PrefabFiles = { "shop_keeper", "shop_key", } Assets = { Asset("ATLAS", "images/shop.xml"), Asset("IMAGE", "images/shop.tex"), } modimport("tech.lua") GLOBAL.STRINGS.NAMES.SHOP_KEEPER1 = "Торговец" GLOBAL.STRINGS.NAMES.SHOP_KEEPER2 = "Торговец" GLOBAL.STRINGS.NAMES.SHOP_KEEPER3 = "Торговец" GLOBAL.STRINGS.NAMES.SHOP_KEEPER4 = "Торговец" GLOBAL.STRINGS.NAMES.SHOP_KEEPER5 = "Торговец" GLOBAL.STRINGS.NAMES.SHOP_KEEPER6 = "Торговец" GLOBAL.STRINGS.RECIPE_DESC.SHOP_KEEPER1 = "1" GLOBAL.STRINGS.RECIPE_DESC.SHOP_KEEPER2 = "2" GLOBAL.STRINGS.RECIPE_DESC.SHOP_KEEPER3 = "3" GLOBAL.STRINGS.RECIPE_DESC.SHOP_KEEPER4 = "4" GLOBAL.STRINGS.RECIPE_DESC.SHOP_KEEPER5 = "5" GLOBAL.STRINGS.RECIPE_DESC.SHOP_KEEPER6 = "6"