# Character scope
on_startup = {
	effect = {
		if = {
			limit = {
				controls_religion = yes
				religion = catholic
				NOT = { has_global_flag = is_kcb_save }
			}
			set_global_flag = is_kcb_save
		}
	}
}

#character
on_yearly_pulse = {
	events = {
		kcb_cultures.02 # Cultural Rarity Start
		kcb_islands.1 # Establish Island Strongholds
	}
	
	random_events = {
	}
}

#character
on_decade_pulse = {
	events = {
		kcb_cultures.14 # Remove province flags after 100 years
	}
	
	random_events = {
	}
}

# Character scope, isn't dead yet
on_death = {
	events = {
		kcb_elephants.7 # Clear Buddy Flag if they die between you asking for Elephants & them getting the event
	}

	random_events = {
	}
}

# When the religion changes in a county
on_county_religion_change = {
	effect = {
		if = {
			limit = {
				has_province_flag = kcb_settled_minorities_religion
			}
			clr_province_flag = kcb_settled_minorities_religion
		}
	}
}