on_death = {
	events = {
		Plus.2654 # Nomadic ruler of a large realm dies with multiple sons
	}
}

# ROOT is the character, FROM is the title, FROMFROM is the old holder
on_new_holder = {
	events = {
		Plus.2680 # Clean up pillage flag
	}
}

# ROOT is the character, FROM is the title, FROMFROM is the old holder
on_new_holder_inheritance = {
	events = {
		Plus.2650 # New nomadic clan holder is different dynasty than previous
		Plus.2680 # Clean up pillage flag
	}
}

# ROOT is the character, FROM is the title, FROMFROM is the old holder
on_new_holder_usurpation = {
	events = {
		Plus.2650 # New nomadic clan holder is different dynasty than previous
		Plus.2680 # Clean up pillage flag
	}
}
