action_Reload" "Recharger" "Action_primaryweapon" "Choisir arme principale" "Action_secondaryweapon" "Choisir arme secondaire" "Action_sidearm" "Choisir arme de poing" "Action_sprint" "Course" "Action_stowweapon" "Rengainer" "Action_swapshoulderview" "Changer caméra d'épaule" "Action_switchmuzzle" "Bouche" "Action_switchscope" "Lunette" "Action_switchseat" "Changer place" "Action_switchtrigger" "Détente" "Action_switchunderbarrel" "Acc. monté" "Action_tacticalwheel" "Roue des ORDRES" "Action_throttledown" "Décélérer" "Action_throttleup" "Accélérer" "Action_togglebinoculars" "Jumelles" "Action_togglehud" "Interface oui/non" "Action_useitem" "Utiliser objet" "Action_vault" "Sauter" "Action_vehicletoggleradio" "Act./dés. radio" "Action_walk" "Marcher" "Action_selectFlareGun" "Lance-fusée" "Action_selectFlashBangs" "Grenade flashbang" "Action_selectC4" "C4" "Action_selectDiversionGrenades" "Leurre de diversion" "Action_selectMines" "Mine" "Action_selectFragGrenades" "Grenade à fragmentation" "Action_buttonStart" "Lancer" "Action_buttonBack" "Retour" "Action_leftAnalogStickPress" "L" "Action_rightAnalogStickPress" "R" "Action_buttonA" "A" "Action_buttonA2" "A2" "Action_buttonB" "B" "Action_buttonX" "X" "Action_buttonY" "Y" "Action_leftShoulderButton" "LB" "Action_rightShoulderButton" "RB" "Action_leftTrigger" "LG" "Action_rightTrigger" "RG" "Action_dpadUp" "DPAD-Up" "Action_dpadDown" "DPAD-Down" "Action_dpadLeft" "DPAD-Left" "Action_dpadRight" "DPAD-Right" "Action_tacmapzoomin" "RT" "Action_tacmapzoomout" "LT" "Action_Nitro" "Nitro" "Action_Airspray" "Épandage" "Action_Accept" "Accepter" "Action_Decline" "Annuler" "Action_OWSelect" "(Roue des ordres) Sélectionner" "Action_ViewTutorial" "Voir Le Didacticiel" } "italian" { "Set_OnFooot" "Dinamica Di Gioco" "Set_FastTuning" "Modalità mira" "Set_Binoculars" "Binocolo" "Set_VehiclePassenger" "Passeggero" "Set_Vehicle" "Trasporto Terrestre" "Set_Helicopter" "Elicottero" "Set_Airplane" "Aereo" "Set_Drone" "Drone" "Set_SquadTactics" "Tattiche Di Squadra" "Set_Menu" "Menu" "Set_PopUp" "Pop-ups" "Action_analogascend" "Sali" "Action_analogdescend" "Scendi" "Action_analogthrottledown" "Rallenta" "Action_analogthrottleup" "Accelera" "Action_analogaccelerate" "Accelera" "Action_analogbrake" "Freno" "Action_Move" "Movimento" "Action_Camera" "Visuale (Levetta)" "Action_CameraWithMouse" "Visuale (Mouse)" "Action_accelerate" "Accelera" "Action_aim" "Mira" "Action_aimmode" "Modalità mira" "Action_ascend" "Sali" "Action_beacon" "Segnale" "Action_binocularszoomin" "Binocolo (Zoom +)" "Action_binocularszoomout" "Binocolo (Zoom -)" "Action_brake" "Freno" "Action_cancelthrow" "Annulla lancio" "Action_CQC" "Combattimento da vicino" "Action_crouch" "Accucciati" "Action_cycleitems" "Alterna oggetti" "Action_cyclevisionmode" "Alterna modalità visiva" "Action_deploydrone" "Usa drone" "Action_deploydronepayload" "Usa armamento drone" "Action_descend" "Scendi" "Action_dive" "Scendi" "Action_dronecamerazoomin" "Drone (Zoom +)" "Action_dronecamerazoomout" "Drone (Zoom -)" "Action_exitshootingposition" "Torna nel veicolo" "Action_fire" "Fuoco" "Action_fire_helicopter" "Fuoco" "Action_handbrake" "Freno a mano" "Action_interact" "Interagisci" "Action_interrogate" "Interroga" "Action_lights" "Accendi/Spegni luci" "Action_lookbehind" "Guarda indietro" "Action_markforsyncshot" "Marca per colpo sinc." "Action_markforsyncshot2" "Colpo sinc." "Action_nextweapon" "Arma successiva" "Action_openFstates" "Apri STATI FAZIONI" "Action_openloadout" "Apri DOTAZIONE" "Action_openlobby" "Apri LOBBY" "Action_openparachute" "Apri paracadute" "Action_openskills" "Apri ABILITÀ" "Action_opentacmap" "Apri mappa tattica" "Action_orderassault" "Ordina assalto" "Action_previousweapon" "Arma precedente" "Action_prone" "Sdraiati" "Action_pushtotalk" "Push-to-Talk" "Action_Reload" "Ricarica" "Action_primaryweapon" "Seleziona arma primaria" "Action_secondaryweapon" "Seleziona arma sec." "Action_sidearm" "Seleziona pistola" "Action_sprint" "Scatto" "Action_stowweapon" "Riponi arma" "Action_swapshoulderview" "Cambia visuale spalla" "Action_switchmuzzle" "Bocca" "Action_switchscope" "Mirino ottico" "Action_switchseat" "Cambia sedile" "Action_switchtrigger" "Grilletto" "Action_switchunderbarrel" "Sottocanna" "Action_tacticalwheel" "Ruota degli ordini" "Action_throttledown" "Rallenta" "Action_throttleup" "Accelera" "Action_togglebinoculars" "Usa/Riponi binocolo" "Action_togglehud" "Attiva/Disattiva HUD" "Action_useitem" "Usa oggetto" "Action_vault" "Balzo" "Action_vehicletoggleradio" "Attiva/Disattiva radio" "Action_walk" "Cammina" "Action_selectFlareGun" "Bengala" "Action_selectFlashBangs" "Flashbang" "Action_selectC4" "C4" "Action_selectDiversionGrenades" "Esca diversivo" "Action_selectMines" "Mina" "Action_selectFragGrenades" "Granata a frammentazione" "Action_buttonStart" "Attiva" "Action_buttonBack" "Indietro" "Action_leftAnalogStickPress" "L" "Action_rightAnalogStickPress" "R" "Action_buttonA" "A" "Action_buttonA2" "A2" "Action_buttonB" "B" "Action_buttonX" "X" "Action_buttonY" "Y" "Action_leftShoulderButton" "LB" "Action_rightShoulderButton" "RB" "Action_leftTrigger" "LG" "Action_rightTrigger" "RG" "Action_dpadUp" "DPAD-Up" "Action_dpadDown" "DPAD-Down" "Action_dpadLeft" "DPAD-Left" "Action_dpadRight" "DPAD-Right" "Action_tacmapzoomin" "RT" "Action_tacmapzoomout" "LT" "Action_Nitro" "Turbo" "Action_Airspray" "Irrorazione aerea" "Action_Accept" "Accetta" "Action_Decline" "Annulla" "Action_OWSelect" "(Ruota degli ordini) Seleziona" "Action_ViewTutorial" "Visualizza Tutorial" } "german" { "Set_OnFooot" "Spiel" "Set_FastTuning" "Zielmodus" "Set_Binoculars" "Fernglas" "Set_VehiclePassenger" "Passagier" "Set_Vehicle" "Landtransport" "Set_Helicopter" "Hubschrauber" "Set_Airplane" "Flugzeug" "Set_Drone" "Drohne" "Set_SquadTactics" "Trupp-Taktiken" "Set_Menu" "Menü" "Set_PopUp" "Pop-ups" "Action_analogascend" "Aufsteigen" "Action_analogdescend" "Absteigen" "Action_analogthrottledown" "Gas wegnehmen" "Action_analogthrottleup" "Gas geben" "Action_analogaccelerate" "Beschleunigen" "Action_analogbrake" "Bremse" "Action_Move" "Bewegen" "Action_Camera" "Kamera (Stick)" "Action_CameraWithMouse" "Kamera (Maus)" "Action_accelerate" "Beschleunigen" "Action_aim" "Zielen" "Action_aimmode" "Zielmodus" "Action_ascend" "Aufsteigen" "Action_beacon" "Signal" "Action_binocularszoomin" "Fernglas heranzoomen" "Action_binocularszoomout" "Fernglas wegzoomen" "Action_brake" "Bremse" "Action_cancelthrow" "Wurf abbrechen" "Action_CQC" "Nahkampf" "Action_crouch" "Ducken" "Action_cycleitems" "Objekt durchschalten" "Action_cyclevisionmode" "Sichtmodus durchschalten" "Action_deploydrone" "Drohne aktivieren" "Action_deploydronepayload" "Die Drohnensprengladung abwerfen" "Action_descend" "Absteigen" "Action_dive" "Tauchen" "Action_dronecamerazoomin" "Drohnenkamera heranzoomen" "Action_dronecamerazoomout" "Drohnenkamera wegzoomen" "Action_exitshootingposition" "Zurück zum Fahrzeug" "Action_fire" "Schießen" "Action_fire_helicopter" "Schießen" "Action_handbrake" "Handbremse" "Action_interact" "Benutzen" "Action_interrogate" "Verhören" "Action_lights" "Licht ein-/ausschalten" "Action_lookbehind" "Nach hinten umsehen" "Action_markforsyncshot" "Für Simultanschuss markieren" "Action_markforsyncshot2" "Simultanschuss" "Action_nextweapon" "Nächste Waffe" "Action_openFstates" "FRAKTIONSSTATUS öffnen" "Action_openloadout" "AUSRÜSTUNG öffnen" "Action_openlobby" "LOBBY öffnen" "Action_openparachute" "Fallschirm öffnen" "Action_openskills" "FERTIGKEITEN öffnen" "Action_opentacmap" "Taktikkarte öffnen" "Action_orderassault" "Angriff befehlen" "Action_previousweapon" "Vorherige Waffe" "Action_prone" "Hinlegen" "Action_pushtotalk" "Push-to-talk" "Action_Reload" "Nachladen" "Action_primaryweapon" "Primärwaffe wählen" "Action_secondaryweapon" "Sekundärwaffe wählen" "Action_sidearm" "Handfeuerwaffe wählen" "Action_sprint" "Rennen" "Action_stowweapon" "Waffe wegstecken" "Action_swapshoulderview" "Schultersicht wechseln" "Action_switchmuzzle" "Mündung" "Action_switchscope" "Zieloptik" "Action_switchseat" "Sitz wechseln" "Action_switchtrigger" "Abzug" "Action_switchunderbarrel" "Unterlauf" "Action_tacticalwheel" "BEFEHLSRAD" "Action_throttledown" "Gas wegnehmen" "Action_throttleup" "Gas geben" "Action_togglebinoculars" "Fernglas ein-/ausschalten" "Action_togglehud" "HUD umschalten" "Action_useitem" "Objekt benutzen" "Action_vault" "Springen" "Action_vehicletoggleradio" "Radio ein-/ausschalten" "Action_walk" "Gehen" "Action_selectFlareGun" "Signalpistole" "Action_selectFlashBangs" "Blendgranate" "Action_selectC4" "C4" "Action_selectDiversionGrenades" "Ablenkungsköder" "Action_selectMines" "Mine" "Action_selectFragGrenades" "Splittergranate" "Action_buttonStart" "Starten" "Action_buttonBack" "Zurück" "Action_leftAnalogStickPress" "L" "Action_rightAnalogStickPress" "R" "Action_buttonA" "A" "Action_buttonA2" "A2" "Action_buttonB" "B" "Action_buttonX" "X" "Action_buttonY" "Y" "Action_leftShoulderButton" "LB" "Action_rightShoulderButton" "RB" "Action_leftTrigger" "LG" "Action_rightTrigger" "RG" "Action_dpadUp" "DPAD-Up" "Action_dpadDown" "DPAD-Down" "Action_dpadLeft" "DPAD-Left" "Action_dpadRight" "DPAD-Right" "Action_tacmapzoomin" "RT" "Action_tacmapzoomout" "LT" "Action_Nitro" "Nitro" "Action_Airspray" "Sprühregen" "Action_Accept" "Annehmen" "Action_Decline" "Abbrechen" "Action_OWSelect" "(Befehlsrad) Auswählen" "Action_ViewTutorial" "Einführung Ansehen" } "russian" { "Set_OnFooot" "Игра" "Set_FastTuning" "Режим прицела" "Set_Binoculars" "Бинокль" "Set_VehiclePassenger" "Пассажир" "Set_Vehicle" "Наземный Транспорт" "Set_Helicopter" "Вертолет" "Set_Airplane" "Самолет" "Set_Drone" "Дрон" "Set_SquadTactics" "Командная Тактика" "Set_Menu" "Меню" "Set_PopUp" "Pop-ups" "Action_analogascend" "Подняться" "Action_analogdescend" "Опуститься" "Action_analogthrottledown" "Уменьшить скорость" "Action_analogthrottleup" "Увеличить скорость" "Action_analogaccelerate" "Ускорение" "Action_analogbrake" "Тормоз" "Action_Move" "Двигаться" "Action_Camera" "Камера (Джойстик)" "Action_CameraWithMouse" "Камера (Мышь)" "Action_accelerate" "Ускорение" "Action_aim" "Прицелиться" "Action_aimmode" "Режим прицела" "Action_ascend" "Подняться" "Action_beacon" "Радиомаяк" "Action_binocularszoomin" "Бинокль: увеличить" "Action_binocularszoomout" "Бинокль: уменьшить" "Action_brake" "Тормоз" "Action_cancelthrow" "Отменить бросок" "Action_CQC" "Ближний бой" "Action_crouch" "Пригнуться" "Action_cycleitems" "Смена предмета" "Action_cyclevisionmode" "Режим мотообзора" "Action_deploydrone" "Активировать дрон" "Action_deploydronepayload" "Исп. загрузку дрона" "Action_descend" "Опуститься" "Action_dive" "Нырнуть" "Action_dronecamerazoomin" "Камера дрона: увеличить" "Action_dronecamerazoomout" "Камера дрона: уменьшить" "Action_exitshootingposition" "Вернуться в транспорт." "Action_fire" "Огонь" "Action_fire_helicopter" "Огонь" "Action_handbrake" "Ручной тормоз" "Action_interact" "Активировать" "Action_interrogate" "Допросить" "Action_lights" "Включить/выключить свет" "Action_lookbehind" "Оглянуться" "Action_markforsyncshot" "Метка для синхр. выстр." "Action_markforsyncshot2" "Синхр. стрельба" "Action_nextweapon" "Следующее оружие" "Action_openFstates" "Открыть ГРУППИРОВКИ" "Action_openloadout" "Открыть СНАРЯЖЕНИЕ" "Action_openlobby" "Открыть ЛОББИ" "Action_openparachute" "Раскрыть парашют" "Action_openskills" "Открыть НАВЫКИ" "Action_opentacmap" "Открыть ТАКТИЧЕСКУЮ КАРТУ" "Action_orderassault" "Отдать приказ об атаке" "Action_previousweapon" "Предыдущее оружие" "Action_prone" "Лечь" "Action_pushtotalk" "Нажатие для разговора" "Action_Reload" "Перезарядка" "Action_primaryweapon" "Выбрать основное оружие" "Action_secondaryweapon" "Выбрать дополнительное оружие" "Action_sidearm" "Выбрать пистолет" "Action_sprint" "Рывок" "Action_stowweapon" "Убрать оружие" "Action_swapshoulderview" "Перенос камеры" "Action_switchmuzzle" "Дульная насадка" "Action_switchscope" "Прицел" "Action_switchseat" "Пересесть" "Action_switchtrigger" "Спусковой крючок" "Action_switchunderbarrel" "Под. крепление" "Action_tacticalwheel" "Круг приказов" "Action_throttledown" "Умен. Скорость" "Action_throttleup" "Увеличить скорость" "Action_togglebinoculars" "Исп./убрать бинокль" "Action_togglehud" "Вкл./выкл. дисплей" "Action_useitem" "Использовать предмет" "Action_vault" "Прыжок" "Action_vehicletoggleradio" "Рация" "Action_walk" "Ходьба" "Action_selectFlareGun" "Ракетница" "Action_selectFlashBangs" "Светошумовая граната" "Action_selectC4" "С4" "Action_selectDiversionGrenades" "Приманка" "Action_selectMines" "Мина" "Action_selectFragGrenades" "Осколочная граната" "Action_buttonStart" "Начать" "Action_buttonBack" "Назад" "Action_leftAnalogStickPress" "L" "Action_rightAnalogStickPress" "R" "Action_buttonA" "A" "Action_buttonA2" "A2" "Action_buttonB" "B" "Action_buttonX" "X" "Action_buttonY" "Y" "Action_leftShoulderButton" "LB" "Action_rightShoulderButton" "RB" "Action_leftTrigger" "LG" "Action_rightTrigger" "RG" "Action_dpadUp" "DPAD-Up" "Action_dpadDown" "DPAD-Down" "Action_dpadLeft" "DPAD-Left" "Action_dpadRight" "DPAD-Right" "Action_tacmapzoomin" "RT" "Action_tacmapzoomout" "LT" "Action_Nitro" "Нитроускоритель" "Action_Airspray" "Распылитель" "Action_Accept" "Принять" "Action_Decline" "Отмена" "Action_OWSelect" "(Тактический селектор) Выбрать" "Action_ViewTutorial" "Заглянуть В Учебник" } "spanish" { "Set_OnFooot" "Juego" "Set_FastTuning" "Modo de puntería" "Set_Binoculars" "Prismáticos" "Set_VehiclePassenger" "Pasajero" "Set_Vehicle" "Vehículo Terrestre" "Set_Helicopter" "Helicóptero" "Set_Airplane" "Avión" "Set_Drone" "Dron" "Set_SquadTactics" "Táctica De Escuadrón" "Set_Menu" "Menú" "Set_PopUp" "Pop-ups" "Action_analogascend" "Ascender" "Action_analogdescend" "Descender" "Action_analogthrottledown" "Frenar" "Action_analogthrottleup" "Acelerar" "Action_analogaccelerate" "Acelerar" "Action_analogbrake" "Frenar" "Action_Move" "Mover" "Action_Camera" "Cámara (Joystick)" "Action_CameraWithMouse" "Cámara (Ratón)" "Action_accelerate" "Acelerar" "Action_aim" "Apuntar" "Action_aimmode" "Modo de puntería" "Action_ascend" "Ascender" "Action_beacon" "Baliza" "Action_binocularszoomin" "Acercar prismáticos" "Action_binocularszoomout" "Alejar prismáticos" "Action_brake" "Frenar" "Action_cancelthrow" "Cancelar lanzamiento" "Action_CQC" "Cuerpo a cuerpo" "Action_crouch" "Agacharse" "Action_cycleitems" "Cambiar objetos" "Action_cyclevisionmode" "Cambiar el modo de visión" "Action_deploydrone" "Activar dron" "Action_deploydronepayload" "Usar la carga del dron" "Action_descend" "Descender" "Action_dive" "Salto" "Action_dronecamerazoomin" "Acercar cámara del dron" "Action_dronecamerazoomout" "Alejar cámara del dron" "Action_exitshootingposition" "Volver al vehículo" "Action_fire" "Disparar" "Action_fire_helicopter" "Disparar" "Action_handbrake" "Freno de mano" "Action_interact" "Interactuar" "Action_interrogate" "Interrogar" "Action_lights" "Activar luces" "Action_lookbehind" "Mirar atrás" "Action_markforsyncshot" "Marcar para disp. sincr." "Action_markforsyncshot2" "Disparo sincronizado" "Action_nextweapon" "Arma siguiente" "Action_openFstates" "Abrir FACCIONES" "Action_openloadout" "Abrir ARMAMENTO" "Action_openlobby" "Abrir VESTÍBULO" "Action_openparachute" "Abrir paracaídas" "Action_openskills" "Abrir HABILIDADES" "Action_opentacmap" "Abrir mapa táctico" "Action_orderassault" "Ordenar asalto" "Action_previousweapon" "Arma anterior" "Action_prone" "Tumbarse" "Action_pushtotalk" "Pulsar para hablar" "Action_Reload" "Recargar" "Action_primaryweapon" "Elegir arma principal" "Action_secondaryweapon" "Elegir arma secundaria" "Action_sidearm" "Elegir arma de mano" "Action_sprint" "Correr" "Action_stowweapon" "Guardar arma" "Action_swapshoulderview" "Cambiar a vista de hombro" "Action_switchmuzzle" "Bocacha" "Action_switchscope" "Mira" "Action_switchseat" "Cambiar asiento" "Action_switchtrigger" "Gatillo" "Action_switchunderbarrel" "Accesor. cañón" "Action_tacticalwheel" "Menú de ÓRDENES" "Action_throttledown" "Frenar" "Action_throttleup" "Acelerar" "Action_togglebinoculars" "Activ. prismát." "Action_togglehud" "Activar/Desactivar interfaz" "Action_useitem" "Usar objeto" "Action_vault" "Saltar" "Action_vehicletoggleradio" "Activar radio" "Action_walk" "Caminar" "Action_selectFlareGun" "Pistola de bengalas" "Action_selectFlashBangs" "Granada cegadora" "Action_selectC4" "C4" "Action_selectDiversionGrenades" "Señuelo" "Action_selectMines" "Mina" "Action_selectFragGrenades" "Granada de frag." "Action_buttonStart" "Iniciar" "Action_buttonBack" "Volver" "Action_leftAnalogStickPress" "L" "Action_rightAnalogStickPress" "R" "Action_buttonA" "A" "Action_buttonA2" "A2" "Action_buttonB" "B" "Action_buttonX" "X" "Action_buttonY" "Y" "Action_leftShoulderButton" "LB" "Action_rightShoulderButton" "RB" "Action_leftTrigger" "LG" "Action_rightTrigger" "RG" "Action_dpadUp" "DPAD-Up" "Action_dpadDown" "DPAD-Down" "Action_dpadLeft" "DPAD-Left" "Action_dpadRight" "DPAD-Right" "Action_tacmapzoomin" "RT" "Action_tacmapzoomout" "LT" "Action_Nitro" "Nitro" "Action_Airspray" "Fumigación" "Action_Accept" "Aceptar" "Action_Decline" "Cancelar" "Action_OWSelect" "(Menú radial táctico) Selecciona" "Action_ViewTutorial" "Ver Tutorial" } "brazilian" { "Set_OnFooot" "Jogabilidade" "Set_FastTuning" "Modo de mira" "Set_Binoculars" "Binóculos" "Set_VehiclePassenger" "Passageiro" "Set_Vehicle" "Transporte Terrestre" "Set_Helicopter" "Helicóptero" "Set_Airplane" "Avião" "Set_Drone" "Drone" "Set_SquadTactics" "Táticas Do Esquadrão" "Set_Menu" "Menu" "Set_PopUp" "Pop-ups" "Action_analogascend" "Subir" "Action_analogdescend" "Descer" "Action_analogthrottledown" "Desacelerar" "Action_analogthrottleup" "Acelerar" "Action_analogaccelerate" "Acelerar" "Action_analogbrake" "Freio" "Action_Move" "Mover" "Action_Camera" "Câmera (Controle)" "Action_CameraWithMouse" "Câmera (Mouse)" "Action_accelerate" "Acelerar" "Action_aim" "Mirar" "Action_aimmode" "Modo de mira" "Action_ascend" "Subir" "Action_beacon" "Sinalizador" "Action_binocularszoomin" "Aumentar zoom dos binóculos" "Action_binocularszoomout" "Diminuir zoom dos binóculos" "Action_brake" "Freio" "Action_cancelthrow" "Cancelar arremesso" "Action_CQC" "Curta distância" "Action_crouch" "Abaixar" "Action_cycleitems" "Alternar itens" "Action_cyclevisionmode" "Alternar modo de visão" "Action_deploydrone" "Ativar drone" "Action_deploydronepayload" "Drone: enviar carga" "Action_descend" "Descer" "Action_dive" "Mergulhar" "Action_dronecamerazoomin" "Aumentar zoom do drone" "Action_dronecamerazoomout" "Diminuir zoom do drone" "Action_exitshootingposition" "Retornar ao veículo" "Action_fire" "Disparar" "Action_fire_helicopter" "Disparar" "Action_handbrake" "Freio de mão" "Action_interact" "Interagir" "Action_interrogate" "Interrogar" "Action_lights" "Ligar/desligar luzes" "Action_lookbehind" "Olhar para trás" "Action_markforsyncshot" "Marcar p/ disparo sincronizado" "Action_markforsyncshot2" "Disparo sincronizado" "Action_nextweapon" "Próxima arma" "Action_openFstates" "Abrir FACÇÕES" "Action_openloadout" "Abrir EQUIPAMENTOS" "Action_openlobby" "Abrir LOBBY" "Action_openparachute" "Abrir paraquedas" "Action_openskills" "Abrir HABILIDADES" "Action_opentacmap" "Abrir Mapa Tático" "Action_orderassault" "Ordenar ataque" "Action_previousweapon" "Arma anterior" "Action_prone" "Prona" "Action_pushtotalk" "Apertar para falar" "Action_Reload" "Recarregar" "Action_primaryweapon" "Selecionar arma primária" "Action_secondaryweapon" "Selecionar arma sec." "Action_sidearm" "Selecionar arma auxiliar" "Action_sprint" "Correr" "Action_stowweapon" "Guardar arma" "Action_swapshoulderview" "Trocar visão de ombro" "Action_switchmuzzle" "Boca" "Action_switchscope" "Mira" "Action_switchseat" "Trocar de assento" "Action_switchtrigger" "Gatilho" "Action_switchunderbarrel" "Trilho inferior" "Action_tacticalwheel" "Roda de ORDENS" "Action_throttledown" "Desacelerar" "Action_throttleup" "Acelerar" "Action_togglebinoculars" "Alternar binóculos" "Action_togglehud" "Ativar ou desativar HUD" "Action_useitem" "Usar item" "Action_vault" "Saltar" "Action_vehicletoggleradio" "Lig./des. rádio" "Action_walk" "Caminhar" "Action_selectFlareGun" "Sinalizador" "Action_selectFlashBangs" "Granada de flash" "Action_selectC4" "C4" "Action_selectDiversionGrenades" "Isca de distração" "Action_selectMines" "Mina" "Action_selectFragGrenades" "Granada de fragmentação" "Action_buttonStart" "Iniciar" "Action_buttonBack" "Voltar" "Action_leftAnalogStickPress" "L" "Action_rightAnalogStickPress" "R" "Action_buttonA" "A" "Action_buttonA2" "A2" "Action_buttonB" "B" "Action_buttonX" "X" "Action_buttonY" "Y" "Action_leftShoulderButton" "LB" "Action_rightShoulderButton" "RB" "Action_leftTrigger" "LG" "Action_rightTrigger" "RG" "Action_dpadUp" "DPAD-Up" "Action_dpadDown" "DPAD-Down" "Action_dpadLeft" "DPAD-Left" "Action_dpadRight" "DPAD-Right" "Action_tacmapzoomin" "RT" "Action_tacmapzoomout" "LT" "Action_Nitro" "Nitro" "Action_Airspray" "Spray aéreo" "Action_Accept" "Aceitar" "Action_Decline" "Cancelar" "Action_OWSelect" "(Roda de Ordens) Selecionar" "Action_ViewTutorial" "Ver Tutorial" } "japanese" { "Set_OnFooot" "ゲームプレイ" "Set_FastTuning" "エイムモード切替" "Set_Binoculars" "双眼鏡" "Set_VehiclePassenger" "座席" "Set_Vehicle" "地上の乗り物" "Set_Helicopter" "ヘリコプター" "Set_Airplane" "航空機" "Set_Drone" "ドローン" "Set_SquadTactics" "チーム戦略" "Set_Menu" "メニュー" "Set_PopUp" "Pop-ups" "Action_analogascend" "上昇" "Action_analogdescend" "下降" "Action_analogthrottledown" "出力を下げる" "Action_analogthrottleup" "出力を上げる" "Action_analogaccelerate" "加速" "Action_analogbrake" "ブレーキ" "Action_Move" "移動" "Action_Camera" "カメラ (スティック)" "Action_CameraWithMouse" "カメラ (マウス)" "Action_accelerate" "加速" "Action_aim" "エイム" "Action_aimmode" "エイムモード切替" "Action_ascend" "上昇" "Action_beacon" "ビーコン" "Action_binocularszoomin" "双眼鏡のズームイン" "Action_binocularszoomout" "双眼鏡のズームアウト" "Action_brake" "ブレーキ" "Action_cancelthrow" "投擲中止" "Action_CQC" "CQC" "Action_crouch" "しゃがむ" "Action_cycleitems" "アイテム切替" "Action_cyclevisionmode" "ビジョンモード切替" "Action_deploydrone" "ドローンの起動" "Action_deploydronepayload" "ドローン搭載武器の使用" "Action_descend" "下降" "Action_dive" "ダイブ" "Action_dronecamerazoomin" "ドローンカメラのズームイン" "Action_dronecamerazoomout" "ドローンカメラのズームアウト" "Action_exitshootingposition" "座席に戻る" "Action_fire" "武器を使用" "Action_fire_helicopter" "武器を使用" "Action_handbrake" "ハンドブレーキ" "Action_interact" "使用" "Action_interrogate" "尋問" "Action_lights" "ライト切替" "Action_lookbehind" "後方を見る" "Action_markforsyncshot" "SYNCショット対象をマーク" "Action_markforsyncshot2" "SYNCショット" "Action_nextweapon" "次の武器" "Action_openFstates" "「勢力の状況」を開く" "Action_openloadout" "「装備」を開く" "Action_openlobby" "「ロビー」を開く" "Action_openparachute" "パラシュートを開く" "Action_openskills" "「スキル」を開く" "Action_opentacmap" "「戦略マップ」を開く" "Action_orderassault" "攻撃命令" "Action_previousweapon" "前の武器" "Action_prone" "伏せる" "Action_pushtotalk" "プッシュ・トゥ・トーク" "Action_Reload" "リロード" "Action_primaryweapon" "メインウェポン選択" "Action_secondaryweapon" "サブウェポン選択" "Action_sidearm" "サイドアーム選択" "Action_sprint" "ダッシュ" "Action_stowweapon" "武器をしまう" "Action_swapshoulderview" "肩越し視点切替" "Action_switchmuzzle" "マズル" "Action_switchscope" "スコープ" "Action_switchseat" "座席移動" "Action_switchtrigger" "トリガー" "Action_switchunderbarrel" "アンダーバレル" "Action_tacticalwheel" "通信ホイール" "Action_throttledown" "出力を下げる" "Action_throttleup" "出力を上げる" "Action_togglebinoculars" "双眼鏡切替" "Action_togglehud" "HUD切替" "Action_useitem" "アイテム使用" "Action_vault" "乗り越える" "Action_vehicletoggleradio" "ラジオ切替" "Action_walk" "歩く" "Action_selectFlareGun" "フレアガン" "Action_selectFlashBangs" "フラッシュバン" "Action_selectC4" "C4" "Action_selectDiversionGrenades" "陽動グレネード" "Action_selectMines" "地雷" "Action_selectFragGrenades" "フラググレネード" "Action_buttonStart" "開始" "Action_buttonBack" "戻る" "Action_leftAnalogStickPress" "L" "Action_rightAnalogStickPress" "R" "Action_buttonA" "A" "Action_buttonA2" "A2" "Action_buttonB" "B" "Action_buttonX" "X" "Action_buttonY" "Y" "Action_leftShoulderButton" "LB" "Action_rightShoulderButton" "RB" "Action_leftTrigger" "LG" "Action_rightTrigger" "RG" "Action_dpadUp" "DPAD-Up" "Action_dpadDown" "DPAD-Down" "Action_dpadLeft" "DPAD-Left" "Action_dpadRight" "DPAD-Right" "Action_tacmapzoomin" "RT" "Action_tacmapzoomout" "LT" "Action_Nitro" "ニトロ" "Action_Airspray" "空中散布" "Action_Accept" "承諾" "Action_Decline" "キャンセル" "Action_OWSelect" "(通信ホイール)選択" "Action_ViewTutorial" "チュートリアルを表示" } "dutch" { "Set_OnFooot" "Gameplay" "Set_FastTuning" "Richtmodus" "Set_Binoculars" "Verrekijker" "Set_VehiclePassenger" "Passagier" "Set_Vehicle" "Grondtransport" "Set_Helicopter" "Helikopter" "Set_Airplane" "Vliegtuig" "Set_Drone" "Drone" "Set_SquadTactics" "Teamtactiek" "Set_Menu" "Menu" "Set_PopUp" "Pop-ups" "Action_analogascend" "Stijgen" "Action_analogdescend" "Dalen" "Action_analogthrottledown" "Afremmen" "Action_analogthrottleup" "Accelereren" "Action_analogaccelerate" "Gas geven" "Action_analogbrake" "Remmen" "Action_Move" "Verplaatsen" "Action_Camera" "Camera (Joystick)" "Action_CameraWithMouse" "Camera (Muis)" "Action_accelerate" "Gas geven" "Action_aim" "Richten" "Action_aimmode" "Richtmodus" "Action_ascend" "Stijgen" "Action_beacon" "Baken" "Action_binocularszoomin" "Inzoomen met verrekijker" "Action_binocularszoomout" "Uitzoomen met verrekijker" "Action_brake" "Remmen" "Action_cancelthrow" "Worp annuleren" "Action_CQC" "Man-tegen-mangevechten" "Action_crouch" "Hurken" "Action_cycleitems" "Voorwerpen selecteren" "Action_cyclevisionmode" "Zichtmodi bladeren" "Action_deploydrone" "Drone activeren" "Action_deploydronepayload" "Dronelading gebruiken" "Action_descend" "Dalen" "Action_dive" "Duiken" "Action_dronecamerazoomin" "Dronecamera inzoomen" "Action_dronecamerazoomout" "Dronecamera uitzoomen" "Action_exitshootingposition" "Terug in voertuig" "Action_fire" "Schieten" "Action_fire_helicopter" "Schieten" "Action_handbrake" "Handrem" "Action_interact" "Interactie" "Action_interrogate" "Ondervragen" "Action_lights" "Lichten aan/uit" "Action_lookbehind" "Achteromkijken" "Action_markforsyncshot" "Markeren voor synch-schot" "Action_markforsyncshot2" "Gesynchroniseerd schot" "Action_nextweapon" "Volgend wapen" "Action_openFstates" "Naar STATUS FACTIES" "Action_openloadout" "Naar UITRUSTING" "Action_openlobby" "Naar LOBBY" "Action_openparachute" "Parachute openen" "Action_openskills" "Naar VAARDIGHEDEN" "Action_opentacmap" "Naar TACTISCHE KAART" "Action_orderassault" "Aanvalscommando" "Action_previousweapon" "Vorig wapen" "Action_prone" "Liggen" "Action_pushtotalk" "Indrukken om te praten" "Action_Reload" "Herladen" "Action_primaryweapon" "Primair wapen selecteren" "Action_secondaryweapon" "Secundair wapen selecteren" "Action_sidearm" "Handvuurwapen selecteren" "Action_sprint" "Sprinten" "Action_stowweapon" "Wapen opbergen" "Action_swapshoulderview" "Andere schoudercamera" "Action_switchmuzzle" "Monding" "Action_switchscope" "Vizier" "Action_switchseat" "Andere stoel" "Action_switchtrigger" "Trekker" "Action_switchunderbarrel" "Onderloop" "Action_tacticalwheel" "Bevelencirkel" "Action_throttledown" "Gas terug nemen" "Action_throttleup" "Meer gas geven" "Action_togglebinoculars" "Gebruik verrekijker" "Action_togglehud" "Scherminfo aan/uit" "Action_useitem" "Voorwerp gebruiken" "Action_vault" "Springen" "Action_vehicletoggleradio" "Radio aan/uit" "Action_walk" "Lopen" "Action_selectFlareGun" "Signaalpistool" "Action_selectFlashBangs" "Flitsgranaat" "Action_selectC4" "C4" "Action_selectDiversionGrenades" "Afleidingsmiddel" "Action_selectMines" "Mijn" "Action_selectFragGrenades" "Fragmentatie-granaat" "Action_buttonStart" "Starten" "Action_buttonBack" "Terug" "Action_leftAnalogStickPress" "L" "Action_rightAnalogStickPress" "R" "Action_buttonA" "A" "Action_buttonA2" "A2" "Action_buttonB" "B" "Action_buttonX" "X" "Action_buttonY" "Y" "Action_leftShoulderButton" "LB" "Action_rightShoulderButton" "RB" "Action_leftTrigger" "LG" "Action_rightTrigger" "RG" "Action_dpadUp" "DPAD-Up" "Action_dpadDown" "DPAD-Down" "Action_dpadLeft" "DPAD-Left" "Action_dpadRight" "DPAD-Right" "Action_tacmapzoomin" "RT" "Action_tacmapzoomout" "LT" "Action_Nitro" "Nitro" "Action_Airspray" "Sproeivliegtuig" "Action_Accept" "Accepteren" "Action_Decline" "Annuleren" "Action_OWSelect" "(Bevelencirkel) Selecteren" "Action_ViewTutorial" "Speluitleg Bekijken" } "czech" { "Set_OnFooot" "Hra" "Set_FastTuning" "Režim míření" "Set_Binoculars" "Dalekohled" "Set_VehiclePassenger" "Pasažér" "Set_Vehicle" "Pozemní Transport" "Set_Helicopter" "Vrtulník" "Set_Airplane" "Letoun" "Set_Drone" "Dronový tým" "Set_SquadTactics" "Týmová Taktika" "Set_Menu" "Nabídka" "Set_PopUp" "Pop-ups" "Action_analogascend" "Vystoupat" "Action_analogdescend" "Klesnout" "Action_analogthrottledown" "Ubrat tah" "Action_analogthrottleup" "Přidat tah" "Action_analogaccelerate" "Zrychlit" "Action_analogbrake" "Brzda" "Action_Move" "Pohyb" "Action_Camera" "Kamera (Páčka)" "Action_CameraWithMouse" "Kamera (Myš)" "Action_accelerate" "Zrychlit" "Action_aim" "Mířit" "Action_aimmode" "Režim míření" "Action_ascend" "Vystoupat" "Action_beacon" "Maják" "Action_binocularszoomin" "Přiblížit dalekohled" "Action_binocularszoomout" "Oddálit dalekohled" "Action_brake" "Brzda" "Action_cancelthrow" "Zrušit hod" "Action_CQC" "Kontaktní boj" "Action_crouch" "Skrčit" "Action_cycleitems" "Procházet předměty" "Action_cyclevisionmode" "Přepnout režim vidění" "Action_deploydrone" "Nasazení dronu" "Action_deploydronepayload" "Vysadit náklad dronu" "Action_descend" "Klesnout" "Action_dive" "Ponořit se" "Action_dronecamerazoomin" "Přiblížení dronové kamery" "Action_dronecamerazoomout" "Oddálení dronové kamery" "Action_exitshootingposition" "Zpět do vozidla" "Action_fire" "Střelba" "Action_fire_helicopter" "Střelba" "Action_handbrake" "Ruční brzda" "Action_interact" "Interakce" "Action_interrogate" "Výslech" "Action_lights" "Přepnout světla" "Action_lookbehind" "Pohled za sebe" "Action_markforsyncshot" "Značka pro synchr. střelu" "Action_markforsyncshot2" "Synchr. střela" "Action_nextweapon" "Další zbraň" "Action_openFstates" "Otevřít STAVY FRAKCÍ" "Action_openloadout" "Otevřít VÝSTROJ" "Action_openlobby" "Otevřít LOBBY" "Action_openparachute" "Otevřít padák" "Action_openskills" "Otevřít DOVEDNOSTI" "Action_opentacmap" "Otevřít taktickou mapu" "Action_orderassault" "Příkaz k útoku" "Action_previousweapon" "Předchozí zbraň" "Action_prone" "Zalehnout" "Action_pushtotalk" "Stiskem začněte hovořit" "Action_Reload" "Nabít" "Action_primaryweapon" "Výběr primární zbraně" "Action_secondaryweapon" "Výběr sekundární zbraně" "Action_sidearm" "Výběr ruční zbraně" "Action_sprint" "Sprint" "Action_stowweapon" "Odložit zbraň" "Action_swapshoulderview" "Přepnutí pohledu přes rameno" "Action_switchmuzzle" "Ústí" "Action_switchscope" "Puškohled" "Action_switchseat" "Přesednout" "Action_switchtrigger" "Spoušť" "Action_switchunderbarrel" "Podvěs" "Action_tacticalwheel" "Kolečko PŘÍKAZŮ" "Action_throttledown" "Zpomalit" "Action_throttleup" "Zrychlit" "Action_togglebinoculars" "Přepnout dalekohled" "Action_togglehud" "Přepnout rozhraní" "Action_useitem" "Použít předmět" "Action_vault" "Přeskočit" "Action_vehicletoggleradio" "Přepnout rádio" "Action_walk" "Chůze" "Action_selectFlareGun" "Signální pistole" "Action_selectFlashBangs" "Oslepující granát" "Action_selectC4" "C4" "Action_selectDiversionGrenades" "Diverzní návnada" "Action_selectMines" "Mina" "Action_selectFragGrenades" "Tříštivý granát" "Action_buttonStart" "Spustit" "Action_buttonBack" "Zpět" "Action_leftAnalogStickPress" "L" "Action_rightAnalogStickPress" "R" "Action_buttonA" "A" "Action_buttonA2" "A2" "Action_buttonB" "B" "Action_buttonX" "X" "Action_buttonY" "Y" "Action_leftShoulderButton" "LB" "Action_rightShoulderButton" "RB" "Action_leftTrigger" "LG" "Action_rightTrigger" "RG" "Action_dpadUp" "DPAD-Up" "Action_dpadDown" "DPAD-Down" "Action_dpadLeft" "DPAD-Left" "Action_dpadRight" "DPAD-Right" "Action_tacmapzoomin" "RT" "Action_tacmapzoomout" "LT" "Action_Nitro" "Nitro" "Action_Airspray" "Letecký postřik" "Action_Accept" "Přijmout" "Action_Decline" "Zrušit" "Action_OWSelect" "(Kolečko příkazů) Vybrat" "Action_ViewTutorial" "Zobrazit Výcvik" } "polish" { "Set_OnFooot" "Rozgrywka" "Set_FastTuning" "Tryb celowania" "Set_Binoculars" "Lornetka" "Set_VehiclePassenger" "Pasażer" "Set_Vehicle" "Pojazd Naziemny" "Set_Helicopter" "Helikopter" "Set_Airplane" "Samolot" "Set_Drone" "Dron" "Set_SquadTactics" "Drużyna - Taktyczne" "Set_Menu" "Menu" "Set_PopUp" "Pop-ups" "Action_analogascend" "Wznoszenie" "Action_analogdescend" "Opadanie" "Action_analogthrottledown" "Przepustnica do tyłu" "Action_analogthrottleup" "Przepustnica do przodu" "Action_analogaccelerate" "Przyspiesz" "Action_analogbrake" "Hamuj" "Action_Move" "Ruch" "Action_Camera" "Kamera (DRĄŻEK)" "Action_CameraWithMouse" "Kamera (Mysz)" "Action_accelerate" "Przyspiesz" "Action_aim" "Celuj" "Action_aimmode" "Tryb celowania" "Action_ascend" "Wznoszenie" "Action_beacon" "Sygnalizator" "Action_binocularszoomin" "Lornetka - przybliżenie" "Action_binocularszoomout" "Lornetka - oddalenie" "Action_brake" "Hamuj" "Action_cancelthrow" "Anuluj rzut" "Action_CQC" "Walka wręcz" "Action_crouch" "Kucnięcie" "Action_cycleitems" "Zmień przedmiot" "Action_cyclevisionmode" "Przełącz tryb wizji" "Action_deploydrone" "Użyj drona" "Action_deploydronepayload" "Użyj wyposażenia drona" "Action_descend" "Opadanie" "Action_dive" "Nurkowanie" "Action_dronecamerazoomin" "Przybliż. kamery drona" "Action_dronecamerazoomout" "Oddalenie kamery drona" "Action_exitshootingposition" "Powrót do pojazdu" "Action_fire" "Wystrzel" "Action_fire_helicopter" "Wystrzel" "Action_handbrake" "Hamulec ręczny" "Action_interact" "Użyj" "Action_interrogate" "Przesłuchaj" "Action_lights" "Włącz światła" "Action_lookbehind" "Spójrz do tyłu" "Action_markforsyncshot" "Oznacz do strzału synchronicznego" "Action_markforsyncshot2" "Strzał synchroniczny" "Action_nextweapon" "Kolejna broń" "Action_openFstates" "Otwórz POZYCJE FRAKCJI" "Action_openloadout" "Otwórz WYPOSAŻENIE" "Action_openlobby" "Otwórz LOBBY" "Action_openparachute" "Otwórz spadochron" "Action_openskills" "Otwórz UMIEJĘTNOŚCI" "Action_opentacmap" "Otwórz mapę takt." "Action_orderassault" "Rozkaz ataku" "Action_previousweapon" "Poprzednia broń" "Action_prone" "Poz. leżąca" "Action_pushtotalk" "Naciśnij, aby rozmawiać" "Action_Reload" "Przeładuj" "Action_primaryweapon" "Wybierz broń główną" "Action_secondaryweapon" "Wybierz broń alt." "Action_sidearm" "Wybierz broń osobistą" "Action_sprint" "Sprint" "Action_stowweapon" "Schowaj broń" "Action_swapshoulderview" "Zmiana widoku zza pleców" "Action_switchmuzzle" "Wylot lufy" "Action_switchscope" "Cel. optyczny" "Action_switchseat" "Zmień miejsce" "Action_switchtrigger" "Spust" "Action_switchunderbarrel" "Podwieszenie" "Action_tacticalwheel" "Koło ROZKAZÓW" "Action_throttledown" "Zmniejsz gaz" "Action_throttleup" "Dodaj gazu" "Action_togglebinoculars" "Użyj lornetki" "Action_togglehud" "Wł./wył. INTERFEJS" "Action_useitem" "Użyj przedmiotu" "Action_vault" "Skok" "Action_vehicletoggleradio" "Przełącz radio" "Action_walk" "Chód" "Action_selectFlareGun" "Pistolet sygnałowy" "Action_selectFlashBangs" "Granat błyskowy" "Action_selectC4" "C4" "Action_selectDiversionGrenades" "Środek dywersyjny" "Action_selectMines" "Mina" "Action_selectFragGrenades" "Granat odłamkowy" "Action_buttonStart" "Start" "Action_buttonBack" "Wstecz" "Action_leftAnalogStickPress" "L" "Action_rightAnalogStickPress" "R" "Action_buttonA" "A" "Action_buttonA2" "A2" "Action_buttonB" "B" "Action_buttonX" "X" "Action_buttonY" "Y" "Action_leftShoulderButton" "LB" "Action_rightShoulderButton" "RB" "Action_leftTrigger" "LG" "Action_rightTrigger" "RG" "Action_dpadUp" "DPAD-Up" "Action_dpadDown" "DPAD-Down" "Action_dpadLeft" "DPAD-Left" "Action_dpadRight" "DPAD-Right" "Action_tacmapzoomin" "RT" "Action_tacmapzoomout" "LT" "Action_Nitro" "Nitro" "Action_Airspray" "Rozpylacz" "Action_Accept" "Akceptuj" "Action_Decline" "Anuluj" "Action_OWSelect" "(Koło rozkazów) Wybierz" "Action_ViewTutorial" "Zobacz Samouczek" } "schinese" { "Set_OnFooot" "游戏设置" "Set_FastTuning" "瞄准模式" "Set_Binoculars" "双筒望远镜" "Set_VehiclePassenger" "乘客座位" "Set_Vehicle" "地面交通工具" "Set_Helicopter" "直升机" "Set_Airplane" "飞机" "Set_Drone" "无人机" "Set_SquadTactics" "小队战术" "Set_Menu" "菜单" "Set_PopUp" "Pop-ups" "Action_analogascend" "上升" "Action_analogdescend" "下降" "Action_analogthrottledown" "减速" "Action_analogthrottleup" "加速" "Action_analogaccelerate" "加速" "Action_analogbrake" "刹车" "Action_Move" "移动" "Action_Camera" "摄像头视角 (操作杆)" "Action_CameraWithMouse" "摄像头视角 (鼠标)" "Action_accelerate" "加速" "Action_aim" "瞄准" "Action_aimmode" "瞄准模式" "Action_ascend" "上升" "Action_beacon" "信标" "Action_binocularszoomin" "双筒望远镜画面放大" "Action_binocularszoomout" "双筒望远镜画面缩小" "Action_brake" "刹车" "Action_cancelthrow" "取消投掷" "Action_CQC" "近身搏斗" "Action_crouch" "蹲伏" "Action_cycleitems" "轮换物品" "Action_cyclevisionmode" "切换视线模式" "Action_deploydrone" "启动无人机" "Action_deploydronepayload" "部署无人机的装载功能" "Action_descend" "下降" "Action_dive" "潜水" "Action_dronecamerazoomin" "无人机镜头画面放大" "Action_dronecamerazoomout" "无人机镜头画面缩小" "Action_exitshootingposition" "返回载具" "Action_fire" "射击" "Action_fire_helicopter" "射击" "Action_handbrake" "手刹车" "Action_interact" "交互" "Action_interrogate" "讯问" "Action_lights" "开关载具照明" "Action_lookbehind" "向后看" "Action_markforsyncshot" "同步射击标记" "Action_markforsyncshot2" "同步射击" "Action_nextweapon" "下一个武器" "Action_openFstates" "开启“阵营状态”" "Action_openloadout" "开启“装备设置”" "Action_openlobby" "开启“游戏大厅”" "Action_openparachute" "开启降落伞" "Action_openskills" "开启“技能”" "Action_opentacmap" "开启战术地图" "Action_orderassault" "下令突击" "Action_previousweapon" "上一个武器" "Action_prone" "卧倒" "Action_pushtotalk" "按键说话" "Action_Reload" "装弹" "Action_primaryweapon" "选择主要武器" "Action_secondaryweapon" "选择次要武器" "Action_sidearm" "选择随身武器" "Action_sprint" "奔跑" "Action_stowweapon" "收起武器" "Action_swapshoulderview" "调换肩后视角" "Action_switchmuzzle" "枪口" "Action_switchscope" "瞄准镜" "Action_switchseat" "更换座位" "Action_switchtrigger" "扳机" "Action_switchunderbarrel" "下枪管配件" "Action_tacticalwheel" "指令环" "Action_throttledown" "减速" "Action_throttleup" "加速" "Action_togglebinoculars" "切换双筒望远镜" "Action_togglehud" "切换 HUD 显示" "Action_useitem" "使用物品" "Action_vault" "翻越" "Action_vehicletoggleradio" "开关广播" "Action_walk" "步行" "Action_selectFlareGun" "信号枪" "Action_selectFlashBangs" "闪光弹" "Action_selectC4" "C4 炸药" "Action_selectDiversionGrenades" "分散注意诱饵" "Action_selectMines" "地雷" "Action_selectFragGrenades" "破片手雷" "Action_buttonStart" "开始" "Action_buttonBack" "退出" "Action_leftAnalogStickPress" "L" "Action_rightAnalogStickPress" "R" "Action_buttonA" "A" "Action_buttonA2" "A2" "Action_buttonB" "B" "Action_buttonX" "X" "Action_buttonY" "Y" "Action_leftShoulderButton" "LB" "Action_rightShoulderButton" "RB" "Action_leftTrigger" "LG" "Action_rightTrigger" "RG" "Action_dpadUp" "DPAD-Up" "Action_dpadDown" "DPAD-Down" "Action_dpadLeft" "DPAD-Left" "Action_dpadRight" "DPAD-Right" "Action_tacmapzoomin" "RT" "Action_tacmapzoomout" "LT" "Action_Nitro" "氮气" "Action_Airspray" "空中洒药" "Action_Accept" "接受" "Action_Decline" "取消" "Action_OWSelect" "(指令环)选择" "Action_ViewTutorial" "查看教学" } "tchinese" { "Set_OnFooot" "遊戲設定" "Set_FastTuning" "瞄準模式" "Set_Binoculars" "雙筒望遠鏡" "Set_VehiclePassenger" "乘客座位" "Set_Vehicle" "地面交通工具" "Set_Helicopter" "直升機" "Set_Airplane" "飛機" "Set_Drone" "無人機" "Set_SquadTactics" "小隊戰術" "Set_Menu" "選單" "Set_PopUp" "Pop-ups" "Action_analogascend" "上升" "Action_analogdescend" "下降" "Action_analogthrottledown" "減速" "Action_analogthrottleup" "加速" "Action_analogaccelerate" "加速" "Action_analogbrake" "煞車" "Action_Move" "移動" "Action_Camera" "攝影機視角 (操作桿)" "Action_CameraWithMouse" "攝影機視角 (滑鼠)" "Action_accelerate" "加速" "Action_aim" "瞄準" "Action_aimmode" "瞄準模式" "Action_ascend" "上升" "Action_beacon" "信標" "Action_binocularszoomin" "雙筒望遠鏡畫面放大" "Action_binocularszoomout" "雙筒望遠鏡畫面縮小" "Action_brake" "煞車" "Action_cancelthrow" "取消投擲" "Action_CQC" "近身搏鬥" "Action_crouch" "蹲伏" "Action_cycleitems" "輪換物品" "Action_cyclevisionmode" "切換視線模式" "Action_deploydrone" "啟動無人機" "Action_deploydronepayload" "部署無人機的裝載功能" "Action_descend" "下降" "Action_dive" "潛水" "Action_dronecamerazoomin" "無人機鏡頭畫面放大" "Action_dronecamerazoomout" "無人機鏡頭畫面縮小" "Action_exitshootingposition" "返回載具" "Action_fire" "射擊" "Action_fire_helicopter" "射擊" "Action_handbrake" "手煞車" "Action_interact" "互動" "Action_interrogate" "訊問" "Action_lights" "開關載具照明" "Action_lookbehind" "向後看" "Action_markforsyncshot" "同步射擊標記" "Action_markforsyncshot2" "同步射擊" "Action_nextweapon" "下一個武器" "Action_openFstates" "開啟「陣營狀態」" "Action_openloadout" "開啟「裝備設置」" "Action_openlobby" "開啟「遊戲大廳」" "Action_openparachute" "開啟降落傘" "Action_openskills" "開啟「技能」" "Action_opentacmap" "開啟戰術地圖" "Action_orderassault" "下令突擊" "Action_previousweapon" "上一個武器" "Action_prone" "臥倒" "Action_pushtotalk" "按鍵發話" "Action_Reload" "裝彈" "Action_primaryweapon" "選擇主要武器" "Action_secondaryweapon" "選擇次要武器" "Action_sidearm" "選擇隨身武器" "Action_sprint" "奔跑" "Action_stowweapon" "收起武器" "Action_swapshoulderview" "調換肩後視角" "Action_switchmuzzle" "槍口" "Action_switchscope" "瞄準鏡" "Action_switchseat" "更換座位" "Action_switchtrigger" "扳機" "Action_switchunderbarrel" "下槍管配件" "Action_tacticalwheel" "指令環" "Action_throttledown" "減速" "Action_throttleup" "加速" "Action_togglebinoculars" "切換雙筒望遠鏡" "Action_togglehud" "切換 HUD 顯示" "Action_useitem" "使用物品" "Action_vault" "翻越" "Action_vehicletoggleradio" "開關廣播" "Action_walk" "步行" "Action_selectFlareGun" "信號槍" "Action_selectFlashBangs" "閃光彈" "Action_selectC4" "C4 炸藥" "Action_selectDiversionGrenades" "分散注意誘餌" "Action_selectMines" "地雷" "Action_selectFragGrenades" "破片手榴彈" "Action_buttonStart" "開始" "Action_buttonBack" "退出" "Action_leftAnalogStickPress" "L" "Action_rightAnalogStickPress" "R" "Action_buttonA" "A" "Action_buttonA2" "A2" "Action_buttonB" "B" "Action_buttonX" "X" "Action_buttonY" "Y" "Action_leftShoulderButton" "LB" "Action_rightShoulderButton" "RB" "Action_leftTrigger" "LG" "Action_rightTrigger" "RG" "Action_dpadUp" "DPAD-Up" "Action_dpadDown" "DPAD-Down" "Action_dpadLeft" "DPAD-Left" "Action_dpadRight" "DPAD-Right" "Action_tacmapzoomin" "RT" "Action_tacmapzoomout" "LT" "Action_Nitro" "氮氣" "Action_Airspray" "空中灑藥" "Action_Accept" "接受" "Action_Decline" "取消" "Action_OWSelect" "(指令環)選擇" "Action_ViewTutorial" "查看教學" } "koreana" { "Set_OnFooot" "게임플레이" "Set_FastTuning" "조준 모드" "Set_Binoculars" "쌍안경" "Set_VehiclePassenger" "탑승자" "Set_Vehicle" "지상 차량" "Set_Helicopter" "헬리콥터" "Set_Airplane" "비행기" "Set_Drone" "드론" "Set_SquadTactics" "분대 전술" "Set_Menu" "메뉴" "Set_PopUp" "Pop-ups" "Action_analogascend" "상승" "Action_analogdescend" "하강" "Action_analogthrottledown" "감속" "Action_analogthrottleup" "가속" "Action_analogaccelerate" "가속" "Action_analogbrake" "제동" "Action_Move" "이동" "Action_Camera" "시점 (스틱)" "Action_CameraWithMouse" "시점 (마우스)" "Action_accelerate" "가속" "Action_aim" "조준" "Action_aimmode" "조준 모드" "Action_ascend" "상승" "Action_beacon" "무선표지" "Action_binocularszoomin" "쌍안경 확대" "Action_binocularszoomout" "쌍안경 축소" "Action_brake" "제동" "Action_cancelthrow" "투척 취소" "Action_CQC" "근접 공격" "Action_crouch" "앉기" "Action_cycleitems" "아이템 변경" "Action_cyclevisionmode" "시야 모드 전환" "Action_deploydrone" "드론 전개" "Action_deploydronepayload" "드론 탑재 기능 작동" "Action_descend" "하강" "Action_dive" "돌격" "Action_dronecamerazoomin" "드론 카메라 확대" "Action_dronecamerazoomout" "드론 카메라 축소" "Action_exitshootingposition" "차량 내부로 복귀" "Action_fire" "발사" "Action_fire_helicopter" "발사" "Action_handbrake" "핸드 브레이크" "Action_interact" "활용" "Action_interrogate" "심문" "Action_lights" "전조등 켜기/끄기" "Action_lookbehind" "후방 확인" "Action_markforsyncshot" "동시 사격 대상 표시" "Action_markforsyncshot2" "동시 사격" "Action_nextweapon" "다음 무기" "Action_openFstates" "진영 상태 열기" "Action_openloadout" "장비창 열기" "Action_openlobby" "로비 열기" "Action_openparachute" "낙하산 전개" "Action_openskills" "스킬 열기" "Action_opentacmap" "전술 지도 열기" "Action_orderassault" "공격 명령" "Action_previousweapon" "이전 무기" "Action_prone" "포복" "Action_pushtotalk" "눌러서 말하기" "Action_Reload" "재장전" "Action_primaryweapon" "주 무기 선택" "Action_secondaryweapon" "보조 무기 선택" "Action_sidearm" "휴대 무기 선택" "Action_sprint" "달리기" "Action_stowweapon" "무기 넣기" "Action_swapshoulderview" "어깨 시점 변경" "Action_switchmuzzle" "총구" "Action_switchscope" "조준기" "Action_switchseat" "좌석 변경" "Action_switchtrigger" "조정간" "Action_switchunderbarrel" "총신 하부" "Action_tacticalwheel" "명령창" "Action_throttledown" "감속" "Action_throttleup" "가속" "Action_togglebinoculars" "쌍안경 전환" "Action_togglehud" "HUD 켜기/끄기" "Action_useitem" "아이템 사용" "Action_vault" "뛰어넘기" "Action_vehicletoggleradio" "라디오 켜기/끄기" "Action_walk" "걷기" "Action_selectFlareGun" "조명탄 발사기" "Action_selectFlashBangs" "섬광탄" "Action_selectC4" "C4" "Action_selectDiversionGrenades" "교란탄" "Action_selectMines" "지뢰" "Action_selectFragGrenades" "세열수류탄" "Action_buttonStart" "시작" "Action_buttonBack" "돌아가기" "Action_leftAnalogStickPress" "L" "Action_rightAnalogStickPress" "R" "Action_buttonA" "A" "Action_buttonA2" "A2" "Action_buttonB" "B" "Action_buttonX" "X" "Action_buttonY" "Y" "Action_leftShoulderButton" "LB" "Action_rightShoulderButton" "RB" "Action_leftTrigger" "LG" "Action_rightTrigger" "RG" "Action_dpadUp" "DPAD-Up" "Action_dpadDown" "DPAD-Down" "Action_dpadLeft" "DPAD-Left" "Action_dpadRight" "DPAD-Right" "Action_tacmapzoomin" "RT" "Action_tacmapzoomout" "LT" "Action_Nitro" "질소 분사 장치" "Action_Airspray" "고엽제 살포" "Action_Accept" "수락" "Action_Decline" "취소" "Action_OWSelect" "(명령창) 선택" "Action_ViewTutorial" "튜토리얼 보기" } } "group" { "id" "0" "mode" "four_buttons" "name" "" "description" "" "inputs" { "button_a" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button A" } } } "disabled_activators" { } } "button_b" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button B" } } } "disabled_activators" { } } "button_x" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button X" } } } "disabled_activators" { } } "button_y" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button Y" } } } "disabled_activators" { } } } } "group" { "id" "1" "mode" "dpad" "name" "" "description" "" "inputs" { "dpad_north" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button dpad_up" } "settings" { "haptic_intensity" "1" } } } "disabled_activators" { } } "dpad_south" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button dpad_down" } "settings" { "haptic_intensity" "1" } } } "disabled_activators" { } } "dpad_east" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button dpad_right" } "settings" { "haptic_intensity" "1" } } } "disabled_activators" { } } "dpad_west" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button dpad_left" } "settings" { "haptic_intensity" "1" } } } "disabled_activators" { } } } } "group" { "id" "2" "mode" "joystick_move" "name" "" "description" "" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button JOYSTICK_RIGHT" } "settings" { "haptic_intensity" "2" } } } "disabled_activators" { } } } } "group" { "id" "3" "mode" "joystick_move" "name" "" "description" "" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button JOYSTICK_LEFT" } "settings" { "haptic_intensity" "2" } } } "disabled_activators" { } } } } "group" { "id" "4" "mode" "trigger" "name" "" "description" "" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button TRIGGER_LEFT" } "settings" { "haptic_intensity" "2" } } } "disabled_activators" { } } } "settings" { "output_trigger" "1" } } "group" { "id" "5" "mode" "trigger" "name" "" "description" "" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button TRIGGER_RIGHT" } "settings" { "haptic_intensity" "2" } } } "disabled_activators" { } } } "settings" { "output_trigger" "2" } } "group" { "id" "6" "mode" "joystick_move" "name" "" "description" "" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button JOYSTICK_RIGHT" } "settings" { "haptic_intensity" "2" } } } "disabled_activators" { } } } } "group" { "id" "8" "mode" "joystick_camera" "name" "" "description" "" "inputs" { } } "group" { "id" "9" "mode" "joystick_move" "name" "" "description" "" "inputs" { } "settings" { "output_joystick" "1" "deadzone_inner_radius" "1599" "deadzone_outer_radius" "15998" "gyro_button" "1" } } "group" { "id" "10" "mode" "joystick_camera" "name" "" "description" "" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button JOYSTICK_RIGHT" } "settings" { "haptic_intensity" "1" } } } "disabled_activators" { } } } } "group" { "id" "11" "mode" "mouse_joystick" "name" "" "description" "" "inputs" { } "settings" { "sensitivity_vert_scale" "99" } } "group" { "id" "13" "mode" "four_buttons" "name" "" "description" "" "inputs" { "button_a" { "activators" { "Full_Press" { "bindings" { "binding" "game_action OnFoot vault" } } } "disabled_activators" { } } "button_b" { "activators" { "Full_Press" { "bindings" { "binding" "game_action OnFoot crouch" } "settings" { "repeat_rate" "1000" "interruptable" "0" } } } "disabled_activators" { } } "button_x" { "activators" { "Full_Press" { "bindings" { "binding" "game_action OnFoot interact" } } } "disabled_activators" { } } "button_y" { "activators" { "Full_Press" { "bindings" { "binding" "game_action OnFoot nextWeapon" } "settings" { "interruptable" "0" } } "Long_Press" { "bindings" { "binding" "game_action OnFoot stowWeapon" } "settings" { "long_press_time" "224" } } } "disabled_activators" { } } } } "group" { "id" "14" "mode" "trigger" "name" "" "description" "" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "game_action OnFoot aim, Aim Weapon" } "settings" { "haptic_intensity" "2" } } } "disabled_activators" { } } } } "group" { "id" "15" "mode" "trigger" "name" "" "description" "" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "game_action OnFoot fire, Fire Weapon" } "settings" { "haptic_intensity" "2" } } } "disabled_activators" { } } } } "group" { "id" "17" "mode" "four_buttons" "name" "" "description" "" "inputs" { "button_a" { "activators" { "Full_Press" { "bindings" { "binding" "game_action FastTuning vault, Mark for Sync Shot 2" } } } "disabled_activators" { } } "button_b" { "activators" { "Full_Press" { "bindings" { "binding" "game_action FastTuning crouch" } } } "disabled_activators" { } } "button_x" { "activators" { "Full_Press" { "bindings" { "binding" "game_action FastTuning interact" } } } "disabled_activators" { } } "button_y" { "activators" { "Full_Press" { "bindings" { "binding" "game_action FastTuning nextWeapon" } } } "disabled_activators" { } } } } "group" { "id" "18" "mode" "trigger" "name" "" "description" "" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "game_action FastTuning aim, Aim Weapon" } "settings" { "haptic_intensity" "2" } } } "disabled_activators" { } } } } "group" { "id" "19" "mode" "trigger" "name" "" "description" "" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "game_action FastTuning fire, Fire Weapon" } "settings" { "haptic_intensity" "2" } } } "disabled_activators" { } } } } "group" { "id" "21" "mode" "four_buttons" "name" "" "description" "" "inputs" { "button_a" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Binoculars vault" } } } "disabled_activators" { } } "button_x" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Binoculars beacon" } } } "disabled_activators" { } } } } "group" { "id" "22" "mode" "trigger" "name" "" "description" "" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Binoculars binocularsZoomOut" } "settings" { "haptic_intensity" "2" } } } "disabled_activators" { } } } } "group" { "id" "23" "mode" "trigger" "name" "" "description" "" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Binoculars binocularsZoomIn" } "settings" { "haptic_intensity" "2" } } } "disabled_activators" { } } } } "group" { "id" "25" "mode" "four_buttons" "name" "" "description" "" "inputs" { "button_a" { "activators" { "Full_Press" { "bindings" { "binding" "game_action VehiclePassenger vault" } } } "disabled_activators" { } } "button_b" { "activators" { "Full_Press" { "bindings" { "binding" "game_action VehiclePassenger switchSeat" } } "Full_Press" { "bindings" { "binding" "game_action VehiclePassenger exitShootingPosition" } } } "disabled_activators" { } } "button_x" { "activators" { "Full_Press" { "bindings" { "binding" "game_action VehiclePassenger interact" } } } "disabled_activators" { } } "button_y" { "activators" { "Full_Press" { "bindings" { "binding" "game_action VehiclePassenger nextWeapon" } } } "disabled_activators" { } } } } "group" { "id" "26" "mode" "trigger" "name" "" "description" "" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "game_action VehiclePassenger aim, Aim Weapon" } "settings" { "haptic_intensity" "2" } } } "disabled_activators" { } } } } "group" { "id" "27" "mode" "trigger" "name" "" "description" "" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "game_action VehiclePassenger fire, Fire Weapon" } "settings" { "haptic_intensity" "2" } } } "disabled_activators" { } } } } "group" { "id" "29" "mode" "four_buttons" "name" "" "description" "" "inputs" { "button_b" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Vehicle switchSeat" } } } "disabled_activators" { } } "button_x" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Vehicle interact" } } } "disabled_activators" { } } "button_y" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Vehicle handbrake" } } } "disabled_activators" { } } } } "group" { "id" "30" "mode" "trigger" "name" "" "description" "" "inputs" { } } "group" { "id" "31" "mode" "trigger" "name" "" "description" "" "inputs" { } } "group" { "id" "33" "mode" "four_buttons" "name" "" "description" "" "inputs" { "button_a" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Helicopter vault" } } } "disabled_activators" { } } "button_b" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Helicopter switchSeat" } } } "disabled_activators" { } } "button_x" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Helicopter interact" } } } "disabled_activators" { } } } } "group" { "id" "34" "mode" "trigger" "name" "" "description" "" "inputs" { } } "group" { "id" "35" "mode" "trigger" "name" "" "description" "" "inputs" { } } "group" { "id" "37" "mode" "four_buttons" "name" "" "description" "" "inputs" { "button_a" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Airplane vault" } } } "disabled_activators" { } } "button_b" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Airplane switchSeat" } } } "disabled_activators" { } } "button_x" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Airplane interact" } } } "disabled_activators" { } } } } "group" { "id" "38" "mode" "trigger" "name" "" "description" "" "inputs" { } } "group" { "id" "39" "mode" "trigger" "name" "" "description" "" "inputs" { } } "group" { "id" "41" "mode" "four_buttons" "name" "" "description" "" "inputs" { "button_a" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Drone vault" } } } "disabled_activators" { } } "button_x" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Drone beacon" } } } "disabled_activators" { } } } } "group" { "id" "42" "mode" "trigger" "name" "" "description" "" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Drone beacon" } "settings" { "haptic_intensity" "2" } } } "disabled_activators" { } } } } "group" { "id" "43" "mode" "trigger" "name" "" "description" "" "inputs" { } } "group" { "id" "45" "mode" "four_buttons" "name" "" "description" "" "inputs" { "button_a" { "activators" { "Full_Press" { "bindings" { "binding" "game_action SquadTactics buttonA" } } } "disabled_activators" { } } } } "group" { "id" "46" "mode" "trigger" "name" "" "description" "" "inputs" { } } "group" { "id" "47" "mode" "trigger" "name" "" "description" "" "inputs" { } } "group" { "id" "49" "mode" "four_buttons" "name" "" "description" "" "inputs" { "button_a" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Menu buttonA, A Button" } } "Full_Press" { "bindings" { "binding" "game_action Menu vault, A Button 2" } "settings" { "cycle" "1" } } } "disabled_activators" { } } "button_b" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Menu buttonB, B Button" } } } "disabled_activators" { } } "button_x" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Menu buttonX, X Button" } } } "disabled_activators" { } } "button_y" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Menu buttonY, Y Button" } } } "disabled_activators" { } } } } "group" { "id" "50" "mode" "trigger" "name" "" "description" "" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Menu leftTrigger" } "settings" { "haptic_intensity" "2" } } } "disabled_activators" { } } } "settings" { "output_trigger" "1" } } "group" { "id" "51" "mode" "trigger" "name" "" "description" "" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Menu rightTrigger" } "settings" { "haptic_intensity" "2" } } } "disabled_activators" { } } } "settings" { "output_trigger" "2" "adaptive_threshold" "0" } } "group" { "id" "53" "mode" "four_buttons" "name" "" "description" "" "inputs" { } } "group" { "id" "54" "mode" "trigger" "name" "" "description" "" "inputs" { } } "group" { "id" "55" "mode" "trigger" "name" "" "description" "" "inputs" { } } "group" { "id" "56" "mode" "joystick_move" "name" "" "description" "" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "game_action OnFoot sprint" } } } "disabled_activators" { } } } "settings" { "virtual_mode" "1" } "gameactions" { "OnFoot" "Move" } } "group" { "id" "57" "mode" "joystick_move" "name" "" "description" "" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "game_action OnFoot CQC, Melee" } "settings" { "haptic_intensity" "2" } } } "disabled_activators" { } } } "settings" { "virtual_mode" "1" } "gameactions" { "OnFoot" "camera" } } "group" { "id" "58" "mode" "dpad" "name" "" "description" "" "inputs" { "dpad_north" { "activators" { "Full_Press" { "bindings" { "binding" "game_action OnFoot deployDrone" } "settings" { "haptic_intensity" "1" } } } "disabled_activators" { } } "dpad_south" { "activators" { "Full_Press" { "bindings" { "binding" "game_action OnFoot toggleBinoculars" } "settings" { "haptic_intensity" "1" } } } "disabled_activators" { } } "dpad_east" { "activators" { "Full_Press" { "bindings" { "binding" "game_action OnFoot cycleVisionMode, Cycle Vision Modes" } "settings" { "haptic_intensity" "1" } } "Full_Press" { "bindings" { "binding" "game_action OnFoot dpadRight, GRW Decline" } "settings" { "haptic_intensity" "1" } } } "disabled_activators" { } } "dpad_west" { "activators" { "Full_Press" { "bindings" { "binding" "game_action OnFoot cycleItems" } "settings" { "haptic_intensity" "1" } } "Full_Press" { "bindings" { "binding" "game_action OnFoot dpadLeft, GRW Accept" } "settings" { "haptic_intensity" "1" } } } "disabled_activators" { } } } } "group" { "id" "59" "mode" "dpad" "name" "" "description" "" "inputs" { "dpad_north" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Menu dpadUp, dpadUp" } "settings" { "haptic_intensity" "1" } } } "disabled_activators" { } } "dpad_south" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Menu dpadDown, dpadDown" } "settings" { "haptic_intensity" "1" } } } "disabled_activators" { } } "dpad_east" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Menu dpadRight, dpadRight" } "settings" { "haptic_intensity" "1" } } } "disabled_activators" { } } "dpad_west" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Menu dpadLeft, dpadLeft" } "settings" { "haptic_intensity" "1" } } } "disabled_activators" { } } } "settings" { "requires_click" "0" } } "group" { "id" "60" "mode" "joystick_move" "name" "" "description" "" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button JOYSTICK_LEFT" } } } "disabled_activators" { } } } } "group" { "id" "61" "mode" "mouse_joystick" "name" "" "description" "" "inputs" { } } "group" { "id" "62" "mode" "joystick_move" "name" "" "description" "" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Menu rightAnalogStickPress, rightAnalogStickPress" } "settings" { "haptic_intensity" "2" } } } "disabled_activators" { } } } } "group" { "id" "63" "mode" "dpad" "name" "" "description" "" "inputs" { "dpad_north" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Menu dpadUp, Up (DPAD)" } "settings" { "haptic_intensity" "1" } } } "disabled_activators" { } } "dpad_south" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Menu dpadDown, Down (DPAD)" } "settings" { "haptic_intensity" "1" } } } "disabled_activators" { } } "dpad_east" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Menu dpadRight, Right (DPAD)" } "settings" { "haptic_intensity" "1" } } } "disabled_activators" { } } "dpad_west" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Menu dpadLeft, Left (DPAD)" } "settings" { "haptic_intensity" "1" } } } "disabled_activators" { } } } } "group" { "id" "64" "mode" "dpad" "name" "" "description" "" "inputs" { } } "group" { "id" "65" "mode" "joystick_move" "name" "" "description" "" "inputs" { } } "group" { "id" "66" "mode" "dpad" "name" "" "description" "" "inputs" { } } "group" { "id" "67" "mode" "joystick_move" "name" "" "description" "" "inputs" { } } "group" { "id" "68" "mode" "joystick_move" "name" "" "description" "" "inputs" { } "settings" { "virtual_mode" "1" } "gameactions" { "SquadTactics" "Move" } } "group" { "id" "69" "mode" "absolute_mouse" "name" "" "description" "" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "game_action OnFoot CQC, Melee" } "settings" { "haptic_intensity" "1" } } } "disabled_activators" { } } } "settings" { "sensitivity" "147" "mouse_dampening_trigger" "4" "mouse_trigger_clamp_amount" "65" } } "group" { "id" "70" "mode" "absolute_mouse" "name" "" "description" "" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "game_action OnFoot CQC, Melee" } "settings" { "haptic_intensity" "1" } } } "disabled_activators" { } } } "settings" { "sensitivity" "174" "mouse_smoothing" "29" "mouse_dampening_trigger" "6" "mouse_trigger_clamp_amount" "47" } } "group" { "id" "71" "mode" "radial_menu" "name" "" "description" "" "inputs" { } } "group" { "id" "72" "mode" "four_buttons" "name" "" "description" "" "inputs" { "button_a" { "activators" { "Full_Press" { "bindings" { "binding" "game_action OnFoot openLoadout" } } } "disabled_activators" { } } "button_b" { "activators" { "Full_Press" { "bindings" { "binding" "game_action OnFoot selectSidearm, Sidearm" } } } "disabled_activators" { } } "button_x" { "activators" { "Full_Press" { "bindings" { "binding" "game_action OnFoot selectPrimaryWeapon, Primary Weapon" } } } "disabled_activators" { } } "button_y" { "activators" { "Full_Press" { "bindings" { "binding" "game_action OnFoot selectSecondaryWeapon, Secondary Weapon" } } } "disabled_activators" { } } } } "group" { "id" "73" "mode" "radial_menu" "name" "" "description" "" "inputs" { "touch_menu_button_1" { "activators" { "Full_Press" { "bindings" { "binding" "game_action OnFoot selectFragGrenades, , @GRW_Frag.png #000000 #E4E4E4" } "settings" { "haptic_intensity" "2" } } } "disabled_activators" { } } "touch_menu_button_2" { "activators" { "Full_Press" { "bindings" { "binding" "game_action OnFoot selectMines, , @GRW_Mine.png #000000 #E4E4E4" } "settings" { "haptic_intensity" "2" } } } "disabled_activators" { } } "touch_menu_button_3" { "activators" { "Full_Press" { "bindings" { "binding" "game_action OnFoot selectDiversionGrenades, Diversion Grenade, @GRW_Diversion.png #000000 #E4E4E4" } "settings" { "haptic_intensity" "2" } } } "disabled_activators" { } } "touch_menu_button_4" { "activators" { "Full_Press" { "bindings" { "binding" "game_action OnFoot selectC4, , @GRW_C4.png #000000 #E4E4E4" } "settings" { "haptic_intensity" "2" } } } "disabled_activators" { } } "touch_menu_button_5" { "activators" { "Full_Press" { "bindings" { "binding" "game_action OnFoot selectFlashBangs, , @GRW_Flash.png #000000 #E4E4E4" } "settings" { "haptic_intensity" "2" } } } "disabled_activators" { } } "touch_menu_button_6" { "activators" { "Full_Press" { "bindings" { "binding" "game_action OnFoot selectFlareGun, , @GRW_Flare.png #000000 #E4E4E4" } "settings" { "haptic_intensity" "2" } } } "disabled_activators" { } } } "settings" { "touchmenu_button_fire_type" "3" "touch_menu_position_x" "49" "touch_menu_position_y" "0" "touch_menu_show_labels" "0" } } "group" { "id" "74" "mode" "joystick_move" "name" "" "description" "" "inputs" { } } "group" { "id" "75" "mode" "scrollwheel" "name" "" "description" "" "inputs" { } } "group" { "id" "76" "mode" "touch_menu" "name" "" "description" "" "inputs" { "touch_menu_button_0" { "activators" { "Full_Press" { "bindings" { "binding" "game_action OnFoot selectPrimaryWeapon, Primary Weapon" } "settings" { "haptic_intensity" "2" } } } "disabled_activators" { } } "touch_menu_button_1" { "activators" { "Full_Press" { "bindings" { "binding" "game_action OnFoot selectSecondaryWeapon, Secondary Weapon" } "settings" { "haptic_intensity" "2" } } } "disabled_activators" { } } "touch_menu_button_2" { "activators" { "Full_Press" { "bindings" { "binding" "game_action OnFoot selectSidearm, Sidearm" } "settings" { "haptic_intensity" "2" } } } "disabled_activators" { } } "touch_menu_button_3" { "activators" { "Full_Press" { "bindings" { "binding" "game_action OnFoot openLoadout" } "settings" { "haptic_intensity" "2" } } } "disabled_activators" { } } "touch_menu_button_6" { "activators" { "Full_Press" { "bindings" { "binding" "game_action OnFoot stowWeapon" } "settings" { "haptic_intensity" "2" } } } "disabled_activators" { } } } "settings" { "mouse_smoothing" "0" "touch_menu_button_count" "7" "touch_menu_position_x" "49" } } "group" { "id" "77" "mode" "absolute_mouse" "name" "" "description" "" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "game_action FastTuning aimMode" } "settings" { "haptic_intensity" "1" } } } "disabled_activators" { } } } "settings" { "sensitivity" "247" "mouse_smoothing" "30" "mouse_dampening_trigger" "3" } } "group" { "id" "78" "mode" "joystick_move" "name" "" "description" "" "inputs" { } "settings" { "virtual_mode" "1" } "gameactions" { "FastTuning" "Move" } } "group" { "id" "79" "mode" "dpad" "name" "" "description" "" "inputs" { "dpad_north" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Drone deployDrone" } "settings" { "haptic_intensity" "1" } } } "disabled_activators" { } } "dpad_south" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Drone droneCameraZoomIn, Drone Zoom In" } "settings" { "haptic_intensity" "1" } } } "disabled_activators" { } } "dpad_east" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Drone cycleVisionMode, Cycle Vision Modes" } "settings" { "haptic_intensity" "1" } } "Full_Press" { "bindings" { "binding" "game_action Drone dpadRight, GRW Decline" } "settings" { "haptic_intensity" "1" } } } "disabled_activators" { } } "dpad_west" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Drone dpadLeft, GRW Accept" } "settings" { "haptic_intensity" "1" } } } "disabled_activators" { } } } } "group" { "id" "80" "mode" "absolute_mouse" "name" "" "description" "" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Drone deployDronePayload" } "settings" { "haptic_intensity" "1" } } } "disabled_activators" { } } } "settings" { "sensitivity" "274" } } "group" { "id" "81" "mode" "joystick_move" "name" "" "description" "" "inputs" { } "settings" { "virtual_mode" "1" "gyro_button" "8" "invert_y" "1" } "gameactions" { "Drone" "Move" } } "group" { "id" "82" "mode" "trigger" "name" "" "description" "" "inputs" { } "settings" { "virtual_mode" "1" } "gameactions" { "Drone" "descendA" } } "group" { "id" "83" "mode" "trigger" "name" "" "description" "" "inputs" { } "settings" { "virtual_mode" "1" } "gameactions" { "Drone" "ascendA" } } "group" { "id" "84" "mode" "joystick_move" "name" "" "description" "" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "game_action FastTuning sprint" } } } "disabled_activators" { } } } "settings" { "virtual_mode" "1" } "gameactions" { "FastTuning" "Move" } } "group" { "id" "85" "mode" "dpad" "name" "" "description" "" "inputs" { "dpad_north" { "activators" { "Full_Press" { "bindings" { "binding" "game_action FastTuning switchMuzzle, Switch Muzzle" } "settings" { "haptic_intensity" "1" } } } "disabled_activators" { } } "dpad_south" { "activators" { "Full_Press" { "bindings" { "binding" "game_action FastTuning switchUnderbarrel, Switch Underbarrel" } "settings" { "haptic_intensity" "1" } } } "disabled_activators" { } } "dpad_east" { "activators" { "Full_Press" { "bindings" { "binding" "game_action FastTuning switchScope, Switch Scope" } "settings" { "haptic_intensity" "1" } } "Full_Press" { "bindings" { "binding" "game_action FastTuning dpadRight, GRW Decline" } "settings" { "haptic_intensity" "1" } } } "disabled_activators" { } } "dpad_west" { "activators" { "Full_Press" { "bindings" { "binding" "game_action FastTuning switchTrigger, Switch Trigger" } "settings" { "haptic_intensity" "1" } } "Full_Press" { "bindings" { "binding" "game_action FastTuning dpadLeft, GRW Accept" } "settings" { "haptic_intensity" "1" } } } "disabled_activators" { } } } } "group" { "id" "86" "mode" "trigger" "name" "" "description" "" "inputs" { } "settings" { "virtual_mode" "1" } } "group" { "id" "87" "mode" "trigger" "name" "" "description" "" "inputs" { } "settings" { "virtual_mode" "1" } } "group" { "id" "88" "mode" "joystick_move" "name" "" "description" "" "inputs" { } "settings" { "virtual_mode" "1" } "gameactions" { "Binoculars" "Move" } } "group" { "id" "89" "mode" "dpad" "name" "" "description" "" "inputs" { "dpad_south" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Binoculars toggleBinoculars" } "settings" { "haptic_intensity" "1" } } } "disabled_activators" { } } "dpad_east" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Binoculars cycleVisionMode, Cycle Vision Modes" } "settings" { "haptic_intensity" "1" } } } "disabled_activators" { } } "dpad_west" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Binoculars dpadLeft, GRW Accept" } "settings" { "haptic_intensity" "1" } } } "disabled_activators" { } } } } "group" { "id" "90" "mode" "absolute_mouse" "name" "" "description" "" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Binoculars beacon" } "settings" { "haptic_intensity" "1" } } } "disabled_activators" { } } } } "group" { "id" "91" "mode" "joystick_move" "name" "" "description" "" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Binoculars sprint" } } } "disabled_activators" { } } } "settings" { "virtual_mode" "1" } "gameactions" { "Binoculars" "Move" } } "group" { "id" "92" "mode" "joystick_move" "name" "" "description" "" "inputs" { } "settings" { "virtual_mode" "1" } "gameactions" { "FastTuning" "camera" } } "group" { "id" "93" "mode" "dpad" "name" "" "description" "" "inputs" { "dpad_north" { "activators" { "Full_Press" { "bindings" { "binding" "game_action VehiclePassenger deployDrone" } "settings" { "haptic_intensity" "1" } } } "disabled_activators" { } } "dpad_east" { "activators" { "Full_Press" { "bindings" { "binding" "game_action VehiclePassenger cycleVisionMode, Cycle Vision Modes" } "settings" { "haptic_intensity" "1" } } "Full_Press" { "bindings" { "binding" "game_action VehiclePassenger dpadRight, GRW Decline" } "settings" { "haptic_intensity" "1" } } } "disabled_activators" { } } "dpad_west" { "activators" { "Full_Press" { "bindings" { "binding" "game_action VehiclePassenger cycleItems" } "settings" { "haptic_intensity" "1" } } "Full_Press" { "bindings" { "binding" "game_action VehiclePassenger dpadLeft, GRW Accept" } "settings" { "haptic_intensity" "1" } } } "disabled_activators" { } } } } "group" { "id" "94" "mode" "absolute_mouse" "name" "" "description" "" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "game_action VehiclePassenger aimMode" } "settings" { "haptic_intensity" "1" } } } "disabled_activators" { } } } "settings" { "sensitivity" "104" "mouse_dampening_trigger" "4" "mouse_trigger_clamp_amount" "44" } } "group" { "id" "95" "mode" "joystick_move" "name" "" "description" "" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Vehicle lookBehind" } } } "disabled_activators" { } } } "settings" { "virtual_mode" "1" } "gameactions" { "Vehicle" "Move" } } "group" { "id" "96" "mode" "dpad" "name" "" "description" "" "inputs" { "dpad_north" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Vehicle orderAssault" } "settings" { "haptic_intensity" "1" } } } "disabled_activators" { } } "dpad_south" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Vehicle vehicleToggleRadio" } "settings" { "haptic_intensity" "1" } } } "disabled_activators" { } } "dpad_east" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Vehicle cycleVisionMode, Cycle Vision Modes" } "settings" { "haptic_intensity" "1" } } "Full_Press" { "bindings" { "binding" "game_action Vehicle dpadRight, GRW Decline" } "settings" { "haptic_intensity" "1" } } } "disabled_activators" { } } "dpad_west" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Vehicle lights, Lights" } "settings" { "haptic_intensity" "1" } } "Full_Press" { "bindings" { "binding" "game_action Vehicle dpadLeft, GRW Accept" } "settings" { "haptic_intensity" "1" } } } "disabled_activators" { } } } } "group" { "id" "97" "mode" "absolute_mouse" "name" "" "description" "" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Vehicle nitro" } "settings" { "haptic_intensity" "1" } } "Full_Press" { "bindings" { "binding" "game_action Vehicle fire" } "settings" { "haptic_intensity" "1" } } } "disabled_activators" { } } } "settings" { "sensitivity" "224" } } "group" { "id" "98" "mode" "joystick_move" "name" "" "description" "" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Helicopter lookBehind" } } } "disabled_activators" { } } } "settings" { "virtual_mode" "1" } "gameactions" { "Helicopter" "Move" } } "group" { "id" "99" "mode" "trigger" "name" "" "description" "" "inputs" { } "settings" { "virtual_mode" "1" } "gameactions" { "Vehicle" "accelerateA" } } "group" { "id" "100" "mode" "trigger" "name" "" "description" "" "inputs" { } "settings" { "virtual_mode" "1" } "gameactions" { "Vehicle" "brakeA" } } "group" { "id" "101" "mode" "trigger" "name" "" "description" "" "inputs" { } "settings" { "virtual_mode" "1" } "gameactions" { "Vehicle" "accelerateA" } } "group" { "id" "102" "mode" "joystick_move" "name" "" "description" "" "inputs" { } } "group" { "id" "103" "mode" "four_buttons" "name" "" "description" "" "inputs" { "button_a" { "activators" { "Full_Press" { "bindings" { "binding" "game_action VehiclePassenger openLoadout" } } } "disabled_activators" { } } "button_b" { "activators" { "Full_Press" { "bindings" { "binding" "game_action VehiclePassenger sidearm, Sidearm" } } } "disabled_activators" { } } "button_x" { "activators" { "Full_Press" { "bindings" { "binding" "game_action VehiclePassenger primaryWeapon, Primary Weapon" } } } "disabled_activators" { } } "button_y" { "activators" { "Full_Press" { "bindings" { "binding" "game_action VehiclePassenger secondaryWeapon, Secondary Weapon" } } } "disabled_activators" { } } } } "group" { "id" "104" "mode" "radial_menu" "name" "" "description" "" "inputs" { "touch_menu_button_3" { "activators" { "Full_Press" { "bindings" { "binding" "game_action VehiclePassenger selectC4, , GRW_C4.png #232323 #E4E4E4" } "settings" { "haptic_intensity" "2" } } } "disabled_activators" { } } "touch_menu_button_6" { "activators" { "Full_Press" { "bindings" { "binding" "game_action VehiclePassenger selectFlareGun, , GRW_Flare.png #232323 #E4E4E4" } "settings" { "haptic_intensity" "2" } } } "disabled_activators" { } } } "settings" { "touchmenu_button_fire_type" "3" "touch_menu_position_x" "47" "touch_menu_position_y" "0" } } "group" { "id" "105" "mode" "radial_menu" "name" "" "description" "" "inputs" { "touch_menu_button_3" { "activators" { "Full_Press" { "bindings" { "binding" "game_action OnFoot selectC4, , GRW_C4.png #232323 #E4E4E4" } "settings" { "haptic_intensity" "2" } } } "disabled_activators" { } } "touch_menu_button_6" { "activators" { "Full_Press" { "bindings" { "binding" "game_action OnFoot selectFlareGun, , GRW_Flare.png #232323 #E4E4E4" } "settings" { "haptic_intensity" "2" } } } "disabled_activators" { } } } "settings" { "touch_menu_position_x" "47" "touch_menu_position_y" "0" } } "group" { "id" "106" "mode" "trigger" "name" "" "description" "" "inputs" { } "settings" { "virtual_mode" "1" } "gameactions" { "Helicopter" "throttleUpA" } } "group" { "id" "107" "mode" "trigger" "name" "" "description" "" "inputs" { } "settings" { "virtual_mode" "1" } "gameactions" { "Helicopter" "throttleDownA" } } "group" { "id" "108" "mode" "absolute_mouse" "name" "" "description" "" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Helicopter fire, Fire Weapon" } "settings" { "haptic_intensity" "1" } } } "disabled_activators" { } } } } "group" { "id" "109" "mode" "dpad" "name" "" "description" "" "inputs" { "dpad_north" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Helicopter orderAssault" } "settings" { "haptic_intensity" "1" } } } "disabled_activators" { } } "dpad_south" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Helicopter vehicleToggleRadio" } "settings" { "haptic_intensity" "1" } } } "disabled_activators" { } } "dpad_east" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Helicopter cycleVisionMode, Cycle Vision Modes" } "settings" { "haptic_intensity" "1" } } "Full_Press" { "bindings" { "binding" "game_action Helicopter dpadRight, GRW Decline" } "settings" { "haptic_intensity" "1" } } } "disabled_activators" { } } "dpad_west" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Helicopter lights, Lights" } "settings" { "haptic_intensity" "1" } } "Full_Press" { "bindings" { "binding" "game_action Helicopter dpadLeft, GRW Accept" } "settings" { "haptic_intensity" "1" } } } "disabled_activators" { } } } } "group" { "id" "110" "mode" "joystick_move" "name" "" "description" "" "inputs" { } "settings" { "virtual_mode" "1" "deadzone_inner_radius" "1599" "deadzone_outer_radius" "11198" "invert_y" "1" } "gameactions" { "Airplane" "Move" } } "group" { "id" "111" "mode" "trigger" "name" "" "description" "" "inputs" { } "settings" { "virtual_mode" "1" } "gameactions" { "Airplane" "throttleUpA" } } "group" { "id" "112" "mode" "trigger" "name" "" "description" "" "inputs" { } "settings" { "virtual_mode" "1" } "gameactions" { "Airplane" "throttleDownA" } } "group" { "id" "113" "mode" "joystick_move" "name" "" "description" "" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Airplane lookBehind" } } } "disabled_activators" { } } } "settings" { "virtual_mode" "1" } "gameactions" { "Airplane" "Move" } } "group" { "id" "114" "mode" "mouse_joystick" "name" "" "description" "" "inputs" { } "settings" { "gyro_button" "7" } } "group" { "id" "115" "mode" "joystick_move" "name" "" "description" "" "inputs" { } "settings" { "output_joystick" "1" "invert_y" "1" } } "group" { "id" "116" "mode" "joystick_move" "name" "" "description" "" "inputs" { } "settings" { "virtual_mode" "1" "deadzone_outer_radius" "15198" "invert_y" "1" } "gameactions" { "Airplane" "Move" } } "group" { "id" "117" "mode" "absolute_mouse" "name" "" "description" "" "inputs" { } } "group" { "id" "118" "mode" "joystick_move" "name" "" "description" "" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Menu rightAnalogStickPress, Right Stick Press" } "settings" { "haptic_intensity" "2" } } } "disabled_activators" { } } } "settings" { "virtual_mode" "1" } "gameactions" { "Menu" "camera" } } "group" { "id" "119" "mode" "joystick_move" "name" "" "description" "" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Menu leftAnalogStickPress, Left Stick Press" } } } "disabled_activators" { } } } "settings" { "virtual_mode" "1" } "gameactions" { "Menu" "Move" } } "group" { "id" "120" "mode" "joystick_move" "name" "" "description" "" "inputs" { } "settings" { "virtual_mode" "1" } "gameactions" { "Menu" "camera" } } "group" { "id" "121" "mode" "joystick_move" "name" "" "description" "" "inputs" { } "settings" { "virtual_mode" "1" } } "group" { "id" "122" "mode" "joystick_move" "name" "" "description" "" "inputs" { } "settings" { "virtual_mode" "1" "haptic_intensity" "0" } } "group" { "id" "123" "mode" "dpad" "name" "" "description" "" "inputs" { } "settings" { "requires_click" "0" } } "group" { "id" "124" "mode" "trigger" "name" "" "description" "" "inputs" { } "settings" { "virtual_mode" "1" } } "group" { "id" "125" "mode" "trigger" "name" "" "description" "" "inputs" { } "settings" { "virtual_mode" "1" } } "group" { "id" "126" "mode" "trigger" "name" "" "description" "" "inputs" { } "settings" { "virtual_mode" "1" } "gameactions" { "Menu" "brakeA" } } "group" { "id" "127" "mode" "trigger" "name" "" "description" "" "inputs" { } "settings" { "virtual_mode" "1" } } "group" { "id" "128" "mode" "trigger" "name" "" "description" "" "inputs" { } "settings" { "virtual_mode" "1" "output_trigger" "1" "adaptive_threshold" "0" } "gameactions" { "Menu" "brakeA" } } "group" { "id" "129" "mode" "joystick_move" "name" "" "description" "" "inputs" { } } "group" { "id" "130" "mode" "joystick_camera" "name" "" "description" "" "inputs" { } } "group" { "id" "131" "mode" "mouse_joystick" "name" "" "description" "" "inputs" { } } "group" { "id" "132" "mode" "joystick_move" "name" "" "description" "" "inputs" { } "settings" { "virtual_mode" "1" "deadzone_outer_radius" "10398" "gyro_neutral" "10649" "gyro_button" "8" "invert_y" "1" } "gameactions" { "Drone" "Move" } } "group" { "id" "133" "mode" "joystick_move" "name" "" "description" "" "inputs" { } "settings" { "virtual_mode" "1" } "gameactions" { "Drone" "Move" } } "group" { "id" "134" "mode" "joystick_move" "name" "" "description" "" "inputs" { } "settings" { "virtual_mode" "1" "deadzone_outer_radius" "11999" "gyro_neutral" "9830" "gyro_button" "8" "invert_y" "1" } "gameactions" { "Helicopter" "Move" } } "group" { "id" "135" "mode" "dpad" "name" "" "description" "" "inputs" { "dpad_north" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Menu dpadUp, Up (DPAD)" } "settings" { "haptic_intensity" "1" } } } "disabled_activators" { } } "dpad_south" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Menu dpadDown, Down (DPAD)" } "settings" { "haptic_intensity" "1" } } } "disabled_activators" { } } "dpad_east" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Menu dpadRight, Right (DPAD)" } "settings" { "haptic_intensity" "1" } } } "disabled_activators" { } } "dpad_west" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Menu dpadLeft, Left (DPAD)" } "settings" { "haptic_intensity" "1" } } } "disabled_activators" { } } } "settings" { "requires_click" "0" } } "group" { "id" "136" "mode" "joystick_move" "name" "" "description" "" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Drone deployDronePayload" } "settings" { "haptic_intensity" "2" } } } "disabled_activators" { } } } "settings" { "virtual_mode" "1" } "gameactions" { "Drone" "camera" } } "group" { "id" "137" "mode" "absolute_mouse" "name" "" "description" "" "inputs" { } } "group" { "id" "138" "mode" "trigger" "name" "" "description" "" "inputs" { } "settings" { "virtual_mode" "1" "output_trigger" "2" "adaptive_threshold" "0" } "gameactions" { "Menu" "accelerateA" } } "group" { "id" "139" "mode" "dpad" "name" "" "description" "" "inputs" { "dpad_north" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Airplane orderAssault" } "settings" { "haptic_intensity" "1" } } } "disabled_activators" { } } "dpad_south" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Airplane vehicleToggleRadio" } "settings" { "haptic_intensity" "1" } } } "disabled_activators" { } } "dpad_east" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Airplane cycleVisionMode, Cycle Vision Modes" } "settings" { "haptic_intensity" "1" } } "Full_Press" { "bindings" { "binding" "game_action Airplane dpadRight, GRW Decline" } "settings" { "haptic_intensity" "1" } } } "disabled_activators" { } } "dpad_west" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Airplane lights, Lights" } "settings" { "haptic_intensity" "1" } } "Full_Press" { "bindings" { "binding" "game_action Airplane dpadLeft, GRW Accept" } "settings" { "haptic_intensity" "1" } } } "disabled_activators" { } } } } "group" { "id" "140" "mode" "dpad" "name" "" "description" "" "inputs" { "dpad_east" { "activators" { "Full_Press" { "bindings" { "binding" "game_action SquadTactics dpadRight, GRW Decline" } "settings" { "haptic_intensity" "1" } } } "disabled_activators" { } } "dpad_west" { "activators" { "Full_Press" { "bindings" { "binding" "game_action SquadTactics dpadLeft, GRW Accept" } "settings" { "haptic_intensity" "1" } } } "disabled_activators" { } } } } "group" { "id" "141" "mode" "absolute_mouse" "name" "" "description" "" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Airplane nitro" } "settings" { "haptic_intensity" "1" } } } "disabled_activators" { } } } } "group" { "id" "142" "mode" "absolute_mouse" "name" "" "description" "" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "game_action OnFoot CQC, Melee" } "settings" { "haptic_intensity" "1" } } } "disabled_activators" { } } } } "group" { "id" "143" "mode" "radial_menu" "name" "" "description" "" "inputs" { "touch_menu_button_1" { "activators" { "Full_Press" { "bindings" { "binding" "game_action FastTuning selectFragGrenades, , @GRW_Frag.png #000000 #E4E4E4" } "settings" { "haptic_intensity" "2" } } } "disabled_activators" { } } "touch_menu_button_2" { "activators" { "Full_Press" { "bindings" { "binding" "game_action FastTuning selectMines, , @GRW_Mine.png #000000 #E4E4E4" } "settings" { "haptic_intensity" "2" } } } "disabled_activators" { } } "touch_menu_button_3" { "activators" { "Full_Press" { "bindings" { "binding" "game_action FastTuning selectDiversionGrenades, Diversion Grenade, @GRW_Diversion.png #000000 #E4E4E4" } "settings" { "haptic_intensity" "2" } } } "disabled_activators" { } } "touch_menu_button_4" { "activators" { "Full_Press" { "bindings" { "binding" "game_action FastTuning selectC4, , @GRW_C4.png #000000 #E4E4E4" } "settings" { "haptic_intensity" "2" } } } "disabled_activators" { } } "touch_menu_button_5" { "activators" { "Full_Press" { "bindings" { "binding" "game_action FastTuning selectFlashBangs, , @GRW_Flash.png #000000 #E4E4E4" } "settings" { "haptic_intensity" "2" } } } "disabled_activators" { } } "touch_menu_button_6" { "activators" { "Full_Press" { "bindings" { "binding" "game_action FastTuning selectFlareGun, , @GRW_Flare.png #000000 #E4E4E4" } "settings" { "haptic_intensity" "2" } } } "disabled_activators" { } } } "settings" { "touchmenu_button_fire_type" "3" "touch_menu_position_x" "49" "touch_menu_position_y" "0" "touch_menu_show_labels" "0" } } "group" { "id" "144" "mode" "touch_menu" "name" "" "description" "" "inputs" { } "settings" { "mouse_smoothing" "0" "touch_menu_button_count" "2" } } "group" { "id" "145" "mode" "radial_menu" "name" "" "description" "" "inputs" { "touch_menu_button_1" { "activators" { "Full_Press" { "bindings" { "binding" "game_action VehiclePassenger selectFragGrenades, , @GRW_Frag.png #000000 #E4E4E4" } "settings" { "haptic_intensity" "2" } } } "disabled_activators" { } } "touch_menu_button_2" { "activators" { "Full_Press" { "bindings" { "binding" "game_action VehiclePassenger selectMines, , @GRW_Mine.png #000000 #E4E4E4" } "settings" { "haptic_intensity" "2" } } } "disabled_activators" { } } "touch_menu_button_3" { "activators" { "Full_Press" { "bindings" { "binding" "game_action VehiclePassenger selectDiversionGrenades, Diversion Grenade, @GRW_Diversion.png #000000 #E4E4E4" } "settings" { "haptic_intensity" "2" } } } "disabled_activators" { } } "touch_menu_button_4" { "activators" { "Full_Press" { "bindings" { "binding" "game_action VehiclePassenger selectC4, , @GRW_C4.png #000000 #E4E4E4" } "settings" { "haptic_intensity" "2" } } } "disabled_activators" { } } "touch_menu_button_5" { "activators" { "Full_Press" { "bindings" { "binding" "game_action VehiclePassenger selectFlashBangs, , @GRW_Flash.png #000000 #E4E4E4" } "settings" { "haptic_intensity" "2" } } } "disabled_activators" { } } "touch_menu_button_6" { "activators" { "Full_Press" { "bindings" { "binding" "game_action VehiclePassenger selectFlareGun, , @GRW_Flare.png #000000 #E4E4E4" } "settings" { "haptic_intensity" "2" } } } "disabled_activators" { } } } "settings" { "touchmenu_button_fire_type" "3" "touch_menu_position_x" "49" "touch_menu_position_y" "0" "touch_menu_show_labels" "0" } } "group" { "id" "146" "mode" "dpad" "name" "" "description" "" "inputs" { } "settings" { "requires_click" "0" "haptic_intensity_override" "0" } } "group" { "id" "147" "mode" "four_buttons" "name" "" "description" "" "inputs" { "button_a" { "activators" { "Full_Press" { "bindings" { "binding" "game_action FastTuning openLoadout" } } } "disabled_activators" { } } "button_b" { "activators" { "Full_Press" { "bindings" { "binding" "game_action FastTuning selectSidearm, Sidearm" } } } "disabled_activators" { } } "button_x" { "activators" { "Full_Press" { "bindings" { "binding" "game_action FastTuning selectPrimaryWeapon, Primary Weapon" } } } "disabled_activators" { } } "button_y" { "activators" { "Full_Press" { "bindings" { "binding" "game_action FastTuning selectSecondaryWeapon, Secondary Weapon" } } } "disabled_activators" { } } } } "group" { "id" "148" "mode" "trigger" "name" "" "description" "" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Menu rightTrigger" } "settings" { "haptic_intensity" "2" } } } "disabled_activators" { } } } } "group" { "id" "149" "mode" "trigger" "name" "" "description" "" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Menu leftTrigger" } "settings" { "haptic_intensity" "2" } } } "disabled_activators" { } } } } "group" { "id" "7" "mode" "switches" "name" "" "description" "" "inputs" { "button_escape" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button start" } } } "disabled_activators" { } } "button_menu" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button select" } } } "disabled_activators" { } } "left_bumper" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button shoulder_left" } } } "disabled_activators" { } } "right_bumper" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button shoulder_right" } } } "disabled_activators" { } } "button_back_left" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button TRIGGER_LEFT" } } } "disabled_activators" { } } "button_back_right" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button TRIGGER_RIGHT" } } } "disabled_activators" { } } } } "group" { "id" "12" "mode" "switches" "name" "" "description" "" "inputs" { "button_escape" { "activators" { "release" { "bindings" { "binding" "game_action OnFoot buttonStart" } "settings" { "cycle" "1" } } } "disabled_activators" { } } "button_menu" { "activators" { "release" { "bindings" { "binding" "game_action OnFoot openTacmap" } "settings" { "cycle" "1" } } "Long_Press" { "bindings" { "binding" "game_action OnFoot openTacmap" } "settings" { "long_press_time" "448" } } } "disabled_activators" { } } "left_bumper" { "activators" { "Full_Press" { "bindings" { "binding" "game_action OnFoot useItem" } } } "disabled_activators" { } } "right_bumper" { "activators" { "Full_Press" { "bindings" { "binding" "game_action OnFoot tacticalWheel, Tactical Wheel" } } "Full_Press" { "bindings" { "binding" "game_action OnFoot swapShoulderView" } } } "disabled_activators" { } } "button_back_left" { "activators" { "Full_Press" { "bindings" { "binding" "mode_shift button_diamond 72" } "settings" { "interruptable" "0" } } "Full_Press" { "bindings" { "binding" "mode_shift right_trackpad 73" } "settings" { "interruptable" "0" } } "Full_Press" { "bindings" { "binding" "mode_shift right_joystick 165" } "settings" { "interruptable" "0" } } } "disabled_activators" { } } "button_back_right" { "activators" { "Full_Press" { "bindings" { "binding" "game_action OnFoot pushToTalk" } } } "disabled_activators" { } } } } "group" { "id" "16" "mode" "switches" "name" "" "description" "" "inputs" { "button_escape" { "activators" { "release" { "bindings" { "binding" "game_action FastTuning buttonStart" } } } "disabled_activators" { } } "button_menu" { "activators" { "release" { "bindings" { "binding" "game_action FastTuning openTacmap" } } "Long_Press" { "bindings" { "binding" "game_action FastTuning openTacmap" } } } "disabled_activators" { } } "left_bumper" { "activators" { "Full_Press" { "bindings" { "binding" "game_action FastTuning useItem" } } } "disabled_activators" { } } "right_bumper" { "activators" { "Full_Press" { "bindings" { "binding" "game_action FastTuning swapShoulderView" } } } "disabled_activators" { } } "button_back_left" { "activators" { "Full_Press" { "bindings" { "binding" "mode_shift right_trackpad 143" } "settings" { "interruptable" "0" } } "Full_Press" { "bindings" { "binding" "mode_shift button_diamond 147" } "settings" { "interruptable" "0" } } "Full_Press" { "bindings" { "binding" "mode_shift right_joystick 168" } "settings" { "interruptable" "0" } } } "disabled_activators" { } } "button_back_right" { "activators" { "Full_Press" { "bindings" { "binding" "game_action FastTuning pushToTalk" } } } "disabled_activators" { } } } } "group" { "id" "20" "mode" "switches" "name" "" "description" "" "inputs" { "button_escape" { "activators" { "release" { "bindings" { "binding" "game_action Binoculars buttonStart, Pause Menu" } } } "disabled_activators" { } } "button_menu" { "activators" { "release" { "bindings" { "binding" "game_action Binoculars openTacmap" } } "Long_Press" { "bindings" { "binding" "game_action Binoculars openTacmap" } } } "disabled_activators" { } } "right_bumper" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Binoculars tacticalWheel, Tactical Wheel" } } } "disabled_activators" { } } "button_back_right" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Binoculars pushToTalk" } } } "disabled_activators" { } } } } "group" { "id" "24" "mode" "switches" "name" "" "description" "" "inputs" { "button_escape" { "activators" { "release" { "bindings" { "binding" "game_action VehiclePassenger buttonStart, Pause Menu" } } } "disabled_activators" { } } "button_menu" { "activators" { "release" { "bindings" { "binding" "game_action VehiclePassenger openTacmap" } } "Long_Press" { "bindings" { "binding" "game_action VehiclePassenger openTacmap" } } } "disabled_activators" { } } "left_bumper" { "activators" { "Full_Press" { "bindings" { "binding" "game_action VehiclePassenger useItem" } } } "disabled_activators" { } } "right_bumper" { "activators" { "Full_Press" { "bindings" { "binding" "game_action VehiclePassenger aimMode" } } } "disabled_activators" { } } "button_back_left" { "activators" { "Full_Press" { "bindings" { "binding" "mode_shift right_trackpad 145" } "settings" { "interruptable" "0" } } "Full_Press" { "bindings" { "binding" "mode_shift right_joystick 172" } "settings" { "interruptable" "0" } } } "disabled_activators" { } } "button_back_right" { "activators" { "Full_Press" { "bindings" { "binding" "game_action VehiclePassenger pushToTalk" } "settings" { "interruptable" "0" } } } "disabled_activators" { } } } } "group" { "id" "28" "mode" "switches" "name" "" "description" "" "inputs" { "button_escape" { "activators" { "release" { "bindings" { "binding" "game_action Vehicle buttonStart" } } } "disabled_activators" { } } "button_menu" { "activators" { "release" { "bindings" { "binding" "game_action Vehicle openTacmap" } } "Long_Press" { "bindings" { "binding" "game_action Vehicle openTacmap" } } } "disabled_activators" { } } "left_bumper" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Vehicle handbrake" } } } "disabled_activators" { } } "right_bumper" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Vehicle handbrake" } } } "disabled_activators" { } } "button_back_right" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Vehicle pushToTalk" } } } "disabled_activators" { } } } } "group" { "id" "32" "mode" "switches" "name" "" "description" "" "inputs" { "button_escape" { "activators" { "release" { "bindings" { "binding" "game_action Helicopter buttonStart" } } } "disabled_activators" { } } "button_menu" { "activators" { "release" { "bindings" { "binding" "game_action Helicopter openTacmap" } } "Long_Press" { "bindings" { "binding" "game_action Helicopter openTacmap" } } } "disabled_activators" { } } "button_back_right" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Helicopter pushToTalk" } } } "disabled_activators" { } } } } "group" { "id" "36" "mode" "switches" "name" "" "description" "" "inputs" { "button_escape" { "activators" { "release" { "bindings" { "binding" "game_action Airplane buttonStart, Pause Menu" } } } "disabled_activators" { } } "button_menu" { "activators" { "release" { "bindings" { "binding" "game_action Airplane openTacmap" } } "Long_Press" { "bindings" { "binding" "game_action Airplane openTacmap" } } } "disabled_activators" { } } "button_back_right" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Airplane pushToTalk" } } } "disabled_activators" { } } } } "group" { "id" "40" "mode" "switches" "name" "" "description" "" "inputs" { "button_escape" { "activators" { "release" { "bindings" { "binding" "game_action Drone buttonStart, Pause Menu" } } } "disabled_activators" { } } "button_menu" { "activators" { "release" { "bindings" { "binding" "game_action Drone openTacmap" } } "Long_Press" { "bindings" { "binding" "game_action Drone openTacmap" } } } "disabled_activators" { } } "right_bumper" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Drone tacticalWheel, Tactical Wheel" } } } "disabled_activators" { } } "button_back_right" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Drone pushToTalk" } } } "disabled_activators" { } } } } "group" { "id" "44" "mode" "switches" "name" "" "description" "" "inputs" { "button_escape" { "activators" { "release" { "bindings" { "binding" "game_action SquadTactics buttonStart, Pause Menu" } } } "disabled_activators" { } } "button_menu" { "activators" { "Full_Press" { "bindings" { "binding" "game_action SquadTactics openSkills" } } } "disabled_activators" { } } "right_bumper" { "activators" { "Full_Press" { "bindings" { "binding" "game_action SquadTactics tacticalWheel, Tactical Wheel" } } } "disabled_activators" { } } "button_back_right" { "activators" { "Full_Press" { "bindings" { "binding" "game_action SquadTactics pushToTalk" } } } "disabled_activators" { } } } } "group" { "id" "48" "mode" "switches" "name" "" "description" "" "inputs" { "button_escape" { "activators" { "release" { "bindings" { "binding" "game_action Menu buttonStart" } "settings" { "cycle" "1" } } } "disabled_activators" { } } "button_menu" { "activators" { "release" { "bindings" { "binding" "game_action Menu openTacmap" } "settings" { "cycle" "1" } } } "disabled_activators" { } } "left_bumper" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Menu leftShoulderButton, Left Bumper" } } } "disabled_activators" { } } "right_bumper" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Menu rightShoulderButton, Right Bumper" } } } "disabled_activators" { } } "button_back_left" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Menu leftTrigger" } } } "disabled_activators" { } } "button_back_right" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Menu rightTrigger" } } } "disabled_activators" { } } } } "group" { "id" "52" "mode" "switches" "name" "" "description" "" "inputs" { } } "group" { "id" "150" "mode" "dpad" "name" "" "description" "" "inputs" { "dpad_north" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Menu dpadUp, #Action_dpadUp" } } } "disabled_activators" { } } "dpad_south" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Menu dpadDown, #Action_dpadDown" } } } "disabled_activators" { } } "dpad_east" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Menu dpadRight, #Action_dpadRight" } } } "disabled_activators" { } } "dpad_west" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Menu dpadLeft, #Action_dpadLeft" } } } "disabled_activators" { } } } "settings" { "requires_click" "0" "haptic_intensity_override" "0" } } "group" { "id" "151" "mode" "dpad" "name" "" "description" "" "inputs" { "dpad_north" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button DPAD_UP" } } } "disabled_activators" { } } "dpad_south" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button DPAD_DOWN" } } } "disabled_activators" { } } "dpad_east" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button DPAD_RIGHT" } } } "disabled_activators" { } } "dpad_west" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button DPAD_LEFT" } } } "disabled_activators" { } } } "settings" { "requires_click" "0" "haptic_intensity_override" "0" } } "group" { "id" "152" "mode" "dpad" "name" "" "description" "" "inputs" { "dpad_north" { "activators" { "Full_Press" { "bindings" { "binding" "game_action OnFoot deployDrone, #Action_deploydrone" } } } "disabled_activators" { } } "dpad_south" { "activators" { "Full_Press" { "bindings" { "binding" "game_action OnFoot toggleBinoculars, #Action_togglebinoculars" } } } "disabled_activators" { } } "dpad_east" { "activators" { "Full_Press" { "bindings" { "binding" "game_action OnFoot cycleVisionMode, #Action_cyclevisionmode" } } } "disabled_activators" { } } "dpad_west" { "activators" { "Full_Press" { "bindings" { "binding" "game_action OnFoot cycleItems, #Action_cycleitems" } } } "disabled_activators" { } } } "settings" { "requires_click" "0" "haptic_intensity_override" "0" } } "group" { "id" "153" "mode" "dpad" "name" "" "description" "" "inputs" { "dpad_north" { "activators" { "Full_Press" { "bindings" { "binding" "game_action FastTuning switchMuzzle, #Action_switchmuzzle" } } } "disabled_activators" { } } "dpad_south" { "activators" { "Full_Press" { "bindings" { "binding" "game_action FastTuning switchUnderbarrel, #Action_switchunderbarrel" } } } "disabled_activators" { } } "dpad_east" { "activators" { "Full_Press" { "bindings" { "binding" "game_action FastTuning switchScope, #Action_switchscope" } } } "disabled_activators" { } } "dpad_west" { "activators" { "Full_Press" { "bindings" { "binding" "game_action FastTuning switchTrigger, #Action_switchtrigger" } } } "disabled_activators" { } } } "settings" { "requires_click" "0" "haptic_intensity_override" "0" } } "group" { "id" "154" "mode" "dpad" "name" "" "description" "" "inputs" { "dpad_south" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Binoculars toggleBinoculars, #Action_togglebinoculars" } } } "disabled_activators" { } } "dpad_east" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Binoculars cycleVisionMode, #Action_cyclevisionmode" } } } "disabled_activators" { } } "dpad_west" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Binoculars dpadLeft, #Action_Accept" } } } "disabled_activators" { } } } "settings" { "requires_click" "0" "haptic_intensity_override" "0" } } "group" { "id" "155" "mode" "dpad" "name" "" "description" "" "inputs" { "dpad_north" { "activators" { "Full_Press" { "bindings" { "binding" "game_action VehiclePassenger deployDrone, #Action_deploydrone" } } } "disabled_activators" { } } "dpad_east" { "activators" { "Full_Press" { "bindings" { "binding" "game_action VehiclePassenger cycleVisionMode, #Action_cyclevisionmode" } } } "disabled_activators" { } } "dpad_west" { "activators" { "Full_Press" { "bindings" { "binding" "game_action VehiclePassenger cycleItems, #Action_cycleitems" } } } "disabled_activators" { } } } "settings" { "requires_click" "0" "haptic_intensity_override" "0" } } "group" { "id" "156" "mode" "dpad" "name" "" "description" "" "inputs" { "dpad_north" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Vehicle orderAssault, #Action_orderassault" } } } "disabled_activators" { } } "dpad_south" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Vehicle vehicleToggleRadio, #Action_vehicletoggleradio" } } } "disabled_activators" { } } "dpad_east" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Vehicle cycleVisionMode, #Action_cyclevisionmode" } } } "disabled_activators" { } } "dpad_west" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Vehicle lights, #Action_lights" } } } "disabled_activators" { } } } "settings" { "requires_click" "0" "haptic_intensity_override" "0" } } "group" { "id" "157" "mode" "dpad" "name" "" "description" "" "inputs" { "dpad_north" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Helicopter orderAssault, #Action_orderassault" } } } "disabled_activators" { } } "dpad_south" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Helicopter vehicleToggleRadio, #Action_vehicletoggleradio" } } } "disabled_activators" { } } "dpad_east" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Helicopter cycleVisionMode, #Action_cyclevisionmode" } } } "disabled_activators" { } } "dpad_west" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Helicopter lights, #Action_lights" } } } "disabled_activators" { } } } "settings" { "requires_click" "0" "haptic_intensity_override" "0" } } "group" { "id" "158" "mode" "dpad" "name" "" "description" "" "inputs" { "dpad_north" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Airplane orderAssault, #Action_orderassault" } } } "disabled_activators" { } } "dpad_south" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Airplane vehicleToggleRadio, #Action_vehicletoggleradio" } } } "disabled_activators" { } } "dpad_east" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Airplane cycleVisionMode, #Action_cyclevisionmode" } } } "disabled_activators" { } } "dpad_west" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Airplane lights, #Action_lights" } } } "disabled_activators" { } } } "settings" { "requires_click" "0" "haptic_intensity_override" "0" } } "group" { "id" "159" "mode" "dpad" "name" "" "description" "" "inputs" { "dpad_north" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Drone deployDrone, #Action_deploydrone" } } } "disabled_activators" { } } "dpad_south" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Drone droneCameraZoomIn, #Action_dronecamerazoomin" } } } "disabled_activators" { } } "dpad_east" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Drone cycleVisionMode, #Action_cyclevisionmode" } } } "disabled_activators" { } } "dpad_west" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Drone dpadLeft, #Action_Accept" } } } "disabled_activators" { } } } "settings" { "requires_click" "0" "haptic_intensity_override" "0" } } "group" { "id" "160" "mode" "dpad" "name" "" "description" "" "inputs" { "dpad_east" { "activators" { "Full_Press" { "bindings" { "binding" "game_action SquadTactics dpadRight, #Action_Decline" } } } "disabled_activators" { } } "dpad_west" { "activators" { "Full_Press" { "bindings" { "binding" "game_action SquadTactics dpadLeft, #Action_Accept" } } } "disabled_activators" { } } } "settings" { "requires_click" "0" "haptic_intensity_override" "0" } } "group" { "id" "161" "mode" "dpad" "name" "" "description" "" "inputs" { "dpad_north" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Menu dpadUp, #Action_dpadUp" } } } "disabled_activators" { } } "dpad_south" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Menu dpadDown, #Action_dpadDown" } } } "disabled_activators" { } } "dpad_east" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Menu dpadRight, #Action_dpadRight" } } } "disabled_activators" { } } "dpad_west" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Menu dpadLeft, #Action_dpadLeft" } } } "disabled_activators" { } } } "settings" { "requires_click" "0" "haptic_intensity_override" "0" } } "group" { "id" "162" "mode" "dpad" "name" "" "description" "" "inputs" { } "settings" { "requires_click" "0" "haptic_intensity_override" "0" } } "group" { "id" "163" "mode" "joystick_move" "name" "" "description" "" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button JOYSTICK_RIGHT" } "settings" { "haptic_intensity" "1" } } } "disabled_activators" { } } } } "group" { "id" "164" "mode" "joystick_move" "name" "" "description" "" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "game_action OnFoot CQC, Melee" } "settings" { "haptic_intensity" "1" } } } "disabled_activators" { } } } "settings" { "sensitivity" "147" "mouse_dampening_trigger" "4" "mouse_trigger_clamp_amount" "65" } } "group" { "id" "165" "mode" "radial_menu" "name" "" "description" "" "inputs" { "touch_menu_button_1" { "activators" { "Full_Press" { "bindings" { "binding" "game_action OnFoot selectFragGrenades, , @GRW_Frag.png #000000 #E4E4E4" } "settings" { "haptic_intensity" "2" } } } "disabled_activators" { } } "touch_menu_button_2" { "activators" { "Full_Press" { "bindings" { "binding" "game_action OnFoot selectMines, , @GRW_Mine.png #000000 #E4E4E4" } "settings" { "haptic_intensity" "2" } } } "disabled_activators" { } } "touch_menu_button_3" { "activators" { "Full_Press" { "bindings" { "binding" "game_action OnFoot selectDiversionGrenades, Diversion Grenade, @GRW_Diversion.png #000000 #E4E4E4" } "settings" { "haptic_intensity" "2" } } } "disabled_activators" { } } "touch_menu_button_4" { "activators" { "Full_Press" { "bindings" { "binding" "game_action OnFoot selectC4, , @GRW_C4.png #000000 #E4E4E4" } "settings" { "haptic_intensity" "2" } } } "disabled_activators" { } } "touch_menu_button_5" { "activators" { "Full_Press" { "bindings" { "binding" "game_action OnFoot selectFlashBangs, , @GRW_Flash.png #000000 #E4E4E4" } "settings" { "haptic_intensity" "2" } } } "disabled_activators" { } } "touch_menu_button_6" { "activators" { "Full_Press" { "bindings" { "binding" "game_action OnFoot selectFlareGun, , @GRW_Flare.png #000000 #E4E4E4" } "settings" { "haptic_intensity" "2" } } } "disabled_activators" { } } } "settings" { "touchmenu_button_fire_type" "3" "touch_menu_position_x" "49" "touch_menu_position_y" "0" "touch_menu_show_labels" "0" } } "group" { "id" "166" "mode" "joystick_move" "name" "" "description" "" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "game_action OnFoot CQC, Melee" } "settings" { "haptic_intensity" "1" } } } "disabled_activators" { } } } } "group" { "id" "167" "mode" "joystick_move" "name" "" "description" "" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "game_action FastTuning aimMode" } "settings" { "haptic_intensity" "1" } } } "disabled_activators" { } } } "settings" { "sensitivity" "247" "mouse_dampening_trigger" "3" } } "group" { "id" "168" "mode" "radial_menu" "name" "" "description" "" "inputs" { "touch_menu_button_1" { "activators" { "Full_Press" { "bindings" { "binding" "game_action FastTuning selectFragGrenades, , @GRW_Frag.png #000000 #E4E4E4" } "settings" { "haptic_intensity" "2" } } } "disabled_activators" { } } "touch_menu_button_2" { "activators" { "Full_Press" { "bindings" { "binding" "game_action FastTuning selectMines, , @GRW_Mine.png #000000 #E4E4E4" } "settings" { "haptic_intensity" "2" } } } "disabled_activators" { } } "touch_menu_button_3" { "activators" { "Full_Press" { "bindings" { "binding" "game_action FastTuning selectDiversionGrenades, Diversion Grenade, @GRW_Diversion.png #000000 #E4E4E4" } "settings" { "haptic_intensity" "2" } } } "disabled_activators" { } } "touch_menu_button_4" { "activators" { "Full_Press" { "bindings" { "binding" "game_action FastTuning selectC4, , @GRW_C4.png #000000 #E4E4E4" } "settings" { "haptic_intensity" "2" } } } "disabled_activators" { } } "touch_menu_button_5" { "activators" { "Full_Press" { "bindings" { "binding" "game_action FastTuning selectFlashBangs, , @GRW_Flash.png #000000 #E4E4E4" } "settings" { "haptic_intensity" "2" } } } "disabled_activators" { } } "touch_menu_button_6" { "activators" { "Full_Press" { "bindings" { "binding" "game_action FastTuning selectFlareGun, , @GRW_Flare.png #000000 #E4E4E4" } "settings" { "haptic_intensity" "2" } } } "disabled_activators" { } } } "settings" { "touchmenu_button_fire_type" "3" "touch_menu_position_x" "49" "touch_menu_position_y" "0" "touch_menu_show_labels" "0" } } "group" { "id" "169" "mode" "joystick_move" "name" "" "description" "" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Binoculars beacon" } "settings" { "haptic_intensity" "1" } } } "disabled_activators" { } } } } "group" { "id" "170" "mode" "joystick_move" "name" "" "description" "" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "game_action VehiclePassenger aimMode" } "settings" { "haptic_intensity" "1" } } } "disabled_activators" { } } } "settings" { "sensitivity" "104" "mouse_dampening_trigger" "4" "mouse_trigger_clamp_amount" "44" } } "group" { "id" "171" "mode" "joystick_mouse" "name" "" "description" "" "inputs" { } "settings" { "output_joystick" "2" } } "group" { "id" "172" "mode" "radial_menu" "name" "" "description" "" "inputs" { "touch_menu_button_1" { "activators" { "Full_Press" { "bindings" { "binding" "game_action VehiclePassenger selectFragGrenades, , @GRW_Frag.png #000000 #E4E4E4" } "settings" { "haptic_intensity" "2" } } } "disabled_activators" { } } "touch_menu_button_2" { "activators" { "Full_Press" { "bindings" { "binding" "game_action VehiclePassenger selectMines, , @GRW_Mine.png #000000 #E4E4E4" } "settings" { "haptic_intensity" "2" } } } "disabled_activators" { } } "touch_menu_button_3" { "activators" { "Full_Press" { "bindings" { "binding" "game_action VehiclePassenger selectDiversionGrenades, Diversion Grenade, @GRW_Diversion.png #000000 #E4E4E4" } "settings" { "haptic_intensity" "2" } } } "disabled_activators" { } } "touch_menu_button_4" { "activators" { "Full_Press" { "bindings" { "binding" "game_action VehiclePassenger selectC4, , @GRW_C4.png #000000 #E4E4E4" } "settings" { "haptic_intensity" "2" } } } "disabled_activators" { } } "touch_menu_button_5" { "activators" { "Full_Press" { "bindings" { "binding" "game_action VehiclePassenger selectFlashBangs, , @GRW_Flash.png #000000 #E4E4E4" } "settings" { "haptic_intensity" "2" } } } "disabled_activators" { } } "touch_menu_button_6" { "activators" { "Full_Press" { "bindings" { "binding" "game_action VehiclePassenger selectFlareGun, , @GRW_Flare.png #000000 #E4E4E4" } "settings" { "haptic_intensity" "2" } } } "disabled_activators" { } } } "settings" { "touchmenu_button_fire_type" "3" "touch_menu_position_x" "49" "touch_menu_position_y" "0" "touch_menu_show_labels" "0" } } "group" { "id" "173" "mode" "joystick_move" "name" "" "description" "" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Vehicle nitro" } "settings" { "haptic_intensity" "1" } } "Full_Press" { "bindings" { "binding" "game_action Vehicle fire" } "settings" { "haptic_intensity" "1" } } } "disabled_activators" { } } } "settings" { "sensitivity" "224" } } "group" { "id" "174" "mode" "joystick_move" "name" "" "description" "" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Helicopter fire, Fire Weapon" } "settings" { "haptic_intensity" "1" } } } "disabled_activators" { } } } } "group" { "id" "175" "mode" "joystick_move" "name" "" "description" "" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Airplane nitro" } "settings" { "haptic_intensity" "1" } } } "disabled_activators" { } } } } "group" { "id" "176" "mode" "joystick_move" "name" "" "description" "" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Drone deployDronePayload" } "settings" { "haptic_intensity" "1" } } } "disabled_activators" { } } } "settings" { "sensitivity" "274" } } "group" { "id" "177" "mode" "joystick_move" "name" "" "description" "" "inputs" { } } "group" { "id" "178" "mode" "joystick_move" "name" "" "description" "" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Menu rightAnalogStickPress, Right Stick Press" } "settings" { "haptic_intensity" "2" } } } "disabled_activators" { } } } "settings" { "virtual_mode" "1" } "gameactions" { "Menu" "camera" } } "group" { "id" "179" "mode" "joystick_move" "name" "" "description" "" "inputs" { } "settings" { "virtual_mode" "1" } } "preset" { "id" "0" "name" "OnFoot" "group_source_bindings" { "12" "switch active" "13" "button_diamond active" "71" "button_diamond inactive modeshift" "72" "button_diamond active modeshift" "14" "left_trigger active" "15" "right_trigger active" "56" "joystick active" "152" "dpad active" "164" "right_joystick active" "165" "right_joystick active modeshift" "166" "right_joystick inactive modeshift" } } "preset" { "id" "1" "name" "FastTuning" "group_source_bindings" { "16" "switch active" "17" "button_diamond active" "146" "button_diamond inactive modeshift" "147" "button_diamond active modeshift" "18" "left_trigger active" "19" "right_trigger active" "84" "joystick active" "153" "dpad active" "167" "right_joystick active" "168" "right_joystick active modeshift" } } "preset" { "id" "2" "name" "Binoculars" "group_source_bindings" { "20" "switch active" "21" "button_diamond active" "22" "left_trigger active" "23" "right_trigger active" "91" "joystick active" "154" "dpad active" "169" "right_joystick active" } } "preset" { "id" "3" "name" "VehiclePassenger" "group_source_bindings" { "24" "switch active" "25" "button_diamond active" "102" "button_diamond inactive modeshift" "103" "button_diamond active modeshift" "26" "left_trigger active" "27" "right_trigger active" "155" "dpad active" "170" "right_joystick active" "171" "right_joystick inactive modeshift" "172" "right_joystick active modeshift" } } "preset" { "id" "4" "name" "Vehicle" "group_source_bindings" { "28" "switch active" "29" "button_diamond active" "30" "left_trigger inactive" "87" "left_trigger inactive" "100" "left_trigger active" "101" "left_trigger inactive" "31" "right_trigger inactive" "86" "right_trigger inactive" "99" "right_trigger active" "95" "joystick active" "156" "dpad active" "173" "right_joystick active" } } "preset" { "id" "5" "name" "Helicopter" "group_source_bindings" { "32" "switch active" "33" "button_diamond active" "34" "left_trigger inactive" "107" "left_trigger active" "35" "right_trigger inactive" "106" "right_trigger active" "98" "joystick active" "157" "dpad active" "174" "right_joystick active" } } "preset" { "id" "6" "name" "Airplane" "group_source_bindings" { "36" "switch active" "37" "button_diamond active" "38" "left_trigger inactive" "112" "left_trigger active" "39" "right_trigger inactive" "111" "right_trigger active" "113" "joystick active" "158" "dpad active" "175" "right_joystick active" } } "preset" { "id" "7" "name" "Drone" "group_source_bindings" { "40" "switch active" "41" "button_diamond active" "42" "left_trigger inactive" "82" "left_trigger active" "43" "right_trigger inactive" "83" "right_trigger active" "133" "joystick active" "159" "dpad active" "176" "right_joystick active" } } "preset" { "id" "8" "name" "SquadTactics" "group_source_bindings" { "44" "switch active" "45" "button_diamond active" "46" "left_trigger active" "47" "right_trigger active" "68" "joystick active" "74" "joystick inactive" "75" "joystick inactive" "160" "dpad active" "177" "right_joystick active" } } "preset" { "id" "9" "name" "Menu" "group_source_bindings" { "48" "switch active" "49" "button_diamond active" "50" "left_trigger inactive" "124" "left_trigger inactive" "128" "left_trigger active" "149" "left_trigger active modeshift" "51" "right_trigger inactive" "125" "right_trigger inactive" "126" "right_trigger inactive" "127" "right_trigger inactive" "138" "right_trigger active" "148" "right_trigger active modeshift" "59" "joystick inactive" "60" "joystick inactive" "119" "joystick active" "120" "joystick inactive" "135" "joystick active modeshift" "150" "dpad active modeshift" "161" "dpad active" "178" "right_joystick active" } } "settings" { "left_trackpad_mode" "0" "right_trackpad_mode" "0" } }