namespace = HGNF

character_event = { # player sends Hellenic characters event to rename the gods, on actions 2-year and startup
	id = HGNF.101
	desc = EVTDESC_HGNF_101
	ai = no
	hide_window = yes

	is_triggered_only = yes 

	option = {	
		name = EVTOPTA_HGNF_101
		random_character = {
			limit = { religion = hellenic_pagan }
			character_event = { id = HGNF.102 } 
		}
		random_character = {
			limit = { religion = hellenic_pagan_reformed }
			character_event = { id = HGNF.102 } 
		}
	}
}

character_event = { #  refreshes change on random scoped character, also on reformation action 
	id = HGNF.102
	desc = EVTDESC_HGNF_102

	hide_window = yes	

	is_triggered_only = yes
	
	immediate = {
		remove_god_names = yes
		remove_evil_god_names = yes
	}

	option = {	
		name = EVTOPTA_HGNF_102
		trigger = {
			NOR = {
				has_religion_feature = religion_matriarchal
				has_global_flag = matriarchal_olympus_flag		# set_flag matriarchal_olympus_flag
			}
		}
		set_high_god_name = GOD_GREEK_JUPITER
		add_god_name = GOD_POSEIDON
		add_god_name = GOD_HERA
		add_god_name = GOD_DEMETRA
		add_god_name = GOD_ATHENA
		add_god_name = GOD_HEPHAESTUS
		add_god_name = GOD_APHRODITE
		add_god_name = GOD_APOLLO
		add_god_name = GOD_ARES			
		add_god_name = GOD_ARTEMIS
		add_god_name = GOD_HESTIA
		add_evil_god_name = GOD_HADES
		add_evil_god_name = GOD_KRONOS
		add_evil_god_name = GOD_DIONYSUS
		add_evil_god_name = GOD_HERMES
	}
	
	option = {	
		name = EVTOPTB_HGNF_102
		trigger = {
			OR = {
				has_religion_feature = religion_matriarchal
				has_global_flag = matriarchal_olympus_flag		# set_flag matriarchal_olympus_flag
			}
		}
		set_high_god_name = GOD_ATHENA
		add_god_name = GOD_HERA
		add_god_name = GOD_APHRODITE
		add_god_name = GOD_HESTIA
		add_god_name = GOD_DEMETRA
		add_god_name = GOD_ARTEMIS	
#		add_god_name = GOD_POSEIDON
#		add_god_name = GOD_GREEK_JUPITER 
#		add_god_name = GOD_HEPHAESTUS		
#		add_god_name = GOD_APOLLO
		add_evil_god_name = GOD_ARES
		add_evil_god_name = GOD_HADES
		add_evil_god_name = GOD_KRONOS
#		add_evil_god_name = GOD_DIONYSUS
#		add_evil_god_name = GOD_HERMES
	}
}


