castle = {
	ca_quick_move = {
		desc = ca_quick_move_desc
		potential = {
	        owner = {
		        has_character_flag = cheats_enabled
		        ai = no
	        }
		}
		trigger = { 
	        owner = {
		        has_character_flag = cheats_enabled
		        ai = no
	        }
		}
		build_cost = 1
		build_time = 1
		global_movement_speed = 1000
	}
}

tribal = {
	tb_quick_move = {
		desc = ca_quick_move_desc
		potential = {
	        owner = {
		        has_character_flag = cheats_enabled
		        ai = no
	        }
		}
		trigger = { 
	        owner = {
		        has_character_flag = cheats_enabled
		        ai = no
	        }
		}
		build_cost = 1
		build_time = 1
		global_movement_speed = 1000
	}
}

city = {
	ci_quick_move = {
		desc = ca_quick_move_desc
		potential = {
	        owner = {
		        has_character_flag = cheats_enabled
		        ai = no
	        }
		}
		trigger = { 
	        owner = {
		        has_character_flag = cheats_enabled
		        ai = no
	        }
		}
		build_cost = 1
		build_time = 1
		global_movement_speed = 1000
	}
}