#############################################################################
# 		Feudal government types for Warhammer: Geheimnisnacht: Legacy		#
#																			#
# Author: Svinyavol	(Discord: Svinyavol#5914)								#
#############################################################################

tribal_governments = {
	# Eternal Court
	eternal_court_government = {
		potential = {
			culture_group = asrai_group
			religion = asrai_cadai
			capital_scope = { empire = { title = e_athel_loren } }

			NOT = { is_government_potential = chaos_host_government }
		}
		character_modifier={
			asrai_group_opinion = 10
			general_opinion = -20
			infidel_opinion = -20
		}
		color = { 15 119 69 }
		frame_suffix = "_asraigov"

		title_prefix = "tribal_"

		uses_decadence = no
		uses_piety_for_law_change = yes

		allow_looting = yes
		can_build_holdings = no
		can_build_forts = no
		ignores_de_jure_laws = no
		can_build_castle = no
		can_build_city = no
		can_build_temple = no
		can_build_tribal = no
		can_change_to_nomad_on_start = no
		can_build_hospitals = no

		vassal_limit = -5
		capital_move_delay = 1200
		can_grant_kingdoms_and_empires_to_other_government = no

		preferred_holdings = { TRIBAL }
		allowed_holdings = {
			TRIBAL
			TEMPLE
		}
		accepts_liege_governments_culture = { }

		free_revoke_on_governments = { # Vassals of can have their titles revoked for free
			greenskin_government
			freeboota_government
			pirate_government
			beastman_government
			skaven_government
			chaos_court_government
			chaos_horde_government
			norscan_government
			norscan_government_feudal
			chaos_host_government
			chaosdwarf_government
		}

		no_vassal_tax = {
			highborn_government
			druchii_government
			tribal_government
			beastman_government
			greenskin_government
			freeboota_government
			pirate_government
			nehekharan_government
			lizardmen_government
			skaven_government
			dwarf_government
		}
		vassal_call_to_arms = {
			highborn_government
			druchii_government
			tribal_government
			beastman_government
			greenskin_government
			freeboota_government
			pirate_government
			nehekharan_government
			lizardmen_government
			skaven_government
			dwarf_government
		}
	}

	# Norscan Tribes
	norscan_government = {
		potential = {
			OR = {
				culture_group = norscan_group
				religion = norscan_gods
				religion = norscan_gods_reformed
			}
			NOR = {
				is_government_potential = chaos_host_government
				is_government_potential = strigoi_government
			}
			is_patrician = no
			mercenary = no
			holy_order = no
		}
		color = { 84 123 129 }
		frame_suffix = "_norscangov"

		title_prefix = "tribal_"

		demesne_size = 2
		vassal_limit = -10

		capital_move_delay = 600

		dukes_called_kings = yes

		uses_decadence = no

		allow_looting = yes
		max_consorts = 1
		ignores_de_jure_laws = yes
		can_build_castle = no
		can_build_city = no
		can_build_temple = yes
		can_build_tribal = yes
		can_build_hospitals = no

		preferred_holdings = { TRIBAL }

		allowed_holdings = {
			TRIBAL
			CASTLE
			FORT
		}

		builds_with_prestige = {
			TRIBAL
		}

		accepts_liege_governments_culture = { # Tribals have no opinion penalty towards their liege if of the same culture
			feudal_government
			republic_government
			merchant_republic_government
			theocracy_government
			muslim_government
			theocratic_feudal_government
			celestial_empire_government
			elector_count_government
			imperial_government
			vampiric_government
			strigoi_government
			chaos_host_government
			chaos_court_government
			tribal_government
		}

		accepts_liege_governments_culture_and_religion = { 	# Tribals have no opinion penalty towards their liege if of the same culture and religion
			order_government
		}

		free_revoke_on_governments = { # Vassals of can have their titles revoked for free
			greenskin_government
			freeboota_government
			pirate_government
			beastman_government
			skaven_government
			highborn_government
			eternal_court_government
			feudal_government
			muslim_government
			theocracy_government
			dwarf_government
			elector_count_government
			imperial_government
			congregation_government
			lizardmen_government
			everqueen_government
		}

		no_vassal_tax = {
			highborn_government
			druchii_government
			eternal_court_government #Asrai go their own way
			beastman_government #Beastmen do not listen
			greenskin_government
			freeboota_government
			pirate_government
			tribal_government
			chaos_host_government
			skaven_government
		}

		vassal_call_to_arms = {
			tribal_government
			chaos_host_government
			norscan_government
			norscan_government_feudal
			highborn_government #Asur don't take orders from non-Asurs
			eternal_court_government #Asrai go their own way
			beastman_government #Beastmen do not listen
			greenskin_government
			freeboota_government
			pirate_government
			nehekharan_government
			skaven_government
		}
	}

	# Warband
	greenskin_government = {
		potential = {
			OR = {
				culture_group = orc_group
				culture_group = goblin_group
			}
			NOR = {
				is_government_potential = pirate_government
				is_government_potential = freeboota_government
				is_government_potential = chaos_host_government
				trait = creature_hobgoblin
			}
		}

		color = { 77 212 77 }
		frame_suffix = "_greenskingov"

		title_prefix = "tribal_"

		demesne_size = 2
		vassal_limit = 10
		commander_limit = 2

		capital_move_delay = 200

		uses_prestige_for_law_change = yes
		allow_title_revokation = yes
		allow_looting = yes
		can_build_holdings = no
		can_build_forts = yes
		ignores_de_jure_laws = yes
		can_build_castle = no
		can_build_city = no
		can_build_temple = no
		can_build_tribal = yes
		dukes_called_kings = yes
		can_change_to_nomad_on_start = no
		allows_matrilineal_marriage = no
		have_gender_laws = no
		can_usurp_kingdoms_and_empires = no
		can_be_granted_kingdoms_and_empires_by_other_government = no
		can_grant_kingdoms_and_empires_to_other_government = no
		can_build_hospitals = no
		free_levies_in_offensive_war = yes

		preferred_holdings = { TRIBAL }
		allowed_holdings = {
			TRIBAL
			TEMPLE
		}

		builds_with_prestige = { TRIBAL }

		accepts_liege_governments_culture = { }
		accepts_liege_governments = {
			greenskin_waagh_government
		}
		allowed_holdings_culture = { # Will not get the wrong government type penalty for tribes of the same culture
			CASTLE
		}
		free_revoke_on_governments_religion = { # Vassals of other religions can have their titles revoked for free
			feudal_government
			muslim_government
			republic_government
			merchant_republic_government
			theocracy_government
			eternal_court_government
			tribal_government
			highborn_government
			beastman_government
			skaven_government
			chaos_court_government
			chaos_horde_government
			norscan_government
			norscan_government_feudal
			chaos_host_government
			chaosdwarf_government
		}

		no_vassal_tax = {
			highborn_government
			druchii_government
			tribal_government
			beastman_government
			greenskin_government
			freeboota_government
			pirate_government
			nehekharan_government
			eternal_court_government
			lizardmen_government
			skaven_government
			dwarf_government
		}
		vassal_call_to_arms = {
			highborn_government
			druchii_government
			tribal_government
			beastman_government
			greenskin_government
			freeboota_government
			pirate_government
			nehekharan_government
			eternal_court_government
			lizardmen_government
			skaven_government
			dwarf_government
		}
	}

	# Freebootaz
	freeboota_government = {
		potential = {
			OR = {
				culture = orc_freeboota
				culture = goblin_seagit
			}
		}

		color = { 99 166 99 }
		frame_suffix = "_freebootagov"

		title_prefix = "freeboota_"

		capital_move_delay = 60

		barons_need_dynasty = yes

		uses_prestige_for_law_change = yes
		allow_title_revokation = yes
		allow_looting = yes
		can_build_holdings = yes
		can_build_forts = yes
		ignores_de_jure_laws = yes
		uses_jizya_tax = yes
		can_build_castle = yes
		can_build_city = yes
		can_build_temple = yes
		can_build_tribal = yes
		dukes_called_kings = yes
		can_change_to_nomad_on_start = no
		allows_matrilineal_marriage = no
		have_gender_laws = no
		can_usurp_kingdoms_and_empires = no
		can_be_granted_kingdoms_and_empires_by_other_government = no
		can_grant_kingdoms_and_empires_to_other_government = no
		can_build_hospitals = no

		## Modifiers
		court_size_modifier = 15

		preferred_holdings = { TRIBAL }
		allowed_holdings = {
			TRIBAL
			CASTLE
			CITY
			FORT
			HOSPITAL
		}

		accepts_liege_governments = { # Gets the wrong religion modifier instead
			vampiric_government
			strigoi_government
			elector_count_government
			imperial_government
			muslim_government
			theocratic_feudal_government
			celestial_empire_government
			greenskin_government
			pirate_government
		}

		free_revoke_on_governments = { # Vassals of can have their titles revoked for free
			beastman_government
			skaven_government
		}
		free_revoke_on_governments_religion = { # Tribal vassals of other religions can have their titles revoked for free
			tribal_government
		}

		no_vassal_tax = {
			highborn_government
			druchii_government
			eternal_court_government #Asrai go their own way
			beastman_government #Beastmen do not listen
			lizardmen_government
			skaven_government
		}
		vassal_call_to_arms = {
			highborn_government #Asur don't take orders from non-Asurs
			eternal_court_government
			beastman_government #Beastmen do not listen
			greenskin_government
			elector_count_government
			lizardmen_government
			skaven_government
			pirate_government
			freeboota_government
		}

		forced_contract = {
			feudal_government
			muslim_government
			theocracy_government
			merchant_republic_government
			republic_government
			tribal_government
			theocratic_feudal_government
			celestial_empire_government
			skaven_government
		}
	}

	# Legacy of the Ancients
	lizardmen_government = {
		potential = {
			culture_group = lizardman_group
			NOR = {
				trait = creature_slann
				trait = gor_rok
			}
			NOT = { is_government_potential = chaos_host_government }
		}

		color = { 0 145 168 }
		frame_suffix = "_lizardmengov"

		title_prefix = "tribal_"

		demesne_size = 1
		vassal_limit = -4

		capital_move_delay = 600

		uses_decadence = yes
		uses_piety_for_law_change = no

		barons_need_dynasty = yes
		allow_looting = yes
		#can_build_holdings = no
		can_build_forts = yes
		ignores_de_jure_laws = yes
		can_build_castle = no
		can_build_city = no
		can_build_temple = no
		can_build_tribal = yes
		can_change_to_nomad_on_start = no
		allows_matrilineal_marriage = no
		have_gender_laws = no
		can_usurp_kingdoms_and_empires = yes
		can_be_granted_kingdoms_and_empires_by_other_government = no
		can_grant_kingdoms_and_empires_to_other_government = no
		allow_title_revokation = no
		#allow_free_vice_royalty_revokation = yes
		can_build_hospitals = no

		preferred_holdings = {
			TRIBAL
			CITY
			CASTLE
			TEMPLE
		}
		allowed_holdings = {
			CASTLE
			CITY
			TRIBAL
			FORT
			TEMPLE
		}


		builds_with_prestige = {
			TRIBAL
		}

		accepts_liege_governments_culture = { # Tribals have no opinion penalty towards their liege if of the same culture
			lizardmen_government_1
		}

		free_revoke_on_tiers = {
			duke
			king
		}
		free_revoke_on_governments = { # Vassals of can have their titles revoked for free
			greenskin_government
			freeboota_government
			pirate_government
			beastman_government
			skaven_government
			chaos_court_government
			chaos_horde_government
			norscan_government
			norscan_government_feudal
			chaos_host_government
			chaosdwarf_government
		}

		no_vassal_tax = {
			highborn_government
			druchii_government
			tribal_government
			beastman_government
			greenskin_government
			freeboota_government
			pirate_government
			nehekharan_government
			eternal_court_government
			lizardmen_government
			skaven_government
			dwarf_government
		}
		vassal_call_to_arms = {
			highborn_government
			druchii_government
			tribal_government
			beastman_government
			greenskin_government
			freeboota_government
			pirate_government
			nehekharan_government
			eternal_court_government
			lizardmen_government
			skaven_government
			dwarf_government
		}
	}

	# Slann government
	lizardmen_government_1 = {
		potential = {
			higher_tier_than = BARON
			culture_group = lizardman_group
			OR = {
				trait = creature_slann
				trait = gor_rok
			}
			NOR = {
				is_government_potential = chaos_host_government
				is_government_potential = lizardmen_government
			}
		}

		color = { 0 167 194 }
		frame_suffix = "_lizardmengov"

		title_prefix = "tribal_"

		demesne_size = 1
		vassal_limit = -4

		capital_move_delay = 600

		uses_decadence = yes
		uses_piety_for_law_change = no

		barons_need_dynasty = yes
		allow_looting = yes
		#can_build_holdings = no
		can_build_forts = yes
		ignores_de_jure_laws = yes
		can_build_castle = no
		can_build_city = no
		can_build_temple = no
		can_build_tribal = yes
		can_change_to_nomad_on_start = no
		allows_matrilineal_marriage = no
		have_gender_laws = no
		can_usurp_kingdoms_and_empires = yes
		can_be_granted_kingdoms_and_empires_by_other_government = no
		can_grant_kingdoms_and_empires_to_other_government = no
		allow_title_revokation = no
		#allow_free_vice_royalty_revokation = yes
		can_build_hospitals = no

		preferred_holdings = {
			TRIBAL
			CITY
			CASTLE
			TEMPLE
		}
		allowed_holdings = {
			CASTLE
			CITY
			TRIBAL
			FORT
			TEMPLE
		}


		builds_with_prestige = {
			TRIBAL
		}

		accepts_liege_governments_culture = { # Tribals have no opinion penalty towards their liege if of the same culture
			lizardmen_government_1
		}

		free_revoke_on_tiers = {
			duke
			king
		}
		free_revoke_on_governments = { # Vassals of can have their titles revoked for free
			greenskin_government
			freeboota_government
			pirate_government
			beastman_government
			skaven_government
			chaos_court_government
			chaos_horde_government
			norscan_government
			norscan_government_feudal
			chaos_host_government
			chaosdwarf_government
		}

		no_vassal_tax = {
			highborn_government
			druchii_government
			tribal_government
			beastman_government
			greenskin_government
			freeboota_government
			pirate_government
			nehekharan_government
			eternal_court_government
			lizardmen_government
			skaven_government
			dwarf_government
		}
		vassal_call_to_arms = {
			highborn_government
			druchii_government
			tribal_government
			beastman_government
			greenskin_government
			freeboota_government
			pirate_government
			nehekharan_government
			eternal_court_government
			lizardmen_government
			skaven_government
			dwarf_government
		}
	}

	# Chaos Host
	chaos_host_government = {
		potential = {
			OR = {
				religion = chaos
				religion = tzeentch
				religion = nurgle
				religion = khorne
				religion = slaanesh
			}

			NOT = {
				is_government_potential = beastman_government
			}

			is_patrician = no
			mercenary = no
			holy_order = no
		}

		color = { 91 28 91 }
		frame_suffix = "_chaosgov"
		title_prefix = "tribal_"

		demesne_size = 2
		vassal_limit = -10

		capital_move_delay = 600

		dukes_called_kings = yes

		uses_decadence = yes

		allow_looting = yes
		max_consorts = 3
		ignores_de_jure_laws = yes
		can_build_castle = no
		can_build_city = no
		can_build_temple = yes
		can_build_tribal = yes
		can_build_hospitals = no
		can_change_to_nomad_on_start = yes
		allows_matrilineal_marriage = yes
		have_gender_laws = yes

		preferred_holdings = { TRIBAL }
		allowed_holdings = {
			TRIBAL
			FORT
		}

		builds_with_prestige = {
			TRIBAL
		}

		accepts_liege_governments_culture = { # Tribals have no opinion penalty towards their liege if of the same culture
			feudal_government
			chaos_court_government
			republic_government
			merchant_republic_government
			theocracy_government
			muslim_government
			theocratic_feudal_government
			celestial_empire_government
			elector_count_government
			imperial_government
			vampiric_government
			strigoi_government
			norscan_government
			norscan_government_feudal
		}
		accepts_liege_governments_culture_and_religion = { 	# Tribals have no opinion penalty towards their liege if of the same culture and religion
			order_government
		}

		free_revoke_on_governments = { # Vassals of can have their titles revoked for free
			greenskin_government
			freeboota_government
			pirate_government
			beastman_government
			skaven_government
			highborn_government
			eternal_court_government
			feudal_government
			muslim_government
			theocracy_government
			dwarf_government
			elector_count_government
			imperial_government
			congregation_government
			lizardmen_government
			everqueen_government
		}

		no_vassal_tax = {
			highborn_government
			druchii_government
			tribal_government
			beastman_government
			greenskin_government
			freeboota_government
			pirate_government
			nehekharan_government
			eternal_court_government
			lizardmen_government
			skaven_government
			dwarf_government
		}
		vassal_call_to_arms = {
			highborn_government
			druchii_government
			tribal_government
			beastman_government
			greenskin_government
			freeboota_government
			pirate_government
			nehekharan_government
			eternal_court_government
			lizardmen_government
			skaven_government
			dwarf_government
			norscan_government
			norscan_government_feudal
			chaos_host_government
		}
	}

	# Tribal
	pygmy_tribal_government = {
		potential = {
			OR = {
				is_feudal = no
				has_game_started = no
			}
			NOR = {
				is_government_potential = norscan_government
				is_government_potential = chaos_host_government
				is_government_potential = lizardmen_government
				is_government_potential = beastman_government
				is_government_potential = eternal_court_government
				is_government_potential = greenskin_government
				is_government_potential = strigoi_government
			}
			culture_group = halfling_lustrian
			NOT = {	culture = nehekharan }
			NOT = { culture_group = orc_group }
			NOT = { culture_group = goblin_group }
			is_patrician = no
			mercenary = no
			holy_order = no
		}

		color = { 168 23 0 }
		frame_suffix = "_tribal"

		title_prefix = "tribal_"

		demesne_size = 1
		vassal_limit = -12

		capital_move_delay = 800

		dukes_called_kings = yes

		uses_decadence = yes

		allow_looting = yes
		max_consorts = 2
		ignores_de_jure_laws = yes
		can_build_castle = no
		can_build_city = no
		can_build_temple = yes
		can_build_tribal = yes
		can_build_hospitals = no
		allows_matrilineal_marriage = yes
		have_gender_laws = yes

		can_change_to_nomad_on_start = no

		preferred_holdings = { TRIBAL }
		allowed_holdings = {
			TRIBAL
			FORT
		}
		allowed_holdings_culture = {
			CASTLE
		}

		builds_with_prestige = {
			TRIBAL
		}

		accepts_liege_governments_culture = { # Tribals have no opinion penalty towards their liege if of the same culture
			feudal_government
			republic_government
			merchant_republic_government
			theocracy_government
			muslim_government
			theocratic_feudal_government
			celestial_empire_government
			elector_count_government
			imperial_government
			vampiric_government
			strigoi_government
		}
		accepts_liege_governments_culture_and_religion = { 	# Tribals have no opinion penalty towards their liege if of the same culture and religion
			order_government
		}

		free_revoke_on_governments = { # Vassals of can have their titles revoked for free
			greenskin_government
			freeboota_government
			pirate_government
			beastman_government
			skaven_government
			chaos_court_government
			chaos_horde_government
			norscan_government
			norscan_government_feudal
			chaos_host_government
			chaosdwarf_government
		}

		no_vassal_tax = {
			highborn_government
			druchii_government
			tribal_government
			beastman_government
			greenskin_government
			freeboota_government
			pirate_government
			nehekharan_government
			eternal_court_government
			lizardmen_government
			skaven_government
			dwarf_government
		}
		vassal_call_to_arms = {
			highborn_government
			druchii_government
			tribal_government
			beastman_government
			greenskin_government
			freeboota_government
			pirate_government
			nehekharan_government
			eternal_court_government
			lizardmen_government
			skaven_government
			dwarf_government
		}
	}

	# Tribal
	druchii_tribal_government = {
		potential = {
			AND = {
				culture_group = druchii_group
				is_feudal = no
			}
			OR = {
				is_feudal = no
				has_game_started = no
			}
			NOR = {
				is_government_potential = norscan_government
				is_government_potential = chaos_host_government
				is_government_potential = lizardmen_government
				is_government_potential = beastman_government
				is_government_potential = eternal_court_government
				is_government_potential = greenskin_government
				is_government_potential = strigoi_government
				is_government_potential = pygmy_tribal_government
			}
			NOT = {	culture = nehekharan }
			NOR = {
				culture_group = orc_group
				culture_group = goblin_group
			}
			is_patrician = no
			mercenary = no
			holy_order = no
		}

		color = { 60 0 121 }
		frame_suffix = "_tribal"

		title_prefix = "tribal_"

		demesne_size = 2
		vassal_limit = -10

		capital_move_delay = 600

		dukes_called_kings = yes

		uses_decadence = yes

		allow_looting = yes
		max_consorts = 3
		ignores_de_jure_laws = yes
		can_build_castle = no
		can_build_city = no
		can_build_temple = yes
		can_build_tribal = yes
		can_build_hospitals = no
		can_change_to_nomad_on_start = yes

		preferred_holdings = { TRIBAL }
		allowed_holdings = {
			TRIBAL
			FORT
		}
		allowed_holdings_culture = {
			CASTLE
		}

		builds_with_prestige = {
			TRIBAL
		}

		accepts_liege_governments_culture = { # Tribals have no opinion penalty towards their liege if of the same culture
			feudal_government
			republic_government
			merchant_republic_government
			theocracy_government
			muslim_government
			theocratic_feudal_government
			celestial_empire_government
			elector_count_government
			imperial_government
			vampiric_government
			strigoi_government
		}
		accepts_liege_governments_culture_and_religion = { 	# Tribals have no opinion penalty towards their liege if of the same culture and religion
			order_government
		}

		free_revoke_on_governments = { # Vassals of can have their titles revoked for free
			greenskin_government
			freeboota_government
			pirate_government
			beastman_government
			skaven_government
			chaos_court_government
			chaos_horde_government
			norscan_government
			norscan_government_feudal
			chaos_host_government
			chaosdwarf_government
		}

		no_vassal_tax = {
			highborn_government
			druchii_government
			tribal_government
			beastman_government
			greenskin_government
			freeboota_government
			pirate_government
			nehekharan_government
			eternal_court_government
			lizardmen_government
			skaven_government
			dwarf_government
		}
		vassal_call_to_arms = {
			highborn_government
			druchii_government
			tribal_government
			beastman_government
			greenskin_government
			freeboota_government
			pirate_government
			nehekharan_government
			eternal_court_government
			lizardmen_government
			skaven_government
			dwarf_government
		}
	}

	# Tribal
	amazonian_sisterhood_government = {
		potential = {
			AND = {
				culture_group = amazon_group
				is_feudal = no
			}
			OR = {
				is_feudal = no
				has_game_started = no
			}
			NOR = {
				is_government_potential = druchii_tribal_government
				is_government_potential = norscan_government
				is_government_potential = chaos_host_government
				is_government_potential = lizardmen_government
				is_government_potential = beastman_government
				is_government_potential = eternal_court_government
				is_government_potential = greenskin_government
				is_government_potential = strigoi_government
				is_government_potential = pygmy_tribal_government
				is_government_potential = ogre_tribal_government
			}
			NOT = {	culture = nehekharan }
			NOR = {
				culture_group = orc_group
				culture_group = goblin_group
				culture_group = druchii_group
			}
			is_patrician = no
			mercenary = no
			holy_order = no
		}

		color = { 255 153 102 }
		frame_suffix = "_tribal"

		title_prefix = "tribal_"

		demesne_size = 2
		vassal_limit = -10

		capital_move_delay = 600

		dukes_called_kings = yes

		uses_decadence = yes

		allow_looting = yes
		men_can_take_consorts = no
		max_consorts = 3
		women_can_take_consorts	= yes
		ignores_de_jure_laws = yes
		can_build_castle = no
		can_build_city = no
		can_build_temple = yes
		can_build_tribal = yes
		can_build_hospitals = no
		can_change_to_nomad_on_start = no

		preferred_holdings = { TRIBAL }

		allowed_holdings = {
			TRIBAL
			FORT
		}
		allowed_holdings_culture = {
			CASTLE
		}

		builds_with_prestige = {
			TRIBAL
		}

		accepts_liege_governments_culture = { # Tribals have no opinion penalty towards their liege if of the same culture
			feudal_government
			republic_government
			merchant_republic_government
			theocracy_government
			muslim_government
			theocratic_feudal_government
			celestial_empire_government
			elector_count_government
			imperial_government
			vampiric_government
			strigoi_government
		}
		accepts_liege_governments_culture_and_religion = { 	# Tribals have no opinion penalty towards their liege if of the same culture and religion
			order_government
		}

		free_revoke_on_governments = { # Vassals of can have their titles revoked for free
			greenskin_government
			freeboota_government
			pirate_government
			beastman_government
			skaven_government
			chaos_court_government
			chaos_horde_government
			norscan_government
			norscan_government_feudal
			chaos_host_government
			chaosdwarf_government
		}

		no_vassal_tax = {
			highborn_government
			druchii_government
			tribal_government
			beastman_government
			greenskin_government
			freeboota_government
			pirate_government
			nehekharan_government
			eternal_court_government
			lizardmen_government
			skaven_government
			dwarf_government
		}
		vassal_call_to_arms = {
			highborn_government
			druchii_government
			tribal_government
			beastman_government
			greenskin_government
			freeboota_government
			pirate_government
			nehekharan_government
			eternal_court_government
			lizardmen_government
			skaven_government
			dwarf_government
		}
	}

	# Tribal
	ogre_tribal_government = {
		potential = {
			AND = {
				culture_group = ogre_group
				is_feudal = no
			}
			OR = {
				is_feudal = no
				has_game_started = no
			}
			NOR = {
				is_government_potential = druchii_tribal_government
				is_government_potential = norscan_government
				is_government_potential = chaos_host_government
				is_government_potential = lizardmen_government
				is_government_potential = beastman_government
				is_government_potential = eternal_court_government
				is_government_potential = greenskin_government
				is_government_potential = strigoi_government
				is_government_potential = pygmy_tribal_government
				is_government_potential = amazonian_sisterhood_government
			}
			NOT = {	culture = nehekharan }
			NOR = {
				culture_group = orc_group
				culture_group = goblin_group
				culture_group = druchii_group
			}
			is_patrician = no
			mercenary = no
			holy_order = no
		}

		color = { 125 17 17 }
		frame_suffix = "_tribal"

		title_prefix = "tribal_"

		demesne_size = 2
		vassal_limit = -10

		capital_move_delay = 600

		dukes_called_kings = yes

		uses_decadence = yes

		allow_looting = yes
		max_consorts = 4
		ignores_de_jure_laws = yes
		can_build_castle = no
		can_build_city = no
		can_build_temple = yes
		can_build_tribal = yes
		can_build_hospitals = no
		can_change_to_nomad_on_start = no
		allows_matrilineal_marriage = yes
		have_gender_laws = yes

		preferred_holdings = { TRIBAL }

		allowed_holdings = {
			TRIBAL
			FORT
		}
		allowed_holdings_culture = {
			CASTLE
		}

		builds_with_prestige = {
			TRIBAL
		}

		accepts_liege_governments_culture = { # Tribals have no opinion penalty towards their liege if of the same culture
			feudal_government
			republic_government
			merchant_republic_government
			theocracy_government
			muslim_government
			theocratic_feudal_government
			celestial_empire_government
			elector_count_government
			imperial_government
			vampiric_government
			strigoi_government
		}
		accepts_liege_governments_culture_and_religion = { 	# Tribals have no opinion penalty towards their liege if of the same culture and religion
			order_government
		}

		free_revoke_on_governments = { # Vassals of can have their titles revoked for free
			greenskin_government
			freeboota_government
			pirate_government
			beastman_government
			skaven_government
			chaos_court_government
			chaos_horde_government
			norscan_government
			norscan_government_feudal
			chaos_host_government
			chaosdwarf_government
		}

		no_vassal_tax = {
			highborn_government
			druchii_government
			tribal_government
			beastman_government
			greenskin_government
			freeboota_government
			pirate_government
			nehekharan_government
			eternal_court_government
			lizardmen_government
			skaven_government
			dwarf_government
		}
		vassal_call_to_arms = {
			highborn_government
			druchii_government
			tribal_government
			beastman_government
			greenskin_government
			freeboota_government
			pirate_government
			nehekharan_government
			eternal_court_government
			lizardmen_government
			skaven_government
			dwarf_government
		}
	}

	# Tribal
	tribal_government = {
		potential = {
			OR = {
				is_feudal = no
				has_game_started = no
			}
			OR = {
				controls_religion = no
				religion_group = ormazd_gods_group
				has_religion_feature = religion_temporal_head
			}
			NOR = {
				is_government_potential = druchii_tribal_government
				is_government_potential = norscan_government
				is_government_potential = chaos_host_government
				is_government_potential = lizardmen_government
				is_government_potential = beastman_government
				is_government_potential = eternal_court_government
				is_government_potential = greenskin_government
				is_government_potential = strigoi_government
				is_government_potential = pygmy_tribal_government
				is_government_potential = amazonian_sisterhood_government
				is_government_potential = ogre_tribal_government
			}
			NOR = {
				culture_group = orc_group
				culture_group = goblin_group
				culture = nehekharan
			}
			is_patrician = no
			mercenary = no
			holy_order = no
		}

		color = { 92 31 23 }
		frame_suffix = "_tribal"

		title_prefix = "tribal_"

		demesne_size = 2
		vassal_limit = -10

		capital_move_delay = 600

		dukes_called_kings = yes

		uses_decadence = yes

		allow_looting = yes
		max_consorts = 3
		ignores_de_jure_laws = yes
		can_build_castle = no
		can_build_city = no
		can_build_temple = yes
		can_build_tribal = yes
		can_build_hospitals = no
		can_change_to_nomad_on_start = yes
		allows_matrilineal_marriage = yes
		have_gender_laws = yes

		preferred_holdings = { TRIBAL }
		allowed_holdings = {
			TRIBAL
			FORT
		}
		allowed_holdings_culture = {
			CASTLE
		}

		builds_with_prestige = {
			TRIBAL
		}

		accepts_liege_governments_culture = { # Tribals have no opinion penalty towards their liege if of the same culture
			feudal_government
			republic_government
			merchant_republic_government
			theocracy_government
			muslim_government
			theocratic_feudal_government
			celestial_empire_government
			elector_count_government
			imperial_government
			vampiric_government
			strigoi_government
		}
		accepts_liege_governments_culture_and_religion = { 	# Tribals have no opinion penalty towards their liege if of the same culture and religion
			order_government
		}

		free_revoke_on_governments = { # Vassals of can have their titles revoked for free
			greenskin_government
			freeboota_government
			pirate_government
			beastman_government
			skaven_government
			chaos_court_government
			chaos_horde_government
			norscan_government
			norscan_government_feudal
			chaos_host_government
			chaosdwarf_government
		}

		no_vassal_tax = {
			highborn_government
			druchii_government
			tribal_government
			beastman_government
			greenskin_government
			freeboota_government
			pirate_government
			nehekharan_government
			eternal_court_government
			lizardmen_government
			skaven_government
			dwarf_government
		}
		vassal_call_to_arms = {
			highborn_government
			druchii_government
			tribal_government
			beastman_government
			greenskin_government
			freeboota_government
			pirate_government
			nehekharan_government
			eternal_court_government
			lizardmen_government
			skaven_government
			dwarf_government
		}
	}
}
