
BEGIN Object
    Name                 WeaponRack
    Width                2
    ConstructionTime     1.50000
    MoveSpeedFactor      0.900000
    Toughness            20.0000
    Price                -1000
    Filter		 		       Security
    AttachToWall         true
    Group                StaticObject
    BlockedBy            Wall
    BlockedBy            StaticObject
    BlockedBy            UtilityStation
    Research             Armoury
    Sprite               GunRack
    MadeOf               Wood
    Properties           StaticObject
    Properties           RoomSpecific

	BEGIN ToolbarSprite x 7 y 47 h 3 w 3 RotateType 4 END
END

BEGIN Object
    Name                 LessLethalWeaponRack
    Width                2
    ConstructionTime     1.50000
    MoveSpeedFactor      0.900000
    Toughness            20.0000
    Price                -1000
    AttachToWall         true
    Group                StaticObject
    BlockedBy            Wall
    BlockedBy            StaticObject
    BlockedBy            UtilityStation
    Research             Armoury
    MadeOf               Wood
    Properties           StaticObject
    Properties           RoomSpecific

    BEGIN Sprite x 0 y 43 h 3 w 4 RotateType 1 END
    BEGIN ToolbarSprite x 0 y 43 h 3 w 3 RotateType 4 END
END

BEGIN Object
    Name                 TallLessLethalWeaponRack
    Width                1
    ConstructionTime     1.50000
    MoveSpeedFactor      0.900000
    Toughness            20.0000
    Price                -1000
    AttachToWall         true
    Group                StaticObject
    BlockedBy            Wall
    BlockedBy            StaticObject
    BlockedBy            UtilityStation
    Research             Armoury
    MadeOf               Wood
    Properties           StaticObject
    Properties           RoomSpecific

    BEGIN Sprite x 0 y 46 h 3 w 2 RotateType 3 END
    BEGIN ToolbarSprite x 0 y 47 h 2 w 2 RotateType 3 END
END

BEGIN Equipment
    Name                 Baton
    AttackPower          1.50000
    RechargeTime         1.50000
    Properties           Weapons

    BEGIN Sprite x 2 y 40 h 2 w 2 RotateType 0 END
END

BEGIN Equipment
    Name                 Shotgun
    Scale                1.20000
    AttackPower          25.00000
    RechargeTime         1.00000
    TwoHanded            true
    Range                10.0
    Ammo                 6
    WardenExcluded       true
    Properties           Weapons
    Properties           RangedWeapon
    Properties           Metal
    Properties           NoImport

    BEGIN Sprite x 4 y 40 h 2 w 2 RotateType 0 END
END

BEGIN Equipment
    Name                 BBShotgun
    Scale                1.20000
    AttackPower          1.2000
    RechargeTime         1.00000
    TwoHanded            true
    Range                10.0
    Ammo                 6
    WardenExcluded       true
    Properties           Weapons
    Properties           RangedWeapon
    Properties           Metal
    Properties           NoImport

	BEGIN Sprite x 13 y 42 h 2 w 2 RotateType 4 END
END

BEGIN Equipment
    Name                 Rifle
    Scale                1.20000
    AttackPower          50.00000
    RechargeTime         2.00000
    TwoHanded            true
    Range                40.0
    Ammo                 10
    WardenExcluded       true
    Properties           Weapons
    Properties           RangedWeapon
    Properties           Metal
    Properties           NoImport

    BEGIN Sprite x 6 y 40 h 2 w 2 RotateType 0 END
END

BEGIN Equipment
    Name                 Gun_s
    Scale                0.700000
    AttackPower          0.95000
    RechargeTime         2.00000
    Range                10.0
    Ammo                 1
    WardenExcluded       true
    Properties           Weapons
    Properties           RangedWeapon
    Properties           NoImport

	BEGIN Sprite x 11 y 42 h 2 w 2 RotateType 4 END
END

BEGIN Object
    Name                 Guard
    MoveSpeedFactor      0.500000
    Toughness            20.0000
    Price                -500
    Upkeep				       -100
    RenderDepth          2
    ViewRange            12
    BlockedBy            Wall
    BlockedBy            StaticObject
    BlockedBy            UtilityStation
    SpriteVariants       4
    Properties           Entity
    Properties           Staff
    Properties           Guard
    Properties           Scripted
    Equipment            Baton

    BEGIN Sprite x 0 y 0 h 2 w 2 RotateType 1 END
    BEGIN Sprite x 0 y 2 h 2 w 2 RotateType 1 END
    BEGIN Sprite x 0 y 4 h 2 w 2 RotateType 1 END
    BEGIN Sprite x 0 y 6 h 2 w 2 RotateType 1 END

    BEGIN Sprite x 8 y 0 h 2 w 2 RotateType 1 END
    BEGIN Sprite x 8 y 2 h 2 w 2 RotateType 1 END
    BEGIN Sprite x 8 y 4 h 2 w 2 RotateType 1 END
    BEGIN Sprite x 8 y 6 h 2 w 2 RotateType 1 END
END

BEGIN Object
    Name                 ElectricBatonGuard
    Price                -850
    Upkeep				       -100
    BlockedBy            Wall
    BlockedBy            StaticObject
    BlockedBy            UtilityStation
    Properties           Entity
    Properties           Staff
    Equipment            Baton
    Properties 			     Scripted
    Research			       stun_rods

    BEGIN Sprite x 8 y 40 h 2 w 2 RotateType 4 END
END

BEGIN Object
    Name                 ArmedGuard
    MoveSpeedFactor      0.500000
    Toughness            15.0000
    Upkeep				       -350
    RenderDepth          2
    ViewRange            15
    BlockedBy            Wall
    BlockedBy            StaticObject
    BlockedBy            UtilityStation
    Research             Armoury
    SpriteVariants       4
    Properties           Entity
    Properties           Staff
    Properties           Guard
    Properties           Scripted
    Equipment            Shotgun

    BEGIN Sprite x 0 y 16 h 2 w 2 RotateType 1 END
    BEGIN Sprite x 0 y 18 h 2 w 2 RotateType 1 END
    BEGIN Sprite x 0 y 20 h 2 w 2 RotateType 1 END
    BEGIN Sprite x 0 y 22 h 2 w 2 RotateType 1 END

    BEGIN Sprite x 0 y 24 h 2 w 2 RotateType 1 END
    BEGIN Sprite x 0 y 26 h 2 w 2 RotateType 1 END
    BEGIN Sprite x 0 y 28 h 2 w 2 RotateType 1 END
    BEGIN Sprite x 0 y 30 h 2 w 2 RotateType 1 END

    BEGIN Sprite x 8 y 16 h 2 w 2 RotateType 1 END
    BEGIN Sprite x 8 y 18 h 2 w 2 RotateType 1 END
    BEGIN Sprite x 8 y 20 h 2 w 2 RotateType 1 END
    BEGIN Sprite x 8 y 22 h 2 w 2 RotateType 1 END

    BEGIN Sprite x 8 y 24 h 2 w 2 RotateType 1 END
    BEGIN Sprite x 8 y 26 h 2 w 2 RotateType 1 END
    BEGIN Sprite x 8 y 28 h 2 w 2 RotateType 1 END
    BEGIN Sprite x 8 y 30 h 2 w 2 RotateType 1 END

END

BEGIN Object
    Name                 ArmedGuardCL
    Price                -2000
	  Upkeep				       -150
    Properties           Entity
  	Properties           Scripted
  	Properties           DoesNotTire
  	Properties 			     Staff
    MoveSpeedFactor      0.000000
    Toughness            15.0000
    RenderDepth          2
    Research			       Armoury
    SpriteVariants       4

    BEGIN Sprite x 0 y 16 h 2 w 2 RotateType 1 END
    BEGIN Sprite x 0 y 18 h 2 w 2 RotateType 1 END
    BEGIN Sprite x 0 y 20 h 2 w 2 RotateType 1 END
    BEGIN Sprite x 0 y 22 h 2 w 2 RotateType 1 END
END

BEGIN Object
    Name                 ArmedGuardLL
    Price                -2500
    Upkeep				       -150
    Properties           Entity
	  Properties           Scripted
	  Properties           DoesNotTire
	  Properties 			     Staff
    MoveSpeedFactor      0.000000
    Toughness            15.0000
    RenderDepth          2
	  Research			       ll_armedguards

    BEGIN Sprite x 12 y 40 h 2 w 2 RotateType 4 END
END

BEGIN Object
    Name                 DogHandler
    MoveSpeedFactor      0.500000
    Toughness            15.0000
    Price                -500
	  Upkeep				       -150
    RenderDepth          2
    ViewRange            12
    BlockedBy            Wall
    BlockedBy            StaticObject
    BlockedBy            UtilityStation
    Research             Dogs
    SpriteVariants       4
    Properties           Entity
    Properties           Staff
    Properties           Guard
	  Properties           Scripted
    Equipment            DogLeash

  	BEGIN Sprite x 0 y 8 h 2 w 2 RotateType 1 END
  	BEGIN Sprite x 0 y 10 h 2 w 2 RotateType 1 END
  	BEGIN Sprite x 0 y 12 h 2 w 2 RotateType 1 END
  	BEGIN Sprite x 0 y 14 h 2 w 2 RotateType 1 END

  	BEGIN Sprite x 8 y 8 h 2 w 2 RotateType 1 END
  	BEGIN Sprite x 8 y 10 h 2 w 2 RotateType 1 END
  	BEGIN Sprite x 8 y 12 h 2 w 2 RotateType 1 END
  	BEGIN Sprite x 8 y 14 h 2 w 2 RotateType 1 END
END

BEGIN Object
    Name                 TazerDogHandler
    Price                -750
    Upkeep				       -150
    Properties           Entity
  	Properties           Scripted
  	Properties           DoesNotTire
  	Properties 			     Staff
    MoveSpeedFactor      0.000000
    Toughness            15.0000
    RenderDepth          2
    Research			       dog_tazers

    BEGIN Sprite x 10 y 40 h 2 w 2 RotateType 4 END
END

BEGIN Object
    Name                 Sniper
    MoveSpeedFactor      0.500000
    Toughness            20.0000
    Price                -2000
	  Upkeep				       -500
    RenderDepth          5
    ViewRange            12
    BlockedBy            Wall
    BlockedBy            StaticObject
    BlockedBy            UtilityStation
    SpriteVariants       4
    Properties           Entity
    Properties           Guard
    Properties           Staff
  	Properties           Scripted
    Equipment            Rifle
    Research             GuardTowers

  	BEGIN Sprite x 0 y 32 h 2 w 2 RotateType 1 END
  	BEGIN Sprite x 0 y 34 h 2 w 2 RotateType 1 END
  	BEGIN Sprite x 0 y 36 h 2 w 2 RotateType 1 END
  	BEGIN Sprite x 0 y 38 h 2 w 2 RotateType 1 END

  	BEGIN Sprite x 8 y 32 h 2 w 2 RotateType 1 END
  	BEGIN Sprite x 8 y 34 h 2 w 2 RotateType 1 END
  	BEGIN Sprite x 8 y 36 h 2 w 2 RotateType 1 END
    BEGIN Sprite x 8 y 38 h 2 w 2 RotateType 1 END
END

BEGIN Object
    Name                 SniperLL
    Price                -2500
	  Upkeep				       -150
    Properties           Entity
	  Properties           Scripted
	  Properties           DoesNotTire
	  Properties 			     Staff
    MoveSpeedFactor      0.000000
    Toughness            15.0000
    RenderDepth          2
    Research			       ll_snipers

    BEGIN Sprite x 14 y 40 h 2 w 2 RotateType 4 END
END

BEGIN Object
    Name                 RiotGuard
    MoveSpeedFactor      0.500000
    Toughness            60.0000
    RenderDepth          2
    ViewRange            12
    BlockedBy            Wall
    BlockedBy            StaticObject
    BlockedBy            UtilityStation
    Sprite               RiotGuard
    Properties           Entity
    Properties           Guard
    Properties           DoesNotTire
    Properties           Scripted
    Equipment            Baton
END

BEGIN Room
    Name                 Armoury
    Research             Armoury
    BEGIN Requirement Type Indoor END
    BEGIN Requirement Type Object  Id WeaponRack Alt LessLethalWeaponRack END
    BEGIN Requirement Type Object  Id GuardLocker END
    BEGIN Requirement Type Object  Id Table Alt SmallTable,OakTable END
    BEGIN LikelyObject  Id      TallLessLethalWeaponRack    END
    BEGIN Contraband    Id      Tazer           END
    BEGIN Contraband    Id      Gun           END
    BEGIN Contraband    Id      Gun_s           END
    BEGIN Contraband    Id      Baton           END
    BEGIN Contraband    Id      Shotgun    END
    BEGIN Contraband    Id      BBShotgun    END
	  BEGIN Contraband    Id      Rifle           END
    Properties           StaffCanUseFacilities
END
