# Mercenaries

d_abyssinian_band = {
	color = { 180 135 60 }
	color2 = { 255 255 255 }

	capital = 1580 # Aksum

	# Hire Trigger
	allow = {
		trigger_if = {
			limit = { is_alternate_start = no }

			OR = {
				religion_group = christian
				religion_group = jewish_group
			}
		}
	}

	# Parent Religion
	religion = miaphysite
	culture = ethiopian
	mercenary = yes

	title = CAPTAIN
	foa = CAPTAIN_FOA

	# Always exists
	landless = yes

	# Cannot be held as a secondary title
	primary = yes

	# Cannot be vassalized
	independent = yes

	strength_growth_per_century = 0.33

	mercenary_type = abyssinian_band_composition
}

d_african_large = { # Large Merc
	color = { 235 235 235 }
	color2 = { 255 255 255 }

	capital = 1735 # Djimi
	hire_range = 900

	# Parent Religion
	religion = west_african_pagan

	# Parent Culture
	culture = soninke

	mercenary = yes

	title = WARCHIEF
	foa = WARCHIEF_FOA


	# Always exists
	landless = yes

	# Cannot be held as a secondary title
	primary = yes

	# Cannot be vassalized
	independent = yes

	strength_growth_per_century = 1.0

	mercenary_type = african_large_composition
}

d_african_low = { # Small Merc
	color = { 30 170 50 }
	color2 = { 255 255 255 }

	capital = 1711 # Gao
	hire_range = 900

	# Parent Religion
	religion = west_african_pagan

	# Parent Culture
	culture = songhay

	mercenary = yes

	title = WARCHIEF
	foa = WARCHIEF_FOA

	# Always exists
	landless = yes

	# Cannot be held as a secondary title
	primary = yes

	# Cannot be vassalized
	independent = yes

	strength_growth_per_century = 1.0

	mercenary_type = african_low_composition
}

d_african_massive = { # Massive Merc
	color = { 60 165 80 }
	color2 = { 255 255 255 }

	graphical_culture = westafricanholygfx

	capital = 1705 # Niani
	hire_range = 900

	# Parent Religion
	religion = west_african_pagan

	# Parent Culture
	culture = mande

	mercenary = yes

	title = WARCHIEF
	foa = WARCHIEF_FOA

	# Always exists
	landless = yes

	# Cannot be held as a secondary title
	primary = yes

	# Cannot be vassalized
	independent = yes

	strength_growth_per_century = 1.0

	mercenary_type = african_massive_composition
}

d_african_mid = { # Mid Merc
	color = { 150 80 40 }
	color2 = { 255 255 255 }

	graphical_culture = africangfx

	capital = 1588 # Kosti
	hire_range = 900

	# Parent Religion
	religion = west_african_pagan

	# Parent Culture
	culture = nubian

	mercenary = yes

	title = WARCHIEF
	foa = WARCHIEF_FOA

	# Always exists
	landless = yes

	# Cannot be held as a secondary title
	primary = yes

	# Cannot be vassalized
	independent = yes

	strength_growth_per_century = 1.0

	mercenary_type = african_mid_composition
}

d_african_mid_low_1 = { # Mid-Low Merc
	color = { 30 150 50 }
	color2 = { 255 255 255 }

	capital = 1698 # Ghana
	hire_range = 900

	# Parent Religion
	religion = west_african_pagan

	# Parent Culture
	culture = soninke

	mercenary = yes

	title = WARCHIEF
	foa = WARCHIEF_FOA

	# Always exists
	landless = yes

	# Cannot be held as a secondary title
	primary = yes

	# Cannot be vassalized
	independent = yes

	strength_growth_per_century = 1.0

	mercenary_type = african_mid_low_1_composition
}

d_african_mid_low_2 = { # Big merc
	color = { 66 66 66 }
	color2 = { 255 255 255 }

	capital = 1705 # Niani
	hire_range = 900

	# Parent Religion
	religion = west_african_pagan

	# Parent Culture
	culture = hausa

	mercenary = yes

	title = CAPTAIN
	foa = CAPTAIN_FOA

	# Always exists
	landless = yes

	# Cannot be held as a secondary title
	primary = yes

	# Cannot be vassalized
	independent = yes

	strength_growth_per_century = 1.0

	mercenary_type = african_mid_low_2_composition
}

d_african_tiny = { # Tiny Merc
	color = { 38 120 51 }
	color2 = { 255 255 255 }

	capital = 1724 # Air
	hire_range = 900

	# Parent Religion
	religion = west_african_pagan

	# Parent Culture
	culture = maghreb_arabic

	mercenary = yes

	title = WARCHIEF
	foa = WARCHIEF_FOA

	# Always exists
	landless = yes

	# Cannot be held as a secondary title
	primary = yes

	# Cannot be vassalized
	independent = yes

	strength_growth_per_century = 1.0

	mercenary_type = african_tiny_composition_1
}

d_alan_band = {
	color = { 245 210 90 }
	color2 = { 255 255 255 }

	capital = 610 # Alania

	# Hire Trigger
	allow = {
		always = yes
	}

	culture = alan
	mercenary = yes

	title = CAPTAIN
	foa = CAPTAIN_FOA

	# Always exists
	landless = yes

	# Cannot be held as a secondary title
	primary = yes

	# Cannot be vassalized
	independent = yes

	mercenary_type = alan_band_composition
}

d_bengal_band = {
	color = { 30 170 50 }
	color2 = { 255 255 255 }

	capital = 1195 # Candradvipa

	allow = { # Hire Trigger
		religion_group = indian_group
	}

	# Parent Religion
	religion = hindu

	culture = bengali

	mercenary = yes

	title = CAPTAIN
	foa = CAPTAIN_FOA

	# Always exists
	landless = yes

	# Cannot be held as a secondary title
	primary = yes

	# Cannot be vassalized
	independent = yes

	strength_growth_per_century = 1.0

	mercenary_type = bengal_band_composition
}

d_bengal_company = {
	color = { 30 150 50 }
	color2 = { 255 255 255 }

	capital = 1236 # Candradvipa

	allow = { # Hire Trigger
		religion_group = indian_group
	}

	# Parent Religion
	religion = hindu

	culture = bengali

	mercenary = yes

	title = CAPTAIN
	foa = CAPTAIN_FOA

	# Always exists
	landless = yes

	# Cannot be held as a secondary title
	primary = yes

	# Cannot be vassalized
	independent = yes

	strength_growth_per_century = 1.0

	mercenary_type = bengal_company_composition
}

d_bodpa_low = { # Small Merc
	color = { 30 170 50 }
	color2 = { 255 255 255 }

	capital = 1113 # Purang
	hire_range = 800

	# Parent Religion
	religion = bon_pagan

	# Parent Culture
	culture = bodpa

	mercenary = yes

	title = CAPTAIN
	foa = CAPTAIN_FOA

	# Always exists
	landless = yes

	# Cannot be held as a secondary title
	primary = yes

	# Cannot be vassalized
	independent = yes

	strength_growth_per_century = 0.33

	mercenary_type = bodpa_low_composition
}

d_breton_band = {
	color = { 150 65 65 }
	color2 = { 255 255 255 }

	capital = 301 # Penthievre

	# Hire Trigger
	allow = {
		trigger_if = {
			limit = { is_alternate_start = no }
			religion_group = christian
		}
	}

	culture = breton
	mercenary = yes

	dignity = 10

	title = CAPTAIN
	foa = CAPTAIN_FOA

	# Always exists
	landless = yes

	# Cannot be held as a secondary title
	primary = yes

	# Cannot be vassalized
	independent = yes

	strength_growth_per_century = 0.33

	mercenary_type = breton_band_composition
}

d_breton_company = {
	color = { 150 40 40 }
	color2 = { 255 255 255 }

	capital = 301 # Penthievre

	# Hire Trigger
	allow = {
		trigger_if = {
			limit = { is_alternate_start = no }
			religion_group = christian
		}
	}

	culture = breton

	mercenary = yes

	title = CAPTAIN
	foa = CAPTAIN_FOA

	# Always exists
	landless = yes

	# Cannot be held as a secondary title
	primary = yes

	# Cannot be vassalized
	independent = yes

	strength_growth_per_century = 0.33
	dignity = 10

	mercenary_type = breton_company_composition
}

d_bulgarian_band = {
	color = { 100 50 30 }
	color2 = { 255 255 255 }

	capital = 531 # Dorostotum

	allow = {
		OR = {
			religion_group = christian
			religion_group = pagan_group
			religion_group = jewish_group
		}
	}

	mercenary = yes

	title = CAPTAIN
	foa = CAPTAIN_FOA

	# Always exists
	landless = yes

	# Cannot be held as a secondary title
	primary = yes

	# Cannot be vassalized
	independent = yes

	strength_growth_per_century = 0.33
	dignity = 10

	mercenary_type = bulgarian_band_composition
}

d_bulgarian_company = {
	color = { 100 50 30 }
	color2 = { 255 255 255 }

	capital = 531 # Dorostotum

	culture = bulgarian
	allow = {
		OR = {
			religion_group = christian
			religion_group = pagan_group
			religion_group = jewish_group
		}
	}

	mercenary = yes

	title = CAPTAIN
	foa = CAPTAIN_FOA

	# Always exists
	landless = yes

	# Cannot be held as a secondary title
	primary = yes

	# Cannot be vassalized
	independent = yes

	strength_growth_per_century = 0.33
	dignity = 10

	mercenary_type = bulgarian_company_composition
}

d_catalan_band = {
	color = { 230 100 100 }
	color2 = { 255 255 255 }

	capital = 365 # Barcelona

	mercenary = yes

	# Hire Trigger
	allow = {
		trigger_if = {
			limit = { is_alternate_start = no }

			religion_group = christian
			year >= 950
		}
	}

	culture = catalan

	title = CONDOTTIERO
	foa = CONDOTTIERO_FOA

	# Always exists
	landless = yes

	# Cannot be held as a secondary title
	primary = yes

	# Cannot be vassalized
	independent = yes

	strength_growth_per_century = 0.33
	dignity = 10

	mercenary_type = catalan_band_composition
}

d_catalan_company = {
	color = { 230 100 100 }
	color2 = { 255 255 255 }

	capital = 365 # Barcelona

	mercenary = yes

	# Hire Trigger
	allow = {
		trigger_if = {
			limit = { is_alternate_start = no }

			religion_group = christian
			year >= 950
		}
	}

	culture = catalan

	title = CONDOTTIERO
	foa = CONDOTTIERO_FOA

	# Always exists
	landless = yes

	# Cannot be held as a secondary title
	primary = yes

	# Cannot be vassalized
	independent = yes

	strength_growth_per_century = 0.33
	dignity = 10

	mercenary_type = catalan_company_composition
}

d_company_of_st_george = {
	color = { 50 50 200 }
	color2 = { 255 255 255 }

	capital = 442 # Milano

	# Hire Trigger
	allow = {
		trigger_if = {
			limit = { is_alternate_start = no }
			religion_group = christian
		}
	}

	mercenary = yes

	title = CONDOTTIERO
	foa = CONDOTTIERO_FOA

	# Always exists
	landless = yes

	# Cannot be held as a secondary title
	primary = yes

	# Cannot be vassalized
	independent = yes

	strength_growth_per_century = 0.33
	dignity = 10

	mercenary_type = company_of_st_george_composition
}

d_cuman_band = {
	color = { 160 160 80 }
	color2 = { 255 255 255 }

	capital = 975 # Yaik

	culture = cuman

	allow = {
		OR = {
			religion_group = christian
			religion_group = pagan_group
			religion_group = jewish_group
		}
	}

	mercenary = yes

	title = CAPTAIN
	foa = CAPTAIN_FOA

	# Always exists
	landless = yes

	# Cannot be held as a secondary title
	primary = yes

	# Cannot be vassalized
	independent = yes

	strength_growth_per_century = 0.33
	dignity = 10

	mercenary_type = cuman_band_composition
}

d_cuman_company = {
	color = { 160 160 80 }
	color2 = { 255 255 255 }

	capital = 975 # Yaik

	allow = {
		OR = {
			religion_group = christian
			religion_group = pagan_group
			religion_group = jewish_group
		}
	}

	culture = cuman

	mercenary = yes

	title = CAPTAIN
	foa = CAPTAIN_FOA

	# Always exists
	landless = yes

	# Cannot be held as a secondary title
	primary = yes

	# Cannot be vassalized
	independent = yes

	strength_growth_per_century = 0.33
	dignity = 10

	mercenary_type = cuman_company_composition
}

d_finnish_band = {
	color = { 131 35 35 }
	color2 = { 255 255 255 }

	capital = 134 # Tavastia

	# Hire Trigger
	allow = {
		trigger_if = {
			limit = { is_alternate_start = no }

			OR = {
				religion_group = christian
				religion_group = pagan_group
			}
		}
	}

	# Parent Religion
	religion = finnish_pagan

	culture = finnish

	mercenary = yes

	title = CAPTAIN
	foa = CAPTAIN_FOA

	# Always exists
	landless = yes

	# Cannot be held as a secondary title
	primary = yes

	# Cannot be vassalized
	independent = yes

	strength_growth_per_century = 0.33
	dignity = 10

	mercenary_type = finnish_band_composition
}

d_frisian_navy = { # Now "North Sea Cogs"
	color = { 245 80 20 }
	color2 = { 255 255 255 }

	short_name = yes

	capital = 261 # Holland

	# Hire Trigger
	allow = {
		trigger_if = {
			limit = { is_alternate_start = no }

			religion_group = christian
			year >= 1066
		}
	}

	mercenary = yes

	title = CAPTAIN
	foa = CAPTAIN_FOA

	# Always exists
	landless = yes

	# Cannot be held as a secondary title
	primary = yes

	# Cannot be vassalized
	independent = yes

	mercenary_type = naval_merc_composition
}

d_genoese_navy = { # Now "Ligurian Galleys"
	color = { 224 161 120 }
	color2 = { 255 255 255 }

	short_name = yes

	capital = 435 # Genoa

	# Hire Trigger
	allow = {
		trigger_if = {
			limit = { is_alternate_start = no }

			religion_group = christian
			year >= 1066
		}
	}

	mercenary = yes

	title = CAPTAIN
	foa = CAPTAIN_FOA

	# Always exists
	landless = yes

	# Cannot be held as a secondary title
	primary = yes

	# Cannot be vassalized
	independent = yes

	mercenary_type = naval_merc_composition
}

d_ghanan_band = {
	color = { 108 123 48 }
	color2 = { 255 255 255 }

	capital = 1698 # Wagadu

	# Hire Trigger
	allow = {
		trigger_if = {
			limit = { is_alternate_start = no }
			culture_group = west_african
		}
	}

	culture = mande

	mercenary = yes

	title = CAPTAIN
	foa = CAPTAIN_FOA

	# Always exists
	landless = yes

	# Cannot be held as a secondary title
	primary = yes

	# Cannot be vassalized
	independent = yes

	strength_growth_per_century = 0.33

	mercenary_type = ghanan_band_composition
}

d_ghilman = {
	color = { 60 165 80 }
	color2 = { 255 255 255 }

	graphical_culture = bektashigfx

	capital = 1430 # Farava

	# Hire Trigger
	allow = {
		trigger_if = {
			limit = { is_alternate_start = no }
			religion_group = muslim
		}
	}

	# Parent Religion
	religion = sunni

	mercenary = yes

	title = CAPTAIN
	foa = CAPTAIN_FOA

	# Always exists
	landless = yes

	# Cannot be held as a secondary title
	primary = yes

	strength_growth_per_century = 0.33
	dignity = 10

	mercenary_type = ghilman_composition
}

d_great_company = {
	color = { 100 100 100 }
	color2 = { 255 255 255 }

	capital = 202 # Cham

	# Hire Trigger
	allow = {
		trigger_if = {
			limit = { is_alternate_start = no }
			religion_group = christian
		}
	}

	mercenary = yes

	title = CAPTAIN
	foa = CAPTAIN_FOA

	# Always exists
	landless = yes

	# Cannot be held as a secondary title
	primary = yes

	# Cannot be vassalized
	independent = yes

	strength_growth_per_century = 0.33
	dignity = 10

	mercenary_type = great_company_composition
}

d_han_junks = {
	color = { 222 80 20 }
	color2 = { 255 255 255 }

	short_name = yes

	capital = 1194 # Samatata
	hire_range = 1000

	# Parent Religion
	religion = taoist

	# Parent Culture
	culture = han

	mercenary = yes

	title = CAPTAIN
	foa = CAPTAIN_FOA

	# Always exists
	landless = yes

	# Cannot be held as a secondary title
	primary = yes

	# Cannot be vassalized
	independent = yes

	mercenary_type = naval_merc_composition
}

d_han_large = { # Large Merc
	color = { 235 235 235 }
	color2 = { 255 255 255 }

	graphical_culture = chinesegfx

	capital = 1154 # Anxi
	hire_range = 1300

	# Parent Religion
	religion = taoist

	# Parent Culture
	culture = han

	mercenary = yes

	title = CAPTAIN
	foa = CAPTAIN_FOA

	# Always exists
	landless = yes

	# Cannot be held as a secondary title
	primary = yes

	# Cannot be vassalized
	independent = yes

	strength_growth_per_century = 0.33

	mercenary_type = han_large_composition
}

d_han_low = { # Small Merc
	color = { 30 170 50 }
	color2 = { 255 255 255 }

	graphical_culture = chinesegfx

	capital = 1154 # Anxi
	hire_range = 1300

	# Parent Religion
	religion = taoist

	# Parent Culture
	culture = han

	mercenary = yes

	title = CAPTAIN
	foa = CAPTAIN_FOA

	# Always exists
	landless = yes

	# Cannot be held as a secondary title
	primary = yes

	# Cannot be vassalized
	independent = yes

	strength_growth_per_century = 0.33

	mercenary_type = han_low_composition
}

d_han_massive = { # Massive Merc
	color = { 60 165 80 }
	color2 = { 255 255 255 }

	graphical_culture = chinesegfx

	capital = 1154 # Anxi
	hire_range = 1300

	# Parent Religion
	religion = taoist

	# Parent Culture
	culture = han

	mercenary = yes

	title = CAPTAIN
	foa = CAPTAIN_FOA

	# Always exists
	landless = yes

	# Cannot be held as a secondary title
	primary = yes

	# Cannot be vassalized
	independent = yes

	strength_growth_per_century = 0.33

	mercenary_type = han_massive_composition
}

d_han_mid = { # Mid Merc
	color = { 150 80 40 }
	color2 = { 255 255 255 }

	graphical_culture = chinesegfx

	capital = 1154 # Anxi
	hire_range = 1300

	# Parent Religion
	religion = taoist

	# Parent Culture
	culture = han

	mercenary = yes

	title = CAPTAIN
	foa = CAPTAIN_FOA

	# Always exists
	landless = yes

	# Cannot be held as a secondary title
	primary = yes

	# Cannot be vassalized
	independent = yes

	strength_growth_per_century = 0.33

	mercenary_type = han_mid_composition
}

d_han_mid_low = { # Mid-Low Merc
	color = { 30 150 50 }
	color2 = { 255 255 255 }

	graphical_culture = chinesegfx

	capital = 1154 # Anxi
	hire_range = 1300

	# Parent Religion
	religion = taoist

	# Parent Culture
	culture = han

	mercenary = yes

	title = CAPTAIN
	foa = CAPTAIN_FOA

	# Always exists
	landless = yes

	# Cannot be held as a secondary title
	primary = yes

	# Cannot be vassalized
	independent = yes

	strength_growth_per_century = 0.33

	mercenary_type = han_mid_low_composition
}

d_han_tiny_1 = { # Tiny Merc
	color = { 38 120 51 }
	color2 = { 255 255 255 }

	graphical_culture = chinesegfx

	capital = 1154 # Anxi
	hire_range = 1300

	# Parent Religion
	religion = taoist

	# Parent Culture
	culture = han

	mercenary = yes

	title = CAPTAIN
	foa = CAPTAIN_FOA

	# Always exists
	landless = yes

	# Cannot be held as a secondary title
	primary = yes

	# Cannot be vassalized
	independent = yes

	strength_growth_per_century = 0.33

	mercenary_type = han_tiny_composition_1
}

d_han_tiny_2 = { # Tiny Merc
	color = { 32 175 57 }
	color2 = { 255 255 255 }

	graphical_culture = chinesegfx

	capital = 1154 # Anxi
	hire_range = 1300

	# Parent Religion
	religion = taoist

	# Parent Culture
	culture = han

	mercenary = yes

	title = CAPTAIN
	foa = CAPTAIN_FOA

	# Always exists
	landless = yes

	# Cannot be held as a secondary title
	primary = yes

	# Cannot be vassalized
	independent = yes

	strength_growth_per_century = 0.33

	mercenary_type = han_tiny_composition_2
}

d_hanseatic_navy = { # Now "Baltic Cogs"
	color = { 150 150 150 }
	color2 = { 255 255 255 }

	short_name = yes

	capital = 728 # Lbeck

	# Hire Trigger
	allow = {
		trigger_if = {
			limit = { is_alternate_start = no }
			religion_group = christian
			year >= 1066
		}
	}

	mercenary = yes

	title = CAPTAIN
	foa = CAPTAIN_FOA

	# Always exists
	landless = yes

	# Cannot be held as a secondary title
	primary = yes

	# Cannot be vassalized
	independent = yes

	mercenary_type = naval_merc_composition
}

d_irish_band = {
	color = { 112 255 70 }
	color2 = { 255 255 255 }

	capital = 7 # Kildare

	# Hire Trigger
	allow = {
		always = yes
	}

	culture = irish
	mercenary = yes

	title = CAPTAIN
	foa = CAPTAIN_FOA

	# Always exists
	landless = yes

	# Cannot be held as a secondary title
	primary = yes

	# Cannot be vassalized
	independent = yes

	strength_growth_per_century = 0.33
	dignity = 10

	mercenary_type = irish_band_composition
}

d_jurchen_band = { # Mid-Low Merc
	color = { 32 120 50 }
	color2 = { 255 255 255 }

	graphical_culture = chinesegfx

	capital = 1154 # Anxi
	hire_range = 1300

	# Parent Religion
	religion = taoist

	# Parent Culture
	culture = jurchen

	mercenary = yes

	title = CAPTAIN
	foa = CAPTAIN_FOA

	# Always exists
	landless = yes

	# Cannot be held as a secondary title
	primary = yes

	# Cannot be vassalized
	independent = yes

	strength_growth_per_century = 0.33

	mercenary_type = jurchen_band_composition
}

d_jurchen_corsairs = {
	color = { 222 180 20 }
	color2 = { 255 255 255 }

	short_name = yes

	capital = 1194 # Samatata
	hire_range = 1000

	# Parent Religion
	religion = taoist

	# Parent Culture
	culture = jurchen

	mercenary = yes

	title = CAPTAIN
	foa = CAPTAIN_FOA

	# Always exists
	landless = yes

	# Cannot be held as a secondary title
	primary = yes

	# Cannot be vassalized
	independent = yes

	mercenary_type = naval_merc_composition
}

d_sami_band = {
	color = { 101 69 30 }
	color2 = { 255 255 255 }

	capital = 118 # Kemi

	# Hire Trigger
	allow = {
		trigger_if = {
			limit = { is_alternate_start = no }

			OR = {
				religion_group = christian
				religion_group = pagan_group
			}
		}
	}

	# Parent Religion
	religion = finnish_pagan

	culture = sami

	mercenary = yes

	title = CAPTAIN
	foa = CAPTAIN_FOA

	# Always exists
	landless = yes

	# Cannot be held as a secondary title
	primary = yes

	# Cannot be vassalized
	independent = yes

	strength_growth_per_century = 0.33
	dignity = 10

	mercenary_type = sami_band_composition
}

d_lithuanian_band = {
	color = { 169 90 95 }
	color2 = { 255 255 255 }

	capital = 772 # Samogitia

	# Hire Trigger
	allow = {
		trigger_if = {
			limit = { is_alternate_start = no }

			OR = {
				religion_group = christian
				religion_group = pagan_group
			}
		}
	}

	# Parent Religion
	religion = baltic_pagan

	culture = lithuanian

	mercenary = yes

	title = CAPTAIN
	foa = CAPTAIN_FOA

	# Always exists
	landless = yes

	# Cannot be held as a secondary title
	primary = yes

	# Cannot be vassalized
	independent = yes

	strength_growth_per_century = 0.33
	dignity = 10

	mercenary_type = lithuanian_band_composition
}

d_little_hat_company = {
	color = { 100 200 80 }
	color2 = { 255 255 255 }

	capital = 447 # Mantua

	# Hire Trigger
	allow = {
		trigger_if = {
			limit = { is_alternate_start = no }
			religion_group = christian
		}
	}

	mercenary = yes

	title = CONDOTTIERO
	foa = CONDOTTIERO_FOA

	# Always exists
	landless = yes

	# Cannot be held as a secondary title
	primary = yes

	# Cannot be vassalized
	independent = yes

	strength_growth_per_century = 0.33
	dignity = 10

	mercenary_type = little_hat_company_composition
}

d_lombard_band = {
	color = { 150 60 60 }
	color2 = { 255 255 255 }

	capital = 442 # Milano

	# Hire Trigger
	allow = {
		trigger_if = {
			limit = { is_alternate_start = no }
			religion_group = christian
		}
	}

	mercenary = yes

	title = CONDOTTIERO
	foa = CONDOTTIERO_FOA

	# Always exists
	landless = yes

	# Cannot be held as a secondary title
	primary = yes

	# Cannot be vassalized
	independent = yes

	strength_growth_per_century = 0.33
	dignity = 10

	mercenary_type = lombard_band_composition
}

d_maghreb_corsairs = {
	color = { 174 237 125 }
	color2 = { 255 255 255 }

	short_name = yes

	capital = 1642 # Mahdia

	# Hire Trigger
	allow = {
		trigger_if = {
			limit = { is_alternate_start = no }

			religion_group = muslim
			year >= 1066
		}
	}

	# Parent Religion
	religion = sunni

	culture = maghreb_arabic

	mercenary = yes

	title = CAPTAIN
	foa = CAPTAIN_FOA

	# Always exists
	landless = yes

	# Cannot be held as a secondary title
	primary = yes

	# Cannot be vassalized
	independent = yes

	mercenary_type = naval_merc_composition
}

d_mamluks = {
	color = { 80 160 80 }
	color2 = { 255 255 255 }

	graphical_culture = bektashigfx

	capital = 1609 # Cairo

	# Hire Trigger
	allow = {
		trigger_if = {
			limit = { is_alternate_start = no }
			religion_group = muslim
		}
	}

	# Parent Religion
	religion = sunni
	culture = turkish

	mercenary = yes

	title = CAPTAIN
	foa = CAPTAIN_FOA

	# Always exists
	landless = yes

	# Cannot be held as a secondary title
	primary = yes

	strength_growth_per_century = 0.33
	dignity = 10

	mercenary_type = mamluks_composition
}

d_marathi_band = {
	color = { 180 80 40 }
	color2 = { 255 255 255 }

	capital = 1303 # Vairagara

	allow = { # Hire Trigger
		religion_group = indian_group
	}

	# Parent Religion
	religion = hindu

	culture = marathi

	mercenary = yes

	title = CAPTAIN
	foa = CAPTAIN_FOA

	# Always exists
	landless = yes

	# Cannot be held as a secondary title
	primary = yes

	# Cannot be vassalized
	independent = yes

	strength_growth_per_century = 1.0

	mercenary_type = marathi_band_composition
}

d_marathi_company = {
	color = { 150 80 40 }
	color2 = { 255 255 255 }

	capital = 1303 # Vairagara

	allow = { # Hire Trigger
		religion_group = indian_group
	}

	# Parent Religion
	religion = hindu

	culture = marathi

	mercenary = yes

	title = CAPTAIN
	foa = CAPTAIN_FOA

	# Always exists
	landless = yes

	# Cannot be held as a secondary title
	primary = yes

	# Cannot be vassalized
	independent = yes

	strength_growth_per_century = 1.0

	mercenary_type = marathi_company_composition
}

d_navarrese_company = {
	color = { 150 150 100 }
	color2 = { 255 255 255 }

	title = CONDOTTIERO
	foa = CONDOTTIERO_FOA

	capital = 371 # Navarre

	mercenary = yes

	# Hire Trigger
	allow = {
		trigger_if = {
			limit = { is_alternate_start = no }
			religion_group = christian
		}
	}

	culture = basque

	# Always exists
	landless = yes

	# Cannot be held as a secondary title
	primary = yes

	# Cannot be vassalized
	independent = yes

	strength_growth_per_century = 0.33
	dignity = 10

	mercenary_type = navarrese_company_composition
}

d_nubian_band = {
	color = { 155 165 80 }
	color2 = { 255 255 255 }

	capital = 1584 # Hayya

	# Hire Trigger
	allow = {
		trigger_if = {
			limit = { is_alternate_start = no }

			OR = {
				religion_group = christian
				religion_group = jewish_group
			}
		}
	}

	# Parent Religion
	religion = miaphysite

	culture = nubian

	mercenary = yes

	title = CAPTAIN
	foa = CAPTAIN_FOA

	# Always exists
	landless = yes

	# Cannot be held as a secondary title
	primary = yes

	# Cannot be vassalized
	independent = yes

	strength_growth_per_century = 0.33

	mercenary_type = nubian_band_composition
}

d_outlaws_of_the_marsh = { # Big merc
	color = { 66 66 66 }
	color2 = { 255 255 255 }

	graphical_culture = chinesegfx

	capital = 1154 # Anxi
	hire_range = 1300

	# Parent Religion
	religion = taoist

	# Parent Culture
	culture = han

	mercenary = yes

	title = CAPTAIN
	foa = CAPTAIN_FOA

	# Always exists
	landless = yes

	# Cannot be held as a secondary title
	primary = yes

	# Cannot be vassalized
	independent = yes

	strength_growth_per_century = 0.33

	mercenary_type = outlaws_of_the_marsh
}

d_papal_guards = {
	color = { 255 240 240 }
	color2 = { 220 220 0}

	capital = 464 # Roma

	title = CAPTAIN
	foa = CAPTAIN_FOA

	allow = {
		has_landed_title = k_papacy
	}

	# Always exists
	landless = yes

	mercenary = yes

	mercenary_type = papal_guard_composition

	strength_growth_per_century = 1.00

	religion = catholic

	# Cannot be held as a secondary title
	primary = yes
}

d_pecheneg_band = {
	color = { 100 100 30 }
	color2 = { 255 255 255 }

	capital = 661 # Belgorod

	culture = pecheneg

	allow = {
		OR = {
			religion_group = christian
			religion_group = pagan_group
			religion_group = jewish_group
		}
	}

	mercenary = yes

	title = CAPTAIN
	foa = CAPTAIN_FOA

	# Always exists
	landless = yes

	# Cannot be held as a secondary title
	primary = yes

	# Cannot be vassalized
	independent = yes

	strength_growth_per_century = 0.33
	dignity = 10

	mercenary_type = pecheneg_band_composition
}

d_pecheneg_company = {
	color = { 100 100 30 }
	color2 = { 255 255 255 }

	capital = 661 # Belgorod

	culture = pecheneg

	allow = {
		OR = {
			religion_group = christian
			religion_group = pagan_group
			religion_group = jewish_group
		}
	}

	mercenary = yes

	title = CAPTAIN
	foa = CAPTAIN_FOA

	# Always exists
	landless = yes

	# Cannot be held as a secondary title
	primary = yes

	# Cannot be vassalized
	independent = yes

	strength_growth_per_century = 0.33
	dignity = 10

	mercenary_type = pecheneg_company_composition
}

d_persian_caravan_guards = {
	color = { 67 155 135 }
	color2 = { 255 255 255 }

	capital = 1427 # Merv

	religion = shiite
	culture = persian

	mercenary = yes

	title = CAPTAIN
	foa = CAPTAIN_FOA

	# Always exists
	landless = yes

	# Cannot be held as a secondary title
	primary = yes

	# Cannot be vassalized
	independent = yes

	strength_growth_per_century = 0.33

	mercenary_type = persian_caravan_guards_composition
}

d_rajput_band = {
	color = { 170 50 0 }
	color2 = { 255 255 255 }

	capital = 1351 # Mandavyapura

	allow = { # Hire Trigger
		religion_group = indian_group
	}

	# Parent Religion
	religion = hindu

	culture = rajput

	mercenary = yes

	title = CAPTAIN
	foa = CAPTAIN_FOA

	# Always exists
	landless = yes

	# Cannot be held as a secondary title
	primary = yes

	# Cannot be vassalized
	independent = yes

	strength_growth_per_century = 1.0

	mercenary_type = rajput_band_composition
}

d_rajput_company = {
	color = { 180 65 0 }
	color2 = { 255 255 255 }

	capital = 1351 # Mandavyapura

	allow = { # Hire Trigger
		religion_group = indian_group
	}

	# Parent Religion
	religion = hindu

	culture = rajput

	mercenary = yes

	title = CAPTAIN
	foa = CAPTAIN_FOA

	# Always exists
	landless = yes

	# Cannot be held as a secondary title
	primary = yes

	# Cannot be vassalized
	independent = yes

	strength_growth_per_century = 1.0

	mercenary_type = rajput_company_composition
}

d_rose_company = {
	color = { 230 150 150 }
	color2 = { 255 255 255 }

	capital = 449 # Padua

	# Hire Trigger
	allow = {
		trigger_if = {
			limit = { is_alternate_start = no }
			religion_group = christian
		}
	}

	mercenary = yes

	title = CONDOTTIERO
	foa = CONDOTTIERO_FOA

	# Always exists
	landless = yes

	# Cannot be held as a secondary title
	primary = yes

	# Cannot be vassalized
	independent = yes

	strength_growth_per_century = 0.33
	dignity = 10

	mercenary_type = rose_company_composition
}

d_rus_band = {
	color = { 80 80 160 }
	color2 = { 255 255 255 }

	capital = 863 # Kiev

	# Hire Trigger
	allow = {
		trigger_if = {
			limit = { is_alternate_start = no }

			year >= 950

			OR = {
				religion_group = christian
				religion_group = pagan_group
			}
		}
	}

	mercenary = yes

	title = CAPTAIN
	foa = CAPTAIN_FOA

	# Always exists
	landless = yes

	# Cannot be held as a secondary title
	primary = yes

	# Cannot be vassalized
	independent = yes

	strength_growth_per_century = 0.33
	dignity = 10

	mercenary_type = rus_band_composition
}

d_rus_company = {
	color = { 80 80 160 }
	color2 = { 255 255 255 }

	capital = 863 # Kiev

	# Hire Trigger
	allow = {
		trigger_if = {
			limit = { is_alternate_start = no }

			year >= 950

			OR = {
				religion_group = pagan_group
				religion_group = christian
				religion_group = jewish_group
			}
		}
	}

	mercenary = yes

	title = CAPTAIN
	foa = CAPTAIN_FOA

	# Always exists
	landless = yes

	# Cannot be held as a secondary title
	primary = yes

	# Cannot be vassalized
	independent = yes

	strength_growth_per_century = 0.33
	dignity = 10

	mercenary_type = rus_company_composition
}

d_sardinian_band = {
	color = { 210 65 65 }
	color2 = { 255 255 255 }

	capital = 430 # Arborea

	# Hire Trigger
	allow = {
		trigger_if = {
			limit = { is_alternate_start = no }

			religion_group = christian
			culture_group = island_romance
		}
	}

	culture = sardinian

	mercenary = yes

	title = CAPTAIN
	foa = CAPTAIN_FOA

	# Always exists
	landless = yes

	# Cannot be held as a secondary title
	primary = yes

	# Cannot be vassalized
	independent = yes

	strength_growth_per_century = 0.33

	mercenary_type = sardinian_band_composition
}

d_sardinian_company = {
	color = { 210 165 165 }
	color2 = { 255 255 255 }

	capital = 428 # Cagliari

	# Hire Trigger
	allow = {
		trigger_if = {
			limit = { is_alternate_start = no }

			religion_group = christian
			culture_group = island_romance
		}
	}

	culture = sardinian

	mercenary = yes

	title = CAPTAIN
	foa = CAPTAIN_FOA

	# Always exists
	landless = yes

	# Cannot be held as a secondary title
	primary = yes

	# Cannot be vassalized
	independent = yes

	strength_growth_per_century = 0.33

	mercenary_type = sardinian_company_composition
}

d_saxon_band = {
	color = { 220 90 90 }
	color2 = { 255 255 255 }

	capital = 61 # York

	mercenary = yes

	# Hire Trigger
	allow = {
		OR = {
			religion_group = christian
			religion = german_pagan
			culture = saxon
		}
	}

	culture = saxon

	title = CAPTAIN
	foa = CAPTAIN_FOA

	# Always exists
	landless = yes

	# Cannot be held as a secondary title
	primary = yes

	# Cannot be vassalized
	independent = yes

	strength_growth_per_century = 0.33
	dignity = 10

	mercenary_type = saxon_band_composition
}

d_scholae_palatinae = {
	color = { 178 34 34 }
	color2 = { 255 215 0 }

	graphical_culture = orthodoxholygfx

	capital = 541 # Constantinople

	# Parent Religion
	religion = orthodox

	culture = greek

	mercenary = yes

	title = domestic
	foa = domestic_FOA
	title_female = domestic_female

	# Always exists
	landless = yes

	# Cannot be held as a secondary title
	primary = yes

	replace_captain_on_death = yes

	strength_growth_per_century = 0.10

	mercenary_type = scholae_palatinae_composition
}

d_scottish_band = {
	color = { 30 90 182 }
	color2 = { 255 255 255 }

	capital = 80 # Gowrie

	# Hire Trigger
	allow = {
		trigger_if = {
			limit = { is_alternate_start = no }
			year >= 950
		}
	}

	culture = scottish

	mercenary = yes

	title = CAPTAIN
	foa = CAPTAIN_FOA

	# Always exists
	landless = yes

	# Cannot be held as a secondary title
	primary = yes

	# Cannot be vassalized
	independent = yes

	mercenary_type = scottish_band_composition
}

d_shiite_bedouin_company = {
	color = { 40 150 30 }
	color2 = { 255 255 255 }

	capital = 1524 # Al Jawf

	# Hire Trigger
	allow = {
		trigger_if = {
			limit = { is_alternate_start = no }
			religion_group = muslim
		}
	}

	# Parent Religion
	religion = shiite
	culture = bedouin_arabic

	mercenary = yes

	title = CAPTAIN
	foa = CAPTAIN_FOA

	# Always exists
	landless = yes

	# Cannot be held as a secondary title
	primary = yes

	# Cannot be vassalized
	independent = yes

	strength_growth_per_century = 0.33
	dignity = 10

	mercenary_type = bedouin_company_composition
}

d_shiite_berber_company = {
	color = { 90 150 30 }
	color2 = { 255 255 255 }

	capital = 1656 # Askedal

	# Hire Trigger
	allow = {
		trigger_if = {
			limit = { is_alternate_start = no }
			religion_group = muslim
		}
	}

	# Parent Religion
	religion = shiite
	culture = maghreb_arabic

	mercenary = yes

	title = CAPTAIN
	foa = CAPTAIN_FOA

	# Always exists
	landless = yes

	# Cannot be held as a secondary title
	primary = yes

	# Cannot be vassalized
	independent = yes

	strength_growth_per_century = 0.33
	dignity = 10

	mercenary_type = berber_company_composition
}

d_shiite_cuman_company = {
	color = { 130 150 30 }
	color2 = { 255 255 255 }

	capital = 975 # Yaik

	# Hire Trigger
	allow = {
		trigger_if = {
			limit = { is_alternate_start = no }

			OR = {
				religion_group = muslim
				religion_group = zoroastrian_group
				religion_group = jewish_group
			}
		}
	}

	# Parent Religion
	religion = shiite
	culture = cuman

	mercenary = yes

	title = CAPTAIN
	foa = CAPTAIN_FOA

	# Always exists
	landless = yes

	# Cannot be held as a secondary title
	primary = yes

	# Cannot be vassalized
	independent = yes

	strength_growth_per_century = 0.33
	dignity = 10

	mercenary_type = muslim_cuman_company_composition
}

d_shiite_turkic_company = {
	color = { 135 170 60 }
	color2 = { 255 255 255 }

	capital = 1075 # Kangly

	# Hire Trigger
	allow = {
		OR = {
			religion_group = muslim
			religion_group = zoroastrian_group
			religion_group = jewish_group
		}
	}

	# Parent Religion
	religion = shiite
	culture = turkish

	mercenary = yes

	title = CAPTAIN
	foa = CAPTAIN_FOA

	# Always exists
	landless = yes

	# Cannot be held as a secondary title
	primary = yes

	# Cannot be vassalized
	independent = yes

	strength_growth_per_century = 0.33
	dignity = 10

	mercenary_type = muslim_turkic_company_composition
}

d_silk_road_sentinels = {
	color = { 167 125 135 }
	color2 = { 255 255 255 }

	capital = 1397 # Udabhanda

	religion = buddhist
	culture = panjabi

	mercenary = yes

	title = CAPTAIN
	foa = CAPTAIN_FOA

	# Always exists
	landless = yes

	# Cannot be held as a secondary title
	primary = yes

	# Cannot be vassalized
	independent = yes

	strength_growth_per_century = 0.33

	mercenary_type = silk_road_sentinels_composition
}

d_star_company = {
	color = { 200 80 200 }
	color2 = { 255 255 255 }

	capital = 451 # Ferrara

	# Hire Trigger
	allow = {
		trigger_if = {
			limit = { is_alternate_start = no	}
			religion_group = christian
		}
	}

	mercenary = yes

	title = CONDOTTIERO
	foa = CONDOTTIERO_FOA

	# Always exists
	landless = yes

	# Cannot be held as a secondary title
	primary = yes

	# Cannot be vassalized
	independent = yes

	strength_growth_per_century = 0.33
	dignity = 10

	mercenary_type = star_company_composition
}

d_sunni_bedouin_company = {
	color = { 45 155 35 }
	color2 = { 255 255 255 }

	capital = 1524 # Al Jawf

	# Hire Trigger
	allow = {
		trigger_if = {
			limit = { is_alternate_start = no }
			religion_group = muslim
		}
	}

	# Parent Religion
	religion = sunni
	culture = bedouin_arabic

	mercenary = yes

	title = CAPTAIN
	foa = CAPTAIN_FOA

	# Always exists
	landless = yes

	# Cannot be held as a secondary title
	primary = yes

	# Cannot be vassalized
	independent = yes

	strength_growth_per_century = 0.33
	dignity = 10

	mercenary_type = bedouin_company_composition
}

d_sunni_berber_company = {
	color = { 85 155 33 }
	color2 = { 255 255 255 }

	capital = 1656 # Askedal

	# Hire Trigger
	allow = {
		trigger_if = {
			limit = { is_alternate_start = no }
			religion_group = muslim
		}
	}

	# Parent Religion
	religion = sunni
	culture = maghreb_arabic

	mercenary = yes

	title = CAPTAIN
	foa = CAPTAIN_FOA

	# Always exists
	landless = yes

	# Cannot be held as a secondary title
	primary = yes

	# Cannot be vassalized
	independent = yes

	strength_growth_per_century = 0.33
	dignity = 10

	mercenary_type = berber_company_composition
}

d_sunni_cuman_company = {
	color = { 134 155 30 }
	color2 = { 255 255 255 }

	capital = 975 # Yaik

	# Hire Trigger
	allow = {
		trigger_if = {
			limit = { is_alternate_start = no }

			OR = {
				religion_group = muslim
				religion_group = zoroastrian_group
				religion_group = jewish_group
			}
		}
	}

	# Parent Religion
	religion = sunni
	culture = cuman

	mercenary = yes

	title = CAPTAIN
	foa = CAPTAIN_FOA

	# Always exists
	landless = yes

	# Cannot be held as a secondary title
	primary = yes

	# Cannot be vassalized
	independent = yes

	strength_growth_per_century = 0.33
	dignity = 10

	mercenary_type = muslim_cuman_company_composition
}

d_sunni_turkic_company = {
	color = { 130 173 70 }
	color2 = { 255 255 255 }

	capital = 1075 # Kangly

	# Hire Trigger
	allow = {
		OR = {
			religion_group = muslim
			religion_group = zoroastrian_group
			religion_group = jewish_group
		}
	}

	# Parent Religion
	religion = sunni
	culture = turkish

	mercenary = yes

	title = CAPTAIN
	foa = CAPTAIN_FOA

	# Always exists
	landless = yes

	# Cannot be held as a secondary title
	primary = yes

	# Cannot be vassalized
	independent = yes

	strength_growth_per_century = 0.33
	dignity = 10

	mercenary_type = muslim_turkic_company_composition
}

d_swiss_band = {
	color = { 150 40 40 }
	color2 = { 255 255 255 }

	capital = 351 # Genevois

	# Hire Trigger
	allow = {
		trigger_if = {
			limit = { is_alternate_start = no }
			religion_group = christian
		}
	}

	mercenary = yes

	title = CAPTAIN
	foa = CAPTAIN_FOA

	# Always exists
	landless = yes

	# Cannot be held as a secondary title
	primary = yes

	# Cannot be vassalized
	independent = yes

	strength_growth_per_century = 0.33
	dignity = 10

	mercenary_type = swiss_band_composition
}

d_swiss_company = {
	color = { 150 40 40 }
	color2 = { 255 255 255 }

	capital = 351 # Genevois

	# Hire Trigger
	allow = {
		trigger_if = {
			limit = { is_alternate_start = no }
			religion_group = christian
		}
	}

	mercenary = yes

	title = CAPTAIN
	foa = CAPTAIN_FOA

	# Always exists
	landless = yes

	# Cannot be held as a secondary title
	primary = yes

	# Cannot be vassalized
	independent = yes

	strength_growth_per_century = 0.33
	dignity = 10

	mercenary_type = swiss_company_composition
}

d_tamil_band = {
	color = { 110 60 30 }
	color2 = { 255 255 255 }

	capital = 1256 # Tagadur

	allow = { # Hire Trigger
		religion_group = indian_group
	}

	# Parent Religion
	religion = hindu

	culture = tamil

	mercenary = yes

	title = CAPTAIN
	foa = CAPTAIN_FOA

	# Always exists
	landless = yes

	# Cannot be held as a secondary title
	primary = yes

	# Cannot be vassalized
	independent = yes

	strength_growth_per_century = 1.0

	mercenary_type = tamil_band_composition
}

d_tangut_low = { # Small Merc
	color = { 30 170 50 }
	color2 = { 255 255 255 }

	capital = 1160 # Nangqen
	hire_range = 800

	# Parent Religion
	religion = buddhist

	# Parent Culture
	culture = tangut

	mercenary = yes

	title = CAPTAIN
	foa = CAPTAIN_FOA

	# Always exists
	landless = yes

	# Cannot be held as a secondary title
	primary = yes

	# Cannot be vassalized
	independent = yes

	strength_growth_per_century = 0.33

	mercenary_type = tangut_low_composition
}

d_treasure_fleet = {
	color = { 222 80 20 }
	color2 = { 255 255 255 }

	capital = 1194 # Samatata
	hire_range = 1200

	# Parent Religion
	religion = taoist

	# Parent Culture
	culture = han

	mercenary = yes

	title = CAPTAIN
	foa = CAPTAIN_FOA

	# Always exists
	landless = yes

	# Cannot be held as a secondary title
	primary = yes

	# Cannot be vassalized
	independent = yes

	mercenary_type = treasure_fleet_composition
}

d_turkic_band = {
	color = { 100 50 30 }
	color2 = { 255 255 255 }

	capital = 1075 # Kangly

	allow = {
		OR = {
			religion_group = christian
			religion_group = pagan_group
			religion_group = jewish_group
		}
	}

	mercenary = yes

	title = CAPTAIN
	foa = CAPTAIN_FOA

	# Always exists
	landless = yes

	# Cannot be held as a secondary title
	primary = yes

	# Cannot be vassalized
	independent = yes

	strength_growth_per_century = 0.33
	dignity = 10

	mercenary_type = turkic_band_composition
}

d_turkic_company = {
	color = { 100 50 30 }
	color2 = { 255 255 255 }

	capital = 1075 # Kangly

	culture = turkish

	allow = {
		OR = {
			religion_group = christian
			religion_group = pagan_group
			religion_group = jewish_group
		}
	}

	mercenary = yes

	title = CAPTAIN
	foa = CAPTAIN_FOA

	# Always exists
	landless = yes

	# Cannot be held as a secondary title
	primary = yes

	# Cannot be vassalized
	independent = yes

	strength_growth_per_century = 0.33
	dignity = 10

	mercenary_type = turkic_company_composition
}

d_turkic_guard = {
	color = { 167 125 135 }
	color2 = { 255 255 255 }

	capital = 1070 # Syganak

	religion = khurmazta
	culture = turkish

	mercenary = yes

	title = CAPTAIN
	foa = CAPTAIN_FOA

	# Always exists
	landless = yes

	# Cannot be held as a secondary title
	primary = yes

	# Cannot be vassalized
	independent = yes

	strength_growth_per_century = 0.33

	mercenary_type = turkic_guards_composition
}

d_varangian_guard = {
	color = { 180 180 180 }
	color2 = { 255 255 255 }

	graphical_culture = orthodoxholygfx

	capital = 145 # Uppland

	# Parent Religion
	religion = orthodox

	culture = norse

	mercenary = yes

	title = CAPTAIN
	foa = CAPTAIN_FOA
	title_female = CAPTAIN_FEMALE

	# Always exists
	landless = yes

	# Cannot be held as a secondary title
	primary = yes

	strength_growth_per_century = 1.00

	mercenary_type = varangian_guard_composition
}

d_venetian_navy = { # Now "Adriatic Galleys"
	color = { 60  175  170 }
	color2 = { 255 255 255 }

	short_name = yes

	capital = 450 # Venezia

	# Hire Trigger
	allow = {
		trigger_if = {
			limit = { is_alternate_start = no }

			religion_group = christian
			year >= 1066
		}
	}

	mercenary = yes

	title = CAPTAIN
	foa = CAPTAIN_FOA

	# Always exists
	landless = yes

	# Cannot be held as a secondary title
	primary = yes

	# Cannot be vassalized
	independent = yes

	mercenary_type = naval_merc_composition
}

d_victual_brothers = {
	color = { 160 160 160 }
	color2 = { 255 255 255 }

	capital = 762 # Marienburg

	# Hire Trigger
	allow = {
		trigger_if = {
			limit = { is_alternate_start = no }

			OR = {
				religion_openly_norse_or_reformed_trigger = yes
				religion_openly_finnish_or_reformed_trigger = yes
				religion_openly_baltic_or_reformed_trigger = yes
				religion_group = christian
			}
		}
	}

	mercenary = yes

	title = CAPTAIN
	foa = CAPTAIN_FOA

	# Always exists
	landless = yes

	# Cannot be held as a secondary title
	primary = yes

	# Cannot be vassalized
	independent = yes

	strength_growth_per_century = 0.33
	dignity = 10

	mercenary_type = victual_brothers_composition
}

d_white_company = {
	color = { 235 235 235 }
	color2 = { 255 255 255 }

	capital = 47 # Essex

	# Hire Trigger
	allow = {
		trigger_if = {
			limit = { is_alternate_start = no }
			religion_group = christian
		}
	}

	mercenary = yes

	title = CAPTAIN
	foa = CAPTAIN_FOA

	# Always exists
	landless = yes

	# Cannot be held as a secondary title
	primary = yes

	# Cannot be vassalized
	independent = yes

	strength_growth_per_century = 0.33
	dignity = 10

	mercenary_type = white_company_composition
}