# character scope
on_yearly_pulse = {
	random_events = {
		skill_demotion_age = {
			9 = 0

			1 = CombatTraits.22 # Trait demotion due to age
		}
	}
}

# For characters older than AGE_CHILDHOOD_PULSE but not an adult as defined by ADULT_AGE_FEMALE and ADULT_AGE_MALE
on_yearly_childhood_pulse = {
	random_events = {
		learning_combat_from_guardian = {
			3 = 0

			2 = CombatTraits.20 # Learning the sword from your guardian
		}
	}
}