//==============================================================================
// dwarf_anim.txt
//==============================================================================

import Norse_Archer_Shield_anim.txt
import norse_sword_anim.txt


//==============================================================================
define hammer
{
   set hotspot
   {
      version
      {
         Visual Tool Hammer
      }
   }
}

//==============================================================================
define Helmet
{
   TechLogic none/Medium Infantry/Heavy Infantry/Champion Infantry
   set hotspot
   {
      version
      {
         Visualnone jimmy
      }
   }
   set hotspot
   {
      version
      {
         Visual Attachments G Archer Helmet_01
      }
   }
   set hotspot
   {
      version
      {
         Visual Attachments G Archer Helmet_02
      }
   }
   set hotspot
   {
      version
      {
         Visual Attachments G Archer Helmet_03
      }
   }
}


//==============================================================================
anim Attack
{
   SetSelector 
   {

      set hotspot
      {
         version
         {
            Visual Villager N dwarf_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag GenericSound 0.40 true   
                  tag Attack 0.62 true   
//-- end auto generated section
            connect RightHand NorseSword hotspot
			connect LeftForearm NorseArcherShield Hotspot
                        Connect TopOfHead Helmet hotspot
         }
      }

   }
}



//==============================================================================
anim Death
{
   SetSelector
   {
      set hotspot
      {
         version
         {
            Visual Villager N dwarf_DeathA
            Connect TopOfHead Helmet hotspot
         }
      }
   }
}


//==============================================================================
anim Idle
{
   SetSelector
   {
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Villager N dwarf_IdleA
					connect RightHand NorseSword hotspot
			        connect LeftForearm NorseArcherShield Hotspot
                                Connect TopOfHead Helmet hotspot
				}
			}
		}

   }
}


//==============================================================================
anim Bored
{
   SetSelector 
   {
      set hotspot
      {
         version
         {
            Visual Villager N dwarf_boredA
			connect RightHand NorseSword hotspot
			connect LeftForearm NorseArcherShield Hotspot
                        Connect TopOfHead Helmet hotspot
         }
      }
   }
}

//==============================================================================
anim run
{
   SetSelector 
   {
      set hotspot
      {
         version
         {
            Visual Villager N dwarf_run
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag FootstepLeft 0.00 true   
                  tag FootstepRight 0.50 true   
//-- end auto generated section
             connect RightHand NorseSword hotspot
			 connect LeftForearm NorseArcherShield Hotspot
                        Connect TopOfHead Helmet hotspot
         }
      }
   }
}


//==============================================================================
anim walk
{
   SetSelector 
   {
      set hotspot
      {
         version
         {
			Visual Villager N dwarf_run
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag FootstepRight 0.10 true   
                  tag FootstepLeft 0.35 true   
                  tag FootstepRight 0.60 true   
                  tag FootstepLeft 0.85 true   
//-- end auto generated section
             connect RightHand NorseSword hotspot
			 connect LeftForearm NorseArcherShield Hotspot
                        Connect TopOfHead Helmet hotspot
         }
      }
   }
}


//==============================================================================
anim Build
{
   SetSelector 
   {
		TargetLogic none/taproot/farm
      set hotspot
      {
         version
         {
            Visual Villager N dwarf_BuildA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag GenericSound 0.58 true   
                  tag SpecificSoundSet 0.67 false Build checkVisible 
                  tag SpecificSoundSet 0.92 false Build checkVisible 
//-- end auto generated section
            connect RightHand hammer hotspot
                        Connect TopOfHead Helmet hotspot
         }
      }
      set hotspot
      {
         version
         {
            Visual Villager N dwarf_chop
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag GenericSound 0.58 true   
                  tag SpecificSoundSet 0.67 false GatherChop checkVisible 
//-- end auto generated section
            connect RightHand Axe hotspot
                        Connect TopOfHead Helmet hotspot
         }
      }
      set hotspot
      {
         version
         {
            Visual Villager N Dwarf_sowA
				connect ATTACHPOINT basket hotspot
				connect RightHand seeds hotspot
         }
      }
   }
}

