targetted_decisions = {
######################################
####### Change-Character-CKIII #######
######################################
	Change-Character-CKIII = {
		filter = all
		ai_target_filter = all
		ai = no
		diplomacy_icon = GFX_icon_Change_Character_CKIII
		from_potential = {
			ai = no
			is_landed = yes
			OR = {
				tier = COUNT
				tier = DUKE
				tier = KING
				tier = EMPEROR
			}
			NOT = {
				has_landed_title = k_papal_state
				has_landed_title = e_papal_state
				has_landed_title = d_fraticelli
				has_landed_title = k_orthodox
				has_landed_title = e_china_west_governor
				has_landed_title = e_holy_see
				has_minor_title = title_cardinal
				has_minor_title = title_fraticelli_cardinal
				trait = Pape-Catholic
				trait = Pape-Fraticelli
				trait = Cardinal-Catholic
				trait = Cardinal-Fraticelli
				trait = Eveque-Catholic
				trait = Eveque-Fraticelli
				trait = Archidiacre
				trait = trait_Sede_Vacante
				trait = Divinite
				trait = immortal
				government = theocracy_government
				government = Gouvernement_Vatican
				government = theocratic_feudal_government
				government = chinese_imperial_government
				government = confucian_bureaucracy
				government = order_government
			}
		}
		allow = {
			custom_tooltip = {
				text = DLC_Vatican
				OR = {
					any_character = {
						trait = Pape-Catholic
					}
					any_character = {
						trait = Pape-Fraticelli
					}
					any_character = {
						trait = Cardinal-Catholic
					}
					any_character = {
						trait = Cardinal-Fraticelli
					}
					any_character = {
						trait = Eveque-Catholic
					}
					any_character = {
						trait = Eveque-Fraticelli
					}
					any_character = {
						trait = Archidiacre
					}
					any_character = {
						trait = trait_Sede_Vacante
					}
					any_character = {
						has_landed_title = e_holy_see
					}
					any_character = {
						has_landed_title = o_papal_state
					}
					any_character = {
						has_landed_title = k_papal_state
					}
					any_character = {
						government = Gouvernement_Vatican
					}
				}
			}
		#	custom_tooltip = {
		#		text = DLC_Immortal
		#	}
			ai = yes
			OR = {
				tier = COUNT
				tier = DUKE
				tier = KING
				tier = EMPEROR
			}
			OR = {
				government = merchant_republic_government
				government = nomadic_government
				government = feudal_government
				government = tribal_government
				government = republic_government
				government = muslim_government
				government = roman_imperial_government
			#	government = order_government
			}
			NOT = {
				has_landed_title = k_papal_state
				has_landed_title = e_papal_state
				has_landed_title = d_fraticelli
				has_landed_title = k_orthodox
				has_landed_title = e_china_west_governor
				has_landed_title = e_holy_see
				has_minor_title = title_cardinal
				has_minor_title = title_fraticelli_cardinal
				trait = Pape-Catholic
				trait = Pape-Fraticelli
				trait = Cardinal-Catholic
				trait = Cardinal-Fraticelli
				trait = Eveque-Catholic
				trait = Eveque-Fraticelli
				trait = Archidiacre
				trait = trait_Sede_Vacante
				trait = Divinite
				trait = immortal
				government = theocracy_government
				government = Gouvernement_Vatican
				government = theocratic_feudal_government
				government = chinese_imperial_government
				government = confucian_bureaucracy
				government = order_government
			}
		#	NOT = {
		#		dynasty = FROM
		#	}
			FROM = {
				primary_title = {
					current_heir = {
						NOT = {
							dynasty = PREVPREV
						}
					}
				}
			}
		}
		effect = {
			FROM = {
				set_player_character = ROOT
			}
		}
	}
}