object_ElectricBatonGuard   Guard - Stun Rod
buildtoolbar_popup_staff_ElectricBatonGuard    Hire Guard that is Stun Rod certified and can activate the fingerprint mechanism of the Stun Rod. These guards have a low chance to taze an inmate on each hit.
object_TazerDogHandler   Dog Handler - Tazer
buildtoolbar_popup_staff_TazerDogHandler    Hire Dog Handler that is Tazer certified. An Armoury is recommended.
object_OrderlyStun    Orderly - Syringe Gun
buildtoolbar_popup_staff_OrderlyStun    Hire Orderly that is certified in the use of the new experimental syringe gun. Will attempt to shoot sedatives at inmates from a distance.
object_ArmedGuardLL   Armed Guard - Less Lethal
buildtoolbar_popup_staff_ArmedGuardLL     This Armed Guard variant carries Tazer Shotgun Cartridges and will use them to stun inmates! They will STILL shoot lethal buckshot if they fear for their lives however.
object_SniperLL   Sniper - Less Lethal
buildtoolbar_popup_staff_SniperLL         A highly trained marksman who will automatically occupy an empty Guard Tower if one is available. Will fire sedative ammunition shots at prisoners. If caught by surprise while on foot they may not have time to switch to less lethal ammo.

buildtoolbar_popup_staff_guard			Used to keep your prisoners in check and out of trouble. Not Stun Rod certified and as such cannot activate the fingerprint mechanism.
object_ArmedGuardCL   Armed Guard
buildtoolbar_popup_staff_ArmedGuardCL     Armed with a shotgun, prisoners will think twice before attacking this fellow.

buildtoolbar_tooltip_weaponsfree        Authorises your lethal armed guards to use lethal force. Your less lethal armed guards will hold their shotgun at all times. Lethal snipers will no longer fire warning shots before taking a target down.


equipment_Baton Stun Rod
equipment_Shotgun Dual Shotgun
equipment_BBShotgun Bean Bag Shotgun
equipment_Rifle Dual Rifle
equipment_Gun_s Sedative (Syringe Gun)


object_LessLethalWeaponRack Weapon Rack 2
object_TallLessLethalWeaponRack Weapon Rack 3

research_stun_rods Stun Rod Training
researchtooltip_stun_rods Allows you to hire Stun Rod certified Guards that can use the weapon to its full advantage. Stun Rods are a high-end melee weapon that have a chance to stun inmates on attack. Stun Rods have an ownership verification mechanism based on fingerprints, meaning only the real owner can use it to stun people.

research_dog_tazers Dog Handler Tazers
researchtooltip_dog_tazers Extends your Dog program so that you may hire Dog Handlers that also carry Tazers for defense.\n\nTazer trained Dog Handlers cost extra to cover the training costs.

research_ll_armedguards Tazer Shotgun Cartridges
researchtooltip_ll_armedguards Extends your Armoury program so that you may hire less lethal Armed Guards that carry Tazer Shotgun Cartridges, which can be fired from the tazer module of the shotgun.

research_syringe_guns Syringe Guns
researchtooltip_syringe_guns Extends your Orderly program so that you may hire Orderlies that carry Syringe Guns. The Syringe Gun is an experimental ranged weapon that shoots sedative shots.\n\nCANNOT be unlocked without Psych Ward DLC; missing the DLC means not having an intermediary required research.

research_ll_snipers Sedative Ammunition
researchtooltip_ll_snipers  Unlocks the ability to hire less lethal Snipers that carry sedative ammunition.
