feudal_governments = {

	feudal_government = {
		preferred_holdings = {
			CASTLE
		}
		allowed_holdings = {
			CASTLE
			FORT
			HOSPITAL
		}
		allowed_holdings_culture = { # Will not get the wrong government type penalty for tribes of the same culture
			TRIBAL
		}
		accepts_liege_governments = { # Gets the wrong religion modifier instead
			muslim_government
			muslim_imperial_government
			bogomilist_government
			imperial_bogomilist_government
			theocratic_feudal_government
			imperial_government
			chinese_imperial_government
		}
		free_revoke_on_governments_religion = { # Tribal vassals of other religions can have their titles revoked for free
			tribal_government
		}
		ignore_in_vassal_limit_calculation = {
			tribal_government
		}

		color = { 91 133 207 }

		potential = {
			is_patrician = no
			could_be_temporal_religious_head_trigger = yes

			NOR = {
				is_government_potential = muslim_government
				is_government_potential = muslim_imperial_government
				is_government_potential = theocratic_feudal_government
				is_government_potential = bogomilist_government
				is_government_potential = imperial_bogomilist_government
				is_government_potential = chinese_imperial_government
				is_government_potential = imperial_government
				is_government_potential = confucian_bureaucracy
				is_government_potential = order_government
			}
		}

		barons_need_dynasty = yes
		can_build_tribal = no
		dukes_called_kings = yes

		capital_move_delay = 600

		## Modifiers
		court_size_modifier = 10
	}

	muslim_government = {
		preferred_holdings = {
			CASTLE
		}
		allowed_holdings = {
			CASTLE
			TEMPLE
			FORT
			HOSPITAL
		}
		allowed_holdings_culture = { # Will not get the wrong government type penalty for tribes of the same culture
			TRIBAL
		}
		accepts_liege_governments = { # Gets the wrong religion modifier instead
			feudal_government
			bogomilist_government
			theocratic_feudal_government
			imperial_government
			muslim_imperial_government
			imperial_bogomilist_government
			chinese_imperial_government
		}
		free_revoke_on_tiers = {
			DUKE
		}
		free_revoke_on_governments_religion = { # Tribal vassals of other religions can have their titles revoked for free
			tribal_government
		}
		ignore_in_vassal_limit_calculation = {
			tribal_government
		}

		frame_suffix = "_iqta"
		color = { 10 138 57 }

		potential = {
			religion_group = muslim
			NOT = { religion = druze }
			is_patrician = no

			NOR = {
				is_government_potential = imperial_government
				is_government_potential = muslim_imperial_government
				is_government_potential = order_government
				is_government_potential = chinese_imperial_government
			}
		}

		allows_matrilineal_marriage = no
		barons_need_dynasty = yes
		can_build_tribal = no
		dukes_called_kings = yes
		free_retract_vassalage = yes
		free_levies_in_offensive_war = yes # Took away the hardcoded stuff for muslims where they could raise levies without pissing off vassals if in an offensive war.
		have_gender_laws = no
		uses_decadence = yes
		uses_piety_for_law_change = yes

		capital_move_delay = 600

		## Modifiers
		court_size_modifier = 10
	}

	theocratic_feudal_government = {
		preferred_holdings = {
			CASTLE
			TEMPLE
		}
		allowed_holdings = {
			CASTLE
			TEMPLE
			FORT
			HOSPITAL
		}
		allowed_holdings_culture = { # Will not get the wrong government type penalty for tribes of the same culture
			TRIBAL
		}
		accepts_liege_governments = { # Gets the wrong religion modifier instead
			chinese_imperial_government
			muslim_government
			theocracy_government
			feudal_government
			imperial_government
			muslim_imperial_government
			imperial_bogomilist_government
			bogomilist_government
		}
		free_revoke_on_governments_religion = { # Tribal vassals of other religions can have their titles revoked for free
			tribal_government
		}
		ignore_in_vassal_limit_calculation = {
			tribal_government
		}

		frame_suffix = "_theocraticfeudal"
		color = { 207 145 90 }

		potential = {
			culture_group = tibetan_group
			higher_real_tier_than = BARON
			is_patrician = no
			could_be_temporal_religious_head_trigger = yes

			OR = {
				religion_openly_bon_or_reformed_trigger = yes
				religion = buddhist
			}

			NOR = {
				is_government_potential = imperial_government
				is_government_potential = order_government
				is_government_potential = chinese_imperial_government
				is_government_potential = confucian_bureaucracy
			}
		}

		barons_need_dynasty = yes
		can_build_tribal = no
		dukes_called_kings = yes
		uses_piety_for_law_change = yes

		capital_move_delay = 600

		## Modifiers
		court_size_modifier = 10
	}

	chinese_imperial_government = {
		preferred_holdings = {
			CASTLE
			CITY
		}
		allowed_holdings = {
			CASTLE
			CITY
			FORT
			HOSPITAL
		}
		allowed_holdings_culture = { # Will not get the wrong government type penalty for tribes of the same culture
			TRIBAL
		}
		accepts_liege_governments = { # Gets the wrong religion modifier instead
			feudal_government
			muslim_government
			theocratic_feudal_government
			imperial_government
			muslim_imperial_government
			imperial_bogomilist_government
		}
		free_revoke_on_tiers = {
			DUKE
		}
		free_revoke_on_governments_religion = { # Tribal vassals of other religions can have their titles revoked for free
			tribal_government
		}
		vassal_call_to_arms = {
			tribal_government
		}

		frame_suffix = "_chineseimperial"
		color = { 118 255 163 }

		potential = {
			real_tier = EMPEROR
			primary_title = { has_title_flag = pretender_chinese_empire }
			chinese_imperial_government_culture_trigger = yes
			could_be_temporal_religious_head_trigger = yes
		}

		barons_need_dynasty = yes
		can_build_tribal = no
		can_create_empires = no
		can_demand_religious_conversion = no
		can_grant_kingdoms_and_empires_to_other_government_group = yes
		can_usurp_kingdoms_and_empires = no
		free_retract_vassalage = yes
		gets_religion_opinion_penalties = no
		gives_religion_opinion_penalties = no
		marriage_ignore_religion = yes
		vassal_government_opinion_penalties = no

		capital_move_delay = 200

		## Modifiers
		character_modifier = {
			monthly_character_piety = 1
		}

		court_size_modifier = 15
		vassal_limit = 10
	}

	order_government = {
		preferred_holdings = {
			CASTLE
		}
		allowed_holdings = {
			CASTLE
			TRIBAL
			FORT
			HOSPITAL
		}
		accepts_liege_governments = {
			feudal_government
			muslim_government
			theocracy_government
			theocratic_feudal_government
			chinese_imperial_government
		}
		free_revoke_on_governments = {
			order_government
		}
		free_revoke_on_tiers = {
			BARON
		}
		forced_contract = {
			order_government
		}

		frame_suffix = "_order"
		title_prefix = "order_"
		color = { 169 169 169 }

		potential = {
			trigger_if = {
				limit = { holy_order = no }

				ai = yes

				any_liege = {
					holy_order = yes
					religion = ROOT
				}

				NOT = { is_government_potential = merchant_republic_government }
			}
		}

		barons_need_dynasty = yes
		can_be_granted_kingdoms_and_empires_by_other_government = no
		can_create_kingdoms = no
		can_create_empires = no
		can_grant_kingdoms_and_empires_to_other_government = no
		can_inherit = no
		can_imprison_without_reason = no
		can_revoke_without_reason = no
		can_usurp_kingdoms_and_empires = no
		dukes_called_kings = yes
		free_retract_vassalage = yes
		have_gender_laws = no
	}

	roman_imperial_government = {
		preferred_holdings = {
			CASTLE
			CITY
		}
		allowed_holdings = {
			CASTLE
			CITY
			FORT
			HOSPITAL
		}
		allowed_holdings_culture = { # Will not get the wrong government type penalty for tribes of the same culture
			TRIBAL
		}
		accepts_liege_governments = { # Gets the wrong religion modifier instead
			feudal_government
			republic_government
			merchant_republic_government
		}
		free_revoke_on_governments_religion = { # Tribal vassals of other religions can have their titles revoked for free
			tribal_government
		}
		ignore_in_vassal_limit_calculation = {
			tribal_government
		}

		frame_suffix = "_romanimperial"
		color = { 143 12 125 }

		potential = {
			always = no # Plus uses various more generalised Imperial government forms

			primary_title = {
				OR = {
					title = e_byzantium
					title = e_roman_empire
				}

				trigger_if = {
					limit = {
						NOT = { has_law = succ_byzantine_elective }
					}

					is_save_game = no
					has_game_started = no
				}
			}

			could_be_temporal_religious_head_trigger = yes
		}

		barons_need_dynasty = yes
		can_be_granted_kingdoms_and_empires_by_other_government = no
		can_build_tribal = no
		can_create_empires = no
		can_grant_kingdoms_and_empires_to_other_government_group = yes
		can_imprison_without_reason = no
		can_usurp_kingdoms_and_empires = no
		free_retract_vassalage = yes
		vassal_government_opinion_penalties = no

		capital_move_delay = 2000

		## Modifiers
		court_size_modifier = 15
	}

	temporary_fake_theocracy_government = {
		preferred_holdings = {
			CASTLE
			CITY
			TEMPLE
		}

		allowed_holdings = {
			CASTLE
			CITY
			TEMPLE
			TRIBAL
			NOMAD
			TRADE_POST
			FAMILY_PALACE
			FORT
			HOSPITAL
		}

		frame_suffix = "_temporary"
		color = { 0 0 0 }
		capital_move_delay = 600

		potential = {
			has_character_flag = needs_temporary_fake_theocracy_government
		}
	}

	imperial_government = {
		preferred_holdings = {
			CASTLE
		}
		allowed_holdings = {
			CASTLE
			FORT
			HOSPITAL
		}
		allowed_holdings_culture = { # Will not get the wrong government type penalty for tribes of the same culture
			TRIBAL
		}
		accepts_liege_governments = { # Gets the wrong religion modifier instead
			muslim_government
			bogomilist_government
			feudal_government
			imperial_government
			muslim_imperial_government
			imperial_bogomilist_government
		}
		free_revoke_on_governments_religion = { # Tribal vassals of other religions can have their titles revoked for free
			tribal_government
		}
		ignore_in_vassal_limit_calculation = {
			tribal_government
		}
		free_revoke_on_tiers = {
			DUKE
			KING
		}

		frame_suffix = "_imperial"
		title_prefix = "imperial_"
		color = { 176 52 253 }

		potential = {
			OR = {
				# For everyone inside the empire
				realm = {
					OR = {
						# To get the government when enacting imperial law, which is done before the actual law is set
						has_title_flag = has_imperial_administration

						# General requirement
						has_law = imperial_administration
						has_law = ze_administration_laws_2

						# So it displays on the map before game start
						trigger_if = {
							limit = {
								has_game_started = no
								is_save_game = no
							}

							title = e_byzantium
						}
					}
				}

				# For those part of a revolt against (someone in) the empire
				top_liege = { # Could be below someone
					liege_before_war = { # who is rebelling
						top_liege = { # against someone who is below the emperor
							OR = {
								has_law = imperial_administration
								has_law = ze_administration_laws_2
							}
						}
					}
				}

				# For the historical record
				trigger_if = {
					limit = { is_alive = no }

					OR = {
						has_landed_title = e_roman_empire
						has_landed_title = e_byzantium
					}
				}
			}

			NOR = {
				is_government_potential = chinese_imperial_government
				is_government_potential = imperial_bogomilist_government
				is_government_potential = muslim_imperial_government
				is_government_potential = confucian_bureaucracy
			}

			is_patrician = no
			could_be_temporal_religious_head_trigger = yes
		}

		can_build_tribal = no
		dukes_called_kings = yes
		barons_need_dynasty = yes

		## Modifiers
		court_size_modifier = 15
	}

	muslim_imperial_government = {
		preferred_holdings = {
			CASTLE
		}
		allowed_holdings = {
			CASTLE
			TEMPLE
			FORT
			HOSPITAL
		}
		allowed_holdings_culture = { # Will not get the wrong government type penalty for tribes of the same culture
			TRIBAL
		}
		accepts_liege_governments = { # Gets the wrong religion modifier instead
			muslim_government
			bogomilist_government
			feudal_government
			imperial_government
			muslim_imperial_government
			imperial_bogomilist_government
		}
		free_revoke_on_governments_religion = { # Tribal vassals of other religions can have their titles revoked for free
			tribal_government
		}
		ignore_in_vassal_limit_calculation = {
			tribal_government
		}
		free_revoke_on_tiers = {
			DUKE
			KING
		}

		frame_suffix = "_imperial"
		title_prefix = "almulk_"
		color = { 76 152 153 }

		potential = {
			religion_group = muslim
			NOT = { religion = druze }

			OR = {
				# For everyone inside the empire
				realm = {
					OR = {
						# To get the government when enacting imperial law, which is done before the actual law is set
						has_title_flag = has_imperial_administration

						# General requirement
						has_law = imperial_administration
						has_law = ze_administration_laws_2
					}
				}

				# For those part of a revolt against (someone in) the empire
				top_liege = { # Could be below someone
					liege_before_war = { # who is rebelling
						top_liege = { # against someone who is below the emperor
							OR = {
								has_law = imperial_administration
								has_law = ze_administration_laws_2
							}
						}
					}
				}
			}

			NOR = {
				is_government_potential = chinese_imperial_government
				is_government_potential = confucian_bureaucracy
			}

			is_patrician = no
		}

		barons_need_dynasty = yes
		can_build_tribal = no
		dukes_called_kings = yes
		free_levies_in_offensive_war = yes # Took away the hardcoded stuff for muslims where they could raise levies without pissing off vassals if in an offensive war.
		free_retract_vassalage = yes
		have_gender_laws = no
		uses_piety_for_law_change = yes

		## Modifiers
		court_size_modifier = 15
	}

	bogomilist_government = {
		preferred_holdings = {
			CASTLE
			TEMPLE
		}
		allowed_holdings = {
			CASTLE
			TEMPLE
			FORT
			HOSPITAL
		}
		allowed_holdings_culture = { # Will not get the wrong government type penalty for tribes of the same culture
			TRIBAL
		}
		accepts_liege_governments = { # Gets the wrong religion modifier instead
			muslim_government
			feudal_government
			imperial_government
			muslim_imperial_government
			imperial_bogomilist_government
			theocratic_feudal_government
			chinese_imperial_government
		}
		vassal_call_to_arms = {
			tribal_government
		}
		free_revoke_on_governments_religion = { # vassals of other religions can have their titles revoked for free
			tribal_government
			theocracy_government
		}
		color = { 121 103 77 }

		potential = {
			religion = bogomilist
			is_patrician = no

			NOR = {
				is_government_potential = chinese_imperial_government
				is_government_potential = imperial_bogomilist_government
				is_government_potential = confucian_bureaucracy
			}
		}

		barons_need_dynasty = yes
		can_build_tribal = no
		dukes_called_kings = yes

		## Modifiers
		court_size_modifier = 10
	}

	imperial_bogomilist_government = {
		preferred_holdings = {
			CASTLE
			TEMPLE
		}
		allowed_holdings = {
			CASTLE
			TEMPLE
			FORT
			HOSPITAL
		}
		allowed_holdings_culture = { # Will not get the wrong government type penalty for tribes of the same culture
			TRIBAL
		}
		accepts_liege_governments = { # Gets the wrong religion modifier instead
			muslim_government
			feudal_government
			imperial_government
			muslim_imperial_government
			imperial_bogomilist_government
			theocratic_feudal_government
		}
		free_revoke_on_governments_religion = { # vassals of other religions can have their titles revoked for free
			tribal_government
			theocracy_government
		}
		ignore_in_vassal_limit_calculation = {
			tribal_government
		}
		free_revoke_on_tiers = {
			DUKE
			KING
		}

		frame_suffix = "_imperial"
		title_prefix = "imperial_"
		color = { 151 133 107 }

		potential = {
			religion = bogomilist

			OR = {
				# For everyone inside the empire
				realm = {
					OR = {
						# To get the government when enacting imperial law, which is done before the actual law is set
						has_title_flag = has_imperial_administration

						# General requirement
						has_law = imperial_administration
						has_law = ze_administration_laws_2
					}
				}

				# For those part of a revolt against (someone in) the empire
				top_liege = { # Could be below someone
					liege_before_war = { # who is rebelling
						top_liege = { # against someone who is below the emperor
							OR = {
								has_law = imperial_administration
								has_law = ze_administration_laws_2
							}
						}
					}
				}
			}

			NOR = {
				is_government_potential = chinese_imperial_government
				is_government_potential = confucian_bureaucracy
			}

			is_patrician = no
			could_be_temporal_religious_head_trigger = yes
		}

		barons_need_dynasty = yes
		can_build_tribal = no
		dukes_called_kings = yes

		## Modifiers
		court_size_modifier = 15
	}

}