decisions = {
	# Start the Journey of Nerthus
	journey_of_nerthus = {
		is_high_prio = yes
		ai_check_interval = 60

		potential = {
			religion_openly_german_or_reformed_trigger = yes
			is_adult = yes
			NOT = { has_character_flag = planning_journey_of_nerthus }

			OR = {
				has_landed_title = d_german_pagan_reformed

				AND = {
					has_job_title = job_spiritual

					liege = {
						independent = yes

						d_german_pagan_reformed = {
							trigger_if = {
								limit = { has_holder = yes }

								holder_scope = {
									NOT = { same_realm = PREVPREV }
								}
							}
						}
					}
				}
			}

			top_liege = {
				higher_real_tier_than = COUNT
				religion_openly_german_or_reformed_trigger = yes
				NOT = { has_character_modifier = holding_large_feast }

				trigger_if = {
					limit = { has_character_flag = held_recent_feast }

					had_character_flag = {
						flag = held_recent_feast
						years >= 1
					}
				}
			}
		}

		allow = {
			piety >= 0

			custom_tooltip = {
				text = IS_NOT_BUSY

				is_inaccessible_trigger = no
				in_command_trigger = no
			}

			custom_tooltip = {
				text = NO_REALM_WAR

				top_liege = {
					war = no
					NOT = { any_realm_lord = { war = yes } }
				}
			}

			custom_tooltip = {
				text = NO_NERTHUS_LAST_10_YEARS

				top_liege = {
					primary_title = {
						trigger_if = {
							limit = { has_title_flag = recent_journey_of_nerthus }

							had_title_flag = {
								flag = recent_journey_of_nerthus
								years >= 10
							}
						}
					}
				}
			}

			is_incapable = no
			prisoner = no
		}

		effect = {
			piety = 100
			set_character_flag = planning_journey_of_nerthus

			narrative_event = {
				id = Plus.2351
				days = 1
				tooltip = BEGIN_PLANNING_NERTHUS
			}
		}

		ai_will_do = {
			factor = 1
		}
	}

	# Plant new Irminsul
	irminsul_reborn = {
		is_high_prio = yes
		ai_check_interval = 60

		only_playable = yes

		potential = {
			religion_openly_german_or_reformed_trigger = yes
			has_global_flag = irminsul
			NOT = { has_global_flag = irminsul_reborn }
		}

		allow = {
			independent = yes
			higher_real_tier_than = DUKE
			completely_controls = c_braunschweig
			wealth >= 250
		}

		effect = {
			wealth = -250
			prestige = 250
			piety = 250

			set_global_flag = irminsul_reborn
			narrative_event = { id = Plus.2356 }
		}

		ai_will_do = {
			factor = 1
		}
	}
}