sorcerer = {
	birth = 50
	inherit_chance = 15

	opposites =  {
		imbecile
		slow
		dull
	}

	learning = 3

	combat_rating = 10

	ai_rationality = 20
}
twoheaded = {
	# birth = 50
	# inherit_chance = 30

	potential = {
		trait = creature_ogre
	}
	diplomacy = 2
	martial = 1
	stewardship = 1
	intrigue = 2
	learning = 6
	combat_rating = 10
	
	ogre_group_opinion = 10

	ai_rationality = 20
}

tentacle_arm_mutation = {
	intrigue = 1
	learning = 1

	is_visible = {
		FROM = { ROOT = { prev_void_magic_is_visible_to_this_trigger = yes } }
	}

	random = no
	customizer = yes
}
chela_hand_mutation = {
	diplomacy = -1
	stewardship = -1

	health = 0.2
	combat_rating = 5

	is_visible = {
		FROM = { ROOT = { prev_void_magic_is_visible_to_this_trigger = yes } }
	}

	random = no
	customizer = yes
}
chitinous_growths_mutation = {
	diplomacy = -1
	intrigue = -1

	health = 0.5

	is_visible = {
		FROM = { ROOT = { prev_void_magic_is_visible_to_this_trigger = yes } }
	}

	random = no
	customizer = yes
}
spikes_mutation = {
	diplomacy = -1
	learning = -1

	combat_rating = 10

	is_visible = {
		FROM = { ROOT = { prev_void_magic_is_visible_to_this_trigger = yes } }
	}

	random = no
	customizer = yes
}
scales_mutation = {
	diplomacy = -1

	health = 0.3

	is_visible = {
		FROM = { ROOT = { prev_void_magic_is_visible_to_this_trigger = yes } }
	}

	random = no
	customizer = yes
}
eyes_mutation = {
	martial = 1
	stewardship = 1
	intrigue = 1

	health = -0.1

	is_visible = {
		FROM = { ROOT = { prev_void_magic_is_visible_to_this_trigger = yes } }
	}

	random = no
	customizer = yes
}