###########################################
#
# Plot Events
#
# ID 7000-8299 is reserved
#
###########################################
# Blackmail									7250-7270
# Drunken Plot Member						7040-7045
#
# Ultimatum event series					8000-8120
# Plot to kill character 					8150-8227
#
# Assassination notification events			8250-8299
#											7700-7999

# Events disabled/unused in CK2Plus:
# 8000, 8005, 8010, 8015, 8020, 8025, 8026, 8027, 8028,
# 8029, 8030, 8031, 8035, 8050, 8055, 8060, 8065, 8066,
# 8067, 8068, 8069, 8070, 8071, 8075, 8076, 8080, 8081,
# 8085, 8086, 8090, 8091, 8095, 8094, 8096, 8097, 8093,
# 8114, 8115, 8116, 8117, 8118, 8119


###########################################
# Blackmail
###########################################
# 7250-7270

# The plot has been leaked
character_event = {
	id = 7250
	desc = EVTDESC7250
	picture = GFX_evt_spymaster
	border = GFX_event_normal_frame_intrigue

	is_part_of_plot = yes
	only_rulers = yes
	min_age = 16
	only_capable = yes
	prisoner = no

	trigger = {
		has_plot = yes
		num_of_plot_backers >= 1
		is_plot_active = no

		job_spymaster = {
			NOT = { is_plot_target_of = ROOT }
		}

		top_liege = {
			any_realm_lord = {
				is_playable = yes

				opinion = {
					who = ROOT
					value < 0
				}

				NOR = {
					character = ROOT
					is_liege_of = ROOT
					is_plot_target_of = ROOT

					employer = {
						character = ROOT
					}

					any_backed_character = {
						character = ROOT
					}
				}
			}
		}
	}

	mean_time_to_happen = {
		years = 20

		mult_modifier = {
			factor = 0.85

			any_plot_backer = {
				trait = imbecile
			}
		}

		mult_modifier = {
			factor = 0.85

			any_plot_backer = {
				trait = lunatic
			}
		}

		mult_modifier = {
			factor = 0.95
			num_of_plot_backers >= 2
		}

		mult_modifier = {
			factor = 0.95
			num_of_plot_backers >= 4
		}

		mult_modifier = {
			factor = 0.85
			num_of_plot_backers >= 6
		}

		mult_modifier = {
			factor = 0.85
			num_of_plot_backers >= 8
		}

		# CK2Plus
		mult_modifier = {
			factor = 1.5
			intrigue >= 10
		}

		mult_modifier = {
			factor = 1.5
			intrigue >= 15
		}

		mult_modifier = {
			factor = 1.5
			intrigue >= 20
		}
	}

	option = {
		name = EVTOPTA7250

		hidden_effect = {
			random_realm_lord = {
				limit = {
					is_playable = yes

					opinion = {
						who = ROOT
						value < 0
					}

					NOR = {
						character = ROOT
						is_liege_of = ROOT
						is_plot_target_of = ROOT

						any_backed_character = {
							character = ROOT
						}

						employer = {
							character = ROOT
						}
					}
				}

				letter_event = {
					id = 7255
					days = 1
				}
			}
		}
	}
}

# Blackmail or not
letter_event = {
	id = 7255
	desc = EVTDESC7255
	border = GFX_event_letter_frame_intrigue

	hide_from = yes
	is_triggered_only = yes

	immediate = {
		FROM = {
			reveal_plot = ROOT
		}
	}

	option = {
		name = EVTOPTA7255 # A little blackmail can't hurt

		FROM = {
			show_scope_change = no

			letter_event = {
				id = 7260
				days = 1
				tooltip = EVTTOOLTIP7260
			}
		}

		ai_chance = {
			factor = 50

			trigger = {
				FROM = {
					plot_target_char = {
						NOR = {
							is_rival = ROOT
							has_non_aggression_pact_with = ROOT
							is_allied_with = ROOT
							is_friend = ROOT
						}

						reverse_opinion = {
							who = ROOT
							value >= -25
						}

						reverse_opinion = {
							who = ROOT
							value < 50
						}
					}
				}
			}

			mult_modifier = {
				factor = 2

				opinion = {
					who = FROM
					value < -25
				}
			}

			# CK2Plus
			mult_modifier = {
				factor = 2
				trait = greedy
			}

			mult_modifier = {
				factor = 2
				trait = envious
			}
		}
	}

	option = {
		name = EVTOPTB7255 # It does not concern me

		ai_chance = {
			factor = 20

			mult_modifier = {
				factor = 2
				trait = slothful
			}

			mult_modifier = {
				factor = 2
				trait = content
			}

			mult_modifier = {
				factor = 0.1

				opinion = {
					who = FROM
					value < -50
				}
			}
		}
	}

	option = {
		name = EVTOPTC7255 # Reveal it

		FROM = {
			if = {
				limit = {
					plot_target_char = {
						job_spymaster = { always = yes }
					}
				}

				reveal_plot_w_message = yes
			}
			else = {
				reveal_plot = yes
			}

			plot_target_char = {
				show_scope_change = no

				opinion = {
					name = devious_plotter
					who = PREV
					years = 10
				}

				if = {
					limit = {
						independent = no
						NOT = { vassal_of = PREV }
					}

					liege = {
						show_scope_change = no

						opinion = {
							name = devious_plotter
							who = PREVPREV
							years = 10
						}
					}
				}
			}
		}

		ai_chance = {
			factor = 30

			trigger = {
				FROM = {
					plot_target_char = {
						NOT = { is_rival = ROOT }

						reverse_opinion = {
							who = ROOT
							value < -25
						}
					}
				}
			}

			mult_modifier = {
				factor = 3
				trait = just
			}

			mult_modifier = {
				factor = 2
				trait = diligent
			}

			mult_modifier = {
				factor = 2

				opinion = {
					who = FROM
					value < -25
				}
			}
		}
	}
}

# Bounce event (when blackmail done by diplo-action)
character_event = {
	id = 7259

	hide_window = yes
	is_triggered_only = yes

	immediate = {
		FROM = {
			letter_event = { id = 7260 }
		}
	}
}

# Blackmail attempt
letter_event = {
	id = 7260
	desc = EVTDESC7260

	is_triggered_only = yes

	option = {
		name = EVTOPTA7260 # Give in

		wealth = -100

		opinion = {
			name = opinion_blackmailed
			who = FROM
			years = 10
		}

		FROM = {
			letter_event = {
				id = 7265
				days = 3
			}
		}

		ai_chance = {
			factor = 100

			mult_modifier = {
				factor = 0.1
				wealth < 100
			}

			mult_modifier = {
				factor = 2
				wealth >= 250
			}

			mult_modifier = {
				factor = 0.5
				trait = greedy
			}

			mult_modifier = {
				factor = 1.5
				trait = paranoid
			}

			mult_modifier = {
				factor = 1.5
				trait = deceitful
			}
		}
	}

	option = {
		name = EVTOPTB7260 # I won't tolerate blackmail!

		opinion = {
			name = opinion_failed_blackmail
			who = FROM
			multiplier = 2
			years = 10
		}

		if = {
			limit = {
				plot_target_char = {
					job_spymaster = { always = yes }
				}
			}

			reveal_plot_w_message = yes
		}
		else = {
			reveal_plot = yes
		}

		plot_target_char = {
			show_scope_change = no

			opinion = {
				name = devious_plotter
				who = ROOT
				years = 10
			}

			if = {
				limit = {
					independent = no
					NOT = { vassal_of = ROOT }
				}

				liege = {
					show_scope_change = no

					opinion = {
						name = devious_plotter
						who = ROOT
						years = 10
					}
				}
			}
		}

		FROM = {
			letter_event = {
				id = 7270
				days = 1
			}
		}

		ai_chance = {
			factor = 100

			mult_modifier = {
				factor = 0.1
				trait = craven
			}

			mult_modifier = {
				factor = 1.5
				trait = proud
			}

			mult_modifier = {
				factor = 1.5
				trait = brave
			}

			mult_modifier = {
				factor = 1.5
				trait = wroth
			}
		}
	}
}

# Blackmail succeeded
letter_event = {
	id = 7265
	desc = EVTDESC7265

	is_triggered_only = yes

	option = {
		name = EXCELLENT

		wealth = 100
		clr_character_flag = attempted_blackmail
	}
}

# Blackmail failed
letter_event = {
	id = 7270
	desc = EVTDESC7270

	is_triggered_only = yes

	option = {
		name = EVTOPTA7270

		clr_character_flag = attempted_blackmail
	}
}

###########################################
# Drunken Plot Member
###########################################
# 7040-7045

# Drunk plot member spills the beans - Non-Murder Plots
character_event = {
	id = 7040
	desc = EVTDESC7040
	picture = GFX_evt_drunk
	border = GFX_event_normal_frame_intrigue

	is_part_of_plot = yes
	only_capable = yes
	prisoner = no

	trigger = {
		NOT = { trait = temperate }
		is_smart_trigger = no

		any_backed_character = {
			NOR = {
				has_plot = plot_kill_character
				has_plot = plot_kill_spouse
				has_plot = plot_take_revenge
				has_character_flag = event7040

				plot_target_char = {
					any_known_plotter = {
						character = PREVPREV
					}
				}
			}

			is_plot_active = no

			trigger_if = {
				limit = { religion_group = muslim }

				OR = {
					trait = hedonist
					trait = drunkard
				}
			}
		}
	}

	mean_time_to_happen = {
		years = 25

		mult_modifier = {
			factor = 0.5
			trait = drunkard
		}

		mult_modifier = {
			factor = 0.5
			trait = imbecile
		}

		mult_modifier = {
			factor = 0.75

			OR = {
				trait = slow
				trait = dull
			}
		}

		# mult_modifier = {
		# 	factor = 10.0
		# 	trait = temperate
		# }
		#
		# mult_modifier = {
		# 	factor = 2.0
		# 	trait = genius
		# }
		#
		# mult_modifier = {
		# 	factor = 1.5
		#
		# 	OR = {
		# 		trait = quick
		# 		trait = shrewd
		# 	}
		# }

		# CK2Plus
		mult_modifier = {
			factor = 0.75
			trait = honest
		}

		mult_modifier = {
			factor = 2.0
			trait = deceitful
		}

		mult_modifier = {
			factor = 5.0
			trait = paranoid
		}

		mult_modifier = {
			factor = 2.0
			trait = craven
		}

		mult_modifier = {
			factor = 2.0
			trait = trusting
		}

		mult_modifier = {
			factor = 0.75
			intrigue < 5
		}

		mult_modifier = {
			factor = 1.5
			intrigue >= 8
		}

		mult_modifier = {
			factor = 1.5
			intrigue >= 10
		}

		mult_modifier = {
			factor = 1.5
			intrigue >= 15
		}

		mult_modifier = {
			factor = 1.5
			intrigue >= 20
		}
	}

	option = {
		name = EVTOPTA7040

		random_backed_character = {
			show_scope_change = no

			limit = {
				NOR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
					has_character_flag = event7040

					plot_target_char = {
						any_known_plotter = {
							character = PREVPREV
						}
					}
				}
			}

			opinion = {
				name = revealed_plot
				who = ROOT
				years = 10
			}

			set_character_flag = event7040

			character_event = {
				id = 7045
				days = 1
			}
		}
	}
}

# Plot revealed by drunken backer
character_event = {
	id = 7045
	desc = EVTDESC7045
	picture = GFX_evt_drunk
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	option = {
		name = EVTOPTA7045

		if = {
			limit = {
				plot_target_char = {
					job_spymaster = { always = yes }
				}
			}

			reveal_plot_w_message = yes
		}
		else = {
			reveal_plot = yes
		}

		if = {
			limit = {
				NOT = { has_plot = plot_seduce }
			}

			plot_target_char = {
				show_scope_change = no

				opinion = {
					name = devious_plotter
					who = ROOT
					years = 10
				}

				if = {
					limit = {
						independent = no
						NOT = { vassal_of = ROOT }
					}

					liege = {
						show_scope_change = no

						opinion = {
							name = devious_plotter
							who = ROOT
							years = 10
						}
					}
				}
			}
		}
	}
}

# Drunk plot member spills the beans - Murder Plots
character_event = {
	id = 7041
	desc = EVTDESC7040
	picture = GFX_evt_drunk
	border = GFX_event_normal_frame_intrigue

	is_part_of_plot = yes
	only_capable = yes
	prisoner = no

	trigger = {
		NOT = { trait = temperate }
		is_smart_trigger = no

		any_backed_character = {
			OR = {
				has_plot = plot_kill_character
				has_plot = plot_kill_spouse
				has_plot = plot_take_revenge
			}

			is_plot_active = no

			trigger_if = {
				limit = { religion_group = muslim }

				OR = {
					trait = hedonist
					trait = drunkard
				}
			}

			NOR = {
				has_character_flag = event7041

				plot_target_char = {
					any_known_plotter = {
						character = PREVPREV
					}
				}
			}
		}
	}

	mean_time_to_happen = {
		years = 50

		mult_modifier = {
			factor = 0.5
			trait = drunkard
		}

		mult_modifier = {
			factor = 0.5
			trait = imbecile
		}

		mult_modifier = {
			factor = 0.75

			OR = {
				trait = slow
				trait = dull
			}
		}

		# mult_modifier = {
		# 	factor = 10.0
		# 	trait = temperate
		# }
		#
		# mult_modifier = {
		# 	factor = 2.0
		# 	trait = genius
		# }
		#
		# mult_modifier = {
		# 	factor = 1.5
		#
		# 	OR = {
		# 		trait = quick
		# 		trait = shrewd
		# 	}
		# }

		# CK2Plus
		mult_modifier = {
			factor = 0.75
			trait = honest
		}

		mult_modifier = {
			factor = 2.0
			trait = deceitful
		}

		mult_modifier = {
			factor = 4.0
			trait = paranoid
		}

		mult_modifier = {
			factor = 2.0
			trait = craven
		}

		mult_modifier = {
			factor = 2.0
			trait = trusting
		}

		mult_modifier = {
			factor = 0.75
			intrigue < 5
		}

		mult_modifier = {
			factor = 1.5
			intrigue >= 8
		}

		mult_modifier = {
			factor = 1.5
			intrigue >= 10
		}

		mult_modifier = {
			factor = 1.5
			intrigue >= 15
		}

		mult_modifier = {
			factor = 1.5
			intrigue >= 20
		}
	}

	option = {
		name = EVTOPTA7040

		random_backed_character = {
			show_scope_change = no

			limit = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				NOR = {
					has_character_flag = event7041

					plot_target_char = {
						any_known_plotter = {
							character = PREVPREV
						}
					}
				}
			}

			opinion = {
				name = revealed_plot
				who = ROOT
				years = 10
			}

			set_character_flag = event7041

			character_event = {
				id = 7046
				days = 1
			}
		}
	}
}

# Murder plot revealed by drunken backer
character_event = {
	id = 7046
	desc = EVTDESC7045
	picture = GFX_evt_drunk
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	option = {
		name = EVTOPTA7045

		clr_character_flag = event7041

		if = {
			limit = {
				plot_target_char = {
					job_spymaster = { always  = yes }
				}
			}
			reveal_plot_w_message = yes
		}
		else = {
			reveal_plot = yes
		}

		plot_target_char = {
			show_scope_change = no

			save_event_target_as = target_victim

			ROOT = {
				character_event = { id = 11 } # Consequences of discovery
			}

			clear_event_target = target_victim

			opinion = {
				name = devious_plotter
				who = ROOT
				years = 10
			}

			if = {
				limit = {
					independent = no
					NOT = { vassal_of = ROOT }
				}

				liege = {
					show_scope_change = no

					opinion = {
						name = devious_plotter
						who = ROOT
						years = 10
					}
				}
			}
		}

		if = {
			limit = {
				ai = yes
				independent = no

				NOR = {
					trait = lunatic
					trait = possessed
					has_plot = plot_take_revenge
				}
			}

			cancel_plot = yes
		}
	}
}

###########################################
# Ultimatum event series
###########################################
# 8000-8120

### Ultimatum events

# Ultimatum - gain a title
letter_event = {
	id = 8000
	desc = EVTDESC8000

	is_triggered_only = yes

	option = {
		name = EVTOPTA8000

		FROM = {
			show_scope_change = no

			letter_event = { id = 8050 }

			any_plot_backer = {
				letter_event = { id = 8070 }
			}

			plot_target_title = {
				show_scope_change = no
				usurp_title_plus_barony_if_unlanded = PREV
			}
		}

		ai_chance = {
			factor = 10

			trigger = {
				FROM = { plot_power >= 1.0 }
			}

			mult_modifier = {
				factor = 1.25
				is_weak_trigger = yes
			}

			mult_modifier = {
				factor = 1.25
				trait = craven
			}

			mult_modifier = {
				factor = 1.25
				trait = humble
			}

			mult_modifier = {
				factor = 1.25
				trait = kind
			}

			mult_modifier = {
				factor = 1.25
				trait = charitable
			}

			mult_modifier = {
				factor = 1.25
				trait = patient
			}

			mult_modifier = {
				factor = 1.25
				trait = content
			}
		}
	}

	option = {
		name = EVTOPTB8000

		FROM = {
			show_scope_change = no

			letter_event = {
				id = 8100
				days = 3
				tooltip = EVTTOOLTIP8100
			}

			tooltip = {
				any_plot_backer = {
					count = 10
				}
			}
		}

		ai_chance = {
			factor = 90

			mult_modifier = {
				factor = 1.25
				is_strong_trigger = yes
			}

			mult_modifier = {
				factor = 1.25
				trait = brave
			}

			mult_modifier = {
				factor = 1.25
				trait = proud
			}

			mult_modifier = {
				factor = 1.25
				trait = envious
			}

			mult_modifier = {
				factor = 1.25
				trait = greedy
			}

			mult_modifier = {
				factor = 1.25
				trait = wroth
			}

			mult_modifier = {
				factor = 1.25
				trait = ambitious
			}

			mult_modifier = {
				factor = 0.75
				FROM = { plot_power >= 1.5 }
			}

			mult_modifier = {
				factor = 0.5
				FROM = { plot_power >= 2.0 }
			}

			mult_modifier = {
				factor = 0.5
				FROM = { plot_power >= 3.0 }
			}

			mult_modifier = {
				factor = 0.5
				FROM = { plot_power >= 4.0 }
			}
		}
	}
}

# Ultimatum - seniority
letter_event = {
	id = 8005
	desc = EVTDESC8005

	is_triggered_only = yes

	trigger = {
		FROM = {
			in_faction = faction_succ_seniority
		}
	}

	immediate = {
		FROM = {
			diplomatic_immunity = yes

			any_faction_backer = {
				faction = faction_succ_seniority

				diplomatic_immunity = yes
			}
		}
	}

	option = {
		name = EVTOPTA8000

		hidden_effect = {
			any_player = {
				limit = {
					vassal_of = ROOT

					NOR = {
						in_faction = faction_succ_seniority
						character = ROOT
					}
				}

				character_event = { id = 8076 }
			}

			FROM = {
				diplomatic_immunity = no
				letter_event = { id = 8055 }

				any_faction_backer = {
					faction = faction_succ_seniority

					letter_event = { id = 8075 }
					diplomatic_immunity = no
				}
			}
		}

		FROM = {
			show_scope_change = no

			faction_succ_seniority = { # The target (title) of the faction
				show_scope_change = no

				succession = seniority
			}
		}

		ai_chance = {
			factor = 20

			trigger = {
				FROM = {
					faction_power =	{
						faction = faction_succ_seniority
						power >= 0.5
					}
				}
			}

			mult_modifier = {
				factor = 1.25
				is_weak_trigger = yes
			}

			mult_modifier = {
				factor = 1.25
				trait = craven
			}

			mult_modifier = {
				factor = 1.25
				trait = humble
			}

			mult_modifier = {
				factor = 1.25
				trait = kind
			}

			mult_modifier = {
				factor = 1.25
				trait = charitable
			}

			mult_modifier = {
				factor = 1.25
				trait = patient
			}

			mult_modifier = {
				factor = 1.25
				trait = content
			}
		}
	}

	option = {
		name = EVTOPTB8005

		hidden_effect = {
			if = {
				limit = {
					FROM = {
						faction_power = {
							faction = faction_succ_seniority
							power >= 1.0
						}
					}
				}

				random = {
					chance = 25

					character_event = {
						id = 45002 # Loyalists flock to the liege's banner
						months = 4
					}
				}
			}
		}

		FROM = {
			show_scope_change = no

			letter_event = {
				id = 8105
				days = 3
				tooltip = EVTTOOLTIP8100
			}

			tooltip = {
				any_faction_backer = {
					faction = faction_succ_seniority
					count = 10
				}
			}

			hidden_effect = {
				if = {
					limit = {
						faction_power = {
							faction = faction_succ_seniority
							power < 0.75
						}
					}

					random_list = {
						50 = { }

						30 = {
							character_event = {
								id = 45000 # A great number of rebels flock to the revolter's banner
								days = 17
							}
						}

						20 = {
							character_event = {
								id = 45004 # Rebels flock to the revolter's banner
								days = 17
							}
						}
					}
				}

				else_if = {
					limit = {
						faction_power = {
							faction = faction_succ_seniority
							power < 1.5
						}
					}

					random_list = {
						75 = { }

						5 = {
							character_event = {
								id = 45000 # A great number of rebels flock to the revolter's banner
								days = 17
							}
						}

						20 = {
							character_event = {
								id = 45004 # Rebels flock to the revolter's banner
								days = 17
							}
						}
					}
				}
			}
		}

		ai_chance = {
			factor = 80

			mult_modifier = {
				factor = 1.25
				is_strong_trigger = yes
			}

			mult_modifier = {
				factor = 1.25
				trait = brave
			}

			mult_modifier = {
				factor = 1.25
				trait = proud
			}

			mult_modifier = {
				factor = 1.25
				trait = envious
			}

			mult_modifier = {
				factor = 1.25
				trait = greedy
			}

			mult_modifier = {
				factor = 1.25
				trait = wroth
			}

			mult_modifier = {
				factor = 1.25
				trait = ambitious
			}

			mult_modifier = {
				factor = 0.75

				FROM = {
					faction_power = {
						faction = faction_succ_seniority
						power >= 1.0
					}
				}
			}

			mult_modifier = {
				factor = 0.5

				FROM = {
					faction_power = {
						faction = faction_succ_seniority
						power >= 1.5
					}
				}
			}

			mult_modifier = {
				factor = 0.5

				FROM = {
					faction_power =	{
						faction = faction_succ_seniority
						power >= 2.0
					}
				}
			}

			mult_modifier = {
				factor = 0.5

				FROM = {
					faction_power = {
						faction = faction_succ_seniority
						power >= 3.0
					}
				}
			}

			mult_modifier = {
				factor = 0.5

				FROM = {
					faction_power = {
						faction = faction_succ_seniority
						power >= 4.0
					}
				}
			}
		}
	}
}

# Ultimatum - primogeniture
letter_event = {
	id = 8010
	desc = EVTDESC8010

	is_triggered_only = yes

	trigger = {
		FROM = {
			in_faction = faction_succ_primogeniture
		}
	}

	immediate = {
		FROM = {
			diplomatic_immunity = yes

			any_faction_backer = {
				faction = faction_succ_primogeniture

				diplomatic_immunity = yes
			}
		}
	}

	option = {
		name = EVTOPTA8000

		hidden_effect = {
			any_player = {
				limit = {
					vassal_of = ROOT

					NOR = {
						in_faction = faction_succ_primogeniture
						character = ROOT
					}
				}

				character_event = { id = 8081 }
			}

			FROM = {
				letter_event = { id = 8060 }
				diplomatic_immunity = no

				any_faction_backer = {
					faction = faction_succ_primogeniture

					letter_event = { id = 8080 }
					diplomatic_immunity = no
				}
			}
		}

		FROM = {
			show_scope_change = no

			faction_succ_primogeniture = { # The target (title) of the faction
				show_scope_change = no

				succession = primogeniture
			}
		}

		ai_chance = {
			factor = 20

			trigger = {
				FROM = {
					faction_power = {
						faction = faction_succ_primogeniture
						power >= 0.5
					}
				}
			}

			mult_modifier = {
				factor = 1.25
				is_weak_trigger = yes
			}

			mult_modifier = {
				factor = 1.25
				trait = craven
			}

			mult_modifier = {
				factor = 1.25
				trait = humble
			}

			mult_modifier = {
				factor = 1.25
				trait = kind
			}

			mult_modifier = {
				factor = 1.25
				trait = charitable
			}

			mult_modifier = {
				factor = 1.25
				trait = patient
			}

			mult_modifier = {
				factor = 1.25
				trait = content
			}
		}
	}

	option = {
		name = EVTOPTB8000

		hidden_effect = {
			if = {
				limit = {
					FROM = {
						faction_power = {
							faction = faction_succ_primogeniture
							power >= 1.0
						}
					}
				}

				random = {
					chance = 25

					character_event = {
						id = 45002 # Loyalists flock to the liege's banner
						months = 4
					}
				}
			}
		}

		FROM = {
			show_scope_change = no

			letter_event = {
				id = 8110
				days = 3
				tooltip = EVTTOOLTIP8100
			}

			tooltip = {
				any_faction_backer = {
					faction = faction_succ_primogeniture
					count = 10
				}
			}

			hidden_effect = {
				if = {
					limit = {
						faction_power = {
							faction = faction_succ_primogeniture
							power < 0.75
						}
					}

					random_list = {
						50 = { }

						30 = {
							character_event = {
								id = 45000 # A great number of rebels flock to the revolter's banner
								days = 17
							}
						}

						20 = {
							character_event = {
								id = 45004 # Rebels flock to the revolter's banner
								days = 17
							}
						}
					}
				}
				else_if = {
					limit = {
						faction_power = {
							faction = faction_succ_primogeniture
							power < 1.5
						}
					}

					random_list = {
						75 = { }

						5 = {
							character_event = {
								id = 45000 # A great number of rebels flock to the revolter's banner
								days = 17
							}
						}

						20 = {
							character_event = {
								id = 45004 # Rebels flock to the revolter's banner
								days = 17
							}
						}
					}
				}
			}
		}

		ai_chance = {
			factor = 80

			mult_modifier = {
				factor = 1.25
				is_strong_trigger = yes
			}

			mult_modifier = {
				factor = 1.25
				trait = brave
			}

			mult_modifier = {
				factor = 1.25
				trait = proud
			}

			mult_modifier = {
				factor = 1.25
				trait = envious
			}

			mult_modifier = {
				factor = 1.25
				trait = greedy
			}

			mult_modifier = {
				factor = 1.25
				trait = wroth
			}

			mult_modifier = {
				factor = 1.25
				trait = ambitious
			}

			mult_modifier = {
				factor = 0.75

				FROM = {
					faction_power = {
						faction = faction_succ_primogeniture
						power >= 1.0
					}
				}
			}

			mult_modifier = {
				factor = 0.5

				FROM = {
					faction_power = {
						faction = faction_succ_primogeniture
						power >= 1.5
					}
				}
			}

			mult_modifier = {
				factor = 0.5

				FROM = {
					faction_power = {
						faction = faction_succ_primogeniture
						power >= 2.0
					}
				}
			}

			mult_modifier = {
				factor = 0.5

				FROM = {
					faction_power = {
						faction = faction_succ_primogeniture
						power >= 3.0
					}
				}
			}

			mult_modifier = {
				factor = 0.5

				FROM = {
					faction_power = {
						faction = faction_succ_primogeniture
						power >= 4.0
					}
				}
			}
		}
	}
}

# Ultimatum - feudal elective
letter_event = {
	id = 8015
	desc = EVTDESC8015

	is_triggered_only = yes

	trigger = {
		FROM = {
			in_faction = faction_succ_feudal_elective
		}
	}

	immediate = {
		FROM = {
			diplomatic_immunity = yes

			any_faction_backer = {
				faction = faction_succ_feudal_elective

				diplomatic_immunity = yes
			}
		}
	}

	option = {
		name = EVTOPTA8000

		hidden_effect = {
			any_player = {
				limit = {
					vassal_of = ROOT

					NOR = {
						in_faction = faction_succ_feudal_elective
						character = ROOT
					}
				}

				character_event = { id = 8086 }
			}

			FROM = {
				letter_event = { id = 8065 }
				diplomatic_immunity = no

				any_faction_backer = {
					faction = faction_succ_feudal_elective

					letter_event = { id = 8085 }
					diplomatic_immunity = no
				}
			}
		}

		FROM = {
			show_scope_change = no

			faction_succ_feudal_elective = { # The target (title) of the faction
				set_title_flag = non_manual_law_change # No prestige loss

				if = {
					limit = {
						OR = {
							title = e_hre
							has_title_flag = alternate_hre
						}
					}
					add_law_w_cooldown = succ_hre_elective
				}
				else = {
					add_law_w_cooldown = succ_feudal_elective
				}

				clr_title_flag = non_manual_law_change # No prestige loss
			}
		}

		ai_chance = {
			factor = 20

			trigger = {
				FROM = {
					faction_power = {
						faction = faction_succ_feudal_elective
						power >= 0.5
					}
				}
			}

			mult_modifier = {
				factor = 1.25
				is_weak_trigger = yes
			}

			mult_modifier = {
				factor = 1.25
				trait = craven
			}

			mult_modifier = {
				factor = 1.25
				trait = humble
			}

			mult_modifier = {
				factor = 1.25
				trait = kind
			}

			mult_modifier = {
				factor = 1.25
				trait = charitable
			}

			mult_modifier = {
				factor = 1.25
				trait = patient
			}

			mult_modifier = {
				factor = 1.25
				trait = content
			}
		}
	}

	option = {
		name = EVTOPTB8000

		hidden_effect = {
			if = {
				limit = {
					FROM = {
						faction_power = {
							faction = faction_succ_feudal_elective
							power >= 1.0
						}
					}
				}

				random = {
					chance = 25

					character_event = {
						id = 45002 # Loyalists flock to the liege's banner
						months = 4
					}
				}
			}
		}

		FROM = {
			show_scope_change = no

			letter_event = {
				id = 8115
				days = 3
				tooltip = EVTTOOLTIP8100
			}

			tooltip = {
				any_faction_backer = {
					faction = faction_succ_feudal_elective
					count = 10
				}
			}

			hidden_effect = {
				if = {
					limit = {
						faction_power = {
							faction = faction_succ_feudal_elective
							power < 0.75
						}
					}

					random_list = {
						50 = { }

						30 = {
							character_event = {
								id = 45000 # A great number of rebels flock to the revolter's banner
								days = 17
							}
						}

						20 = {
							character_event = {
								id = 45004 # Rebels flock to the revolter's banner
								days = 17
							}
						}
					}
				}
				else_if = {
					limit = {
						faction_power = {
							faction = faction_succ_feudal_elective
							power < 1.5
						}
					}

					random_list = {
						75 = { }

						5 = {
							character_event = {
								id = 45000 # A great number of rebels flock to the revolter's banner
								days = 17
							}
						}

						20 = {
							character_event = {
								id = 45004 # Rebels flock to the revolter's banner
								days = 17
							}
						}
					}
				}
			}
		}

		ai_chance = {
			factor = 80

			mult_modifier = {
				factor = 1.25
				is_strong_trigger = yes
			}

			mult_modifier = {
				factor = 1.25
				trait = brave
			}

			mult_modifier = {
				factor = 1.25
				trait = proud
			}

			mult_modifier = {
				factor = 1.25
				trait = envious
			}

			mult_modifier = {
				factor = 1.25
				trait = greedy
			}

			mult_modifier = {
				factor = 1.25
				trait = wroth
			}

			mult_modifier = {
				factor = 1.25
				trait = ambitious
			}

			mult_modifier = {
				factor = 0.75

				FROM = {
					faction_power = {
						faction = faction_succ_feudal_elective
						power >= 1.0
					}
				}
			}

			mult_modifier = {
				factor = 0.5

				FROM = {
					faction_power = {
						faction = faction_succ_feudal_elective
						power >= 1.5
					}
				}
			}

			mult_modifier = {
				factor = 0.5

				FROM = {
					faction_power = {
						faction = faction_succ_feudal_elective
						power >= 2.0
					}
				}
			}

			mult_modifier = {
				factor = 0.5

				FROM = {
					faction_power = {
						faction = faction_succ_feudal_elective
						power >= 3.0
					}
				}
			}

			mult_modifier = {
				factor = 0.5

				FROM = {
					faction_power = {
						faction = faction_succ_feudal_elective
						power >= 4.0
					}
				}
			}
		}
	}
}

# Ultimatum - gavelkind
letter_event = {
	id = 8020
	desc = EVTDESC8020

	is_triggered_only = yes

	trigger = {
		FROM = {
			in_faction = faction_succ_gavelkind
		}
	}

	immediate = {
		FROM = {
			diplomatic_immunity = yes

			any_faction_backer = {
				faction = faction_succ_gavelkind

				diplomatic_immunity = yes
			}
		}
	}

	option = {
		name = EVTOPTA8000

		hidden_effect = {
			any_player = {
				limit = {
					vassal_of = ROOT

					NOR = {
						in_faction = faction_succ_gavelkind
						character = ROOT
					}
				}

				character_event = { id = 8091 }
			}

			FROM = {
				letter_event = { id = 8066 }
				diplomatic_immunity = no

				any_faction_backer = {
					faction = faction_succ_gavelkind

					letter_event = { id = 8090 }
					diplomatic_immunity = no
				}
			}
		}

		FROM = {
			show_scope_change = no

			faction_succ_gavelkind = { # The target (title) of the faction
				show_scope_change = no

				succession = gavelkind
			}
		}

		ai_chance = {
			factor = 20

			trigger = {
				FROM = {
					faction_power = {
						faction = faction_succ_gavelkind
						power >= 0.5
					}
				}
			}

			mult_modifier = {
				factor = 1.25
				is_weak_trigger = yes
			}

			mult_modifier = {
				factor = 1.25
				trait = craven
			}

			mult_modifier = {
				factor = 1.25
				trait = humble
			}

			mult_modifier = {
				factor = 1.25
				trait = kind
			}

			mult_modifier = {
				factor = 1.25
				trait = charitable
			}

			mult_modifier = {
				factor = 1.25
				trait = patient
			}

			mult_modifier = {
				factor = 1.25
				trait = content
			}
		}
	}

	option = {
		name = EVTOPTB8000

		hidden_effect = {
			if = {
				limit = {
					FROM = {
						faction_power = {
							faction = faction_succ_gavelkind
							power >= 1.0
						}
					}
				}

				random = {
					chance = 25

					character_event = {
						id = 45002 # Loyalists flock to the liege's banner
						months = 4
					}
				}
			}
		}

		FROM = {
			show_scope_change = no

			letter_event = {
				id = 8116
				days = 3
				tooltip = EVTTOOLTIP8100
			}

			tooltip = {
				any_faction_backer = {
					faction = faction_succ_gavelkind
					count = 10
				}
			}

			hidden_effect = {
				if = {
					limit = {
						faction_power = {
							faction = faction_succ_gavelkind
							power < 0.75
						}
					}

					random_list = {
						50 = { }

						30 = {
							character_event = {
								id = 45000 # A great number of rebels flock to the revolter's banner
								days = 17
							}
						}

						20 = {
							character_event = {
								id = 45004 # Rebels flock to the revolter's banner
								days = 17
							}
						}
					}
				}
				else_if = {
					limit = {
						faction_power = {
							faction = faction_succ_gavelkind
							power < 1.5
						}
					}

					random_list = {
						75 = { }

						5 = {
							character_event = {
								id = 45000 # A great number of rebels flock to the revolter's banner
								days = 17
							}
						}

						20 = {
							character_event = {
								id = 45004 # Rebels flock to the revolter's banner
								days = 17
							}
						}
					}
				}
			}
		}

		ai_chance = {
			factor = 80

			mult_modifier = {
				factor = 1.25
				is_strong_trigger = yes
			}

			mult_modifier = {
				factor = 1.25
				trait = brave
			}

			mult_modifier = {
				factor = 1.25
				trait = proud
			}

			mult_modifier = {
				factor = 1.25
				trait = envious
			}

			mult_modifier = {
				factor = 1.25
				trait = greedy
			}

			mult_modifier = {
				factor = 1.25
				trait = wroth
			}

			mult_modifier = {
				factor = 1.25
				trait = ambitious
			}

			mult_modifier = {
				factor = 0.75

				FROM = {
					faction_power = {
						faction = faction_succ_gavelkind
						power >= 1.0
					}
				}
			}

			mult_modifier = {
				factor = 0.5

				FROM = {
					faction_power = {
						faction = faction_succ_gavelkind
						power >= 1.5
					}
				}
			}

			mult_modifier = {
				factor = 0.5

				FROM = {
					faction_power = {
						faction = faction_succ_gavelkind
						power >= 2.0
					}
				}
			}

			mult_modifier = {
				factor = 0.5

				FROM = {
					faction_power = {
						faction = faction_succ_gavelkind
						power >= 3.0
					}
				}
			}

			mult_modifier = {
				factor = 0.5

				FROM = {
					faction_power = {
						faction = faction_succ_gavelkind
						power >= 4.0
					}
				}
			}
		}
	}
}

# Ultimatum - crown authority
letter_event = {
	id = 8025
	desc = EVTDESC8025

	is_triggered_only = yes

	trigger = {
		FROM = {
			in_faction = faction_lower_crown_authority
		}
	}

	immediate = {
		FROM = {
			diplomatic_immunity = yes

			any_faction_backer = {
				faction = faction_lower_crown_authority

				diplomatic_immunity = yes
			}
		}
	}

	option = {
		name = EVTOPTA8000

		hidden_effect = {
			any_player = {
				limit = {
					vassal_of = ROOT

					NOR = {
						in_faction = faction_lower_crown_authority
						character = ROOT
					}
				}

				character_event = { id = 8094 }
			}

			FROM = {
				letter_event = { id = 8067 }
				diplomatic_immunity = no

				any_faction_backer = {
					faction = faction_lower_crown_authority

					letter_event = { id = 8095 }
					diplomatic_immunity = no
				}
			}
		}

		FROM = {
			show_scope_change = no

			faction_lower_crown_authority = { # The target (title) of the faction
				set_title_flag = non_manual_law_change # No prestige loss

				trigger_switch = {
					on_trigger = has_law

					crown_authority_1 = { add_law_w_cooldown = crown_authority_0 }
					crown_authority_2 = { add_law_w_cooldown = crown_authority_1 }
					crown_authority_3 = { add_law_w_cooldown = crown_authority_2 }
					crown_authority_4 = { add_law_w_cooldown = crown_authority_3 }
				}

				clr_title_flag = non_manual_law_change # No prestige loss
			}

			opinion = {
				name = opinion_lowered_crown_authority
				who = ROOT
				years = 1
			}
		}

		ai_chance = {
			factor = 10

			trigger = {
				FROM = {
					faction_power = {
						faction = faction_lower_crown_authority
						power >= 1.0
					}

					plot_power >= 1.0
				}
			}

			mult_modifier = {
				factor = 1.25
				is_weak_trigger = yes
			}

			mult_modifier = {
				factor = 1.25
				trait = craven
			}

			mult_modifier = {
				factor = 1.25
				trait = humble
			}

			mult_modifier = {
				factor = 1.25
				trait = kind
			}

			mult_modifier = {
				factor = 1.25
				trait = charitable
			}

			mult_modifier = {
				factor = 1.25
				trait = patient
			}

			mult_modifier = {
				factor = 1.25
				trait = content
			}
		}
	}

	option = {
		name = EVTOPTB8000

		hidden_effect = {
			if = {
				limit = {
					FROM = {
						faction_power = {
							faction = faction_lower_crown_authority
							power >= 1.0
						}
					}
				}

				random = {
					chance = 25

					character_event = {
						id = 45002 # Loyalists flock to the liege's banner
						months = 4
					}
				}
			}
		}

		FROM = {
			letter_event = {
				id = 8117
				days = 3
				tooltip = EVTTOOLTIP8100
			}

			tooltip = {
				any_faction_backer = {
					faction = faction_lower_crown_authority
					count = 10
				}
			}

			hidden_effect = {
				if = {
					limit = {
						faction_power = {
							faction = faction_lower_crown_authority
							power < 0.75
						}
					}

					random_list = {
						50 = { }

						30 = {
							character_event = {
								id = 45000 # A great number of rebels flock to the revolter's banner
								days = 17
							}
						}

						20 = {
							character_event = {
								id = 45004 # Rebels flock to the revolter's banner
								days = 17
							}
						}
					}
				}

				if = {
					limit = {
						faction_power = {
							faction = faction_lower_crown_authority
							power < 1.5
						}
					}

					random_list = {
						75 = { }

						5 = {
							character_event = {
								id = 45000 # A great number of rebels flock to the revolter's banner
								days = 17
							}
						}

						20 = {
							character_event = {
								id = 45004 # Rebels flock to the revolter's banner
								days = 17
							}
						}
					}
				}
			}
		}

		ai_chance = {
			factor = 90

			mult_modifier = {
				factor = 1.25
				is_strong_trigger = yes
			}

			mult_modifier = {
				factor = 1.25
				trait = brave
			}

			mult_modifier = {
				factor = 1.25
				trait = proud
			}

			mult_modifier = {
				factor = 1.25
				trait = envious
			}

			mult_modifier = {
				factor = 1.25
				trait = greedy
			}

			mult_modifier = {
				factor = 1.25
				trait = wroth
			}

			mult_modifier = {
				factor = 1.25
				trait = ambitious
			}

			mult_modifier = {
				factor = 0.75

				FROM = {
					faction_power = {
						faction = faction_lower_crown_authority
						power >= 1.0
					}
				}
			}

			mult_modifier = {
				factor = 0.5

				FROM = {
					faction_power = {
						faction = faction_lower_crown_authority
						power >= 1.5
					}
				}
			}

			mult_modifier = {
				factor = 0.5

				FROM = {
					faction_power = {
						faction = faction_lower_crown_authority
						power >= 2.0
					}
				}
			}

			mult_modifier = {
				factor = 0.5

				FROM = {
					faction_power = {
						faction = faction_lower_crown_authority
						power >= 3.0
					}
				}
			}

			mult_modifier = {
				factor = 0.5

				FROM = {
					faction_power = {
						faction = faction_lower_crown_authority
						power >= 4.0
					}
				}
			}
		}
	}
}

# Ultimatum - tribal organization
letter_event = {
	id = 8027
	desc = EVTDESC8027

	is_triggered_only = yes

	trigger = {
		FROM = {
			in_faction = faction_lower_tribal_organization
		}
	}

	immediate = {
		FROM = {
			diplomatic_immunity = yes

			any_faction_backer = {
				faction = faction_lower_tribal_organization

				diplomatic_immunity = yes
			}
		}
	}

	option = {
		name = EVTOPTA8000

		hidden_effect = {
			any_player = {
				limit = {
					vassal_of = ROOT

					NOR = {
						in_faction = faction_lower_tribal_organization
						character = ROOT
					}
				}

				character_event = { id = 8028 }
			}

			FROM = {
				letter_event = { id = 8071 }
				diplomatic_immunity = no

				any_faction_backer = {
					faction = faction_lower_tribal_organization

					letter_event = { id = 8029 }
					diplomatic_immunity = no
				}
			}
		}

		FROM = {
			show_scope_change = no

			faction_lower_tribal_organization = { # The target (title) of the faction
				set_title_flag = non_manual_law_change # No prestige loss

				trigger_switch = {
					on_trigger = has_law

					tribal_organization_1 = { add_law_w_cooldown = tribal_organization_0 }
					tribal_organization_2 = { add_law_w_cooldown = tribal_organization_1 }
					tribal_organization_3 = { add_law_w_cooldown = tribal_organization_2 }
					tribal_organization_4 = { add_law_w_cooldown = tribal_organization_3 }
				}

				clr_title_flag = non_manual_law_change # No prestige loss
			}

			opinion = {
				name = opinion_lowered_tribal_organization
				who = ROOT
				years = 1
			}
		}

		ai_chance = {
			factor = 10

			trigger = {

				FROM = {
					faction_power = {
						faction = faction_lower_tribal_organization
						power >= 1.0
					}

					plot_power >= 1.0
				}
			}

			mult_modifier = {
				factor = 1.25
				is_weak_trigger = yes
			}

			mult_modifier = {
				factor = 1.25
				trait = craven
			}

			mult_modifier = {
				factor = 1.25
				trait = humble
			}

			mult_modifier = {
				factor = 1.25
				trait = kind
			}

			mult_modifier = {
				factor = 1.25
				trait = charitable
			}

			mult_modifier = {
				factor = 1.25
				trait = patient
			}

			mult_modifier = {
				factor = 1.25
				trait = content
			}
		}
	}

	option = {
		name = EVTOPTB8000

		hidden_effect = {
			if = {
				limit = {
					FROM = {
						faction_power = {
							faction = faction_lower_tribal_organization
							power >= 1.0
						}
					}
				}

				random = {
					chance = 25

					character_event = {
						id = 45002 # Loyalists flock to the liege's banner
						months = 4
					}
				}
			}
		}

		FROM = {
			show_scope_change = no

			letter_event = {
				id = 8114
				days = 3
				tooltip = EVTTOOLTIP8100
			}

			tooltip = {
				any_faction_backer = {
					faction = faction_lower_tribal_organization
					count = 10
				}
			}

			hidden_effect = {
				if = {
					limit = {
						faction_power = {
							faction = faction_lower_tribal_organization
							power < 0.75
						}
					}

					random_list = {
						50 = { }

						30 = {
							character_event = {
								id = 45000 # A great number of rebels flock to the revolter's banner
								days = 17
							}
						}

						20 = {
							character_event = {
								id = 45004 # Rebels flock to the revolter's banner
								days = 17
							}
						}
					}
				}
				else_if = {
					limit = {
						faction_power = {
							faction = faction_lower_tribal_organization
							power < 1.5
						}
					}

					random_list = {
						75 = { }

						5 = {
							character_event = {
								id = 45000 # A great number of rebels flock to the revolter's banner
								days = 17
							}
						}

						20 = {
							character_event = {
								id = 45004 # Rebels flock to the revolter's banner
								days = 17
							}
						}
					}
				}
			}
		}

		ai_chance = {
			factor = 90

			mult_modifier = {
				factor = 1.25
				is_strong_trigger = yes
			}

			mult_modifier = {
				factor = 1.25
				trait = brave
			}

			mult_modifier = {
				factor = 1.25
				trait = proud
			}

			mult_modifier = {
				factor = 1.25
				trait = envious
			}

			mult_modifier = {
				factor = 1.25
				trait = greedy
			}

			mult_modifier = {
				factor = 1.25
				trait = wroth
			}

			mult_modifier = {
				factor = 1.25
				trait = ambitious
			}

			mult_modifier = {
				factor = 0.75

				FROM = {
					faction_power = {
						faction = faction_lower_tribal_organization
						power >= 1.0
					}
				}
			}

			mult_modifier = {
				factor = 0.5

				FROM = {
					faction_power = {
						faction = faction_lower_tribal_organization
						power >= 1.5
					}
				}
			}

			mult_modifier = {
				factor = 0.5

				FROM = {
					faction_power = {
						faction = faction_lower_tribal_organization
						power >= 2.0
					}
				}
			}

			mult_modifier = {
				factor = 0.5

				FROM = {
					faction_power = {
						faction = faction_lower_tribal_organization
						power >= 3.0
					}
				}
			}

			mult_modifier = {
				factor = 0.5

				FROM = {
					faction_power = {
						faction = faction_lower_tribal_organization
						power >= 4.0
					}
				}
			}
		}
	}
}

# Inform faction backer - tribal organization
letter_event = {
	id = 8029
	desc = EVTDESC8029

	show_from_from = yes
	is_triggered_only = yes

	option = {
		name = GOOD

		reverse_opinion = {
			name = opinion_grateful
			who = FROMFROM
			years = 5
		}

		add_character_modifier = {
			name = faction_lower_TO_ultimatum_timer
			years = 10
			hidden = yes
		}
	}
}

# Inform other vassals - Tribal Organization
character_event = {
	id = 8028
	desc = EVTDESC8028
	picture = GFX_evt_council
	border = GFX_event_normal_frame_intrigue

	show_from_from = yes
	is_triggered_only = yes

	option = {
		name = I_SEE
	}
}

# Ultimatum - gain a vassal title
letter_event = {
	id = 8030
	desc = EVTDESC8030

	is_triggered_only = yes

	option = {
		name = EVTOPTA8000

		FROM = {
			show_scope_change = no

			letter_event = { id = 8068 }

			any_plot_backer = {
				letter_event = { id = 8096 }
			}

			plot_target_title = {
				show_scope_change = no
				usurp_title_plus_barony_if_unlanded = PREV
			}
		}

		ai_chance = {
			factor = 10

			trigger = {
				FROM = { plot_power >= 1.0 }
			}

			mult_modifier = {
				factor = 1.25
				is_weak_trigger = yes
			}

			mult_modifier = {
				factor = 1.25
				trait = craven
			}

			mult_modifier = {
				factor = 1.25
				trait = humble
			}

			mult_modifier = {
				factor = 1.25
				trait = kind
			}

			mult_modifier = {
				factor = 1.25
				trait = charitable
			}

			mult_modifier = {
				factor = 1.25
				trait = patient
			}

			mult_modifier = {
				factor = 1.25
				trait = content
			}
		}
	}

	option = {
		name = EVTOPTB8000

		FROM = {
			show_scope_change = no

			letter_event = {
				id = 8118
				days = 3
				tooltip = EVTTOOLTIP8100
			}
		}

		ai_chance = {
			factor = 90

			mult_modifier = {
				factor = 1.25
				is_strong_trigger = yes
			}

			mult_modifier = {
				factor = 1.25
				trait = brave
			}

			mult_modifier = {
				factor = 1.25
				trait = proud
			}

			mult_modifier = {
				factor = 1.25
				trait = envious
			}

			mult_modifier = {
				factor = 1.25
				trait = greedy
			}

			mult_modifier = {
				factor = 1.25
				trait = wroth
			}

			mult_modifier = {
				factor = 1.25
				trait = ambitious
			}

			mult_modifier = {
				factor = 0.75
				FROM = { plot_power >= 1.5 }
			}

			mult_modifier = {
				factor = 0.5
				FROM = { plot_power >= 2.0 }
			}

			mult_modifier = {
				factor = 0.5
				FROM = { plot_power >= 3.0 }
			}

			mult_modifier = {
				factor = 0.5
				FROM = { plot_power >= 4.0 }
			}
		}
	}
}

# Regent is in on the plot - Crown Authority
letter_event = {
	id = 8026
	desc = EVTDESC8026

	is_triggered_only = yes

	option = {
		name = EVTOPTA8026

		FROM = {
			show_scope_change = no

			letter_event = { id = 8067 }

			any_plot_backer = {
				letter_event = { id = 8095 }
			}

			crownlaw_title = {
				set_title_flag = non_manual_law_change # No prestige loss

				trigger_switch = {
					on_trigger = has_law

					crown_authority_1 = { add_law_w_cooldown = crown_authority_0 }
					crown_authority_2 = { add_law_w_cooldown = crown_authority_1 }
					crown_authority_3 = { add_law_w_cooldown = crown_authority_2 }
					crown_authority_4 = { add_law_w_cooldown = crown_authority_3 }
				}

				clr_title_flag = non_manual_law_change # No prestige loss
			}

			opinion = {
				name = opinion_lowered_crown_authority
				who = ROOT
				years = 1
			}
		}
	}
}

# Regent is in on the plot - Tribal Organization
letter_event = {
	id = 8031
	desc = EVTDESC8031

	is_triggered_only = yes

	option = {
		name = EVTOPTA8026

		FROM = {
			show_scope_change = no

			letter_event = { id = 8071 }

			any_plot_backer = {
				letter_event = { id = 8029 }
			}

			crownlaw_title = {
				set_title_flag = non_manual_law_change # No prestige loss

				trigger_switch = {
					on_trigger = has_law

					tribal_organization_1 = { add_law_w_cooldown = tribal_organization_0 }
					tribal_organization_2 = { add_law_w_cooldown = tribal_organization_1 }
					tribal_organization_3 = { add_law_w_cooldown = tribal_organization_2 }
					tribal_organization_4 = { add_law_w_cooldown = tribal_organization_3 }
				}

				clr_title_flag = non_manual_law_change # No prestige loss
			}

			opinion = {
				name = opinion_lowered_tribal_organization
				who = ROOT
				years = 1
			}
		}
	}
}

# Ultimatum - Independence
letter_event = {
	id = 8035
	desc = EVTDESC8035

	is_triggered_only = yes

	trigger = {
		FROM = {
			in_faction = faction_independence
		}
	}

	immediate = {
		FROM = {
			diplomatic_immunity = yes

			any_faction_backer = {
				faction = faction_independence

				diplomatic_immunity = yes
			}
		}
	}

	option = {
		name = EVTOPTA8000 # Fold to demand

		hidden_effect = {
			any_player = {
				limit = {
					vassal_of = ROOT

					NOR = {
						in_faction = faction_independence
						character = ROOT
					}
				}

				character_event = { id = 8093 }
			}

			FROM = {
				show_scope_change = no

				letter_event = { id = 8069 }
				diplomatic_immunity = no

				any_faction_backer = {
					faction = faction_independence

					letter_event = { id = 8097 }
					diplomatic_immunity = no
				}
			}
		}

		FROM = {
			show_scope_change = no

			set_defacto_liege = THIS

			any_faction_backer = {
				show_scope_change = no

				faction = faction_independence

				set_defacto_liege = THIS
			}

			opinion = {
				name = opinion_granted_independence
				who = ROOT
				years = 10
			}
		}

		ai_chance = {
			factor = 5

			trigger = {
				FROM = {
					faction_power = {
						faction = faction_independence
						power >= 1.0
					}
				}
			}

			mult_modifier = {
				factor = 1.25
				is_weak_trigger = yes
			}

			mult_modifier = {
				factor = 1.25
				trait = craven
			}

			mult_modifier = {
				factor = 1.25
				trait = humble
			}

			mult_modifier = {
				factor = 1.25
				trait = kind
			}

			mult_modifier = {
				factor = 1.25
				trait = charitable
			}

			mult_modifier = {
				factor = 1.25
				trait = patient
			}

			mult_modifier = {
				factor = 1.25
				trait = content
			}
		}
	}

	option = {
		name = EVTOPTB8000 # War!

		hidden_effect = {
			if = {
				limit = {
					FROM = {
						faction_power = {
							faction = faction_independence
							power >= 1.0
						}
					}
				}

				random = {
					chance = 25

					character_event = {
						id = 45002 # Loyalists flock to the liege's banner
						months = 4
					}
				}
			}
		}

		FROM = {
			show_scope_change = no

			letter_event = {
				id = 8119
				days = 3
				tooltip = EVTTOOLTIP8100
			}

			tooltip = {
				any_faction_backer = {
					faction = faction_independence
					count = 10
				}
			}

			hidden_effect = {
				if = {
					limit = {
						faction_power = {
							faction = faction_independence
							power >= 0.33
						}

						faction_power = {
							faction = faction_independence
							power < 0.75
						}
					}

					random_list = {
						50 = { }

						15 = {
							character_event = {
								id = 45000 # A great number of rebels flock to the revolter's banner
								days = 17
							}
						}

						35 = {
							character_event = {
								id = 45004 # Rebels flock to the revolter's banner
								days = 17
							}
						}
					}
				}
				else_if = {
					limit = {
						faction_power = {
							faction = faction_independence
							power >= 0.75
						}

						faction_power = {
							faction = faction_independence
							power < 1.5
						}
					}

					random_list = {
						75 = { }

						5 = {
							character_event = {
								id = 45000 # A great number of rebels flock to the revolter's banner
								days = 17
							}
						}

						20 = {
							character_event = {
								id = 45004 # Rebels flock to the revolter's banner
								days = 17
							}
						}
					}
				}
			}
		}

		ai_chance = {
			factor = 95

			mult_modifier = {
				factor = 1.25
				is_strong_trigger = yes
			}

			mult_modifier = {
				factor = 1.25
				trait = brave
			}

			mult_modifier = {
				factor = 1.25
				trait = proud
			}

			mult_modifier = {
				factor = 1.25
				trait = envious
			}

			mult_modifier = {
				factor = 1.25
				trait = greedy
			}

			mult_modifier = {
				factor = 1.25
				trait = wroth
			}

			mult_modifier = {
				factor = 1.25
				trait = ambitious
			}

			mult_modifier = {
				factor = 0.75

				FROM = {
					faction_power = {
						faction = faction_independence
						power >= 1.0
					}
				}
			}

			mult_modifier = {
				factor = 0.5

				FROM = {
					faction_power = {
						faction = faction_independence
						power >= 1.5
					}
				}
			}

			mult_modifier = {
				factor = 0.5

				FROM = {
					faction_power = {
						faction = faction_independence
						power >= 2.0
					}
				}
			}

			mult_modifier = {
				factor = 0.5

				FROM = {
					faction_power = {
						faction = faction_independence
						power >= 3.0
					}
				}
			}

			mult_modifier = {
				factor = 0.5

				FROM = {
					faction_power = {
						faction = faction_independence
						power >= 4.0
					}
				}
			}
		}
	}
}

# Ultimatum - Install Pretender
letter_event = {
	id = 8036
	desc = EVTDESC8036

	is_triggered_only = yes

	trigger = {
		FROM = {
			leads_faction = faction_pretender
		}
	}

	immediate = {
		FROM = {
			diplomatic_immunity = yes
			clr_character_flag = civil_war_faction_leader
			clr_character_flag = civil_war_faction_member
			clr_character_flag = will_join_civil_war

			any_faction_backer = {
				faction = faction_pretender

				diplomatic_immunity = yes
				clr_character_flag = civil_war_faction_member
				clr_character_flag = will_join_civil_war
			}
		}
	}

	option = {
		name = EVTOPTA8000 # Give in

		log = "[Root.GetBestName] has caved to the claimant faction demand of [From.GetBestName]."

		hidden_effect = {
			any_player = {
				limit = {
					vassal_of = ROOT

					NOR = {
						in_faction = faction_pretender
						character = FROM
						character = ROOT
					}
				}

				character_event = { id = 8099 }
			}

			FROM = {
				letter_event = { id = 8061 }
				diplomatic_immunity = no

				any_faction_backer = {
					faction = faction_pretender

					letter_event = { id = 8098 }
					diplomatic_immunity = no
				}
			}
		}

		ai_chance = {
			factor = 5

			trigger = {
				FROM = {
					faction_power = {
						faction = faction_pretender
						power >= 1.0
					}
				}
			}

			mult_modifier = {
				factor = 0.001
				has_nickname = nick_the_conqueror
			}

			mult_modifier = {
				factor = 1.25
				is_weak_trigger = yes
			}

			mult_modifier = {
				factor = 1.25
				trait = craven
			}

			mult_modifier = {
				factor = 1.25
				trait = humble
			}

			mult_modifier = {
				factor = 1.25
				trait = kind
			}

			mult_modifier = {
				factor = 1.25
				trait = charitable
			}

			mult_modifier = {
				factor = 1.25
				trait = patient
			}

			mult_modifier = {
				factor = 1.25
				trait = content
			}

			# CK2Plus
			mult_modifier = {
				factor = 5

				FROM = {
					supported_claimant_title = {
						is_primary_holder_title = no
					}
				}
			}

			mult_modifier = {
				factor = 0.5

				FROM = {
					supported_claimant_title = {
						is_primary_holder_title = yes
					}
				}
			}
		}
	}

	option = {
		name = EVTOPTB8000

		hidden_effect = {
			if = {
				limit = {
					FROM = {
						faction_power = {
							faction = faction_pretender
							power >= 1.0
						}
					}
				}

				random = {
					chance = 25

					character_event = {
						id = 45002 # Loyalists flock to the liege's banner
						months = 4
					}
				}
			}
		}

		log = "[Root.GetBestName] has refused the claimant faction demand of [From.GetBestName] -- this should start a civil war."

		set_character_flag = faction_pretender_war

		FROM = {
			show_scope_change = no

			tooltip = {
				any_faction_backer = {
					faction = faction_pretender
					count = 10
				}
			}

			hidden_effect = {
				letter_event = { id = 8111 } # Inform

				# Setup faction leader
				diplomatic_immunity = no
				clr_character_flag = faction_claimant_ultimatum_taken
				set_character_flag = original_war_liege
				pf_setup_rebel_effect = yes

				# Setup faction backers
				any_faction_backer = {
					faction = faction_pretender

					diplomatic_immunity = no
					pf_setup_rebel_effect = yes

					supported_claimant = {
						opinion = {
							name = opinion_very_grateful
							who = PREV
							years = 10
						}

						reverse_opinion = {
							name = opinion_fought_for_claimant
							who = PREV
							years = 20
						}
					}
				}

				supported_claimant = {
					if = {
						limit = {
							NOT = { character = PREV }
						}
					}

					opinion = {
						name = opinion_very_grateful
						who = PREV
						years = 10
					}

					reverse_opinion = {
						name = opinion_fought_for_claimant
						who = PREV
						years = 20
					}

					# Call claimant into war, if possible
					if = {
						limit = {
							NOT = { vassal_of = ROOT }
						}

						character_event = {
							id = PlusFaction.423
							days = 1
						}
					}
				}
			}

			# Start the actual war
			if = {
				limit = { character = supported_claimant }

				faction_pretender = { # The target (title) of the faction
					reverse_war = {
						target = FROM
						casus_belli = claim_on_liege_plot
						faction = faction_pretender
					}
				}
			}
			else = {
				faction_pretender = { # The target (title) of the faction
					reverse_war = {
						target = FROM
						casus_belli = other_claim_on_liege_plot
						faction = faction_pretender
					}
				}
			}
		}

		# Inform remaining vassals
		any_vassal = {
			letter_event = { id = PlusFaction.403 }
		}

		ai_chance = {
			factor = 95

			mult_modifier = {
				factor = 1.25
				is_strong_trigger = yes
			}

			mult_modifier = {
				factor = 1.25
				trait = brave
			}

			mult_modifier = {
				factor = 1.25
				trait = proud
			}

			mult_modifier = {
				factor = 1.25
				trait = envious
			}

			mult_modifier = {
				factor = 1.25
				trait = greedy
			}

			mult_modifier = {
				factor = 1.25
				trait = wroth
			}

			mult_modifier = {
				factor = 1.25
				trait = ambitious
			}

			mult_modifier = {
				factor = 0.75

				FROM = {
					faction_power = {
						faction = faction_pretender
						power >= 1.0
					}
				}
			}

			mult_modifier = {
				factor = 0.5

				FROM = {
					faction_power = {
						faction = faction_pretender
						power >= 1.5
					}
				}
			}

			mult_modifier = {
				factor = 0.5

				FROM = {
					faction_power = {
						faction = faction_pretender
						power >= 2.0
					}
				}
			}

			mult_modifier = {
				factor = 0.5

				FROM = {
					faction_power = {
						faction = faction_pretender
						power >= 3.0
					}
				}
			}

			mult_modifier = {
				factor = 0.5

				FROM = {
					faction_power = {
						faction = faction_pretender
						power >= 4.0
					}
				}
			}
		}
	}
}

# Claimant is informed of the ultimatum on their behalf
letter_event = {
	id = 8037
	desc = EVTDESC8037

	is_triggered_only = yes # faction_claimant_ultimatum, faction_decisions.txt

	ai = no

	option = {
		name = EVTOPTA8037
	}
}

### Demand accepted events

# Demand accepted - gain a title
letter_event = {
	id = 8050
	desc = EVTDESC8050

	is_triggered_only = yes

	ai = no

	option = {
		name = EXCELLENT
	}
}

# Demand accepted - seniority
letter_event = {
	id = 8055
	desc = EVTDESC8055

	is_triggered_only = yes

	option = {
		name = EXCELLENT

		clr_character_flag = faction_succ_seniority_ultimatum_taken

		add_character_modifier = {
			name = faction_succ_seniority_ultimatum_timer
			years = 10
			hidden = yes
		}
	}
}

# Demand accepted - primogeniture
letter_event = {
	id = 8060
	desc = EVTDESC8060

	is_triggered_only = yes

	option = {
		name = EXCELLENT

		clr_character_flag = faction_succ_primogeniture_ultimatum_taken

		add_character_modifier = {
			name = faction_succ_primogeniture_ultimatum_timer
			years = 10
			hidden = yes
		}
	}
}

# Demand accepted - Install Claimant
letter_event = {
	id = 8061
	desc = EVTDESC8061

	is_triggered_only = yes

	immediate = {
		clr_character_flag = faction_claimant_ultimatum_taken
		clr_character_flag = civil_war_faction_leader
		clr_character_flag = civil_war_faction_member
		clr_character_flag = will_join_civil_war

		supported_claimant = {
			save_event_target_as = claimant

			opinion = {
				name = opinion_very_grateful
				who = ROOT
				years = 10
			}

			reverse_opinion = {
				name = opinion_fought_for_claimant
				who = ROOT
				years = 20
			}
		}
	}

	option = {
		name = EXCELLENT

		supported_claimant = {
			show_scope_change = no

			if = {
				limit = {
					prisoner = yes

					host = {
						OR = {
							character = FROM
							is_vassal_or_below_of = FROM
						}
					}
				}

				imprison = no
			}
		}

		supported_claimant_title = {
			show_scope_change = no

			# If the claimant has the wrong government type, take care of that first.
			if = {
				limit = {
					event_target:claimant = {
						is_ruler = yes
						lower_real_tier_than = PREV

						OR = {
							is_theocracy = yes
							is_republic = yes
						}
					}

					holder_scope = {
						OR = {
							is_feudal = yes
							is_tribal = yes
							is_nomadic = yes
						}
					}
				}

				event_target:claimant = {
					show_scope_change = no

					abdicate = { move = no }
				}
			}

			if = {
				limit = { is_primary_holder_title = yes }

				FROM = {
					show_scope_change = no

					any_demesne_title = {
						show_scope_change = no

						limit =	{ is_crown_law_title = yes }

						set_title_flag = non_manual_law_change # No prestige loss

						trigger_switch = {
							on_trigger = has_law

							crown_authority_1 = { add_law_w_cooldown = crown_authority_0 }
							crown_authority_2 = { add_law_w_cooldown = crown_authority_1 }
							crown_authority_3 = { add_law_w_cooldown = crown_authority_2 }
							crown_authority_4 = { add_law_w_cooldown = crown_authority_3 }
						}

						clr_title_flag = non_manual_law_change # No prestige loss
					}

					any_demesne_title = {
						show_scope_change = no

						limit = {
							OR = {
								has_law = tribal_organization_1
								has_law = tribal_organization_2
								has_law = tribal_organization_3
								has_law = tribal_organization_4
							}
						}

						set_title_flag = non_manual_law_change # No prestige loss

						trigger_switch = {
							on_trigger = has_law

							tribal_organization_1 = { add_law_w_cooldown = tribal_organization_0 }
							tribal_organization_2 = { add_law_w_cooldown = tribal_organization_1 }
							tribal_organization_3 = { add_law_w_cooldown = tribal_organization_2 }
							tribal_organization_4 = { add_law_w_cooldown = tribal_organization_3 }
						}

						clr_title_flag = non_manual_law_change # No prestige loss
					}

					any_demesne_title = {
						show_scope_change = no

						limit = {
							is_primary_holder_title_tier = yes
							is_primary_holder_title = no
						}

						usurp_title_plus_barony_if_unlanded = {
							target = event_target:claimant
							type = faction_demand
						}
					}

					primary_title = {
						show_scope_change = no

						usurp_title_plus_barony_if_unlanded = {
							target = event_target:claimant
							type = faction_demand
						}

						hidden_effect = {
							make_primary_title = yes
						}
					}

					hidden_effect = {
						# Usurp capital if possible
						if = {
							limit = {
								OR = {
									higher_real_tier_than >= COUNT
									num_of_count_titles >= 2
								}

								event_target:claimant = {
									primary_title = {
										NOT = { has_law = succ_feudal_elective }

										FROM = {
											capital_scope = {
												de_jure_liege_or_above = PREVPREV
											}
										}
									}
								}
							}

							capital_scope = {
								county = {
									usurp_title_plus_barony_if_unlanded = {
										target = event_target:claimant
										type = faction_demand
									}
								}
							}
						}

						set_defacto_liege = event_target:claimant
						pf_liege_change_effect = yes

						# Transfer FROM's non-dejure vassals to claimant
						any_vassal = {
							limit = {
								primary_title = {
									NOT = {	de_jure_liege_or_above = PREVPREV } # FROM
								}
							}

							set_defacto_liege = event_target:claimant
							pf_liege_change_effect = yes
						}
					}
				}
			}
			else = {
				set_title_flag = non_manual_law_change # No prestige loss

				if = {
					limit = { is_crown_law_title = yes }

					trigger_switch = {
						on_trigger = has_law

						crown_authority_1 = { add_law_w_cooldown = crown_authority_0 }
						crown_authority_2 = { add_law_w_cooldown = crown_authority_1 }
						crown_authority_3 = { add_law_w_cooldown = crown_authority_2 }
						crown_authority_4 = { add_law_w_cooldown = crown_authority_3 }
					}
				}

				trigger_switch = {
					on_trigger = has_law

					tribal_organization_1 = { add_law_w_cooldown = tribal_organization_0 }
					tribal_organization_2 = { add_law_w_cooldown = tribal_organization_1 }
					tribal_organization_3 = { add_law_w_cooldown = tribal_organization_2 }
					tribal_organization_4 = { add_law_w_cooldown = tribal_organization_3 }
				}

				clr_title_flag = non_manual_law_change # No prestige loss

				usurp_title_plus_barony_if_unlanded_and_vassals_no_adj = {
					target = event_target:claimant
					type = faction_demand
				}
			}
		}
	}
}

# Demand accepted - feudal elective
letter_event = {
	id = 8065
	desc = EVTDESC8065

	is_triggered_only = yes

	option = {
		name = EXCELLENT

		clr_character_flag = faction_succ_feudal_elective_ultimatum_taken

		add_character_modifier = {
			name = faction_succ_feudal_elective_ultimatum_timer
			years = 10
			hidden = yes
		}
	}
}

# Demand accepted - gavelkind
letter_event = {
	id = 8066
	desc = EVTDESC8066

	is_triggered_only = yes

	option = {
		name = EXCELLENT

		clr_character_flag = faction_succ_gavelkind_ultimatum_taken

		add_character_modifier = {
			name = faction_succ_gavelkind_ultimatum_timer
			years = 10
			hidden = yes
		}
	}
}

# Demand accepted - crown authority
letter_event = {
	id = 8067
	desc = EVTDESC8067

	is_triggered_only = yes

	option = {
		name = EXCELLENT

		clr_character_flag = faction_lower_CA_ultimatum_taken

		add_character_modifier = {
			name = faction_lower_CA_ultimatum_timer
			years = 10
			hidden = yes
		}
	}
}

# Demand accepted - gain a vassal title
letter_event = {
	id = 8068
	desc = EVTDESC8068

	is_triggered_only = yes

	ai = no

	option = {
		name = EXCELLENT
	}
}

# Demand accepted - Independence
letter_event = {
	id = 8069
	desc = EVTDESC8069

	is_triggered_only = yes

	immediate = {
		any_demesne_title = {
			limit = {
				controls_religion = no
				higher_real_tier_than = BARON

				FROM = {
					NAND = { # If the old liege can use the subjugation CB, give no claims
						religion_group = pagan_group
						culture_group = ROOT
					}
				}
			}

			add_weak_pressed_claim = FROM
		}
	}

	option = {
		name = EXCELLENT

		clr_character_flag = faction_independence_ultimatum_taken
	}
}

# Inform vassal - gain a title
letter_event = {
	id = 8070
	desc = EVTDESC8070

	show_from_from = yes
	is_triggered_only = yes

	ai = no

	option = {
		name = GOOD
	}
}

# Demand accepted - tribal organization
letter_event = {
	id = 8071
	desc = EVTDESC8071

	is_triggered_only = yes

	option = {
		name = EXCELLENT

		clr_character_flag = faction_lower_TO_ultimatum_taken

		add_character_modifier = {
			name = faction_lower_TO_ultimatum_timer
			years = 10
			hidden = yes
		}
	}
}

# Inform faction backer - Seniority
letter_event = {
	id = 8075
	desc = EVTDESC8075

	show_from_from = yes
	is_triggered_only = yes

	option = {
		name = GOOD

		reverse_opinion = {
			name = opinion_grateful
			who = FROMFROM
			years = 5
		}

		add_character_modifier = {
			name = faction_succ_seniority_ultimatum_timer
			years = 10
			hidden = yes
		}
	}
}

# Inform other vassals - Seniority
character_event = {
	id = 8076
	desc = EVTDESC8076
	picture = GFX_evt_council
	border = GFX_event_normal_frame_intrigue

	notification = yes
	show_from_from = yes
	is_triggered_only = yes

	ai = no

	option = {
		name = I_SEE
	}
}

# Inform faction backer - Primogeniture
letter_event = {
	id = 8080
	desc = EVTDESC8080

	show_from_from = yes
	is_triggered_only = yes

	option = {
		name = GOOD

		reverse_opinion = {
			name = opinion_grateful
			who = FROMFROM
			years = 5
		}

		add_character_modifier = {
			name = faction_succ_primogeniture_ultimatum_timer
			years = 10
			hidden = yes
		}
	}
}

# Inform other vassals - Primogeniture
character_event = {
	id = 8081
	desc = EVTDESC8081
	picture = GFX_evt_council
	border = GFX_event_normal_frame_intrigue

	notification = yes
	show_from_from = yes
	is_triggered_only = yes

	ai = no

	option = {
		name = I_SEE
	}
}

# Inform faction backer - feudal elective
letter_event = {
	id = 8085
	desc = EVTDESC8085

	show_from_from = yes
	is_triggered_only = yes

	option = {
		name = GOOD

		reverse_opinion = {
			name = opinion_grateful
			who = FROMFROM
			years = 5
		}

		add_character_modifier = {
			name = faction_succ_feudal_elective_ultimatum_timer
			years = 10
			hidden = yes
		}
	}
}

# Inform other vassals - feudal elective
character_event = {
	id = 8086
	desc = EVTDESC8086
	picture = GFX_evt_council
	border = GFX_event_normal_frame_intrigue

	notification = yes
	show_from_from = yes
	is_triggered_only = yes

	ai = no

	option = {
		name = I_SEE
	}
}

# Inform faction backer - gavelkind
letter_event = {
	id = 8090
	desc = EVTDESC8090

	show_from_from = yes
	is_triggered_only = yes

	option = {
		name = GOOD

		reverse_opinion = {
			name = opinion_grateful
			who = FROMFROM
			years = 5
		}

		add_character_modifier = {
			name = faction_succ_gavelkind_ultimatum_timer
			years = 10
			hidden = yes
		}
	}
}

# Inform other vassals - Gavelkind
character_event = {
	id = 8091
	desc = EVTDESC8091
	picture = GFX_evt_council
	border = GFX_event_normal_frame_intrigue

	notification = yes
	show_from_from = yes
	is_triggered_only = yes

	ai = no

	option = {
		name = I_SEE
	}
}

# Inform faction backer - crown authority
letter_event = {
	id = 8095
	desc = EVTDESC8095

	show_from_from = yes
	is_triggered_only = yes

	option = {
		name = GOOD

		reverse_opinion = {
			name = opinion_grateful
			who = FROMFROM
			years = 5
		}

		add_character_modifier = {
			name = faction_lower_CA_ultimatum_timer
			years = 10
			hidden = yes
		}
	}
}

# Inform other vassals - Crown Authority
character_event = {
	id = 8094
	desc = EVTDESC8094
	picture = GFX_evt_council
	border = GFX_event_normal_frame_intrigue

	notification = yes
	show_from_from = yes
	is_triggered_only = yes

	ai = no

	option = {
		name = I_SEE
	}
}

# Inform vassal - gain a vassal title
letter_event = {
	id = 8096
	desc = EVTDESC8096

	show_from_from = yes
	is_triggered_only = yes

	ai = no

	option = {
		name = GOOD
	}
}

# Inform faction backer - Independence
letter_event = {
	id = 8097
	desc = EVTDESC8097

	show_from_from = yes
	is_triggered_only = yes

	immediate = {
		any_demesne_title = {
			limit = {
				controls_religion = no
				higher_tier_than = BARON

				FROM = {
					NAND = { # If the old liege can use the subjugation CB, give no claims
						religion_group = pagan_group
						culture_group = ROOT
					}
				}
			}

			add_weak_pressed_claim = FROM
		}
	}

	option = {
		name = GOOD

		reverse_opinion = {
			name = opinion_grateful
			who = FROMFROM
			years = 5
		}

		opinion = {
			name = opinion_granted_independence
			who = FROM
			years = 10
		}
	}
}

# Inform other vassals - Independence
character_event = {
	id = 8093
	desc = EVTDESC8093
	picture = GFX_evt_council
	border = GFX_event_normal_frame_intrigue

	show_from_from = yes
	is_triggered_only = yes

	ai = no

	option = {
		name = I_SEE
	}
}

# Inform faction backer - Claimant Installed
letter_event = {
	id = 8098
	desc = EVTDESC8098

	show_from_from = yes
	is_triggered_only = yes

	immediate = {
		supported_claimant = {
			opinion = {
				name = opinion_very_grateful
				who = ROOT
				years = 10
			}

			reverse_opinion = {
				name = opinion_fought_for_claimant
				who = ROOT
				years = 20
			}
		}
	}

	option = {
		name = GOOD
	}
}

# Inform other vassals - Claimant Installed
character_event = {
	id = 8099
	desc = EVTDESC8099
	picture = GFX_evt_emissary
	border = GFX_event_normal_frame_intrigue

	show_from_from = yes
	is_triggered_only = yes

	option = {
		name = I_SEE

		clr_character_flag = civil_war_faction_leader
		clr_character_flag = civil_war_faction_member
		clr_character_flag = will_join_civil_war
	}
}

### Demand rejected events

# Demand rejected - gain a title
letter_event = {
	id = 8100
	desc = EVTDESC8100

	is_triggered_only = yes

	option = {
		name = EVTOPTA8100

		hidden_effect = {
			reveal_plot = yes
		}

		plot_target_title = {
			show_scope_change = no

			reverse_war = {
				target = ROOT
				casus_belli = claim_on_liege_plot
				plot_backers = yes
			}
		}
	}

	option = {
		name = EVTOPTB8100

		prestige = -100
		cancel_plot = plot_gain_title

		any_plot_backer = {
			show_scope_change = no

			letter_event = { id = 8120 }

			opinion = {
				name = opinion_coward
				who = ROOT
				years = 5
			}
		}

		ai_chance = { factor = 0 }
	}
}

# Demand rejected - seniority
letter_event = {
	id = 8105
	desc = EVTDESC8100

	is_triggered_only = yes

	option = {
		name = EVTOPTA8100

		clr_character_flag = faction_succ_seniority_ultimatum_taken

		faction_succ_seniority = { # The target (title) of the faction
			show_scope_change = no

			reverse_war = {
				target = ROOT
				casus_belli = change_seniority_succession_law
				faction = faction_succ_seniority
			}
		}
	}
}

# Demand rejected - primogeniture
letter_event = {
	id = 8110
	desc = EVTDESC8100

	is_triggered_only = yes

	option = {
		name = EVTOPTA8100

		clr_character_flag = faction_succ_primogeniture_ultimatum_taken

		faction_succ_primogeniture = { # The target (title) of the faction
			show_scope_change = no

			reverse_war = {
				target = ROOT
				casus_belli = change_primogeniture_succession_law
				faction = faction_succ_primogeniture
			}
		}
	}
}

# Demand rejected - Install Claimant
letter_event = {
	id = 8111
	desc = EVTDESC8100

	is_triggered_only = yes

	option = {
		name = EVTOPTA8100
	}
}

# Demand rejected - tribal organization
letter_event = {
	id = 8114
	desc = EVTDESC8100

	is_triggered_only = yes

	option = {
		name = EVTOPTA8100

		clr_character_flag = faction_lower_TO_ultimatum_taken

		faction_lower_tribal_organization = { # The target (title) of the faction
			show_scope_change = no

			reverse_war = {
				target = ROOT
				casus_belli = lower_tribal_organization_law
				faction = faction_lower_tribal_organization
			}
		}
	}
}

# Demand rejected - feudal elective
letter_event = {
	id = 8115
	desc = EVTDESC8100

	is_triggered_only = yes

	option = {
		name = EVTOPTA8100

		clr_character_flag = faction_succ_feudal_elective_ultimatum_taken

		faction_succ_feudal_elective = { # The target (title) of the faction
			show_scope_change = no

			reverse_war = {
				target = ROOT
				casus_belli = change_feudal_elective_succession_law
				faction = faction_succ_feudal_elective
			}
		}
	}
}

# Demand rejected - gavelkind
letter_event = {
	id = 8116
	desc = EVTDESC8100

	is_triggered_only = yes

	option = {
		name = EVTOPTA8100

		clr_character_flag = faction_succ_gavelkind_ultimatum_taken

		faction_succ_gavelkind = { # The target (title) of the faction
			show_scope_change = no

			reverse_war = {
				target = ROOT
				casus_belli = change_gavelkind_succession_law
				faction = faction_succ_gavelkind
			}
		}
	}
 }

# Demand rejected - crown authority
letter_event = {
	id = 8117
	desc = EVTDESC8100

	is_triggered_only = yes

	option = {
		name = EVTOPTA8100

		clr_character_flag = faction_lower_CA_ultimatum_taken

		faction_lower_crown_authority = { # The target (title) of the faction
			show_scope_change = no

			reverse_war = {
				target = ROOT
				casus_belli = lower_crown_authority_law
				faction = faction_lower_crown_authority
			}
		}
	}
}

# Demand rejected - gain a vassal title
letter_event = {
	id = 8118
	desc = EVTDESC8118

	is_triggered_only = yes

	option = {
		name = EVTOPTA8118

		hidden_effect = {
			reveal_plot = yes
		}

		plot_target_title = {
			show_scope_change = no

			reverse_war = {
				target = ROOT
				casus_belli = claim_on_vassal_plot
			}
		}
	}

	option = {
		name = EVTOPTB8118

		prestige = -100
		cancel_plot = plot_gain_vassal_title

		any_plot_backer = {
			show_scope_change = no

			letter_event = { id = 8120 }

			opinion = {
				name = opinion_coward
				who = ROOT
				years = 5
			}
		}

		ai_chance = { factor = 0 }
	}
}

# Demand rejected - Independence
letter_event = {
	id = 8119
	desc = EVTDESC8100

	is_triggered_only = yes

	option = {
		name = EVTOPTA8100

		clr_character_flag = faction_independence_ultimatum_taken

		war = {
			target = FROM
			casus_belli = cb_faction_independence
			faction = faction_independence
		}
	}
}

# Inform vassal - plot is abandoned
letter_event = {
	id = 8120
	desc = EVTDESC8120

	show_from_from = yes
	is_triggered_only = yes

	ai = no

	option = {
		name = EVTOPTA8120

		tooltip = {
			opinion = {
				name = opinion_coward
				who = FROM
				years = 5
			}
		}
	}
 }

### Murder Plot Events ###
#
# 8150-8299

# POISONED WINE - ADULTS ONLY

# The plotter sees an opportunity - Poisoned Wine
character_event = {
	id = 8150
	desc = EVTDESC8150
	picture = GFX_evt_whispers
	border = GFX_event_normal_frame_intrigue
	portrait = event_target:plot_target

	is_part_of_plot = yes
	only_capable = yes
	prisoner = no

	trigger = {
		OR = {
			has_plot = plot_kill_character
			has_plot = plot_kill_spouse
			has_plot = plot_take_revenge
		}

		is_plot_active = no

		plot_target_char = {
			at_location = ROOT # The Plot Head needs to be at the target's location to get a chance
			block_general_event_trigger = no
			is_murder_quest_target_of_root_trigger = no

			trigger_if = {
				limit = { religion_group = muslim }

				OR = {
					trait = decadent
					trait = hedonist
					trait = drunkard
				}
			}
		}

		plot_power_contribution = {
			plotter = ROOT
			power >= 0.025
		}
	}

	mean_time_to_happen = {
		months = 500

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.10
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.20
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.30
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.40
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.50
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.60
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.70
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.80
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.90
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 1.5
			}
		}

		mult_modifier = {
			factor = 0.66
			plot_power >= 1.0
		}

		mult_modifier = {
			factor = 0.66
			plot_power >= 1.5
		}

		mult_modifier = {
			factor = 0.66
			plot_power >= 2.0
		}

		# CK2Plus
		mult_modifier = {
			factor = 0.66
			plot_power >= 3.0
		}

		mult_modifier = {
			factor = 0.66
			plot_power >= 4.0
		}

		mult_modifier = {
			factor = 0.66
			plot_power >= 6.0
		}

		mult_modifier = {
			factor = 0.66
			plot_power >= 8.0
		}

		mult_modifier = {
			factor = 0.66
			plot_power >= 10.0
		}

		mult_modifier = {
			factor = 0.75
			has_character_modifier = plot_assisted_spying
		}

		mult_modifier = {
			factor = 0.60
			has_character_modifier = plot_assisted_spying2
		}

		mult_modifier = {
			factor = 0.45
			has_character_modifier = plot_assisted_spying3
		}

		mult_modifier = {
			factor = 0.30
			has_character_modifier = plot_assisted_spying4
		}

		mult_modifier = {
			factor = 0.15
			has_character_modifier = plot_assisted_spying5
		}

		mult_modifier = {
			factor = 1.1

			plot_target_char = {
				has_character_flag = has_personal_spy_network

				check_variable = {
					which = personal_spy_network
					value >= 10
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			plot_target_char = {
				has_character_flag = has_personal_spy_network

				check_variable = {
					which = personal_spy_network
					value >= 20
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			plot_target_char = {
				has_character_flag = has_personal_spy_network

				check_variable = {
					which = personal_spy_network
					value >= 30
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			plot_target_char = {
				has_character_flag = has_personal_spy_network

				check_variable = {
					which = personal_spy_network
					value >= 40
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			plot_target_char = {
				has_character_flag = has_personal_spy_network

				check_variable = {
					which = personal_spy_network
					value >= 50
				}
			}
		}
	}

	immediate = {
		save_event_target_as = plot_leader

		plot_target_char = {
			save_event_target_as = plot_target
		}
	}

	option = {
		name = EVTOPTA8150 # The conspirators provide the poison

		trigger = { plot_power >= 1.0 }

		any_plot_backer = {
			character_event = {
				id = 8162
				days = 1
			}
		}

		activate_plot = yes

		event_target:plot_target = {
			show_scope_change = no

			character_event = {
				id = 8155
				days = 30
				tooltip = EVTTOOLTIP8155
			}
		}
	}

	option = {
		name = EVTOPTB8150 # Buy the poison

		trigger = {
			plot_power < 0.5
			learning < 10
			scaled_wealth = 1.0
		}

		scaled_wealth = -1.0

		any_plot_backer = {
			character_event = {
				id = 8162
				days = 1
			}
		}

		activate_plot = yes

		event_target:plot_target = {
			show_scope_change = no

			character_event = {
				id = 8155
				days = 30
				tooltip = EVTTOOLTIP8155
			}
		}
	}

	option = {
		name = EVTOPTB8150 # Buy the poison

		trigger = {
			plot_power >= 0.5
			plot_power < 1.0
			learning < 10
			scaled_wealth = 0.5
		}

		scaled_wealth = -0.5

		any_plot_backer = {
			character_event = {
				id = 8162
				days = 1
			}
		}

		activate_plot = yes

		event_target:plot_target = {
			show_scope_change = no

			character_event = {
				id = 8155
				days = 30
				tooltip = EVTTOOLTIP8155
			}
		}
	}

	option = {
		name = EVTOPTC8150 # Hemlock goes well with the Red...
		tooltip_info = learning

		trigger = {
			plot_power >= 0.5
			learning >= 10
		}

		any_plot_backer = {
			character_event = {
				id = 8162
				days = 1
			}
		}

		activate_plot = yes

		event_target:plot_target = {
			show_scope_change = no

			character_event = {
				id = 8155
				days = 30
				tooltip = EVTTOOLTIP8155
			}
		}
	}

	option = {
		name = EVTOPTD8150 # I cannot afford this

		trigger = {
			learning < 10
			plot_power < 1.0
		}

		ai_chance = { factor = 0 }
	}
}

# A plot backer sees an opportunity - Poisoned Wine
character_event = {
	id = 8151
	desc = EVTDESC8151
	picture = GFX_evt_whispers
	border = GFX_event_normal_frame_intrigue
	portrait = event_target:plot_target

	is_part_of_plot = yes
	only_capable = yes
	prisoner = no

	trigger = {
		any_backed_character = {
			OR = {
				has_plot = plot_kill_character
				has_plot = plot_kill_spouse
				has_plot = plot_take_revenge
			}

			is_plot_active = no
			plot_power >= 0.5

			plot_target_char = {
				block_general_event_trigger = no
				is_murder_quest_target_of_prev_trigger = no
			}

			ROOT = {
				plot_power_contribution = {
					plotter = PREV
					power >= 0.025
				}
			}
		}
	}

	mean_time_to_happen = {
		months = 2000

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.10
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.20
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.30
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.40
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.50
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.60
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.70
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.80
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.90
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 1.0

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 1.5

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}
		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 2.0

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		# CK2Plus
		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 3.0

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 4.0

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 6.0

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 8.0

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 10.0

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.75

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				has_character_modifier = plot_assisted_spying

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		modifier = {
			factor = 0.65

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				has_character_modifier = plot_assisted_spying2

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		modifier = {
			factor = 0.55

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				has_character_modifier = plot_assisted_spying3

				plot_target_char = {
					is_adult = yes
					NOT = { trait = in_hiding }
					prisoner = no
					is_incapable = no
					is_inaccessible_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		modifier = {
			factor = 0.45

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				has_character_modifier = plot_assisted_spying4

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		modifier = {
			factor = 0.35

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				has_character_modifier = plot_assisted_spying5

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		modifier = {
			factor = 1.1

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no

				plot_target_char = {
					check_variable = {
						which = personal_spy_network
						value >= 10
					}

					has_character_flag = has_personal_spy_network
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		modifier = {
			factor = 1.1

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no

				plot_target_char = {
					check_variable = {
						which = personal_spy_network
						value >= 20
					}

					has_character_flag = has_personal_spy_network
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		modifier = {
			factor = 1.1

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no

				plot_target_char = {
					check_variable = {
						which = personal_spy_network
						value >= 30
					}

					has_character_flag = has_personal_spy_network
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		modifier = {
			factor = 1.1

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no

				plot_target_char = {
					check_variable = {
						which = personal_spy_network
						value >= 40
					}

					has_character_flag = has_personal_spy_network
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		modifier = {
			factor = 1.1

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no

				plot_target_char = {
					check_variable = {
						which = personal_spy_network
						value >= 50
					}

					has_character_flag = has_personal_spy_network
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}
	}

	immediate = {
		save_event_target_as = plot_backer

		random_backed_character = {
			limit = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.025
					}
				}
			}

			save_event_target_as = plot_leader

			plot_target_char = {
				save_event_target_as = plot_target
			}
		}
	}

	option = {
		name = EVTOPTA8150 # The conspirators provide the poison

		trigger = {
			event_target:plot_leader = {
				plot_power >= 1.0
			}
		}

		event_target:plot_leader = {
			show_scope_change = no

			activate_plot = yes

			character_event = {
				id = 8160
				days = 3
				tooltip = EVTTOOLTIP8160
			}
		}
	}

	option = {
		name = EVTOPTB8151 # Ask the Plotter for funds

		trigger = {
			learning < 10

			event_target:plot_leader = {
				plot_power < 1.0
			}
		}

		event_target:plot_leader = {
			show_scope_change = no

			activate_plot = yes

			character_event = {
				id = 8152
				days = 3
				tooltip = EVTTOOLTIP8152
			}
		}
	}

	option = {
		name = EVTOPTB8150 # Buy the poison

		trigger = {
			learning < 10

			event_target:plot_leader = {
				plot_power < 1.0
			}
		}

		scaled_wealth = -0.5

		event_target:plot_leader = {
			show_scope_change = no

			activate_plot = yes

			character_event = {
				id = 8160
				days = 3
				tooltip = EVTTOOLTIP8160
			}
		}
	}

	option = {
		name = EVTOPTC8150 # Hemlock goes well with the Red...
		tooltip_info = learning

		trigger = {
			learning >= 10

			event_target:plot_leader = {
				plot_power >= 0.5
			}
		}

		event_target:plot_leader = {
			show_scope_change = no

			activate_plot = yes

			character_event = {
				id = 8160
				days = 3
				tooltip = EVTTOOLTIP8160
			}
		}
	}

	option = {
		name = EVTOPTD8150 # I cannot afford this

		trigger = {
			learning < 10

			event_target:plot_leader = {
				plot_power < 1.0
			}
		}

		ai_chance = { factor = 0 }
	}
}

# Poisoned Wine - Plot backer requests funds
character_event = {
	id = 8152
	desc = EVTDESC8152
	picture = GFX_evt_spymaster
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	option = {
		name = EVTOPTA8152

		transfer_scaled_wealth = {
			to = event_target:plot_leader
			value = 1.0
		}

		event_target:plot_leader = {
			show_scope_change = no

			character_event = {
				id = 8153 # Give funds
				tooltip = EVTTOOLTIP8153
			}
		}
	}

	option = {
		name = EVTOPTB8152

		event_target:plot_leader = {
			show_scope_change = no

			character_event = {
				id = 8154 # No funding
				tooltip = EVTTOOLTIP8154
			}
		}
	}
}

# Poisoned Wine - plot backer receives funds
character_event = {
	id = 8153
	desc = EVTDESC8153
	picture = GFX_evt_spymaster
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	option = {
		name = EXCELLENT

		event_target:plot_target = {
			show_scope_change = no

			character_event = {
				id = 8155
				days = 27
				tooltip = EVTTOOLTIP8155
			}
		}
	}
}

# Poisoned Wine - plot backer does NOT receive funds
character_event = {
	id = 8154
	desc = EVTDESC8154
	picture = GFX_evt_spymaster
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	# option = {
	# 	name = EVTOPTA8154 # Pay for it myself
	#
	# 	scaled_wealth = -1.0
	#
	# 	event_target:plot_target = {
	# 		show_scope_change = no
	#
	# 		character_event = {
	# 			id = 8155
	# 			days = 27
	# 			tooltip = EVTTOOLTIP8155
	# 		}
	# 	}
	# }

	option = {
		name = EVTOPTB8154 # Screw this

		event_target:plot_leader = {
			activate_plot = no
		}
	}
}

# Poisoned Wine - the murder attempt
character_event = {
	id = 8155
	desc = EVTDESC8155
	picture = GFX_evt_feast
	border = GFX_event_normal_frame_intrigue

	hide_from = yes
	is_triggered_only = yes

	prisoner = no

	trigger = {
		# Is the plot still in motion?
		event_target:plot_leader = {
			is_plot_active = yes
		}
	}

	immediate = {
		save_event_target_as = target_victim
	}

	option = {
		name = EVTOPTA8155 # Drinks the wine

		trigger = {
			trigger_if = {
				limit = { trait = paranoid }
				random < 33
			}
			trigger_else_if = {
				limit = { trait = temperate }
				random < 50
			}
			trigger_else_if = {
				limit = { trait = gluttonous }
				random < 90
			}
			trigger_else = {
				random < 75
			}
		}

		hidden_effect = {
			random_list = {
				25 = {
					character_event = {
						id = 8156 # Dies, murderer discovered
						days = 1
					}

					# Notify
					event_target:plot_leader = { character_event = { id = 8163 days = 1 } }
					event_target:plot_backer = { character_event = { id = 8163 days = 1 } }
				}

				75 = {
					character_event = {
						id = 8157 # Dies, murderer unknown
						days = 1
					}

					# Notify
					event_target:plot_leader = { character_event = { id = 8164 days = 1 } }
					event_target:plot_backer = { character_event = { id = 8164 days = 1 } }
				}
			}
		}
	}

	option = {
		name = EVTOPTB8155 # Discovers the poison

		trigger = {
			trigger_if = {
				limit = { trait = paranoid }
				random >= 33
			}
			trigger_else_if = {
				limit = { trait = temperate }
				random >= 50
			}
			trigger_else_if = {
				limit = { trait = gluttonous }
				random >= 90
			}
			trigger_else = {
				random >= 75
			}
		}

		hidden_effect = {
			random_list = {
				50 = {
					character_event = {
						id = 8158 # Lives, murderer discovered
						days = 1
					}

					# Notify
					event_target:plot_leader = { character_event = { id = 8165 days = 1 } }
					event_target:plot_backer = { character_event = { id = 8165 days = 1 } }
				}

				50 = {
					character_event = {
						id = 8159 # Lives, murderer unknown
						days = 1
					}

					# Notify
					event_target:plot_leader = { character_event = { id = 8166 days = 1 } }
					event_target:plot_backer = { character_event = { id = 8166 days = 1 } }

				}
			}
		}
	}
}

# Poisoned Wine - Dies, murderer(s) discovered
character_event = {
	id = 8156
	desc = EVTDESC8156
	picture = GFX_evt_death
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	option = {
		name = EVTOPTA8156

		if = {
			limit = { is_alive = yes }

			death = {
				death_reason = death_murder_poison
				killer = event_target:plot_leader
			}
		}
	}
}

# Poisoned Wine - Dies, murderer NOT discovered
character_event = {
	id = 8157
	desc = EVTDESC8157
	picture = GFX_evt_death
	border = GFX_event_normal_frame_intrigue

	hide_from = yes
	is_triggered_only = yes

	option = {
		name = EVTOPTA8157

		if = {
			limit = { is_alive = yes }

			death = {
				death_reason = death_murder_unknown_poison
				killer = event_target:plot_leader
			}
		}
	}
}

# Poisoned Wine - Lives, murderer discovered
character_event = {
	id = 8158
	desc = EVTDESC8158
	picture = GFX_evt_scandal
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	ai = no

	option = {
		name = EVTOPTA8158
	}
}

# Poisoned Wine - Lives, murderer NOT discovered
character_event = {
	id = 8159
	desc = EVTDESC8159
	picture = GFX_evt_scandal
	border = GFX_event_normal_frame_intrigue

	hide_from = yes
	is_triggered_only = yes

	ai = no

	option = {
		name = EVTOPTA8159
	}
}

# Poisoned Wine - Backer informs Plotter of plan
character_event = {
	id = 8160
	desc = EVTDESC8160
	picture = GFX_evt_whispers
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	trigger = {
		is_plot_active = yes

		plot_target_char = {
			is_alive = yes
		}
	}

	option = {
		name = EVTOPTA8160

		event_target:plot_backer = {
			show_scope_change = no

			character_event = {
				id = 8161
				tooltip = EVTTOOLTIP8161
			}
		}

		any_plot_backer = {
			limit = {
				NOT = { character = event_target:plot_backer }
			}

			character_event = {
				id = 8162
				days = 1
			}
		}
	}
}

# Poisoned Wine - Plotter tells backer to go ahead
character_event = {
	id = 8161
	desc = EVTDESC8161
	picture = GFX_evt_whispers
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	option = {
		name = EVTOPTA8161

		event_target:plot_target = {
			show_scope_change = no

			character_event = {
				id = 8155
				days = 27
				tooltip = EVTTOOLTIP8155
			}
		}
	}
}

# Poisoned Wine - Initiator informs other plotter
character_event = {
	id = 8162
	desc = EVTDESC8162
	picture = GFX_evt_whispers
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	ai = no

	option = {
		name = EVTOPTA8162
	}
}

# Poisoned Wine - Notification: Success, but discovered
character_event = {
	id = 8163
	desc = EVTDESC8163
	picture = GFX_evt_shadowy_cabal
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	immediate = {
		character_event = { id = 10 } # Consequences of discovery
		clear_event_target = target_victim
	}

	option = {
		name = EVTOPTA8163

		tooltip = {
			dishonorable_plus_1_effect = yes
		}

		remove_trait_silently_honest_effect = yes
		remove_trait_silently_kind_effect = yes
	}
}

# Poisoned Wine - Notification: Success, and NOT discovered
character_event = {
	id = 8164
	desc = EVTDESC8164
	picture = GFX_evt_shadowy_cabal
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	option = {
		name = EVTOPTA8164

		remove_trait_silently_honest_effect = yes
		remove_trait_silently_kind_effect = yes
	}
}

# Poisoned Wine - Notification: Failure, and discovered
character_event = {
	id = 8165
	desc = EVTDESC8165
	picture = GFX_evt_shadowy_cabal
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	immediate = {
		character_event = { id = 11 } # Consequences of discovery
		clear_event_target = target_victim
	}

	option = {
		name = EVTOPTA8165

		cancel_plot = yes

		tooltip = {
			reveal_plot = yes
		}
	}
}

# Poisoned Wine - Notification: Failure, but NOT discovered
character_event = {
	id = 8166
	desc = EVTDESC8166
	picture = GFX_evt_shadowy_cabal
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	option = {
		name = EVTOPTA8166

		if = {
			limit = {
				plot_target_char = {
					character = event_target:plot_target
				}

				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}
			}

			activate_plot = no
		}
	}
}

# FALLING ACCIDENT - CHILDREN ONLY

# Falling accident - The plotter sees an opportunity
character_event = {
	id = 8170
	desc = EVTDESC8170
	picture = GFX_evt_whispers
	border = GFX_event_normal_frame_intrigue
	portrait = event_target:plot_target

	is_part_of_plot = yes
	only_capable = yes
	prisoner = no

	trigger = {
		OR = {
			has_plot = plot_kill_character
			has_plot = plot_kill_spouse
			has_plot = plot_take_revenge
		}

		is_plot_active = no

		plot_target_char = {
			is_adult = no
			practical_age >= 5
			at_location = ROOT # The Plot Head needs to be at the target's location to get a chance
			is_inaccessible_or_incapable_trigger = no
			is_murder_quest_target_of_root_trigger = no
		}

		plot_power_contribution = {
			plotter = ROOT
			power >= 0.025
		}
	}

	mean_time_to_happen = {
		months = 500

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.10
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.20
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.30
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.40
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.50
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.60
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.70
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.80
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.90
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 1.5
			}
		}

		mult_modifier = {
			factor = 0.66
			plot_power >= 1.0
		}

		mult_modifier = {
			factor = 0.66
			plot_power >= 1.5
		}

		mult_modifier = {
			factor = 0.66
			plot_power >= 2.0
		}

		# CK2Plus
		mult_modifier = {
			factor = 0.66
			plot_power >= 3.0
		}

		mult_modifier = {
			factor = 0.66
			plot_power >= 4.0
		}

		mult_modifier = {
			factor = 0.66
			plot_power >= 6.0
		}

		mult_modifier = {
			factor = 0.66
			plot_power >= 8.0
		}

		mult_modifier = {
			factor = 0.66
			plot_power >= 10.0
		}

		mult_modifier = {
			factor = 0.75
			has_character_modifier = plot_assisted_spying
		}

		mult_modifier = {
			factor = 0.60
			has_character_modifier = plot_assisted_spying2
		}

		mult_modifier = {
			factor = 0.45
			has_character_modifier = plot_assisted_spying3
		}

		mult_modifier = {
			factor = 0.30
			has_character_modifier = plot_assisted_spying4
		}

		mult_modifier = {
			factor = 0.15
			has_character_modifier = plot_assisted_spying5
		}

		mult_modifier = {
			factor = 1.1

			plot_target_char = {
				has_character_flag = has_personal_spy_network

				check_variable = {
					which = personal_spy_network
					value >= 10
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			plot_target_char = {
				has_character_flag = has_personal_spy_network

				check_variable = {
					which = personal_spy_network
					value >= 20
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			plot_target_char = {
				has_character_flag = has_personal_spy_network

				check_variable = {
					which = personal_spy_network
					value >= 30
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			plot_target_char = {
				has_character_flag = has_personal_spy_network

				check_variable = {
					which = personal_spy_network
					value >= 40
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			plot_target_char = {
				has_character_flag = has_personal_spy_network

				check_variable = {
					which = personal_spy_network
					value >= 50
				}
			}
		}
	}

	immediate = {
		save_event_target_as = plot_leader

		plot_target_char = {
			save_event_target_as = plot_target
		}
	}

	option = {
		name = EVTOPTA8170 # The conspirators know someone

		trigger = { plot_power >= 1.0 }

		any_plot_backer = {
			character_event = { id = 8182 days = 1 }
		}

		activate_plot = yes

		event_target:plot_target = {
			show_scope_change = no

			character_event = {
				id = 8175
				days = 30
				tooltip = EVTTOOLTIP8175
			}
		}
	}

	option = {
		name = EVTOPTB8170 # Bribe a Guard

		trigger = {
			plot_power < 0.5
			intrigue < 10
		}

		scaled_wealth = -1.0

		any_plot_backer = {
			character_event = { id = 8182 days = 1 }
		}

		activate_plot = yes

		event_target:plot_target = {
			show_scope_change = no

			character_event = {
				id = 8175
				days = 30
				tooltip = EVTTOOLTIP8175
			}
		}
	}

	option = {
		name = EVTOPTB8170 # Bribe a Guard

		trigger = {
			plot_power >= 0.5
			plot_power < 1.0
			intrigue < 10
		}

		scaled_wealth = -0.5

		any_plot_backer = {
			character_event = { id = 8182 days = 1 }
		}

		activate_plot = yes

		event_target:plot_target = {
			show_scope_change = no

			character_event = {
				id = 8175
				days = 30
				tooltip = EVTTOOLTIP8175
			}
		}
	}

	option = {
		name = EVTOPTC8170 # I know just the person for the job...
		tooltip_info = intrigue

		trigger = {
			plot_power >= 0.5
			intrigue >= 10
		}

		any_plot_backer = {
			character_event = { id = 8182 days = 1 }
		}

		activate_plot = yes

		event_target:plot_target = {
			show_scope_change = no

			character_event = {
				id = 8175
				days = 30
				tooltip = EVTTOOLTIP8175
			}
		}
	}

	option = {
		name = EVTOPTD8150 # I cannot afford this

		trigger = {
			ai = no
			intrigue < 10
			plot_power < 1.0
		}
	}
}

# Falling Accident - A plot backer sees an opportunity
character_event = {
	id = 8171
	desc = EVTDESC8171
	picture = GFX_evt_whispers
	border = GFX_event_normal_frame_intrigue
	portrait = event_target:plot_target

	is_part_of_plot = yes
	only_capable = yes
	prisoner = no

	trigger = {
		any_backed_character = {
			OR = {
				has_plot = plot_kill_character
				has_plot = plot_kill_spouse
				has_plot = plot_take_revenge
			}

			is_plot_active = no
			plot_power >= 0.5

			plot_target_char = {
				is_adult = no
				practical_age >= 5
				is_inaccessible_or_incapable_trigger = no
				is_murder_quest_target_of_prev_trigger = no
			}

			ROOT = {
				plot_power_contribution = {
					plotter = PREV
					power >= 0.025
				}
			}
		}
	}

	mean_time_to_happen = {
		months = 2000

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					is_adult = no
					practical_age >= 5
					is_inaccessible_or_incapable_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.10
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					is_adult = no
					practical_age >= 5
					is_inaccessible_or_incapable_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.20
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					is_adult = no
					practical_age >= 5
					is_inaccessible_or_incapable_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.30
					}
				}
			}
		}
		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					is_adult = no
					practical_age >= 5
					is_inaccessible_or_incapable_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.40
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					is_adult = no
					practical_age >= 5
					is_inaccessible_or_incapable_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.50
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					is_adult = no
					practical_age >= 5
					is_inaccessible_or_incapable_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.60
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					is_adult = no
					practical_age >= 5
					is_inaccessible_or_incapable_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.70
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					is_adult = no
					practical_age >= 5
					is_inaccessible_or_incapable_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.80
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					is_adult = no
					practical_age >= 5
					is_inaccessible_or_incapable_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.90
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 1.0

				plot_target_char = {
					is_adult = no
					practical_age >= 5
					is_inaccessible_or_incapable_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 1.5

				plot_target_char = {
					is_adult = no
					practical_age >= 5
					is_inaccessible_or_incapable_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 2.0

				plot_target_char = {
					is_adult = no
					practical_age >= 5
					is_inaccessible_or_incapable_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		# CK2Plus
		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 3.0

				plot_target_char = {
					is_adult = no
					practical_age >= 5
					is_inaccessible_or_incapable_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 4.0

				plot_target_char = {
					is_adult = no
					practical_age >= 5
					is_inaccessible_or_incapable_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 6.0

				plot_target_char = {
					is_adult = no
					practical_age >= 5
					is_inaccessible_or_incapable_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 8.0

				plot_target_char = {
					is_adult = no
					practical_age >= 5
					is_inaccessible_or_incapable_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 10.0

				plot_target_char = {
					is_adult = no
					practical_age >= 5
					is_inaccessible_or_incapable_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.75

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				has_character_modifier = plot_assisted_spying

				plot_target_char = {
					is_adult = no
					practical_age >= 5
					is_inaccessible_or_incapable_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.65

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				has_character_modifier = plot_assisted_spying2

				plot_target_char = {
					is_adult = no
					practical_age >= 5
					is_inaccessible_or_incapable_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.55

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				has_character_modifier = plot_assisted_spying3

				plot_target_char = {
					is_adult = no
					practical_age >= 5
					is_inaccessible_or_incapable_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.45

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				has_character_modifier = plot_assisted_spying4

				plot_target_char = {
					is_adult = no
					practical_age >= 5
					is_inaccessible_or_incapable_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.35

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				has_character_modifier = plot_assisted_spying5

				plot_target_char = {
					is_adult = no
					practical_age >= 5
					is_inaccessible_or_incapable_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				plot_target_char = {
					check_variable = {
						which = personal_spy_network
						value >= 10
					}

					has_character_flag = has_personal_spy_network
					is_adult = no
					practical_age >= 5
					is_inaccessible_or_incapable_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				plot_target_char = {
					check_variable = {
						which = personal_spy_network
						value >= 20
					}

					has_character_flag = has_personal_spy_network
					is_adult = no
					practical_age >= 5
					is_inaccessible_or_incapable_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				plot_target_char = {
					check_variable = {
						which = personal_spy_network
						value >= 30
					}

					has_character_flag = has_personal_spy_network
					is_adult = no
					practical_age >= 5
					is_inaccessible_or_incapable_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				plot_target_char = {
					check_variable = {
						which = personal_spy_network
						value >= 40
					}

					has_character_flag = has_personal_spy_network
					is_adult = no
					practical_age >= 5
					is_inaccessible_or_incapable_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				plot_target_char = {
					check_variable = {
						which = personal_spy_network
						value >= 50
					}

					has_character_flag = has_personal_spy_network
					is_adult = no
					practical_age >= 5
					is_inaccessible_or_incapable_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}
	}

	immediate = {
		save_event_target_as = plot_backer

		random_backed_character = {
			limit = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					is_adult = no
					practical_age >= 5
					is_inaccessible_or_incapable_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.025
					}
				}
			}

			save_event_target_as = plot_leader

			plot_target_char = {
				save_event_target_as = plot_target
			}
		}
	}

	option = {
		name = EVTOPTA8170 # The conspirators provide a killer

		trigger = {
			event_target:plot_leader = {
				plot_power >= 1.0
			}
		}

		event_target:plot_leader = {
			show_scope_change = no

			activate_plot = yes

			character_event = {
				id = 8180
				days = 3
				tooltip = EVTTOOLTIP8160
			}
		}
	}

	option = {
		name = EVTOPTB8171 # Ask the Plotter for funds

		trigger = {
			intrigue < 10

			event_target:plot_leader = {
				plot_power < 1.0
			}
		}

		event_target:plot_leader = {
			show_scope_change = no

			activate_plot = yes

			character_event = {
				id = 8172
				days = 3
				tooltip = EVTTOOLTIP8152
			}
		}
	}

	option = {
		name = EVTOPTB8170 # Bribe a Guard

		trigger = {
			intrigue < 10

			event_target:plot_leader = {
				plot_power < 1.0
			}
		}

		scaled_wealth = -0.5

		event_target:plot_leader = {
			show_scope_change = no

			activate_plot = yes

			character_event = {
				id = 8180
				days = 3
				tooltip = EVTTOOLTIP8160
			}
		}
	}

	option = {
		name = EVTOPTC8170 # I know just the person for the job...
		tooltip_info = intrigue

		trigger = {
			intrigue >= 10

			event_target:plot_leader = {
				plot_power >= 0.5
			}
		}

		event_target:plot_leader = {
			show_scope_change = no

			activate_plot = yes

			character_event = {
				id = 8180
				days = 3
				tooltip = EVTTOOLTIP8160
			}
		}
	}

	option = {
		name = EVTOPTD8150 # I cannot afford this

		trigger = {
			intrigue < 10

			event_target:plot_leader = {
				plot_power < 1.0
			}
		}

		ai_chance = { factor = 0 }
	}
}

# Falling Accident - Plot backer requests funds
character_event = {
	id = 8172
	desc = EVTDESC8172
	picture = GFX_evt_spymaster
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	immediate = {
		plot_target_char = {
			save_event_target_as = plot_target
		}
	}

	option = {
		name = EVTOPTA8172

		transfer_scaled_wealth = {
			to = event_target:plot_backer
			value = 1.0
		}

		event_target:plot_backer = {
			show_scope_change = no

			character_event = {
				id = 8173
				tooltip = EVTTOOLTIP8153
			}
		}
	}

	option = {
		name = EVTOPTB8152

		event_target:plot_backer = {
			show_scope_change = no

			character_event = {
				id = 8174
				tooltip = EVTTOOLTIP8154
			}
		}
	}
}

# Falling Accident - plot backer receives funds
character_event = {
	id = 8173
	desc = EVTDESC8173
	picture = GFX_evt_spymaster
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	option = {
		name = EXCELLENT

		event_target:plot_target = {
			show_scope_change = no

			character_event = {
				id = 8175
				days = 27
				tooltip = EVTTOOLTIP8175
			}
		}
	}
}

# Falling Accident - plot backer does NOT receive funds
character_event = {
	id = 8174
	desc = EVTDESC8174
	picture = GFX_evt_spymaster
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	# option = {
	# 	name = EVTOPTA8154 # Pay for it myself
	#
	# 	scaled_wealth = -1.0
	#
	# 	event_target:plot_target = {
	# 		show_scope_change = no
	#
	# 		character_event = {
	# 			id = 8175
	# 			days = 27
	# 			tooltip = EVTTOOLTIP8175
	# 		}
	# 	}
	# }

	option = {
		name = EVTOPTB8154 # Screw this

		event_target:plot_leader = {
			activate_plot = no
		}
	}
}

# Falling Accident - the murder attempt
character_event = {
	id = 8175
	desc = EVTDESC8175
	picture = GFX_evt_feast
	border = GFX_event_normal_frame_intrigue

	hide_from = yes
	is_triggered_only = yes

	prisoner = no

	trigger = {
		# Is the plot still in motion?
		event_target:plot_leader = {
			is_plot_active = yes
		}
	}

	immediate = {
		save_event_target_as = target_victim
	}

	option = {
		name = EVTOPTA8175 # Falls

		trigger = {
			trigger_if = {
				limit = { trait = paranoid }
				random < 33
			}
			trigger_else_if = {
				limit = { trait = trusting }
				random < 90
			}
			trigger_else = {
				random < 75
			}
		}

		hidden_effect = {
			random_list = {
				25 = {
					character_event = {
						id = 8176 # Dies, murderer discovered
						days = 1
					}

					# Notify
					event_target:plot_leader = { character_event = { id = 8183 days = 1 } }
					event_target:plot_backer = { character_event = { id = 8183 days = 1 } }
				}

				75 = {
					character_event = {
						id = 8177 # Dies, murderer unknown
						days = 1
					}

					# Notify
					event_target:plot_leader = { character_event = { id = 8184 days = 1 } }
					event_target:plot_backer = { character_event = { id = 8184 days = 1 } }
				}
			}
		}
	}
	option = {
		name = EVTOPTB8175 # Dodges

		trigger = {
			trigger_if = {
				limit = { trait = paranoid }
				random >= 33
			}
			trigger_else_if = {
				limit = { trait = trusting }
				random >= 90
			}
			trigger_else = {
				random >= 75
			}
		}

		hidden_effect = {
			random_list = {
				50 = {
					character_event = {
						id = 8178 # Lives, murderer discovered
						days = 1
					}

					# Notify
					event_target:plot_leader = { character_event = { id = 8185 days = 1 } }
					event_target:plot_backer = { character_event = { id = 8185 days = 1 } }
				}

				50 = {
					character_event = {
						id = 8179 # Lives, murderer unknown
						days = 1
					}

					# Notify
					event_target:plot_leader = { character_event = { id = 8186 days = 1 } }
					event_target:plot_backer = { character_event = { id = 8186 days = 1 } }
				}
			}
		}
	}
}

# Falling Accident - Dies, murderer(s) discovered
character_event = {
	id = 8176
	desc = EVTDESC8176
	picture = GFX_evt_death
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	option = {
		name = EVTOPTA8176

		if = {
			limit = { is_alive = yes }

			death = {
				death_reason = death_murder_fall
				killer = event_target:plot_leader
			}
		}
	}
}

# Falling Accident - Dies, murderer NOT discovered
character_event = {
	id = 8177
	desc = EVTDESC8176
	picture = GFX_evt_death
	border = GFX_event_normal_frame_intrigue

	hide_from = yes
	is_triggered_only = yes

	option = {
		name = EVTOPTA8177

		if = {
			limit = { is_alive = yes }

			death = {
				death_reason = death_murder_unknown_fall
				killer = event_target:plot_leader
			}
		}
	}
}

# Falling Accident - Lives, murderer discovered
character_event = {
	id = 8178
	desc = EVTDESC8178
	picture = GFX_evt_scandal
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	ai = no

	option = {
		name = EVTOPTA8178
	}
}

# Falling Accident - Lives, murderer NOT discovered
character_event = {
	id = 8179
	desc = EVTDESC8179
	picture = GFX_evt_scandal
	border = GFX_event_normal_frame_intrigue

	hide_from = yes
	is_triggered_only = yes

	option = {
		name = EVTOPTA8179

		random = {
			chance = 25
			add_trait_partially_paranoid_effect = yes
		}
	}
}

# Falling Accident - Backer informs Plotter of plan
character_event = {
	id = 8180
	desc = EVTDESC8180
	picture = GFX_evt_whispers
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	trigger = {
		is_plot_active = yes

		plot_target_char = {
			is_alive = yes
		}
	}

	option = {
		name = EVTOPTA8180

		activate_plot = yes

		event_target:plot_backer = {
			show_scope_change = no

			character_event = {
				id = 8181
				tooltip = EVTTOOLTIP8161
			}
		}

		any_plot_backer = {
			limit = {
				NOT = { character = event_target:plot_backer }
			}

			character_event = {
				id = 8182
				days = 1
			}
		}
	}
}

# Falling Accident - Plotter tells backer to go ahead
character_event = {
	id = 8181
	desc = EVTDESC8181
	picture = GFX_evt_whispers
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	option = {
		name = EVTOPTA8161

		event_target:plot_target = {
			show_scope_change = no

			character_event = {
				id = 8175
				days = 27
				tooltip = EVTTOOLTIP8175
			}
		}
	}
}

# Falling Accident - Initiator informs other plotter
character_event = {
	id = 8182
	desc = EVTDESC8182
	picture = GFX_evt_whispers
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	ai = no

	option = {
		name = EVTOPTA8180
	}
}

# Falling Accident - Notification: Success, but discovered
character_event = {
	id = 8183
	desc = EVTDESC8183
	picture = GFX_evt_shadowy_cabal
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	immediate = {
		character_event = { id = 10 } # Consequences of discovery
		clear_event_target = target_victim
	}

	option = {
		name = EVTOPTA8163

		tooltip = {
			dishonorable_plus_1_effect = yes
		}

		remove_trait_silently_honest_effect = yes
		remove_trait_silently_kind_effect = yes
	}
}

# Falling Accident - Notification: Success, and NOT discovered
character_event = {
	id = 8184
	desc = EVTDESC8184
	picture = GFX_evt_shadowy_cabal
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	option = {
		name = EVTOPTA8184

		remove_trait_silently_honest_effect = yes
		remove_trait_silently_kind_effect = yes
	}
}

# Falling Accident - Notification: Failure, and discovered
character_event = {
	id = 8185
	desc = EVTDESC8185
	picture = GFX_evt_shadowy_cabal
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	immediate = {
		character_event = { id = 11 } # Consequences of discovery
		clear_event_target = target_victim
	}

	option = {
		name = EVTOPTA8185

		cancel_plot = yes

		tooltip = {
			reveal_plot = yes
		}
	}
}

# Falling Accident - Notification: Failure, but NOT discovered
character_event = {
	id = 8186
	desc = EVTDESC8186
	picture = GFX_evt_shadowy_cabal
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	option = {
		name = EVTOPTA8166

		activate_plot = no
	}
}

###########################################
# Plot to cut down another vassal to size #
###########################################

# Liege is approached by Plotter
letter_event = {
	id = 7500
	desc = EVTDESC7500

	is_triggered_only = yes

	trigger = {
		FROM = {
			has_plot = plot_weaken_fellow_vassal
			vassal_of = ROOT
		}
	}

	immediate = {
		save_event_target_as = plot_liege

		FROM = {
			save_event_target_as = plot_leader

			plot_target_char = {
				save_event_target_as = plot_target
			}

			plot_target_title = {
				save_event_target_as = plot_title
			}
		}
	}

	option = {
		name = EVTOPTA7500 # Yes

		event_target:plot_leader = {
			show_scope_change = no

			letter_event = {
				id = 7501
				days = 3
				tooltip = EVTTOOLTIP7501
			}

			event_target:plot_target = {
				show_scope_change = no

				letter_event = {
					id = 7504
					days = 4
					tooltip = EVTTOOLTIP7504A
				}
			}
		}

		ai_chance = {
			factor = 1

			trigger = {
				NOT = { trait = just }

				opinion = {
					who = event_target:plot_leader
					value >= -10
				}
			}

			mult_modifier = {
				factor = 0.2
				trait = deceitful
			}

			mult_modifier = {
				factor = 0.5

				likes_better_than = {
					who = event_target:plot_target
					than = event_target:plot_leader
				}
			}
		}
	}

	option = {
		name = EVTOPTB7500 # No

		event_target:plot_leader = {
			show_scope_change = no

			letter_event = {
				id = 7502
				days = 3
				tooltip = EVTTOOLTIP7502
			}
		}

		ai_chance = {
			factor = 1

			mult_modifier = {
				factor = 0.5

				likes_better_than = {
					who = event_target:plot_leader
					than = event_target:plot_target
				}
			}
		}
	}
}

# Plotter informed Liege agrees
letter_event = {
	id = 7501
	desc = EVTDESC7501

	is_triggered_only = yes

	trigger = {
		has_plot = plot_weaken_fellow_vassal
		vassal_of = event_target:plot_liege
	}

	option = {
		name = EXCELLENT

		event_target:plot_target = {
			show_scope_change = no

			custom_tooltip = { text = EVTTOOLTIP7504 }
		}

		reverse_opinion = {
			name = approves_of_my_behaviour
			who = event_target:plot_liege
			years = 2
		}
	}
}

# Plotter informed Liege disagrees
letter_event = {
	id = 7502
	desc = EVTDESC7502

	is_triggered_only = yes

	trigger = {
		has_plot = plot_weaken_fellow_vassal
		vassal_of = event_target:plot_liege
	}

	option = {
		name = I_SEE

		reveal_plot = yes

		reverse_opinion = {
			name = resentful_of_my_behaviour
			who = event_target:plot_liege
			years = 2
		}
	}
}

# Duke receives ultimatum from Liege
letter_event = {
	id = 7504
	desc = EVTDESC7504

	is_triggered_only = yes

	trigger = {
		vassal_of = event_target:plot_liege

		event_target:plot_leader = {
			has_plot = plot_weaken_fellow_vassal
			vassal_of = event_target:plot_liege
		}
	}

	option = {
		name = EVTOPTA7504 # Take it!

		trigger = {
			any_vassal = {
				real_tier = COUNT

				any_demesne_title = {
					real_tier = COUNT
					de_jure_liege = event_target:plot_title
				}
			}
		}

		event_target:plot_leader = {
			set_character_flag = weaken_vassal
			plot_succeeds = yes
		}

		random_vassal = {
			show_scope_change = no

			limit = {
				real_tier = COUNT

				any_demesne_title = {
					real_tier = COUNT
					de_jure_liege = event_target:plot_title
				}
			}

			usurp_title = event_target:plot_title
		}

		liege = {
			letter_event = { id = 7508 }
		}
	}

	option = {
		name = EVTOPTB7504 # Never

		liege = {
			show_scope_change = no

			letter_event = {
				id = 7509
				tooltip = EVTTOOLTIP7509
			}
		}
	}
}

# Duke receives ultimatum from Plotter
letter_event = {
	id = 7505
	desc = EVTDESC7505

	is_triggered_only = yes

	trigger = {
		FROM = {
			has_plot = plot_weaken_fellow_vassal
			same_liege = ROOT
		}
	}

	immediate = {
		save_event_target_as = plot_target

		FROM = {
			save_event_target_as = plot_leader

			plot_target_title = {
				save_event_target_as = plot_title
			}
		}
	}

	option = {
		name = EVTOPTA7505 # Take it!

		trigger = {
			any_vassal = {
				real_tier = COUNT

				any_demesne_title = {
					tier = COUNT
					de_jure_liege = event_target:plot_title
				}
			}
		}

		event_target:plot_leader = {
			set_character_flag = weaken_vassal
			plot_succeeds = yes
			letter_event = { id = 7506 }
		}

		random_vassal = {
			show_scope_change = no

			limit = {
				real_tier = COUNT

				any_demesne_title = {
					tier = COUNT
					de_jure_liege = event_target:plot_title
				}
			}

			usurp_title = event_target:plot_title
			character_event = { id = 7515 }
		}
	}

	option = {
		name = EVTOPTC7505

		trigger = {
			NOT = {
				any_vassal = {
					real_tier = COUNT

					any_demesne_title = {
						tier = COUNT
						de_jure_liege = event_target:plot_title
					}
				}
			}
		}

		event_target:plot_leader = {
			show_scope_change = no

			set_character_flag = weaken_vassal
			plot_succeeds = yes
			usurp_title = event_target:plot_title
			character_event = { id = 7517 }
		}
	}

	option = {
		name = EVTOPTB7505 # No!

		event_target:plot_leader = {
			show_scope_change = no

			letter_event = {
				id = 7507
				tooltip = EVTTOOLTIP7507
			}
		}
	}
}

# Plotter informed ultimatum accepted
letter_event = {
	id = 7506
	desc = EVTDESC7506

	is_triggered_only = yes

	option = {
		name = EXCELLENT

		reverse_opinion = {
			name = scheming_bastard
			who = event_target:plot_target
			years = 6
		}
	}
}

# Plotter informed ultimatum rejected
letter_event = {
	id = 7507
	desc = EVTDESC7507

	is_triggered_only = yes

	option = {
		name = EVTOPTA7507

		hidden_effect = {
			reveal_plot = yes
		}

		plot_target_title = {
			show_scope_change = no

			reverse_war = {
				target = ROOT
				casus_belli = weaken_vassal_plot
				plot_backers = yes
			}
		}
	}

	option = {
		name = EVTOPTB7507

		prestige = -100
		cancel_plot = plot_weaken_fellow_vassal

		any_plot_backer = {
			show_scope_change = no

			opinion = {
				name = opinion_coward
				who = ROOT
				years = 5
			}

			letter_event = { id = 8120 }
		}

		ai_chance = { factor = 0 }
	}
}

# Liege informed ultimatum accepted
letter_event = {
	id = 7508
	desc = EVTDESC7508

	is_triggered_only = yes

	option = {
		name = EVTOPTA7508

		event_target:plot_leader = {
			show_scope_change = no

			character_event = { id = 7510 }

			opinion = {
				name = opinion_grateful
				who = ROOT
				years = 5
			}
		}

		reverse_opinion = {
			name = opinion_bitter
			who = event_target:plot_target
			years = 6
		}
	}
}

# Liege informed ultimatum rejected
letter_event = {
	id = 7509
	desc = EVTDESC7509

	is_triggered_only = yes

	option = {
		name = EVTOPTA7509

		opinion = {
			name = opinion_refused_abdicate_title
			who = event_target:plot_target
		}

		event_target:plot_leader = {
			show_scope_change = no

			character_event = { id = 7511 }

			opinion = {
				name = opinion_respects_liege
				who = ROOT
				years = 5
			}
		}

		event_target:plot_target = {
			show_scope_change = no

			opinion = {
				name = opinion_bitter
				who = ROOT
				years = 6
			}
		}
	}
}

# Plotter informed Liege's ultimatum accepted
character_event = {
	id = 7510
	desc = EVTDESC7510
	picture = GFX_evt_council

	is_triggered_only = yes

	ai = no

	option = {
		name = GOOD
	}
}

# Plotter informed Liege's ultimatum rejected
character_event = {
	id = 7511
	desc = EVTDESC7511
	picture = GFX_evt_council

	is_triggered_only = yes

	trigger = {
		has_plot = plot_weaken_fellow_vassal
	}

	option = {
		name = EVTOPTA7511 # So be it

		cancel_plot = plot_weaken_fellow_vassal
	}

	option = {
		name = EVTOPTB7511 # Never! It will be war!

		hidden_effect = {
			reveal_plot = yes
		}

		war = {
			target = event_target:plot_title
			casus_belli = weaken_vassal_plot
			plot_backers = yes
		}
	}
}

# Duke's vassal informed he will be granted duchy.
character_event = {
	id = 7515
	desc = EVTDESC7515
	picture = GFX_evt_council

	is_triggered_only = yes

	ai = no

	option = {
		name = EVTOPTA7515
	}
}

# Plotter informed he has received the title instead, as there were no vassals to give it to.
character_event = {
	id = 7517
	desc = EVTDESC7517
	picture = GFX_evt_knight_kneeling

	is_triggered_only = yes

	ai = no

	option = {
		name = I_SEE
	}
}

############################
# Plot to Fabricate Claims #
############################

### Between Independents

# Plotter succeeds in fabricating claim
character_event = {
	id = 7600
	desc = EVTDESC7600
	picture = GFX_evt_council

	is_triggered_only = yes

	option = {
		name = EXCELLENT

		plot_target_title = {
			show_scope_change = no

			add_pressed_claim = ROOT
		}
	}
}

# Plotter fails in fabricating claim on liege
character_event = {
	id = 7601
	desc = EVTDESC7601
	picture = GFX_evt_council

	is_triggered_only = yes

	option = {
		name = EVTOPTA7601

		cancel_plot = yes

		plot_target_char = {
			show_scope_change = no

			opinion = {
				name = scheming_bastard
				who = ROOT
				years = 6
			}
		}
	}
}

# Plotter fails in fabricating claim on fellow vassal
character_event = {
	id = 7602
	desc = EVTDESC7601
	picture = GFX_evt_council

	is_triggered_only = yes

	option = {
		name = EVTOPTA7601

		cancel_plot = yes

		plot_target_char = {
			show_scope_change = no

			opinion = {
				name = scheming_bastard
				who = ROOT
				years = 6
			}
		}
	}
}

### ARCHER AMBUSH - RULERS ONLY
# The plotter sees an opportunity - Archer Ambush
character_event = {
	id = 7700
	desc = EVTDESC7700
	picture = GFX_evt_longbowman
	border = GFX_event_normal_frame_intrigue
	portrait = event_target:plot_target

	is_part_of_plot = yes
	only_capable = yes
	prisoner = no

	trigger = {
		OR = {
			has_plot = plot_kill_character
			has_plot = plot_kill_spouse
			has_plot = plot_take_revenge
		}

		is_plot_active = no

		plot_target_char = {
			is_ruler = yes
			at_location = ROOT # The Plot Head needs to be at the target's location to get a chance
			block_general_event_trigger = no
			is_murder_quest_target_of_root_trigger = no
		}

		plot_power_contribution = {
			plotter = ROOT
			power >= 0.025
		}
	}

	mean_time_to_happen = {
		months = 500

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.10
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.20
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.30
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.40
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.50
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.60
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.70
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.80
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.90
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 1.5
			}
		}

		mult_modifier = {
			factor = 0.66
			plot_power >= 1.0
		}

		mult_modifier = {
			factor = 0.66
			plot_power >= 1.5
		}

		mult_modifier = {
			factor = 0.66
			plot_power >= 2.0
		}

		# CK2Plus
		mult_modifier = {
			factor = 0.66
			plot_power = 3.0
		}

		mult_modifier = {
			factor = 0.66
			plot_power = 4.0
		}

		mult_modifier = {
			factor = 0.66
			plot_power = 6.0
		}

		mult_modifier = {
			factor = 0.66
			plot_power = 8.0
		}

		mult_modifier = {
			factor = 0.66
			plot_power = 10.0
		}

		mult_modifier = {
			factor = 1.1

			plot_target_char = {
				has_character_flag = has_personal_spy_network

				check_variable = {
					which = personal_spy_network
					value >= 10
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			plot_target_char = {
				has_character_flag = has_personal_spy_network

				check_variable = {
					which = personal_spy_network
					value >= 20
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			plot_target_char = {
				has_character_flag = has_personal_spy_network

				check_variable = {
					which = personal_spy_network
					value >= 30
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			plot_target_char = {
				has_character_flag = has_personal_spy_network

				check_variable = {
					which = personal_spy_network
					value >= 40
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			plot_target_char = {
				has_character_flag = has_personal_spy_network

				check_variable = {
					which = personal_spy_network
					value >= 50
				}
			}
		}

		mult_modifier = {
			factor = 0.75
			has_character_modifier = plot_assisted_spying
		}

		mult_modifier = {
			factor = 0.60
			has_character_modifier = plot_assisted_spying2
		}

		mult_modifier = {
			factor = 0.45
			has_character_modifier = plot_assisted_spying3
		}

		mult_modifier = {
			factor = 0.30
			has_character_modifier = plot_assisted_spying4
		}

		mult_modifier = {
			factor = 0.15
			has_character_modifier = plot_assisted_spying5
		}
	}

	immediate = {
		save_event_target_as = plot_leader

		plot_target_char = {
			save_event_target_as = plot_target
		}
	}

	option = {
		name = EVTOPTA7700 # The conspirators provide the archers

		trigger = { plot_power >= 1.0 }

		any_plot_backer = {
			character_event = {
				id = 7712
				days = 1
			}
		}

		activate_plot = yes

		event_target:plot_target = {
			show_scope_change = no

			character_event = {
				id = 7705
				days = 30
				tooltip = EVTTOOLTIP7705
			}
		}
	}

	option = {
		name = EVTOPTB7700 # Hire archers

		trigger = {
			plot_power < 0.5
			martial < 10
		}

		scaled_wealth = -1.0

		any_plot_backer = {
			character_event = {
				id = 7712
				days = 1
			}
		}

		activate_plot = yes

		event_target:plot_target = {
			show_scope_change = no

			character_event = {
				id = 7705
				days = 30
				tooltip = EVTTOOLTIP7705
			}
		}
	}

	option = {
		name = EVTOPTB7700 # Hire archers

		trigger = {
			plot_power >= 0.5
			plot_power < 1.0
			martial < 10
		}

		scaled_wealth = -0.5

		any_plot_backer = {
			character_event = {
				id = 7712
				days = 1
			}
		}

		activate_plot = yes

		event_target:plot_target = {
			show_scope_change = no

			character_event = {
				id = 7705
				days = 30
				tooltip = EVTTOOLTIP7705
			}
		}
	}

	option = {
		name = EVTOPTC7700 # Knows good archers
		tooltip_info = martial

		trigger = {
			plot_power >= 0.5
			martial >= 10
		}

		any_plot_backer = {
			character_event = {
				id = 7712
				days = 1
			}
		}

		activate_plot = yes

		event_target:plot_target = {
			show_scope_change = no

			character_event = {
				id = 7705
				days = 30
				tooltip = EVTTOOLTIP7705
			}
		}
	}

	option = {
		name = EVTOPTD8150 # I cannot afford this

		trigger = {
			martial < 10
			plot_power < 1.0
		}

		ai_chance = { factor = 0 }
	}
}

# A plot backer sees an opportunity - Archer Ambush
character_event = {
	id = 7701
	desc = EVTDESC7701
	picture = GFX_evt_longbowman
	border = GFX_event_normal_frame_intrigue
	portrait = event_target:plot_target

	is_part_of_plot = yes
	only_capable = yes
	prisoner = no

	trigger = {
		any_backed_character = {
			OR = {
				has_plot = plot_kill_character
				has_plot = plot_kill_spouse
				has_plot = plot_take_revenge
			}

			is_plot_active = no
			plot_power >= 0.5

			plot_target_char = {
				is_ruler = yes
				block_general_event_trigger = no
				is_murder_quest_target_of_prev_trigger = no
			}

			ROOT = {
				plot_power_contribution = {
					plotter = PREV
					power >= 0.025
				}
			}
		}
	}

	mean_time_to_happen = {
		months = 2000

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					is_ruler = yes
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.10
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					is_ruler = yes
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.20
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					is_ruler = yes
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.30
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					is_ruler = yes
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.40
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					is_ruler = yes
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.50
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					is_ruler = yes
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.60
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					is_ruler = yes
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.70
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					is_ruler = yes
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.80
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					is_ruler = yes
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.90
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 1.0

				plot_target_char = {
					is_ruler = yes
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 1.5

				plot_target_char = {
					is_ruler = yes
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 2.0

				plot_target_char = {
					is_ruler = yes
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		# CK2Plus
		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 3.0

				plot_target_char = {
					is_ruler = yes
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 4.0

				plot_target_char = {
					is_ruler = yes
					NOT = { trait = in_hiding }
					is_adult = yes
					is_incapable = no
					prisoner = no
					is_inaccessible_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 6.0

				plot_target_char = {
					is_ruler = yes
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 8.0

				plot_target_char = {
					is_ruler = yes
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 10.0

				plot_target_char = {
					is_ruler = yes
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.75

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				has_character_modifier = plot_assisted_spying

				plot_target_char = {
					is_ruler = yes
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.65

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				has_character_modifier = plot_assisted_spying2

				plot_target_char = {
					is_ruler = yes
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.55

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				has_character_modifier = plot_assisted_spying3

				plot_target_char = {
					is_ruler = yes
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.45

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				has_character_modifier = plot_assisted_spying4

				plot_target_char = {
					is_ruler = yes
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.35

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				has_character_modifier = plot_assisted_spying5

				plot_target_char = {
					is_ruler = yes
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				plot_target_char = {
					check_variable = {
						which = personal_spy_network
						value >= 10
					}

					has_character_flag = has_personal_spy_network
					is_ruler = yes
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				plot_target_char = {
					check_variable = {
						which = personal_spy_network
						value >= 20
					}

					has_character_flag = has_personal_spy_network
					is_ruler = yes
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				plot_target_char = {
					check_variable = {
						which = personal_spy_network
						value >= 30
					}

					has_character_flag = has_personal_spy_network
					is_ruler = yes
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				plot_target_char = {
					check_variable = {
						which = personal_spy_network
						value >= 40
					}

					has_character_flag = has_personal_spy_network
					is_ruler = yes
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				plot_target_char = {
					check_variable = {
						which = personal_spy_network
						value >= 50
					}

					has_character_flag = has_personal_spy_network
					is_ruler = yes
					NOT = { trait = in_hiding }
					is_adult = yes
					is_incapable = no
					prisoner = no
					is_inaccessible_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}
	}

	immediate = {
		save_event_target_as = plot_backer

		random_backed_character = {
			limit = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					is_ruler = yes
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.025
					}
				}
			}

			save_event_target_as = plot_leader

			plot_target_char = {
				save_event_target_as = plot_target
			}
		}
	}

	option = {
		name = EVTOPTA7700 # The conspirators provide the archers

		trigger = {
			event_target:plot_leader = {
				plot_power >= 1.0
			}
		}

		event_target:plot_leader = {
			show_scope_change = no

			activate_plot = yes

			character_event = {
				id = 7710
				days = 3
				tooltip = EVTTOOLTIP8160
			}
		}
	}

	option = {
		name = EVTOPTB8151 # Ask the Plotter for funds

		trigger = {
			martial < 10

			event_target:plot_leader = {
				plot_power < 1.0
			}
		}

		event_target:plot_leader = {
			show_scope_change = no

			activate_plot = yes

			character_event = {
				id = 7702
				days = 3
				tooltip = EVTTOOLTIP8152
			}
		}
	}

	option = {
		name = EVTOPTB7700 # Hire archers

		trigger = {
			martial < 10

			event_target:plot_leader = {
				plot_power < 1.0
			}
		}

		scaled_wealth = -0.5

		event_target:plot_leader = {
			show_scope_change = no

			activate_plot = yes

			character_event = {
				id = 7710
				days = 3
				tooltip = EVTTOOLTIP8160
			}
		}
	}

	option = {
		name = EVTOPTC7700 # Knows good archers
		tooltip_info = martial

		trigger = {
			martial >= 10

			event_target:plot_leader = {
				plot_power >= 0.5
			}
		}

		event_target:plot_leader = {
			show_scope_change = no

			activate_plot = yes

			character_event = {
				id = 7710
				days = 3
				tooltip = EVTTOOLTIP8160
			}
		}
	}

	option = {
		name = EVTOPTD8150 # I cannot afford this

		trigger = {
			martial < 10

			event_target:plot_leader = {
				plot_power < 1.0
			}
		}

		ai_chance = { factor = 0 }
	}
}

# Archer Ambush - Plot backer requests funds
character_event = {
	id = 7702
	desc = EVTDESC7702
	picture = GFX_evt_spymaster
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	option = {
		name = EVTOPTA7702

		transfer_scaled_wealth = {
			to = event_target:plot_backer
			value = 1.0
		}

		event_target:plot_backer = {
			show_scope_change = no

			character_event = {
				id = 7703
				tooltip = EVTTOOLTIP8153
			}
		}
	}

	option = {
		name = EVTOPTB8152

		event_target:plot_backer = {
			show_scope_change = no

			character_event = {
				id = 7704
				tooltip = EVTTOOLTIP8154
			}
		}
	}
}

# Archer Ambush - plot backer receives funds
character_event = {
	id = 7703
	desc = EVTDESC7703
	picture = GFX_evt_spymaster
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	option = {
		name = EXCELLENT

		event_target:plot_target = {
			show_scope_change = no

			character_event = {
				id = 7705
				days = 27
				tooltip = EVTTOOLTIP7705
			}
		}
	}
}

# Archer Ambush - plot backer does NOT receive funds
character_event = {
	id = 7704
	desc = EVTDESC7704
	picture = GFX_evt_spymaster
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	# option = {
	# 	name = EVTOPTA8154 # Pay for it myself
	#
	# 	scaled_wealth = -1.0
	#
	# 	event_target:plot_target = {
	# 		show_scope_change = no
	#
	# 		character_event = {
	# 			id = 7705
	# 			days = 27
	# 			tooltip = EVTTOOLTIP7705
	# 		}
	# 	}
	# }

	option = {
		name = EVTOPTB8154 # Screw this

		event_target:plot_leader = {
			activate_plot = no
		}
	}
}

# Archer Ambush - the murder attempt
character_event = {
	id = 7705
	desc = EVTDESC7705
	picture = GFX_evt_longbowman
	border = GFX_event_normal_frame_intrigue

	hide_from = yes
	is_triggered_only = yes

	prisoner = no

	trigger = {
		# Is the plot still in motion?
		event_target:plot_leader = {
			is_plot_active = yes
		}
	}

	immediate = {
		save_event_target_as = target_victim
	}

	option = {
		name = EVTOPTA7705 # Hit by arrows

		trigger = {
			trigger_if = {
				limit = { trait = paranoid }
				random < 33
			}
			trigger_else_if = {
				limit = { trait = craven }
				random < 50
			}
			trigger_else_if = {
				limit = { trait = trusting }
				random < 90
			}
			trigger_else = {
				random < 75
			}
		}

		hidden_effect = {
			random_list = {
				25 = {
					character_event = {
						id = 7706 # Dies, murderer discovered
						days = 1
					}

					# Notify
					event_target:plot_leader = { character_event = { id = 7713 days = 1 } }
					event_target:plot_backer = { character_event = { id = 7713 days = 1 } }
				}

				75 = {
					character_event = {
						id = 7707 # Dies, murderer unknown
						days = 1
					}

					# Notify
					event_target:plot_leader = { character_event = { id = 7714 days = 1 } }
					event_target:plot_backer = { character_event = { id = 7714 days = 1 } }
				}
			}
		}
	}

	option = {
		name = EVTOPTB7705 # Avoids arrows

		trigger = {
			trigger_if = {
				limit = { trait = paranoid }
				random >= 33
			}
			trigger_else_if = {
				limit = { trait = craven }
				random >= 50
			}
			trigger_else_if = {
				limit = { trait = trusting }
				random >= 90
			}
			trigger_else = {
				random >= 75
			}
		}

		hidden_effect = {
			random_list = {
				50 = {
					character_event = {
						id = 7708 # Lives, murderer discovered
						days = 1
					}

					# Notify
					event_target:plot_leader = { character_event = { id = 7715 days = 1 } }
					event_target:plot_backer = { character_event = { id = 7715 days = 1 } }
				}

				50 = {
					character_event = {
						id = 7709 # Lives, murderer unknown
						days = 1
					}

					# Notify
					event_target:plot_leader = { character_event = { id = 7716 days = 1 } }
					event_target:plot_backer = { character_event = { id = 7716 days = 1 } }
				}
			}
		}
	}
}

# Archer Ambush - Dies, murderer(s) discovered
character_event = {
	id = 7706
	desc = EVTDESC7706
	picture = GFX_evt_death
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	option = {
		name = EVTOPTA7706

		if = {
			limit = { is_alive = yes }

			death = {
				death_reason = death_murder_arrow
				killer = event_target:plot_leader
			}
		}
	}
}

# Archer Ambush - Dies, murderer NOT discovered
character_event = {
	id = 7707
	desc = EVTDESC7706
	picture = GFX_evt_death
	border = GFX_event_normal_frame_intrigue

	hide_from = yes

	is_triggered_only = yes

	option = {
		name = EVTOPTA7707

		if = {
			limit = { is_alive = yes }

			death = {
				death_reason = death_murder_unknown_arrow
				killer = event_target:plot_leader
			}
		}
	}
}

# Archer Ambush - Lives, murderer discovered
character_event = {
	id = 7708
	desc = EVTDESC7708
	picture = GFX_evt_scandal
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	ai = no

	option = {
		name = EVTOPTA7708
	}
}

# Archer Ambush - Lives, murderer NOT discovered
character_event = {
	id = 7709
	desc = EVTDESC7708
	picture = GFX_evt_scandal
	border = GFX_event_normal_frame_intrigue

	hide_from = yes
	is_triggered_only = yes

	option = {
		name = EVTOPTA7709
	}
}

# Archer Ambush - Backer informs Plotter of plan
character_event = {
	id = 7710
	desc = EVTDESC7710
	picture = GFX_evt_longbowman
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	trigger = {
		is_plot_active = yes

		plot_target_char = {
			is_alive = yes
		}
	}

	option = {
		name = EVTOPTA7710

		activate_plot = yes

		event_target:plot_backer = {
			show_scope_change = no

			character_event = {
				id = 7711
				tooltip = EVTTOOLTIP8161
			}
		}

		any_plot_backer = {
			limit = {
				NOT = { character = event_target:plot_backer }
			}

			character_event = {
				id = 7712 # Notify
				days = 1
			}
		}
	}
}

# Archer Ambush - Plotter tells backer to go ahead
character_event = {
	id = 7711
	desc = EVTDESC7711
	picture = GFX_evt_whispers
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	option = {
		name = EVTOPTA8161

		event_target:plot_target = {
			show_scope_change = no

			character_event = {
				id = 7705
				days = 27
				tooltip = EVTTOOLTIP7705
			}
		}
	}
}

# Archer Ambush - Initiator informs other plotter
character_event = {
	id = 7712
	picture = GFX_evt_longbowman
	border = GFX_event_normal_frame_intrigue

	desc = {
		text = EVTDESC7712
		trigger = {
			event_target:plot_target = {
				is_inaccessible_trigger = no
			}
		}
	}
	desc = {
		text = EVTDESC7712_B
		trigger = {
			event_target:plot_target = {
				is_inaccessible_trigger = yes
			}
		}
	}

	is_triggered_only = yes

	ai = no

	option = {
		name = EVTOPTA8162
	}
}

# Archer Ambush - Notification: Success, but discovered
character_event = {
	id = 7713
	desc = EVTDESC7713
	picture = GFX_evt_longbowman
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	immediate = {
		character_event = { id = 10 } # Consequences of discovery
		clear_event_target = target_victim
	}

	option = {
		name = EVTOPTA8163

		tooltip = {
			dishonorable_plus_1_effect = yes
		}

		remove_trait_silently_honest_effect = yes
		remove_trait_silently_kind_effect = yes
	}
}

# Archer Ambush - Notification: Success, and NOT discovered
character_event = {
	id = 7714
	desc = EVTDESC7714
	picture = GFX_evt_longbowman
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	option = {
		name = EVTOPTA7714

		remove_trait_silently_honest_effect = yes
		remove_trait_silently_kind_effect = yes
	}
}

# Archer Ambush - Notification: Failure, and discovered
character_event = {
	id = 7715
	desc = EVTDESC7715
	picture = GFX_evt_shadowy_cabal
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	immediate = {
		character_event = { id = 11 } # Consequences of discovery
		clear_event_target = target_victim
	}

	option = {
		name = EVTOPTA7715

		cancel_plot = yes

		tooltip = {
			reveal_plot = yes
		}
	}
}

# Archer Ambush - Notification: Failure, but NOT discovered
character_event = {
	id = 7716
	desc = EVTDESC7716
	picture = GFX_evt_shadowy_cabal
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	option = {
		name = EVTOPTA8166

		activate_plot = no
	}
}

### MANURE EXPLOSION
# The plotter sees an opportunity - Manure Explosion
character_event = {
	id = 7720
	desc = EVTDESC7720
	picture = GFX_evt_whispers
	border = GFX_event_normal_frame_intrigue
	portrait = event_target:plot_target

	is_part_of_plot = yes
	only_capable = yes
	prisoner = no

	trigger = {
		OR = {
			has_plot = plot_kill_character
			has_plot = plot_kill_spouse
			has_plot = plot_take_revenge
		}

		is_plot_active = no

		plot_target_char = {
			at_location = ROOT # The Plot Head needs to be at the target's location to get a chance
			block_general_event_trigger = no
			is_murder_quest_target_of_root_trigger = no
		}

		plot_power_contribution = {
			plotter = ROOT
			power >= 0.025
		}
	}

	mean_time_to_happen = {
		months = 500

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.10
			}
		}

		modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.20
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.30
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.40
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.50
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.60
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.70
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.80
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.90
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 1.5
			}
		}

		mult_modifier = {
			factor = 0.66
			plot_power >= 1.0
		}

		mult_modifier = {
			factor = 0.66
			plot_power >= 1.5
		}

		mult_modifier = {
			factor = 0.66
			plot_power >= 2.0
		}

		# CK2Plus
		mult_modifier = {
			factor = 0.66
			plot_power >= 3.0
		}

		mult_modifier = {
			factor = 0.66
			plot_power >= 4.0
		}

		mult_modifier = {
			factor = 0.66
			plot_power >= 6.0
		}

		mult_modifier = {
			factor = 0.66
			plot_power >= 8.0
		}

		mult_modifier = {
			factor = 0.66
			plot_power >= 10.0
		}

		mult_modifier = {
			factor = 0.75
			has_character_modifier = plot_assisted_spying
		}

		mult_modifier = {
			factor = 0.60
			has_character_modifier = plot_assisted_spying2
		}

		mult_modifier = {
			factor = 0.45
			has_character_modifier = plot_assisted_spying3
		}

		mult_modifier = {
			factor = 0.30
			has_character_modifier = plot_assisted_spying4
		}

		mult_modifier = {
			factor = 0.15
			has_character_modifier = plot_assisted_spying5
		}

		mult_modifier = {
			factor = 1.1

			plot_target_char = {
				has_character_flag = has_personal_spy_network

				check_variable = {
					which = personal_spy_network
					value >= 10
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			plot_target_char = {
				has_character_flag = has_personal_spy_network

				check_variable = {
					which = personal_spy_network
					value >= 12
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			plot_target_char = {
				has_character_flag = has_personal_spy_network

				check_variable = {
					which = personal_spy_network
					value >= 30
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			plot_target_char = {
				has_character_flag = has_personal_spy_network

				check_variable = {
					which = personal_spy_network
					value >= 40
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			plot_target_char = {
				has_character_flag = has_personal_spy_network

				check_variable = {
					which = personal_spy_network
					value >= 50
				}
			}
		}
	}

	immediate = {
		save_event_target_as = plot_leader

		plot_target_char = {
			save_event_target_as = plot_target
		}
	}

	option = {
		name = EVTOPTA7720 # The conspirators provide the manure

		trigger = { plot_power >= 1.0 }

		any_plot_backer = {
			character_event = {
				id = 7732 # Inform
				days = 1
			}
		}

		activate_plot = yes

		event_target:plot_target = {
			show_scope_change = no

			character_event = {
				id = 7725
				days = 30
				tooltip = EVTTOOLTIP7725
			}
		}
	}

	option = {
		name = EVTOPTB7720 # Buy the manure

		trigger = {
			plot_power < 0.5
			stewardship < 10
		}

		scaled_wealth = -1.0

		any_plot_backer = {
			character_event = {
				id = 7732 # Inform
				days = 1
			}
		}

		activate_plot = yes

		event_target:plot_target = {
			show_scope_change = no

			character_event = {
				id = 7725
				days = 30
				tooltip = EVTTOOLTIP7725
			}
		}
	}

	option = {
		name = EVTOPTB7720 # Buy the manure

		trigger = {
			plot_power >= 0.5
			plot_power < 1.0
			stewardship < 10
		}

		scaled_wealth = -0.5

		any_plot_backer = {
			character_event = {
				id = 7732 # Inform
				days = 1
			}
		}

		activate_plot = yes

		event_target:plot_target = {
			show_scope_change = no

			character_event = {
				id = 7725
				days = 30
				tooltip = EVTTOOLTIP7725
			}
		}
	}

	option = {
		name = EVTOPTC7720 # Knows farmer
		tooltip_info = stewardship

		trigger = {
			plot_power >= 0.5
			stewardship >= 10
		}

		any_plot_backer = {
			character_event = {
				id = 7732 # Inform
				days = 1
			}
		}

		activate_plot = yes

		event_target:plot_target = {
			show_scope_change = no

			character_event = {
				id = 7725
				days = 30
				tooltip = EVTTOOLTIP7725
			}
		}
	}

	option = {
		name = EVTOPTD8150 # I cannot afford this

		trigger = {
			stewardship < 10
			plot_power < 1.0
		}

		ai_chance = { factor = 0 }
	}
}

# A plot backer sees an opportunity - Manure Explosion
character_event = {
	id = 7721
	desc = EVTDESC7721
	picture = GFX_evt_whispers
	border = GFX_event_normal_frame_intrigue
	portrait = event_target:plot_target

	is_part_of_plot = yes
	only_capable = yes
	prisoner = no

	trigger = {
		any_backed_character = {
			OR = {
				has_plot = plot_kill_character
				has_plot = plot_kill_spouse
				has_plot = plot_take_revenge
			}

			is_plot_active = no
			plot_power >= 0.5

			plot_target_char = {
				block_general_event_trigger = no
				is_murder_quest_target_of_prev_trigger = no
			}

			ROOT = {
				plot_power_contribution = {
					plotter = PREV
					power >= 0.025
				}
			}
		}
	}

	mean_time_to_happen = {
		months = 2000

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.10
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.20
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.30
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.40
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.50
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.60
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.70
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.80
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.90
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 1.0

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 1.5

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 2.0

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		# CK2Plus
		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 3.0

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 4.0

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 6.0

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 8.0

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 10.0

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.75

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				has_character_modifier = plot_assisted_spying

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.65

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				has_character_modifier = plot_assisted_spying2

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.55

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				has_character_modifier = plot_assisted_spying3

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.45

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				has_character_modifier = plot_assisted_spying4

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.35

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				has_character_modifier = plot_assisted_spying5

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				plot_target_char = {
					check_variable = {
						which = personal_spy_network
						value >= 10
					}

					has_character_flag = has_personal_spy_network
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				plot_target_char = {
					check_variable = {
						which = personal_spy_network
						value >= 20
					}

					has_character_flag = has_personal_spy_network
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				plot_target_char = {
					check_variable = {
						which = personal_spy_network
						value >= 30
					}

					has_character_flag = has_personal_spy_network
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				plot_target_char = {
					check_variable = {
						which = personal_spy_network
						value >= 40
					}

					has_character_flag = has_personal_spy_network
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				plot_target_char = {
					check_variable = {
						which = personal_spy_network
						value >= 50
					}

					has_character_flag = has_personal_spy_network
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}
	}

	immediate = {
		save_event_target_as = plot_backer

		random_backed_character = {
			limit = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.025
					}
				}
			}

			save_event_target_as = plot_leader

			plot_target_char = {
				save_event_target_as = plot_target
			}
		}
	}

	option = {
		name = EVTOPTA7720 # The conspirators provide the manure

		trigger = {
			event_target:plot_leader = {
				plot_power >= 1.0
			}
		}

		event_target:plot_leader = {
			show_scope_change = no

			activate_plot = yes

			character_event = {
				id = 7730
				days = 3
				tooltip = EVTTOOLTIP8160
			}
		}
	}

	option = {
		name = EVTOPTB8151 # Ask the Plotter for funds

		trigger = {
			stewardship < 10

			event_target:plot_leader = {
				plot_power < 1.0
			}
		}

		event_target:plot_leader = {
			show_scope_change = no

			activate_plot = yes

			character_event = {
				id = 7722
				days = 3
				tooltip = EVTTOOLTIP8152
			}
		}
	}

	option = {
		name = EVTOPTB7720 # Buy the manure

		trigger = {
			stewardship < 10

			event_target:plot_leader = {
				plot_power < 1.0
			}
		}

		scaled_wealth = -0.5

		event_target:plot_leader = {
			show_scope_change = no

			activate_plot = yes

			character_event = {
				id = 7730
				days = 3
				tooltip = EVTTOOLTIP8160
			}
		}
	}

	option = {
		name = EVTOPTC7720 # Knows farmer
		tooltip_info = stewardship

		trigger = {
			stewardship >= 10

			event_target:plot_leader = {
				plot_power >= 0.5
			}
		}

		event_target:plot_leader = {
			show_scope_change = no

			activate_plot = yes

			character_event = {
				id = 7730
				days = 3
				tooltip = EVTTOOLTIP8160
			}
		}
	}

	option = {
		name = EVTOPTD8150 # I cannot afford this

		trigger = {
			stewardship < 10

			event_target:plot_leader = {
				plot_power < 1.0
			}
		}

		ai_chance = { factor = 0 }
	}
}

# Manure Explosion - Plot backer requests funds
character_event = {
	id = 7722
	desc = EVTDESC7722
	picture = GFX_evt_spymaster
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	option = {
		name = EVTOPTA7722

		transfer_scaled_wealth = {
			to = event_target:plot_backer
			value = 1.0
		}

		event_target:plot_backer = {
			show_scope_change = no

			character_event = {
				id = 7723
				tooltip = EVTTOOLTIP8153
			}
		}
	}

	option = {
		name = EVTOPTB8152

		event_target:plot_backer = {
			show_scope_change = no

			character_event = {
				id = 7724
				tooltip = EVTTOOLTIP8154
			}
		}
	}
}

# Manure Explosion - plot backer receives funds
character_event = {
	id = 7723
	desc = EVTDESC7723
	picture = GFX_evt_spymaster
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	option = {
		name = EXCELLENT

		event_target:plot_target = {
			show_scope_change = no

			character_event = {
				id = 7725
				days = 27
				tooltip = EVTTOOLTIP7725
			}
		}
	}
}

# Manure Explosion - plot backer does NOT receive funds
character_event = {
	id = 7724
	desc = EVTDESC7724
	picture = GFX_evt_spymaster
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	# option = {
	# 	name = EVTOPTA8154 # Pay for it myself
	#
	# 	scaled_wealth = -1.0
	#
	# 	event_target:plot_target = {
	# 		show_scope_change = no
	#
	# 		character_event = {
	# 			id = 7725
	# 			days = 27
	# 			tooltip = EVTTOOLTIP7725
	# 		}
	# 	}
	# }

	option = {
		name = EVTOPTB8154 # Screw this

		event_target:plot_leader = {
			activate_plot = no
		}
	}
}

# Manure Explosion - the murder attempt
character_event = {
	id = 7725
	desc = EVTDESC7725
	picture = GFX_evt_council
	border = GFX_event_normal_frame_intrigue

	hide_from = yes
	is_triggered_only = yes

	prisoner = no

	trigger = {
		# Is the plot still in motion?
		event_target:plot_leader = {
			is_plot_active = yes
		}
	}

	immediate = {
		save_event_target_as = target_victim
	}

	option = {
		name = EVTOPTA7725 # Blown up

		trigger = {
			trigger_if = {
				limit = { trait = paranoid }
				random < 33
			}
			trigger_else_if = {
				limit = { trait = diligent }
				random < 50
			}
			trigger_else_if = {
				limit = { trait = trusting }
				random < 90
			}
			trigger_else = {
				random < 75
			}
		}

		hidden_effect = {
			random_list = {
				25 = {
					character_event = {
						id = 7726 # Dies, murderer discovered
						days = 1
					}

					# Notify
					event_target:plot_leader = { character_event = { id = 7733 days = 1 } }
					event_target:plot_backer = { character_event = { id = 7733 days = 1 } }
				}

				75 = {
					character_event = {
						id = 7727 # Dies, murderer unknown
						days = 1
					}

					# Notify
					event_target:plot_leader = { character_event = { id = 7734 days = 1 } }
					event_target:plot_backer = { character_event = { id = 7734 days = 1 } }
				}
			}
		}
	}

	option = {
		name = EVTOPTB7725 # Not blown up

		trigger = {
			trigger_if = {
				limit = { trait = paranoid }
				random >= 33
			}
			trigger_else_if = {
				limit = { trait = diligent }
				random >= 50
			}
			trigger_else_if = {
				limit = { trait = trusting }
				random >= 90
			}
			trigger_else = {
				random >= 75
			}
		}

		hidden_effect = {
			random_list = {
				50 = {
					character_event = {
						id = 7728 # Lives, murderer discovered
						days = 1
					}

					# Notify
					event_target:plot_leader = { character_event = { id = 7735 days = 1 } }
					event_target:plot_backer = { character_event = { id = 7735 days = 1 } }
				}

				50 = {
					character_event = {
						id = 7729 # Lives, murderer unknown
						days = 1
					}

					# Notify
					event_target:plot_leader = { character_event = { id = 7736 days = 1 } }
					event_target:plot_backer = { character_event = { id = 7736 days = 1 } }
				}
			}
		}
	}
}

# Manure Explosion - Dies, murderer(s) discovered
character_event = {
	id = 7726
	desc = EVTDESC7726
	picture = GFX_evt_burning_house
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	option = {
		name = EVTOPTA7726

		if = {
			limit = { is_alive = yes }

			death = {
				death_reason = death_murder
				killer = event_target:plot_leader
			}
		}
	}
}

# Manure Explosion - Dies, murderer NOT discovered
character_event = {
	id = 7727
	desc = EVTDESC7726
	picture = GFX_evt_burning_house
	border = GFX_event_normal_frame_intrigue

	hide_from = yes
	is_triggered_only = yes

	option = {
		name = EVTOPTA7727

		if = {
			limit = { is_alive = yes }

			death = {
				death_reason = death_murder_unknown
				killer = event_target:plot_leader
			}
		}
	}
}

# Manure Explosion - Lives, murderer discovered
character_event = {
	id = 7728
	desc = EVTDESC7728
	picture = GFX_evt_scandal
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	option = {
		name = EVTOPTA7728
	}
}

# Manure Explosion - Lives, murderer NOT discovered
character_event = {
	id = 7729
	desc = EVTDESC7729
	picture = GFX_evt_scandal
	border = GFX_event_normal_frame_intrigue

	hide_from = yes
	is_triggered_only = yes

	option = {
		name = EVTOPTA7729
	}
}

# Manure Explosion - Backer informs Plotter of plan
character_event = {
	id = 7730
	desc = EVTDESC7730
	picture = GFX_evt_whispers
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	trigger = {
		is_plot_active = yes

		plot_target_char = {
			is_alive = yes
		}
	}

	option = {
		name = EVTOPTA7730

		activate_plot = yes

		event_target:plot_backer = {
			show_scope_change = no

			character_event = {
				id = 7731
				tooltip = EVTTOOLTIP8161
			}
		}

		any_plot_backer = {
			limit = {
				NOT = { character = event_target:plot_backer }
			}

			character_event = {
				id = 7732 # Inform
				days = 1
			}
		}
	}
}

# Manure Explosion - Plotter tells backer to go ahead
character_event = {
	id = 7731
	desc = EVTDESC7731
	picture = GFX_evt_whispers
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	option = {
		name = EVTOPTA8161

		event_target:plot_target = {
			show_scope_change = no

			character_event = {
				id = 7725
				days = 27
				tooltip = EVTTOOLTIP7725
			}
		}
	}
}

# Manure Explosion - Initiator informs other plotter
character_event = {
	id = 7732
	desc = EVTDESC7732
	picture = GFX_evt_whispers
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	ai = no

	option = {
		name = EVTOPTA8162
	}
}

# Manure Explosion - Notification: Success, but discovered
character_event = {
	id = 7733
	desc = EVTDESC7733
	picture = GFX_evt_burning_house
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	immediate = {
		character_event = { id = 10 } # Consequences of discovery
		clear_event_target = target_victim
	}

	option = {
		name = EVTOPTA8163

		tooltip = {
			dishonorable_plus_1_effect = yes
		}

		remove_trait_silently_honest_effect = yes
		remove_trait_silently_kind_effect = yes
	}
}

# Manure Explosion - Notification: Success, and NOT discovered
character_event = {
	id = 7734
	desc = EVTDESC7734
	picture = GFX_evt_burning_house
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	option = {
		name = EVTOPTA7734

		remove_trait_silently_honest_effect = yes
		remove_trait_silently_kind_effect = yes
	}
}

# Manure Explosion - Notification: Failure, and discovered
character_event = {
	id = 7735
	desc = EVTDESC7735
	picture = GFX_evt_shadowy_cabal
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	immediate = {
		character_event = { id = 11 } # Consequences of discovery
		clear_event_target = target_victim
	}

	option = {
		name = EVTOPTA7735

		cancel_plot = yes

		tooltip = {
			reveal_plot = yes
		}
	}
}

# Manure Explosion - Notification: Failure, but NOT discovered
character_event = {
	id = 7736
	desc = EVTDESC7736
	picture = GFX_evt_shadowy_cabal
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	option = {
		name = EVTOPTA8166

		activate_plot = no
	}
}

### INFANTICIDE - INFANTS ONLY
# The plotter sees an opportunity - Infanticide
character_event = {
	id = 7740
	desc = EVTDESC7740
	picture = GFX_evt_birth
	border = GFX_event_normal_frame_intrigue
	portrait = event_target:plot_target

	is_part_of_plot = yes
	only_capable = yes
	prisoner = no

	trigger = {
		OR = {
			has_plot = plot_kill_character
			has_plot = plot_kill_spouse
			has_plot = plot_take_revenge
		}

		is_plot_active = no

		plot_target_char = {
			practical_age < 5
			at_location = ROOT # The Plot Head needs to be at the target's location to get a chance
			is_inaccessible_trigger = no
			is_murder_quest_target_of_root_trigger = no
		}

		plot_power_contribution = {
			plotter = ROOT
			power >= 0.025
		}
	}

	mean_time_to_happen = {
		months = 500

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.10
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.20
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.30
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.40
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.50
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.60
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.70
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.80
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.90
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 1.5
			}
		}

		mult_modifier = {
			factor = 0.66
			plot_power >= 1.0
		}

		mult_modifier = {
			factor = 0.66
			plot_power >= 1.5
		}

		mult_modifier = {
			factor = 0.66
			plot_power >= 2.0
		}

		# CK2Plus
		mult_modifier = {
			factor = 0.66
			plot_power >= 3.0
		}

		mult_modifier = {
			factor = 0.66
			plot_power >= 4.0
		}

		mult_modifier = {
			factor = 0.66
			plot_power >= 6.0
		}

		mult_modifier = {
			factor = 0.66
			plot_power >= 8.0
		}

		mult_modifier = {
			factor = 0.66
			plot_power >= 10.0
		}

		mult_modifier = {
			factor = 0.75
			has_character_modifier = plot_assisted_spying
		}

		mult_modifier = {
			factor = 0.60
			has_character_modifier = plot_assisted_spying2
		}

		mult_modifier = {
			factor = 0.45
			has_character_modifier = plot_assisted_spying3
		}

		mult_modifier = {
			factor = 0.30
			has_character_modifier = plot_assisted_spying4
		}

		mult_modifier = {
			factor = 0.15
			has_character_modifier = plot_assisted_spying5
		}

		mult_modifier = {
			factor = 1.1

			plot_target_char = {
				has_character_flag = has_personal_spy_network

				check_variable = {
					which = personal_spy_network
					value >= 10
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			plot_target_char = {
				has_character_flag = has_personal_spy_network

				check_variable = {
					which = personal_spy_network
					value >= 20
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			plot_target_char = {
				has_character_flag = has_personal_spy_network

				check_variable = {
					which = personal_spy_network
					value >= 30
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			plot_target_char = {
				has_character_flag = has_personal_spy_network

				check_variable = {
					which = personal_spy_network
					value >= 40
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			plot_target_char = {
				has_character_flag = has_personal_spy_network

				check_variable = {
					which = personal_spy_network
					value >= 50
				}
			}
		}
	}

	immediate = {
		save_event_target_as = plot_leader

		plot_target_char = {
			save_event_target_as = plot_target
		}
	}

	option = {
		name = EVTOPTA7740 # The conspirators bribe the maid

		trigger = { plot_power >= 1.0 }

		any_plot_backer = {
			character_event = {
				id = 7752
				days = 1
			}
		}

		activate_plot = yes

		event_target:plot_target = {
			show_scope_change = no

			character_event = {
				id = 7745
				days = 30
				tooltip = EVTTOOLTIP7745
			}
		}
	}

	option = {
		name = EVTOPTB7740 # Bribe maid

		trigger = {
			plot_power < 0.5
			intrigue < 10
		}

		scaled_wealth = -1.0

		any_plot_backer = {
			character_event = {
				id = 7752
				days = 1
			}
		}

		activate_plot = yes

		event_target:plot_target = {
			show_scope_change = no

			character_event = {
				id = 7745
				days = 30
				tooltip = EVTTOOLTIP7745
			}
		}
	}

	option = {
		name = EVTOPTB7740 # Bribe maid

		trigger = {
			plot_power >= 0.5
			plot_power < 1.0
			intrigue < 10
		}

		scaled_wealth = -0.5

		any_plot_backer = {
			character_event = {
				id = 7752 # Inform
				days = 1
			}
		}

		activate_plot = yes

		event_target:plot_target = {
			show_scope_change = no

			character_event = {
				id = 7745
				days = 30
				tooltip = EVTTOOLTIP7745
			}
		}
	}

	option = {
		name = EVTOPTC7740 # Knows maid
		tooltip_info = intrigue

		trigger = {
			plot_power >= 0.5
			intrigue >= 10
		}

		any_plot_backer = {
			character_event = {
				id = 7752 # Inform
				days = 1
			}
		}

		activate_plot = yes

		event_target:plot_target = {
			show_scope_change = no

			character_event = {
				id = 7745
				days = 30
				tooltip = EVTTOOLTIP7745
			}
		}
	}

	option = {
		name = EVTOPTD8150 # I cannot afford this

		trigger = {
			intrigue < 10
			plot_power < 1.0
		}

		ai_chance = { factor = 0 }
	}
}

# A plot backer sees an opportunity - Infanticide
character_event = {
	id = 7741
	desc = EVTDESC7741
	picture = GFX_evt_birth
	border = GFX_event_normal_frame_intrigue
	portrait = event_target:plot_target

	is_part_of_plot = yes
	only_capable = yes
	prisoner = no

	trigger = {
		any_backed_character = {
			OR = {
				has_plot = plot_kill_character
				has_plot = plot_kill_spouse
				has_plot = plot_take_revenge
			}

			is_plot_active = no
			plot_power >= 0.5

			plot_target_char = {
				practical_age < 5
				is_inaccessible_trigger = no
				is_murder_quest_target_of_prev_trigger = no
			}

			ROOT = {
				plot_power_contribution = {
					plotter = PREV
					power >= 0.025
				}
			}
		}
	}

	mean_time_to_happen = {
		months = 2000

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					practical_age < 5
					is_inaccessible_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.10
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					practical_age < 5
					is_inaccessible_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.20
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					practical_age < 5
					is_inaccessible_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.30
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					practical_age < 5
					is_inaccessible_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.40
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					practical_age < 5
					is_inaccessible_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.50
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					practical_age < 5
					is_inaccessible_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.60
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					practical_age < 5
					is_inaccessible_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.70
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					practical_age < 5
					is_inaccessible_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.80
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					practical_age < 5
					is_inaccessible_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.90
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 1.0

				plot_target_char = {
					practical_age < 5
					is_inaccessible_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 1.5

				plot_target_char = {
					practical_age < 5
					is_inaccessible_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 2.0

				plot_target_char = {
					practical_age < 5
					is_inaccessible_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		# CK2Plus
		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 3.0

				plot_target_char = {
					practical_age < 5
					is_inaccessible_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 4.0

				plot_target_char = {
					practical_age < 5
					is_inaccessible_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 6.0

				plot_target_char = {
					practical_age < 5
					is_inaccessible_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 8.0

				plot_target_char = {
					practical_age < 5
					is_inaccessible_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 10.0

				plot_target_char = {
					practical_age < 5
					is_inaccessible_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.75

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				has_character_modifier = plot_assisted_spying

				plot_target_char = {
					practical_age < 5
					is_inaccessible_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.65

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				has_character_modifier = plot_assisted_spying2

				plot_target_char = {
					practical_age < 5
					is_inaccessible_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.55

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}
				has_character_modifier = plot_assisted_spying3

				plot_target_char = {
					practical_age < 5
					is_inaccessible_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.45

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				has_character_modifier = plot_assisted_spying4

				plot_target_char = {
					practical_age < 5
					is_inaccessible_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.35

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				has_character_modifier = plot_assisted_spying5

				plot_target_char = {
					practical_age < 5
					is_inaccessible_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				plot_target_char = {
					check_variable = {
						which = personal_spy_network
						value >= 10
					}

					has_character_flag = has_personal_spy_network
					practical_age < 5
					is_inaccessible_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				plot_target_char = {
					check_variable = {
						which = personal_spy_network
						value >= 20
					}

					has_character_flag = has_personal_spy_network
					practical_age < 5
					is_inaccessible_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				plot_target_char = {
					check_variable = {
						which = personal_spy_network
						value >= 30
					}

					has_character_flag = has_personal_spy_network
					practical_age < 5
					is_inaccessible_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				plot_target_char = {
					check_variable = {
						which = personal_spy_network
						value >= 40
					}

					has_character_flag = has_personal_spy_network
					practical_age < 5
					is_inaccessible_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				plot_target_char = {
					check_variable = {
						which = personal_spy_network
						value >= 50
					}

					has_character_flag = has_personal_spy_network
					practical_age < 5
					is_inaccessible_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}
	}

	immediate = {
		save_event_target_as = plot_backer

		random_backed_character = {
			limit = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					practical_age < 5
					is_inaccessible_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.025
					}
				}
			}

			save_event_target_as = plot_leader

			plot_target_char = {
				save_event_target_as = plot_target
			}
		}
	}

	option = {
		name = EVTOPTA7740 # The conspirators bribe the maid

		trigger = {
			event_target:plot_leader = {
				plot_power >= 1.0
			}
		}

		event_target:plot_leader = {
			show_scope_change = no

			activate_plot = yes

			character_event = {
				id = 7750
				days = 3
				tooltip = EVTTOOLTIP8160
			}
		}
	}

	option = {
		name = EVTOPTB8151 # Ask the Plotter for funds

		trigger = {
			intrigue < 10

			event_target:plot_leader = {
				plot_power < 1.0
			}
		}

		event_target:plot_leader = {
			show_scope_change = no

			activate_plot = yes

			character_event = {
				id = 7742
				days = 3
				tooltip = EVTTOOLTIP8152
			}
		}
	}

	option = {
		name = EVTOPTB7740 # Bribe maid

		trigger = {
			intrigue < 10

			event_target:plot_leader = {
				plot_power < 1.0
			}
		}

		scaled_wealth = -0.5

		event_target:plot_leader = {
			show_scope_change = no

			activate_plot = yes

			character_event = {
				id = 7750
				days = 3
				tooltip = EVTTOOLTIP8160
			}
		}
	}

	option = {
		name = EVTOPTC7740 # Knows maid
		tooltip_info = intrigue

		trigger = {
			intrigue >= 10

			event_target:plot_leader = {
				plot_power >= 0.5
			}
		}

		event_target:plot_leader = {
			show_scope_change = no

			activate_plot = yes

			character_event = {
				id = 7750
				days = 3
				tooltip = EVTTOOLTIP8160
			}
		}
	}

	option = {
		name = EVTOPTD8150 # I cannot afford this

		trigger = {
			intrigue < 10

			event_target:plot_leader = {
				plot_power < 1.0
			}
		}

		ai_chance = { factor = 0 }
	}
 }

# Infanticide - Plot backer requests funds
character_event = {
	id = 7742
	desc = EVTDESC7742
	picture = GFX_evt_spymaster
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	option = {
		name = EVTOPTA7742

		transfer_scaled_wealth = {
			to = event_target:plot_backer
			value = 1.0
		}

		event_target:plot_backer = {
			show_scope_change = no

			character_event = {
				id = 7743
				tooltip = EVTTOOLTIP8153
			}
		}
	}

	option = {
		name = EVTOPTB8152

		event_target:plot_backer = {
			show_scope_change = no

			character_event = {
				id = 7744
				tooltip = EVTTOOLTIP8154
			}
		}
	}
}

# Infanticide - plot backer receives funds
character_event = {
	id = 7743
	desc = EVTDESC7743
	picture = GFX_evt_spymaster
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	option = {
		name = EXCELLENT

		event_target:plot_target = {
			show_scope_change = no

			character_event = {
				id = 7745
				days = 27
				tooltip = EVTTOOLTIP7745
			}
		}
	}
}

# Infanticide - plot backer does NOT receive funds
character_event = {
	id = 7744
	desc = EVTDESC7744
	picture = GFX_evt_spymaster
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	# option = {
	# 	name = EVTOPTA8154 # Pay for it myself
	#
	# 	scaled_wealth = -1.0
	#
	# 	event_target:plot_target = {
	# 		show_scope_change = no
	#
	# 		character_event = {
	# 			id = 7745
	# 			days = 27
	# 			tooltip = EVTTOOLTIP7745
	# 		}
	# 	}
	# }

	option = {
		name = EVTOPTB8154 # Screw this

		event_target:plot_leader = {
			activate_plot = no
		}
	}
}

# Infanticide - the murder attempt
character_event = {
	id = 7745
	desc = EVTDESC7745
	picture = GFX_evt_shadow
	border = GFX_event_normal_frame_intrigue

	hide_from = yes
	is_triggered_only = yes

	prisoner = no

	trigger = {
		# Is the plot still in motion?
		event_target:plot_leader = {
			is_plot_active = yes
		}
	}

	immediate = {
		save_event_target_as = target_victim
	}

	option = {
		name = EVTOPTA7745 # Smothered

		trigger = {
			trigger_if = {
				limit = { trait = brave }
				random < 33
			}
			trigger_else_if = {
				limit = { trait = gregarious }
				random < 50
			}
			trigger_else_if = {
				limit = { trait = trusting }
				random < 90
			}
			trigger_else = {
				random < 75
			}
		}

		hidden_effect = {
			random_list = {
				25 = {
					character_event = {
						id = 7746 # Dies, murderer discovered
						days = 1
					}

					# Notify
					event_target:plot_leader = { character_event = { id = 7753 days = 1 } }
					event_target:plot_backer = { character_event = { id = 7753 days = 1 } }
				}

				75 = {
					character_event = {
						id = 7747 # Dies, murderer unknown
						days = 1
					}

					# Notify
					event_target:plot_leader = { character_event = { id = 7754 days = 1 } }
					event_target:plot_backer = { character_event = { id = 7754 days = 1 } }
				}
			}
		}
	}

	option = {
		name = EVTOPTB7745 # Not smothered

		trigger = {
			trigger_if = {
				limit = { trait = brave }
				random >= 33
			}
			trigger_else_if = {
				limit = { trait = gregarious }
				random >= 50
			}
			trigger_else_if = {
				limit = { trait = trusting }
				random >= 90
			}
			trigger_else = {
				random >= 75
			}
		}

		hidden_effect = {
			random_list = {
				50 = {
					character_event = {
						id = 7748 # Lives, murderer discovered
						days = 1
					}

					# Notify
					event_target:plot_leader = { character_event = { id = 7755 days = 1 } }
					event_target:plot_backer = { character_event = { id = 7755 days = 1 } }
				}

				50 = {
					character_event = {
						id = 7749 # Lives, murderer unknown
						days = 1
					}

					# Notify
					event_target:plot_leader = { character_event = { id = 7756 days = 1 } }
					event_target:plot_backer = { character_event = { id = 7756 days = 1 } }
				}
			}
		}
	}
}

# Infanticide - Dies, murderer(s) discovered
character_event = {
	id = 7746
	desc = EVTDESC7746
	picture = GFX_evt_family
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	option = {
		name = EVTOPTA7746

		if = {
			limit = { is_alive = yes }

			death = {
				death_reason = death_murder
				killer = event_target:plot_leader
			}
		}
	}
}

# Infanticide - Dies, murderer NOT discovered
character_event = {
	id = 7747
	desc = EVTDESC7746
	picture = GFX_evt_family
	border = GFX_event_normal_frame_intrigue

	hide_from = yes
	is_triggered_only = yes

	option = {
		name = EVTOPTA7747

		if = {
			limit = { is_alive = yes }

			death = {
				death_reason = death_murder_unknown
				killer = event_target:plot_leader
			}
		}
	}
}

# Infanticide - Lives, murderer discovered
character_event = {
	id = 7748
	desc = EVTDESC7748
	picture = GFX_evt_scandal
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	option = {
		name = EVTOPTA7748
	}
}

# Infanticide - Lives, murderer NOT discovered
character_event = {
	id = 7749
	desc = EVTDESC7748
	picture = GFX_evt_scandal
	border = GFX_event_normal_frame_intrigue

	hide_from = yes
	is_triggered_only = yes

	option = {
		name = EVTOPTA7749
	}
}

# Infanticide - Backer informs Plotter of plan
character_event = {
	id = 7750
	desc = EVTDESC7750
	picture = GFX_evt_whispers
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	trigger = {
		is_plot_active = yes

		plot_target_char = {
			is_alive = yes
		}
	}

	option = {
		name = EVTOPTA7750
		activate_plot = yes

		event_target:plot_backer = {
			show_scope_change = no

			character_event = {
				id = 7751
				tooltip = EVTTOOLTIP8161
			}
		}

		any_plot_backer = {
			limit = {
				NOT = { character = event_target:plot_backer }
			}

			character_event = {
				id = 7752 # Inform
				days = 1
			}
		}
	}
}

# Infanticide - Plotter tells backer to go ahead
character_event = {
	id = 7751
	desc = EVTDESC7751
	picture = GFX_evt_whispers
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	option = {
		name = EVTOPTA8161

		event_target:plot_target = {
			show_scope_change = no

			character_event = {
				id = 7745
				days = 27
				tooltip = EVTTOOLTIP7745
			}
		}
	}
}

# Infanticide - Initiator informs other plotter
character_event = {
	id = 7752
	desc = EVTDESC7752
	picture = GFX_evt_whispers
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	ai = no

	option = {
		name = EVTOPTA8162
	}
}

# Infanticide - Notification: Success, but discovered
character_event = {
	id = 7753
	desc = EVTDESC7753
	picture = GFX_evt_shadowy_cabal
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	immediate = {
		character_event = { id = 10 } # Consequences of discovery
		clear_event_target = target_victim
	}

	option = {
		name = EVTOPTA8163

		tooltip = {
			dishonorable_plus_1_effect = yes
		}

		remove_trait_silently_honest_effect = yes
		remove_trait_silently_kind_effect = yes
	}
}

# Infanticide - Notification: Success, and NOT discovered
character_event = {
	id = 7754
	desc = EVTDESC7754
	picture = GFX_evt_shadowy_cabal
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	option = {
		name = EVTOPTA7754

		remove_trait_silently_honest_effect = yes
		remove_trait_silently_kind_effect = yes
	}
}

# Infanticide - Notification: Failure, and discovered
character_event = {
	id = 7755
	desc = EVTDESC7755
	picture = GFX_evt_shadowy_cabal
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	immediate = {
		character_event = { id = 11 } # Consequences of discovery
		clear_event_target = target_victim
	}

	option = {
		name = EVTOPTA7755

		cancel_plot = yes

		tooltip = {
			reveal_plot = yes
		}
	}
}

# Infanticide - Notification: Failure, but NOT discovered
character_event = {
	id = 7756
	desc = EVTDESC7756
	picture = GFX_evt_shadowy_cabal
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	option = {
		name = EVTOPTA8166

		activate_plot = no
	}
}

### PRISON BREAK - PRISONERS ONLY
# The plotter sees an opportunity - Prison Break
character_event = {
	id = 7760
	desc = EVTDESC7760
	picture = GFX_evt_into_the_dungeon
	border = GFX_event_normal_frame_intrigue
	portrait = event_target:plot_target

	is_part_of_plot = yes
	only_capable = yes
	prisoner = no

	trigger = {
		OR = {
			has_plot = plot_kill_character
			has_plot = plot_kill_spouse
			has_plot = plot_take_revenge
		}

		is_plot_active = no

		plot_target_char = {
			prisoner = yes
			practical_age >= 5
			at_location = ROOT # The Plot Head needs to be at the target's location to get a chance
			is_murder_quest_target_of_root_trigger = no
		}

		plot_power_contribution = {
			plotter = ROOT
			power >= 0.025
		}
	}

	mean_time_to_happen = {
		months = 500

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.10
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.20
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.30
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.40
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.50
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.60
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.70
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.80
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.90
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 1.5
			}
		}

		mult_modifier = {
			factor = 0.66
			plot_power >= 1.0
		}

		mult_modifier = {
			factor = 0.66
			plot_power >= 1.5
		}

		mult_modifier = {
			factor = 0.66
			plot_power >= 2.0
		}

		# CK2Plus
		mult_modifier = {
			factor = 0.66
			plot_power >= 3.0
		}

		mult_modifier = {
			factor = 0.66
			plot_power >= 4.0
		}

		mult_modifier = {
			factor = 0.66
			plot_power >= 6.0
		}

		mult_modifier = {
			factor = 0.66
			plot_power >= 8.0
		}

		mult_modifier = {
			factor = 0.66
			plot_power >= 10.0
		}

		mult_modifier = {
			factor = 0.75
			has_character_modifier = plot_assisted_spying
		}

		mult_modifier = {
			factor = 0.60
			has_character_modifier = plot_assisted_spying2
		}

		mult_modifier = {
			factor = 0.45
			has_character_modifier = plot_assisted_spying3
		}

		mult_modifier = {
			factor = 0.30
			has_character_modifier = plot_assisted_spying4
		}

		mult_modifier = {
			factor = 0.15
			has_character_modifier = plot_assisted_spying5
		}

		mult_modifier = {
			factor = 1.1

			plot_target_char = {
				has_character_flag = has_personal_spy_network

				check_variable = {
					which = personal_spy_network
					value >= 10
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			plot_target_char = {
				has_character_flag = has_personal_spy_network

				check_variable = {
					which = personal_spy_network
					value >= 20
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			plot_target_char = {
				has_character_flag = has_personal_spy_network

				check_variable = {
					which = personal_spy_network
					value >= 30
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			plot_target_char = {
				has_character_flag = has_personal_spy_network

				check_variable = {
					which = personal_spy_network
					value >= 40
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			plot_target_char = {
				has_character_flag = has_personal_spy_network

				check_variable = {
					which = personal_spy_network
					value >= 50
				}
			}
		}
	}

	immediate = {
		save_event_target_as = plot_leader

		plot_target_char = {
			save_event_target_as = plot_target
		}
	}

	option = {
		name = EVTOPTA7760 # The conspirators get the man inside

		trigger = { plot_power >= 1.0 }

		any_plot_backer = {
			character_event = {
				id = 7772 # Inform
				days = 1
			}
		}

		activate_plot = yes

		event_target:plot_target = {
			show_scope_change = no

			character_event = {
				id = 7765
				days = 30
				tooltip = EVTTOOLTIP7765
			}
		}
	}

	option = {
		name = EVTOPTB7760 # Hire killer

		trigger = {
			plot_power < 0.5
			intrigue < 10
		}

		scaled_wealth = -1.0

		any_plot_backer = {
			character_event = {
				id = 7772 # Inform
				days = 1
			}
		}

		activate_plot = yes

		event_target:plot_target = {
			show_scope_change = no

			character_event = {
				id = 7765
				days = 30
				tooltip = EVTTOOLTIP7765
			}
		}
	}

	option = {
		name = EVTOPTB7760 # Hire killer

		trigger = {
			plot_power >= 0.5
			plot_power < 1.0
			intrigue < 10
		}

		scaled_wealth = -0.5

		any_plot_backer = {
			character_event = {
				id = 7772 # Inform
				days = 1
			}
		}

		activate_plot = yes

		event_target:plot_target = {
			show_scope_change = no

			character_event = {
				id = 7765
				days = 30
				tooltip = EVTTOOLTIP7765
			}
		}
	}

	option = {
		name = EVTOPTC7760 # Knows the man for the job
		tooltip_info = intrigue

		trigger = {
			plot_power >= 0.5
			intrigue >= 10
		}

		any_plot_backer = {
			character_event = {
				id = 7772
				days = 1
			}
		}

		activate_plot = yes

		event_target:plot_target = {
			show_scope_change = no

			character_event = {
				id = 7765
				days = 30
				tooltip = EVTTOOLTIP7765
			}
		}
	}

	option = {
		name = EVTOPTD8150 # I cannot afford this

		trigger = {
			intrigue < 10
			plot_power < 1.0
		}

		ai_chance = { factor = 0 }
	}
}

# A plot backer sees an opportunity - Prison Break
character_event = {
	id = 7761
	desc = EVTDESC7761
	picture = GFX_evt_into_the_dungeon
	border = GFX_event_normal_frame_intrigue
	portrait = event_target:plot_target

	is_part_of_plot = yes
	only_capable = yes
	prisoner = no

	trigger = {
		any_backed_character = {
			OR = {
				has_plot = plot_kill_character
				has_plot = plot_kill_spouse
				has_plot = plot_take_revenge
			}

			is_plot_active = no
			plot_power >= 0.5

			plot_target_char = {
				prisoner = yes
				practical_age >= 5
				is_murder_quest_target_of_prev_trigger = no
			}

			ROOT = {
				plot_power_contribution = {
					plotter = PREV
					power >= 0.025
				}
			}
		}
	}

	mean_time_to_happen = {
		months = 2000

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					prisoner = yes
					practical_age >= 5
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.10
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					prisoner = yes
					practical_age >= 5
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.20
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					prisoner = yes
					practical_age >= 5
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.30
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					prisoner = yes
					practical_age >= 5
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.40
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					prisoner = yes
					practical_age >= 5
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.50
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					prisoner = yes
					practical_age >= 5
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.60
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					prisoner = yes
					practical_age >= 5
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.70
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					prisoner = yes
					practical_age >= 5
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.80
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					prisoner = yes
					practical_age >= 5
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.90
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 1.0

				plot_target_char = {
					prisoner = yes
					practical_age >= 5
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 1.5

				plot_target_char = {
					prisoner = yes
					practical_age >= 5
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 2.0

				plot_target_char = {
					prisoner = yes
					practical_age >= 5
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		# CK2Plus
		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 3.0

				plot_target_char = {
					prisoner = yes
					practical_age >= 5
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 4.0

				plot_target_char = {
					prisoner = yes
					practical_age >= 5
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 6.0

				plot_target_char = {
					prisoner = yes
					practical_age >= 5
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 8.0

				plot_target_char = {
					prisoner = yes
					practical_age >= 5
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 10.0

				plot_target_char = {
					prisoner = yes
					practical_age >= 5
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.75

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				has_character_modifier = plot_assisted_spying

				plot_target_char = {
					prisoner = yes
					practical_age >= 5
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.65

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				has_character_modifier = plot_assisted_spying2

				plot_target_char = {
					prisoner = yes
					practical_age >= 5
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.55

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				has_character_modifier = plot_assisted_spying3

				plot_target_char = {
					prisoner = yes
					practical_age >= 5
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.45

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				has_character_modifier = plot_assisted_spying4

				plot_target_char = {
					prisoner = yes
					practical_age >= 5
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.35

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				has_character_modifier = plot_assisted_spying5

				plot_target_char = {
					prisoner = yes
					practical_age >= 5
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				plot_target_char = {
					check_variable = {
						which = personal_spy_network
						value >= 10
					}

					has_character_flag = has_personal_spy_network
					prisoner = yes
					practical_age >= 5
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				plot_target_char = {
					check_variable = {
						which = personal_spy_network
						value >= 20
					}

					has_character_flag = has_personal_spy_network
					prisoner = yes
					practical_age >= 5
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				plot_target_char = {
					check_variable = {
						which = personal_spy_network
						value >= 30
					}

					has_character_flag = has_personal_spy_network
					prisoner = yes
					practical_age >= 5
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				plot_target_char = {
					check_variable = {
						which = personal_spy_network
						value >= 40
					}

					has_character_flag = has_personal_spy_network
					prisoner = yes
					practical_age >= 5
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				plot_target_char = {
					check_variable = {
						which = personal_spy_network
						value >= 50
					}

					has_character_flag = has_personal_spy_network
					prisoner = yes
					practical_age >= 5
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}
	}

	immediate = {
		save_event_target_as = plot_backer

		random_backed_character = {
			limit = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					prisoner = yes
					practical_age >= 5
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.025
					}
				}
			}

			save_event_target_as = plot_leader

			plot_target_char = {
				save_event_target_as = plot_target
			}
		}
	}

	option = {
		name = EVTOPTA7760 # The conspirators get the man inside

		trigger = {
			event_target:plot_leader = {
				plot_power >= 1.0
			}
		}

		event_target:plot_leader = {
			show_scope_change = no

			activate_plot = yes

			character_event = {
				id = 7770
				days = 3
				tooltip = EVTTOOLTIP8160
			}
		}
	}

	option = {
		name = EVTOPTB8151 # Ask the Plotter for funds

		trigger = {
			intrigue < 10

			event_target:plot_leader = {
				plot_power < 1.0
			}
		}

		event_target:plot_leader = {
			show_scope_change = no

			activate_plot = yes

			character_event = {
				id = 7762
				days = 3
				tooltip = EVTTOOLTIP8152
			}
		}
	}

	option = {
		name = EVTOPTB7760 # Hire killer

		trigger = {
			intrigue < 10

			event_target:plot_leader = {
				plot_power < 1.0
			}
		}

		scaled_wealth = -0.5

		event_target:plot_leader = {
			show_scope_change = no

			activate_plot = yes

			character_event = {
				id = 7770
				days = 3
				tooltip = EVTTOOLTIP8160
			}
		}
	}

	option = {
		name = EVTOPTC7760 # Knows the man for the job
		tooltip_info = intrigue

		trigger = { intrigue > 10 }

		event_target:plot_leader = {
			show_scope_change = no

			activate_plot = yes

			character_event = {
				id = 7770
				days = 3
				tooltip = EVTTOOLTIP8160
			}
		}
	}

	option = {
		name = EVTOPTD8150 # I cannot afford this

		trigger = {
			intrigue < 10

			event_target:plot_leader = {
				plot_power < 1.0
			}
		}

		ai_chance = { factor = 0 }
	}
}

# Prison Break - Plot backer requests funds
character_event = {
	id = 7762
	desc = EVTDESC7762
	picture = GFX_evt_spymaster
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	option = {
		name = EVTOPTA7762

		transfer_scaled_wealth = {
			to = event_target:plot_backer
			value = 1.0
		}

		event_target:plot_backer = {
			character_event = {
				id = 7763
				tooltip = EVTTOOLTIP8153
			}
		}
	}

	option = {
		name = EVTOPTB8152

		event_target:plot_backer = {
			character_event = {
				id = 7764
				tooltip = EVTTOOLTIP8154
			}
		}
	}
}

# Prison Break - plot backer receives funds
character_event = {
	id = 7763
	desc = EVTDESC7763
	picture = GFX_evt_spymaster
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	option = {
		name = EXCELLENT

		event_target:plot_target = {
			show_scope_change = no

			character_event = {
				id = 7765
				days = 27
				tooltip = EVTTOOLTIP7765
			}
		}
	}
}

# Prison Break - plot backer does NOT receive funds
character_event = {
	id = 7764
	desc = EVTDESC7764
	picture = GFX_evt_spymaster
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	# option = {
	# 	name = EVTOPTA8154 # Pay for it myself
	#
	# 	scaled_wealth = -1.0
	#
	# 	event_target:plot_target = {
	# 		show_scope_change = no
	#
	# 		character_event = {
	# 			id = 7765
	# 			days = 27
	# 			tooltip = EVTTOOLTIP7765
	# 		}
	# 	}
	# }

	option = {
		name = EVTOPTB8154 # Screw this

		event_target:plot_leader = {
			activate_plot = no
		}
	}
}

# Prison Break - the murder attempt
character_event = {
	id = 7765
	desc = EVTDESC7765
	picture = GFX_evt_into_the_dungeon
	border = GFX_event_normal_frame_intrigue

	hide_from = yes
	is_triggered_only = yes

	prisoner = no

	trigger = {
		# Is the plot still in motion?
		event_target:plot_leader = {
			is_plot_active = yes
		}
	}

	immediate = {
		save_event_target_as = target_victim
	}

	option = {
		name = EVTOPTA7765 # Tries to escape

		trigger = {
			trigger_if = {
				limit = { trait = paranoid }
				random < 33
			}
			trigger_else_if = {
				limit = { trait = craven }
				random < 50
			}
			trigger_else_if = {
				limit = { trait = trusting }
				random < 90
			}
			trigger_else = {
				random < 75
			}
		}

		hidden_effect = {
			random_list = {
				25 = {
					character_event = {
						id = 7766 # Dies, murderer discovered
						days = 1
					}

					# Notify
					event_target:plot_leader = { character_event = { id = 7773 days = 1 } }
					event_target:plot_backer = { character_event = { id = 7773 days = 1 } }
				}

				75 = {
					character_event = {
						id = 7767 # Dies, murderer unknown
						days = 1
					}

					# Notify
					event_target:plot_leader = { character_event = { id = 7774 days = 1 } }
					event_target:plot_backer = { character_event = { id = 7774 days = 1 } }
				}
			}
		}
	}

	option = {
		name = EVTOPTB7765 # Does not try to escape

		trigger = {
			trigger_if = {
				limit = { trait = paranoid }
				random >= 33
			}
			trigger_else_if = {
				limit = { trait = craven }
				random >= 50
			}
			trigger_else_if = {
				limit = { trait = trusting }
				random >= 90
			}
			trigger_else = {
				random >= 75
			}
		}

		hidden_effect = {
			random_list = {
				50 = {
					character_event = {
						id = 7768 # Lives, murderer discovered
						days = 1
					}

					# Notify
					event_target:plot_leader = { character_event = { id = 7775 days = 1 } }
					event_target:plot_backer = { character_event = { id = 7775 days = 1 } }
				}

				50 = {
					character_event = {
						id = 7769 # Lives, murderer unknown
						days = 1
					}

					# Notify
					event_target:plot_leader = { character_event = { id = 7776 days = 1 } }
					event_target:plot_backer = { character_event = { id = 7776 days = 1 } }
				}
			}
		}
	}
}

# Prison Break - Dies, murderer(s) discovered
character_event = {
	id = 7766
	desc = EVTDESC7766
	picture = GFX_evt_into_the_dungeon
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	option = {
		name = EVTOPTA7766

		if = {
			limit = { is_alive = yes }

			death = {
				death_reason = death_murder_fall
				killer = event_target:plot_leader
			}
		}
	}
}

# Prison Break - Dies, murderer NOT discovered
character_event = {
	id = 7767
	desc = EVTDESC7766
	picture = GFX_evt_into_the_dungeon
	border = GFX_event_normal_frame_intrigue

	hide_from = yes
	is_triggered_only = yes

	option = {
		name = EVTOPTA7767

		if = {
			limit = { is_alive = yes }

			death = {
				death_reason = death_murder_unknown_fall
				killer = event_target:plot_leader
			}
		}
	}
}

# Prison Break - Lives, murderer discovered
character_event = {
	id = 7768
	desc = EVTDESC7768
	picture = GFX_evt_into_the_dungeon
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	ai = no

	option = {
		name = EVTOPTA7768
	}
}

# Prison Break - Lives, murderer NOT discovered
character_event = {
	id = 7769
	desc = EVTDESC7769
	picture = GFX_evt_into_the_dungeon
	border = GFX_event_normal_frame_intrigue

	hide_from = yes
	is_triggered_only = yes

	ai = no

	option = {
		name = EVTOPTA7769
	}
}

# Prison Break - Backer informs Plotter of plan
character_event = {
	id = 7770
	desc = EVTDESC7770
	picture = GFX_evt_whispers
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	trigger = {
		is_plot_active = yes

		plot_target_char = {
			is_alive = yes
		}
	}

	option = {
		name = EVTOPTA7770

		activate_plot = yes

		event_target:plot_backer = {
			show_scope_change = no

			character_event = {
				id = 7771
				tooltip = EVTTOOLTIP8161
			}
		}

		any_plot_backer = {
			limit = {
				NOT = { character = event_target:plot_backer }
			}

			character_event = {
				id = 7772 # Inform
				days = 1
			}
		}
	}
}

# Prison Break - Plotter tells backer to go ahead
character_event = {
	id = 7771
	desc = EVTDESC7771
	picture = GFX_evt_whispers
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	option = {
		name = EVTOPTA8161

		event_target:plot_target = {
			show_scope_change = no

			character_event = {
				id = 7765
				days = 27
				tooltip = EVTTOOLTIP7765
			}
		}
	}
}

# Prison Break - Initiator informs other plotter
character_event = {
	id = 7772
	desc = EVTDESC7772
	picture = GFX_evt_whispers
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	ai = no

	option = {
		name = EVTOPTA8162
	}
}

# Prison Break - Notification: Success, but discovered
character_event = {
	id = 7773
	desc = EVTDESC7773
	picture = GFX_evt_into_the_dungeon
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	immediate = {
		character_event = { id = 10 } # Consequences of discovery
		clear_event_target = target_victim
	}

	option = {
		name = EVTOPTA8163

		tooltip = {
			dishonorable_plus_1_effect = yes
		}

		remove_trait_silently_honest_effect = yes
		remove_trait_silently_kind_effect = yes
	}
}

# Prison Break - Notification: Success, and NOT discovered
character_event = {
	id = 7774
	desc = EVTDESC7774
	picture = GFX_evt_into_the_dungeon
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	option = {
		name = EVTOPTA7774

		remove_trait_silently_honest_effect = yes
		remove_trait_silently_kind_effect = yes
	}
}

# Prison Break - Notification: Failure, and discovered
character_event = {
	id = 7775
	desc = EVTDESC7775
	picture = GFX_evt_into_the_dungeon
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	immediate = {
		character_event = { id = 11 } # Consequences of discovery
		clear_event_target = target_victim
	}

	option = {
		name = EVTOPTA7775

		cancel_plot = yes

		tooltip = {
			reveal_plot = yes
		}
	}
}

# Prison Break - Notification: Failure, but NOT discovered
character_event = {
	id = 7776
	desc = EVTDESC7776
	picture = GFX_evt_into_the_dungeon
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	option = {
		name = EVTOPTA8166

		activate_plot = no
	}
}

### BATHTUB DROWNING - INCAPABLE ONLY
# The plotter sees an opportunity - Bathtub Drowning
character_event = {
	id = 7780
	desc = EVTDESC7780
	picture = GFX_evt_whispers
	border = GFX_event_normal_frame_intrigue
	portrait = event_target:plot_target

	is_part_of_plot = yes
	only_capable = yes
	prisoner = no

	trigger = {
		OR = {
			has_plot = plot_kill_character
			has_plot = plot_kill_spouse
			has_plot = plot_take_revenge
		}

		is_plot_active = no

		plot_target_char = {
			is_incapable = yes
			at_location = ROOT # The Plot Head needs to be at the target's location to get a chance
			practical_age >= 5
			prisoner = no
			is_inaccessible_trigger = no
			is_murder_quest_target_of_root_trigger = no
		}

		plot_power_contribution = {
			plotter = ROOT
			power >= 0.025
		}
	}

	mean_time_to_happen = {
		months = 500

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.10
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.20
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.30
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.40
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.50
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.60
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.70
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.80
			}
		}

		mult_modifier = {
			factor = 0.7

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.90
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 1.5
			}
		}

		mult_modifier = {
			factor = 0.33
			plot_power >= 1.0
		}

		mult_modifier = {
			factor = 0.33
			plot_power >= 1.5
		}

		mult_modifier = {
			factor = 0.33
			plot_power >= 2.0
		}

		# CK2Plus
		mult_modifier = {
			factor = 0.33
			plot_power >= 3.0
		}

		mult_modifier = {
			factor = 0.33
			plot_power >= 4.0
		}

		mult_modifier = {
			factor = 0.33
			plot_power >= 6.0
		}

		mult_modifier = {
			factor = 0.33
			plot_power >= 8.0
		}

		mult_modifier = {
			factor = 0.33
			plot_power >= 10.0
		}

		mult_modifier = {
			factor = 0.75
			has_character_modifier = plot_assisted_spying
		}

		mult_modifier = {
			factor = 0.60
			has_character_modifier = plot_assisted_spying2
		}

		mult_modifier = {
			factor = 0.45
			has_character_modifier = plot_assisted_spying3
		}

		mult_modifier = {
			factor = 0.30
			has_character_modifier = plot_assisted_spying4
		}

		mult_modifier = {
			factor = 0.15
			has_character_modifier = plot_assisted_spying5
		}

		mult_modifier = {
			factor = 1.1

			plot_target_char = {
				has_character_flag = has_personal_spy_network

				check_variable = {
					which = personal_spy_network
					value >= 10
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			plot_target_char = {
				has_character_flag = has_personal_spy_network

				check_variable = {
					which = personal_spy_network
					value >= 20
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			plot_target_char = {
				has_character_flag = has_personal_spy_network

				check_variable = {
					which = personal_spy_network
					value >= 30
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			plot_target_char = {
				has_character_flag = has_personal_spy_network

				check_variable = {
					which = personal_spy_network
					value >= 40
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			plot_target_char = {
				has_character_flag = has_personal_spy_network

				check_variable = {
					which = personal_spy_network
					value >= 50
				}
			}
		}
	}

	immediate = {
		save_event_target_as = plot_leader

		plot_target_char = {
			save_event_target_as = plot_target
		}
	}

	option = {
		name = EVTOPTA7780 # The conspirators bribe the servants

		trigger = { plot_power >= 1.0 }

		any_plot_backer = {
			character_event = {
				id = 7792 # Inform
				days = 1
			}
		}

		activate_plot = yes

		event_target:plot_target = {
			show_scope_change = no

			character_event = {
				id = 7785
				days = 30
				tooltip = EVTTOOLTIP7785
			}
		}
	}

	option = {
		name = EVTOPTB7780 # Bribe servants

		trigger = {
			plot_power < 0.5
			intrigue < 10
		}

		scaled_wealth = -1.0

		any_plot_backer = {
			character_event = {
				id = 7792 # Inform
				days = 1
			}
		}

		activate_plot = yes

		event_target:plot_target = {
			show_scope_change = no

			character_event = {
				id = 7785
				days = 30
				tooltip = EVTTOOLTIP7785
			}
		}
	}

	option = {
		name = EVTOPTB7780 # Bribe servants

		trigger = {
			plot_power >= 0.5
			plot_power < 1.0
			intrigue < 10
		}

		scaled_wealth = -0.5

		any_plot_backer = {
			character_event = {
				id = 7792 # Inform
				days = 1
			}
		}

		activate_plot = yes

		event_target:plot_target = {
			show_scope_change = no

			character_event = {
				id = 7785
				days = 30
				tooltip = EVTTOOLTIP7785
			}
		}
	}

	option = {
		name = EVTOPTC7780 # Replace with own servants
		tooltip_info = intrigue

		trigger = {
			plot_power >= 0.5
			intrigue >= 10
		}

		any_plot_backer = {
			character_event = {
				id = 7792 # Inform
				days = 1
			}
		}

		activate_plot = yes

		event_target:plot_target = {
			show_scope_change = no

			character_event = {
				id = 7785
				days = 30
				tooltip = EVTTOOLTIP7785
			}
		}
	}

	option = {
		name = EVTOPTD8150 # I cannot afford this

		trigger = {
			intrigue < 10
			plot_power < 1.0
		}

		ai_chance = { factor = 0 }
	}
 }

# A plot backer sees an opportunity - Bathtub Drowning
character_event = {
	id = 7781
	desc = EVTDESC7781
	picture = GFX_evt_whispers
	border = GFX_event_normal_frame_intrigue
	portrait = event_target:plot_target

	is_part_of_plot = yes
	only_capable = yes
	prisoner = no

	trigger = {
		any_backed_character = {
			OR = {
				has_plot = plot_kill_character
				has_plot = plot_kill_spouse
				has_plot = plot_take_revenge
			}

			is_plot_active = no
			plot_power >= 0.5

			plot_target_char = {
				is_incapable = yes
				practical_age >= 5
				prisoner = no
				is_inaccessible_trigger = no
				is_murder_quest_target_of_prev_trigger = no
			}

			ROOT = {
				plot_power_contribution = {
					plotter = PREV
					power >= 0.025
				}
			}
		}
	}

	mean_time_to_happen = {
		months = 2000

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					is_incapable = yes
					practical_age >= 5
					prisoner = no
					is_inaccessible_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.10
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					is_incapable = yes
					practical_age >= 5
					prisoner = no
					is_inaccessible_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.20
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					is_incapable = yes
					practical_age >= 5
					prisoner = no
					is_inaccessible_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.30
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					is_incapable = yes
					practical_age >= 5
					prisoner = no
					is_inaccessible_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.40
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					is_incapable = yes
					practical_age >= 5
					prisoner = no
					is_inaccessible_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.50
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					is_incapable = yes
					practical_age >= 5
					prisoner = no
					is_inaccessible_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.60
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					is_incapable = yes
					practical_age >= 5
					prisoner = no
					is_inaccessible_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.70
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					is_incapable = yes
					practical_age >= 5
					prisoner = no
					is_inaccessible_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.80
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					is_incapable = yes
					practical_age >= 5
					prisoner = no
					is_inaccessible_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.90
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
				has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 1.0

				plot_target_char = {
					is_incapable = yes
					practical_age >= 5
					prisoner = no
					is_inaccessible_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 1.5

				plot_target_char = {
					is_incapable = yes
					practical_age >= 5
					prisoner = no
					is_inaccessible_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 2.0

				plot_target_char = {
					is_incapable = yes
					practical_age >= 5
					prisoner = no
					is_inaccessible_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		# CK2Plus
		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 3.0

				plot_target_char = {
					is_incapable = yes
					practical_age >= 5
					prisoner = no
					is_inaccessible_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 4.0

				plot_target_char = {
					is_incapable = yes
					practical_age >= 5
					prisoner = no
					is_inaccessible_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 6.0

				plot_target_char = {
					is_incapable = yes
					practical_age >= 5
					prisoner = no
					is_inaccessible_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 8.0

				plot_target_char = {
					is_incapable = yes
					practical_age >= 5
					prisoner = no
					is_inaccessible_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 10.0

				plot_target_char = {
					is_incapable = yes
					practical_age >= 5
					prisoner = no
					is_inaccessible_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.75

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				has_character_modifier = plot_assisted_spying

				plot_target_char = {
					is_incapable = yes
					practical_age >= 5
					prisoner = no
					is_inaccessible_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.65

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				has_character_modifier = plot_assisted_spying2

				plot_target_char = {
					is_incapable = yes
					practical_age >= 5
					prisoner = no
					is_inaccessible_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.55

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				has_character_modifier = plot_assisted_spying3

				plot_target_char = {
					is_incapable = yes
					practical_age >= 5
					prisoner = no
					is_inaccessible_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.45

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				has_character_modifier = plot_assisted_spying4

				plot_target_char = {
					is_incapable = yes
					practical_age >= 5
					prisoner = no
					is_inaccessible_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.35

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				has_character_modifier = plot_assisted_spying5

				plot_target_char = {
					is_incapable = yes
					practical_age >= 5
					prisoner = no
					is_inaccessible_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				plot_target_char = {
					check_variable = {
						which = personal_spy_network
						value >= 10
					}

					has_character_flag = has_personal_spy_network
					is_incapable = yes
					practical_age >= 5
					prisoner = no
					is_inaccessible_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				plot_target_char = {
					check_variable = {
						which = personal_spy_network
						value >= 20
					}

					has_character_flag = has_personal_spy_network
					is_incapable = yes
					practical_age >= 5
					prisoner = no
					is_inaccessible_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				plot_target_char = {
					check_variable = {
						which = personal_spy_network
						value >= 30
					}

					has_character_flag = has_personal_spy_network
					is_incapable = yes
					practical_age >= 5
					prisoner = no
					is_inaccessible_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				plot_target_char = {
					check_variable = {
						which = personal_spy_network
						value >= 40
					}

					has_character_flag = has_personal_spy_network
					is_incapable = yes
					practical_age >= 5
					prisoner = no
					is_inaccessible_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				plot_target_char = {
					check_variable = {
						which = personal_spy_network
						value >= 50
					}

					has_character_flag = has_personal_spy_network
					is_incapable = yes
					practical_age >= 5
					prisoner = no
					is_inaccessible_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}
	}

	immediate = {
		save_event_target_as = plot_backer

		random_backed_character = {
			limit = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					is_incapable = yes
					practical_age >= 5
					prisoner = no
					is_inaccessible_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.025
					}
				}
			}

			save_event_target_as = plot_leader

			plot_target_char = {
				save_event_target_as = plot_target
			}
		}
	}

	option = {
		name = EVTOPTA7780 # The conspirators bribe servants

		trigger = {
			event_target:plot_leader = {
				plot_power >= 1.0
			}
		}

		event_target:plot_leader = {
			show_scope_change = no

			activate_plot = yes

			character_event = {
				id = 7790
				days = 3
				tooltip = EVTTOOLTIP8160
			}
		}
	}

	option = {
		name = EVTOPTB8151 # Ask the Plotter for funds

		trigger = {
			intrigue < 10

			event_target:plot_leader = {
				plot_power >= 1.0
			}
		}

		event_target:plot_leader = {
			show_scope_change = no

			activate_plot = yes

			character_event = {
				id = 7782
				days = 3
				tooltip = EVTTOOLTIP8152
			}
		}
	}

	option = {
		name = EVTOPTB7780 # Bribe servants

		trigger = {
			intrigue < 10

			event_target:plot_leader = {
				plot_power < 1.0
			}
		}

		scaled_wealth = -0.5

		event_target:plot_leader = {
			show_scope_change = no

			activate_plot = yes

			character_event = {
				id = 7790
				days = 3
				tooltip = EVTTOOLTIP8160
			}
		}
	}

	option = {
		name = EVTOPTC7780 # Replace with own servants
		tooltip_info = intrigue

		trigger = {
			intrigue >= 10

			event_target:plot_leader = {
				plot_power >= 0.5
			}
		}

		event_target:plot_leader = {
			show_scope_change = no

			activate_plot = yes

			character_event = {
				id = 7790
				days = 3
				tooltip = EVTTOOLTIP8160
			}
		}
	}

	option = {
		name = EVTOPTD8150 # I cannot afford this

		trigger = {
			intrigue < 10

			event_target:plot_leader = {
				plot_power < 1.0
			}
		}

		ai_chance = { factor = 0 }
	}
}

# Bathtub Drowning - Plot backer requests funds
character_event = {
	id = 7782
	desc = EVTDESC7782
	picture = GFX_evt_spymaster
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	option = {
		name = EVTOPTA7782

		transfer_scaled_wealth = {
			to = event_target:plot_backer
			value = 1.0
		}

		event_target:plot_backer = {
			show_scope_change = no

			character_event = {
				id = 7783
				tooltip = EVTTOOLTIP8153
			}
		}
	}

	option = {
		name = EVTOPTB8152

		event_target:plot_backer = {
			show_scope_change = no

			character_event = {
				id = 7784
				tooltip = EVTTOOLTIP8154
			}
		}
	}
}

# Bathtub Drowning - plot backer receives funds
character_event = {
	id = 7783
	desc = EVTDESC7783
	picture = GFX_evt_spymaster
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	option = {
		name = EXCELLENT

		event_target:plot_target = {
			show_scope_change = no

			character_event = {
				id = 7785
				days = 27
				tooltip = EVTTOOLTIP7785
			}
		}
	}
}

# Bathtub Drowning - plot backer does NOT receive funds
character_event = {
	id = 7784
	desc = EVTDESC7784
	picture = GFX_evt_spymaster
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	# option = {
	# 	name = EVTOPTA8154 # Pay for it myself
	#
	# 	scaled_wealth = -1.0
	#
	# 	event_target:plot_target = {
	# 		show_scope_change = no
	#
	# 		character_event = {
	# 			id = 7785
	# 			days = 27
	# 			tooltip = EVTTOOLTIP7785
	# 		}
	# 	}
	# }

	option = {
		name = EVTOPTB8154 # Screw this

		event_target:plot_leader = {
			activate_plot = no
		}
	}
}

# Bathtub Drowning - the murder attempt
character_event = {
	id = 7785
	desc = EVTDESC7785
	picture = GFX_evt_shadow
	border = GFX_event_normal_frame_intrigue

	hide_from = yes
	is_triggered_only = yes

	prisoner = no

	trigger = {
		# Is the plot still in motion?
		event_target:plot_leader = {
			is_plot_active = yes
		}
	}

	immediate = {
		save_event_target_as = target_victim
	}

	option = {
		name = EVTOPTA7785 # Drowns

		trigger = {
			trigger_if = {
				limit = { is_strong_trigger = yes }
				random < 33
			}
			trigger_else_if = {
				limit = { trait = diligent }
				random < 50
			}
			trigger_else_if = {
				limit = { is_weak_trigger = yes }
				random < 90
			}
			trigger_else = {
				random < 75
			}
		}

		hidden_effect = {
			random_list = {
				25 = {
					character_event = {
						id = 7786 # Dies, murderer discovered
						days = 1
					}

					# Notify
					event_target:plot_leader = { character_event = { id = 7793 days = 1 } }
					event_target:plot_backer = { character_event = { id = 7793 days = 1 } }
				}

				75 = {
					character_event = {
						id = 7787 # Dies, murderer unknown
						days = 1
					}

					# Notify
					event_target:plot_leader = { character_event = { id = 7794 days = 1 } }
					event_target:plot_backer = { character_event = { id = 7794 days = 1 } }
				}
			}
		}
	}

	option = {
		name = EVTOPTB7785 # Does not drown

		trigger = {
			trigger_if = {
				limit = { is_strong_trigger = yes }
				random >= 33
			}
			trigger_else_if = {
				limit = { trait = diligent }
				random >= 50
			}
			trigger_else_if = {
				limit = { is_weak_trigger = yes }
				random >= 90
			}
			trigger_else = {
				random >= 75
			}
		}

		hidden_effect = {
			random_list = {
				50 = {
					character_event = {
						id = 7788 # Lives, murderer discovered
						days = 1
					}

					# Notify
					event_target:plot_leader = { character_event = { id = 7795 days = 1 } }
					event_target:plot_backer = { character_event = { id = 7795 days = 1 } }
				}

				50 = {
					character_event = {
						id = 7789 # Lives, murderer unknown
						days = 1
					}

					# Notify
					event_target:plot_leader = { character_event = { id = 7796 days = 1 } }
					event_target:plot_backer = { character_event = { id = 7796 days = 1 } }
				}
			}
		}
	}
}

# Bathtub Drowning - Dies, murderer(s) discovered
character_event = {
	id = 7786
	desc = EVTDESC7786
	picture = GFX_evt_death
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	option = {
		name = EVTOPTA7786

		if = {
			limit = { is_alive = yes }

			death = {
				death_reason = death_murder_drowning
				killer = event_target:plot_leader
			}
		}
	}
}

# Bathtub Drowning - Dies, murderer NOT discovered
character_event = {
	id = 7787
	desc = EVTDESC7786
	picture = GFX_evt_death
	border = GFX_event_normal_frame_intrigue

	hide_from = yes
	is_triggered_only = yes

	option = {
		name = EVTOPTA7787

		if = {
			limit = { is_alive = yes }

			death = {
				death_reason = death_murder_unknown_drowning
				killer = event_target:plot_leader
			}
		}
	}
}

# Bathtub Drowning - Lives, murderer discovered
character_event = {
	id = 7788
	desc = EVTDESC7788
	picture = GFX_evt_scandal
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	ai = no

	option = {
		name = EVTOPTA7788
	}
}

# Bathtub Drowning - Lives, murderer NOT discovered
character_event = {
	id = 7789
	desc = EVTDESC7789
	picture = GFX_evt_scandal
	border = GFX_event_normal_frame_intrigue

	hide_from = yes
	is_triggered_only = yes

	ai = no

	option = {
		name = EVTOPTA7789
	}
}

# Bathtub Drowning - Backer informs Plotter of plan
character_event = {
	id = 7790
	desc = EVTDESC7790
	picture = GFX_evt_whispers
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	trigger = {
		is_plot_active = yes

		plot_target_char = {
			is_alive = yes
		}
	}

	option = {
		name = EVTOPTA7790

		activate_plot = yes

		event_target:plot_backer = {
			show_scope_change = no

			character_event = {
				id = 7791
				tooltip = EVTTOOLTIP8161
			}
		}

		any_plot_backer = {
			limit = {
				NOT = { character = event_target:plot_backer }
			}

			character_event = {
				id = 7792
				days = 1
			}
		}
	}
}

# Bathtub Drowning - Plotter tells backer to go ahead
character_event = {
	id = 7791
	desc = EVTDESC7791
	picture = GFX_evt_whispers
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	option = {
		name = EVTOPTA8161

		event_target:plot_target = {
			show_scope_change = no

			character_event = {
				id = 7785
				days = 27
				tooltip = EVTTOOLTIP7785
			}
		}
	}
}

# Bathtub Drowning - Initiator informs other plotter
character_event = {
	id = 7792
	desc = EVTDESC7792
	picture = GFX_evt_whispers
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	ai = no

	option = {
		name = EVTOPTA8162
	}
}

# Bathtub Drowning - Notification: Success, but discovered
character_event = {
	id = 7793
	desc = EVTDESC7793
	picture = GFX_evt_shadowy_cabal
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	immediate = {
		character_event = { id = 10 } # Consequences of discovery
		clear_event_target = target_victim
	}

	option = {
		name = EVTOPTA8163

		tooltip = {
			dishonorable_plus_1_effect = yes
		}

		remove_trait_silently_honest_effect = yes
		remove_trait_silently_kind_effect = yes
	}
}

# Bathtub Drowning - Notification: Success, and NOT discovered
character_event = {
	id = 7794
	desc = EVTDESC7794
	picture = GFX_evt_shadowy_cabal
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	option = {
		name = EVTOPTA7794

		remove_trait_silently_honest_effect = yes
		remove_trait_silently_kind_effect = yes
	}
}

# Bathtub Drowning - Notification: Failure, and discovered
character_event = {
	id = 7795
	desc = EVTDESC7795
	picture = GFX_evt_shadowy_cabal
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	immediate = {
		character_event = { id = 11 } # Consequences of discovery
		clear_event_target = target_victim
	}

	option = {
		name = EVTOPTA7795

		cancel_plot = yes

		tooltip = {
			reveal_plot = yes
		}
	}
}

# Bathtub Drowning - Notification: Failure, but NOT discovered
character_event = {
	id = 7796
	desc = EVTDESC7796
	picture = GFX_evt_shadowy_cabal
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	option = {
		name = EVTOPTA8166

		activate_plot = no
	}
 }

### BOATING ACCIDENT - CHILDREN ONLY
# The plotter sees an opportunity - Boating Accident
character_event = {
	id = 7800
	desc = EVTDESC7800
	picture = GFX_evt_kraken
	border = GFX_event_normal_frame_intrigue
	portrait = event_target:plot_target

	is_part_of_plot = yes
	only_capable = yes
	prisoner = no

	trigger = {
		OR = {
			has_plot = plot_kill_character
			has_plot = plot_kill_spouse
			has_plot = plot_take_revenge
		}

		is_plot_active = no

		plot_target_char = {
			is_adult = no
			at_location = ROOT # The Plot Head needs to be at the target's location to get a chance
			practical_age > 5
			is_inaccessible_or_incapable_trigger = no
			is_murder_quest_target_of_root_trigger = no
		}

		plot_power_contribution = {
			plotter = ROOT
			power >= 0.025
		}
	}

	mean_time_to_happen = {
		months = 500

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.10
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.20
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.30
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.40
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.50
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.60
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.70
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.80
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.90
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 1.5
			}
		}

		mult_modifier = {
			factor = 0.66
			plot_power >= 1.0
		}

		mult_modifier = {
			factor = 0.66
			plot_power >= 1.5
		}

		mult_modifier = {
			factor = 0.66
			plot_power >= 2.0
		}

		# CK2Plus
		mult_modifier = {
			factor = 0.66
			plot_power >= 3.0
		}

		mult_modifier = {
			factor = 0.66
			plot_power >= 4.0
		}

		mult_modifier = {
			factor = 0.66
			plot_power >= 6.0
		}

		mult_modifier = {
			factor = 0.66
			plot_power >= 8.0
		}

		mult_modifier = {
			factor = 0.66
			plot_power >= 10.0
		}
		mult_modifier = {
			factor = 0.75
			has_character_modifier = plot_assisted_spying
		}

		mult_modifier = {
			factor = 0.60
			has_character_modifier = plot_assisted_spying2
		}

		mult_modifier = {
			factor = 0.45
			has_character_modifier = plot_assisted_spying3
		}

		mult_modifier = {
			factor = 0.30
			has_character_modifier = plot_assisted_spying4
		}

		mult_modifier = {
			factor = 0.15
			has_character_modifier = plot_assisted_spying5
		}

		mult_modifier = {
			factor = 1.1

			plot_target_char = {
				has_character_flag = has_personal_spy_network

				check_variable = {
					which = personal_spy_network
					value >= 10
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			plot_target_char = {
				has_character_flag = has_personal_spy_network

				check_variable = {
					which = personal_spy_network
					value >= 20
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			plot_target_char = {
				has_character_flag = has_personal_spy_network

				check_variable = {
					which = personal_spy_network
					value >= 30
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			plot_target_char = {
				has_character_flag = has_personal_spy_network

				check_variable = {
					which = personal_spy_network
					value >= 40
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			plot_target_char = {
				has_character_flag = has_personal_spy_network

				check_variable = {
					which = personal_spy_network
					value >= 50
				}
			}
		}
	}

	immediate = {
		save_event_target_as = plot_leader

		plot_target_char = {
			save_event_target_as = plot_target
		}
	}

	option = {
		name = EVTOPTA7800 # The conspirators bribe the servants

		trigger = { plot_power >= 1.0 }

		any_plot_backer = {
			character_event = {
				id = 7812 # Inform
				days = 1
			}
		}

		activate_plot = yes

		event_target:plot_target = {
			show_scope_change = no

			character_event = {
				id = 7805
				days = 30
				tooltip = EVTTOOLTIP7805
			}
		}
	}

	option = {
		name = EVTOPTB7800 # Bribe servants

		trigger = {
			plot_power < 0.5
			learning < 10
		}

		scaled_wealth = -1.0

		any_plot_backer = {
			character_event = {
				id = 7812 # Inform
				days = 1
			}
		}

		activate_plot = yes

		event_target:plot_target = {
			show_scope_change = no

			character_event = {
				id = 7805
				days = 30
				tooltip = EVTTOOLTIP7805
			}
		}
	}

	option = {
		name = EVTOPTB7800 # Bribe servants

		trigger = {
			plot_power >= 0.5
			plot_power < 1.0
			learning < 10
		}

		scaled_wealth = -0.5

		any_plot_backer = {
			character_event = {
				id = 7812
				days = 1
			}
		}

		activate_plot = yes

		event_target:plot_target = {
			show_scope_change = no

			character_event = {
				id = 7805
				days = 30
				tooltip = EVTTOOLTIP7805
			}
		}
	}

	option = {
		name = EVTOPTC7800 # Replace with own servants
		tooltip_info = learning


		trigger = {
			plot_power >= 0.5
			learning >= 10
		}

		any_plot_backer = {
			character_event = {
				id = 7812 # Inform
				days = 1
			}
		}

		activate_plot = yes

		event_target:plot_target = {
			show_scope_change = no

			character_event = {
				id = 7805
				days = 30
				tooltip = EVTTOOLTIP7805
			}
		}
	}

	option = {
		name = EVTOPTD8150 # I cannot afford this

		trigger = {
			learning < 10
			plot_power < 1.0
		}

		ai_chance = { factor = 0 }
	}
}

# A plot backer sees an opportunity - Boating Accident
character_event = {
	id = 7801
	desc = EVTDESC7801
	picture = GFX_evt_kraken
	border = GFX_event_normal_frame_intrigue
	portrait = event_target:plot_target

	is_part_of_plot = yes
	only_capable = yes
	prisoner = no

	trigger = {
		any_backed_character = {
			OR = {
				has_plot = plot_kill_character
				has_plot = plot_kill_spouse
				has_plot = plot_take_revenge
			}

			is_plot_active = no
			plot_power >= 0.5

			plot_target_char = {
				is_adult = no
				practical_age >= 5
				is_inaccessible_or_incapable_trigger = no
				is_murder_quest_target_of_prev_trigger = no
			}

			ROOT = {
				plot_power_contribution = {
					plotter = PREV
					power >= 0.025
				}
			}
		}
	}

	mean_time_to_happen = {
		months = 2000

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					is_adult = no
					practical_age >= 5
					is_inaccessible_or_incapable_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.10
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					is_adult = no
					practical_age >= 5
					is_inaccessible_or_incapable_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.20
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					is_adult = no
					practical_age >= 5
					is_inaccessible_or_incapable_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.30
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					is_adult = no
					practical_age >= 5
					is_inaccessible_or_incapable_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.40
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					is_adult = no
					practical_age >= 5
					is_inaccessible_or_incapable_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.50
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					is_adult = no
					practical_age >= 5
					is_inaccessible_or_incapable_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.60
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					is_adult = no
					practical_age >= 5
					is_inaccessible_or_incapable_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.70
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					is_adult = no
					practical_age >= 5
					is_inaccessible_or_incapable_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.80
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					is_adult = no
					practical_age >= 5
					is_inaccessible_or_incapable_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.90
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 1.0

				plot_target_char = {
					is_adult = no
					practical_age >= 5
					is_inaccessible_or_incapable_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 1.5

				plot_target_char = {
					is_adult = no
					practical_age >= 5
					is_inaccessible_or_incapable_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 2.0

				plot_target_char = {
					is_adult = no
					practical_age >= 5
					is_inaccessible_or_incapable_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		# CK2Plus
		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 3.0

				plot_target_char = {
					is_adult = no
					practical_age >= 5
					is_inaccessible_or_incapable_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 4.0

				plot_target_char = {
					is_adult = no
					practical_age >= 5
					is_inaccessible_or_incapable_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 6.0

				plot_target_char = {
					is_adult = no
					practical_age >= 5
					is_inaccessible_or_incapable_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 8.0

				plot_target_char = {
					is_adult = no
					practical_age >= 5
					is_inaccessible_or_incapable_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 10.0

				plot_target_char = {
					is_adult = no
					practical_age >= 5
					is_inaccessible_or_incapable_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.75

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				has_character_modifier = plot_assisted_spying

				plot_target_char = {
					is_adult = no
					practical_age >= 5
					is_inaccessible_or_incapable_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		modifier = {
			factor = 0.65

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				has_character_modifier = plot_assisted_spying2

				plot_target_char = {
					is_adult = no
					practical_age >= 5
					is_inaccessible_or_incapable_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		modifier = {
			factor = 0.55

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				has_character_modifier = plot_assisted_spying3

				plot_target_char = {
					is_adult = no
					practical_age >= 5
					is_inaccessible_or_incapable_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.45

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				has_character_modifier = plot_assisted_spying4

				plot_target_char = {
					is_adult = no
					practical_age >= 5
					is_inaccessible_or_incapable_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.35

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				has_character_modifier = plot_assisted_spying5

				plot_target_char = {
					is_adult = no
					practical_age >= 5
					is_inaccessible_or_incapable_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				plot_target_char = {
					check_variable = {
						which = personal_spy_network
						value >= 10
					}

					has_character_flag = has_personal_spy_network
					is_adult = no
					practical_age >= 5
					is_inaccessible_or_incapable_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				plot_target_char = {
					check_variable = {
						which = personal_spy_network
						value >= 20
					}

					has_character_flag = has_personal_spy_network
					is_adult = no
					practical_age >= 5
					is_inaccessible_or_incapable_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				plot_target_char = {
					check_variable = {
						which = personal_spy_network
						value >= 30
					}

					has_character_flag = has_personal_spy_network
					is_adult = no
					practical_age >= 5
					is_inaccessible_or_incapable_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				plot_target_char = {
					check_variable = {
						which = personal_spy_network
						value >= 40
					}

					has_character_flag = has_personal_spy_network
					is_adult = no
					practical_age >= 5
					is_inaccessible_or_incapable_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				plot_target_char = {
					check_variable = {
						which = personal_spy_network
						value >= 50
					}

					has_character_flag = has_personal_spy_network
					is_adult = no
					practical_age >= 5
					is_inaccessible_or_incapable_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}
	}

	immediate = {
		save_event_target_as = plot_backer

		random_backed_character = {
			limit = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					is_adult = no
					practical_age >= 5
					is_inaccessible_or_incapable_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.025
					}
				}
			}

			save_event_target_as = plot_leader

			plot_target_char = {
				save_event_target_as = plot_target
			}
		}
	}

	option = {
		name = EVTOPTA7800 # The conspirators bribe servants

		trigger = {
			event_target:plot_leader = {
				plot_power >= 1.0
			}
		}

		event_target:plot_leader = {
			show_scope_change = no

			activate_plot = yes

			character_event = {
				id = 7810
				days = 3
				tooltip = EVTTOOLTIP8160
			}
		}
	}

	option = {
		name = EVTOPTB8151 # Ask the Plotter for funds

		trigger = {
			learning < 10

			event_target:plot_leader = {
				plot_power < 1.0
			}
		}

		event_target:plot_leader = {
			show_scope_change = no

			activate_plot = yes

			character_event = {
				id = 7802
				days = 3
				tooltip = EVTTOOLTIP8152
			}
		}
	}

	option = {
		name = EVTOPTB7800 # Bribe servants

		trigger = {
			learning < 10

			event_target:plot_leader = {
				plot_power < 1.0
			}
		}

		scaled_wealth = -0.5

		event_target:plot_leader = {
			show_scope_change = no

			activate_plot = yes

			character_event = {
				id = 7810
				days = 3
				tooltip = EVTTOOLTIP8160
			}
		}
	}

	option = {
		name = EVTOPTC7800 # Replace with own servants
		tooltip_info = learning

		trigger = {
			learning >= 10

			event_target:plot_leader = {
				plot_power >= 0.5
			}
		}

		event_target:plot_leader = {
			show_scope_change = no

			activate_plot = yes

			character_event = {
				id = 7810
				days = 3
				tooltip = EVTTOOLTIP8160
			}
		}
	}

	option = {
		name = EVTOPTD8150 # I cannot afford this

		trigger = {
			learning < 10

			event_target:plot_leader = {
				plot_power < 1.0
			}
		}

		ai_chance = { factor = 0 }
	}
}

# Boating Accident - Plot backer requests funds
character_event = {
	id = 7802
	desc = EVTDESC7802
	picture = GFX_evt_spymaster
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	option = {
		name = EVTOPTA7802

		transfer_scaled_wealth = {
			to = event_target:plot_backer
			value = 1.0
		}

		event_target:plot_backer = {
			show_scope_change = no

			character_event = {
				id = 7803
				tooltip = EVTTOOLTIP8153
			}
		}
	}

	option = {
		name = EVTOPTB8152

		event_target:plot_backer = {
			show_scope_change = no

			character_event = {
				id = 7804
				tooltip = EVTTOOLTIP8154
			}
		}
	}
}

# Boating Accident - plot backer receives funds
character_event = {
	id = 7803
	desc = EVTDESC7803
	picture = GFX_evt_spymaster
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	option = {
		name = EXCELLENT

		event_target:plot_target = {
			show_scope_change = no

			character_event = {
				id = 7805
				days = 27
				tooltip = EVTTOOLTIP7805
			}
		}
	}
}

# Boating Accident - plot backer does NOT receive funds
character_event = {
	id = 7804
	desc = EVTDESC7804
	picture = GFX_evt_spymaster
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	# option = {
	# 	name = EVTOPTA8154 # Pay for it myself
	#
	# 	scaled_wealth = -1.0
	#
	# 	event_target:plot_target = {
	# 		show_scope_change = no
	#
	# 		character_event = {
	# 			id = 7805
	# 			days = 27
	# 			tooltip = EVTTOOLTIP7805
	# 		}
	# 	}
	# }

	option = {
		name = EVTOPTB8154 # Screw this

		event_target:plot_leader = {
			activate_plot = no
		}
	}
}

# Boating Accident - the murder attempt
character_event = {
	id = 7805
	desc = EVTDESC7805
	picture = GFX_evt_kraken
	border = GFX_event_normal_frame_intrigue

	hide_from = yes
	is_triggered_only = yes

	prisoner = no

	trigger = {
		# Is the plot still in motion?
		event_target:plot_leader = {
			is_plot_active = yes
		}
	}

	immediate = {
		save_event_target_as = target_victim
	}

	option = {
		name = EVTOPTA7805 # Drowns

		trigger = {
			trigger_if = {
				limit = { is_strong_trigger = yes }
				random < 33
			}
			trigger_else_if = {
				limit = { trait = diligent }
				random < 50
			}
			trigger_else_if = {
				limit = { is_weak_trigger = yes }
				random < 90
			}
			trigger_else = {
				random < 75
			}
		}

		hidden_effect = {
			random_list = {
				25 = {
					character_event = {
						id = 7806 # Dies, murderer discovered
						days = 1
					}

					# Notify
					event_target:plot_leader = { character_event = { id = 7813 days = 1 } }
					event_target:plot_backer = { character_event = { id = 7813 days = 1 } }
				}

				75 = {
					character_event = {
						id = 7807 # Dies, murderer unknown
						days = 1
					}

					# Notify
					event_target:plot_leader = { character_event = { id = 7814 days = 1 } }
					event_target:plot_backer = { character_event = { id = 7814 days = 1 } }
				}
			}
		}
	}

	option = {
		name = EVTOPTB7805 # Does not drown

		trigger = {
			trigger_if = {
				limit = { is_strong_trigger = yes }
				random >= 33
			}
			trigger_else_if = {
				limit = { trait = diligent }
				random >= 50
			}
			trigger_else_if = {
				limit = { is_weak_trigger = yes }
				random >= 90
			}
			trigger_else = {
				random >= 75
			}
		}

		hidden_effect = {
			random_list = {
				50 = {
					character_event = {
						id = 7808 # Lives, murderer discovered
						days = 1
					}

					# Notify
					event_target:plot_leader = { character_event = { id = 7815 days = 1 } }
					event_target:plot_backer = { character_event = { id = 7815 days = 1 } }
				}

				50 = {
					character_event = {
						id = 7809 # Lives, murderer unknown
						days = 1
					}

					# Notify
					event_target:plot_leader = { character_event = { id = 7816 days = 1 } }
					event_target:plot_backer = { character_event = { id = 7816 days = 1 } }
				}
			}
		}
	}
}

# Boating Accident - Dies, murderer(s) discovered
character_event = {
	id = 7806
	desc = EVTDESC7806
	picture = GFX_evt_kraken
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	option = {
		name = EVTOPTA7806

		if = {
			limit = { is_alive = yes }

			death = {
				death_reason = death_murder_drowning
				killer = event_target:plot_leader
			}
		}
	}
}

# Boating Accident - Dies, murderer NOT discovered
character_event = {
	id = 7807
	desc = EVTDESC7806
	picture = GFX_evt_kraken
	border = GFX_event_normal_frame_intrigue

	hide_from = yes
	is_triggered_only = yes

	option = {
		name = EVTOPTA7807

		if = {
			limit = { is_alive = yes }

			death = {
				death_reason = death_murder_unknown_drowning
				killer = event_target:plot_leader
			}
		}
	}
}

# Boating Accident - Lives, murderer discovered
character_event = {
	id = 7808
	desc = EVTDESC7808
	picture = GFX_evt_scandal
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	ai = no

	option = {
		name = EVTOPTA7808
	}
}

# Boating Accident - Lives, murderer NOT discovered
character_event = {
	id = 7809
	desc = EVTDESC7808
	picture = GFX_evt_scandal
	border = GFX_event_normal_frame_intrigue

	hide_from = yes
	is_triggered_only = yes

	ai = no

	option = {
		name = EVTOPTA7809
	}
}

# Boating Accident - Backer informs Plotter of plan
character_event = {
	id = 7810
	desc = EVTDESC7810
	picture = GFX_evt_kraken
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	trigger = {
		is_plot_active = yes

		plot_target_char = {
			is_alive = yes
		}
	}

	option = {
		name = EVTOPTA7810

		activate_plot = yes

		event_target:plot_backer = {
			show_scope_change = no

			character_event = {
				id = 7811
				tooltip = EVTTOOLTIP8161
			}
		}

		any_plot_backer = {
			limit = {
				NOT = { character = event_target:plot_backer }
			}

			character_event = {
				id = 7812 # Inform
				days = 1
			}
		}
	}
}

# Boating Accident - Plotter tells backer to go ahead
character_event = {
	id = 7811
	desc = EVTDESC7811
	picture = GFX_evt_whispers
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	option = {
		name = EVTOPTA8161

		event_target:plot_target = {
			show_scope_change = no

			character_event = {
				id = 7805
				days = 27
				tooltip = EVTTOOLTIP7805
			}
		}
	}
}

# Boating Accident - Initiator informs other plotter
character_event = {
	id = 7812
	desc = EVTDESC7812
	picture = GFX_evt_kraken
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	ai = no

	option = {
		name = EVTOPTA8162
	}
}

# Boating Accident - Notification: Success, but discovered
character_event = {
	id = 7813
	desc = EVTDESC7813
	picture = GFX_evt_kraken
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	immediate = {
		character_event = { id = 10 } # Consequences of discovery
		clear_event_target = target_victim
	}

	option = {
		name = EVTOPTA8163

		tooltip = {
			dishonorable_plus_1_effect = yes
		}

		remove_trait_silently_honest_effect = yes
		remove_trait_silently_kind_effect = yes
	}
}

# Boating Accident - Notification: Success, and NOT discovered
character_event = {
	id = 7814
	desc = EVTDESC7814
	picture = GFX_evt_kraken
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	option = {
		name = EVTOPTA7814

		remove_trait_silently_honest_effect = yes
		remove_trait_silently_kind_effect = yes
	}
}

# Boating Accident - Notification: Failure, and discovered
character_event = {
	id = 7815
	desc = EVTDESC7815
	picture = GFX_evt_shadowy_cabal
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	immediate = {
		character_event = { id = 11 } # Consequences of discovery
		clear_event_target = target_victim
	}

	option = {
		name = EVTOPTA7815

		cancel_plot = yes

		tooltip = {
			reveal_plot = yes
		}
	}
}

# Boating Accident - Notification: Failure, but NOT discovered
character_event = {
	id = 7816
	desc = EVTDESC7816
	picture = GFX_evt_shadowy_cabal
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	option = {
		name = EVTOPTA8166

		activate_plot = no
	}
}

### POISONOUS SNAKE
# The plotter sees an opportunity - Poisonous Snake
character_event = {
	id = 7820
	desc = EVTDESC7820
	picture = GFX_evt_whispers
	border = GFX_event_normal_frame_intrigue
	portrait = event_target:plot_target

	is_part_of_plot = yes
	only_capable = yes
	prisoner = no

	trigger = {
		OR = {
			has_plot = plot_kill_character
			has_plot = plot_kill_spouse
			has_plot = plot_take_revenge
		}

		is_plot_active = no

		plot_target_char = {
			at_location = ROOT # The Plot Head needs to be at the target's location to get a chance
			block_general_event_trigger = no
			is_murder_quest_target_of_root_trigger = no
		}

		plot_power_contribution = {
			plotter = ROOT
			power >= 0.025
		}
	}

	mean_time_to_happen = {
		months = 500

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.10
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.20
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.30
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.40
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.50
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.60
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.70
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.80
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.90
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power = 1.5
			}
		}

		mult_modifier = {
			factor = 0.66
			plot_power >= 1.0
		}

		mult_modifier = {
			factor = 0.66
			plot_power >= 1.5
		}

		mult_modifier = {
			factor = 0.66
			plot_power >= 2.0
		}

		# CK2Plus
		mult_modifier = {
			factor = 0.66
			plot_power >= 3.0
		}

		mult_modifier = {
			factor = 0.66
			plot_power >= 4.0
		}

		mult_modifier = {
			factor = 0.66
			plot_power >= 6.0
		}

		mult_modifier = {
			factor = 0.66
			plot_power >= 8.0
		}

		mult_modifier = {
			factor = 0.66
			plot_power >= 10.0
		}

		mult_modifier = {
			factor = 0.75
			has_character_modifier = plot_assisted_spying
		}

		mult_modifier = {
			factor = 0.60
			has_character_modifier = plot_assisted_spying2
		}

		mult_modifier = {
			factor = 0.45
			has_character_modifier = plot_assisted_spying3
		}

		mult_modifier = {
			factor = 0.30
			has_character_modifier = plot_assisted_spying4
		}

		mult_modifier = {
			factor = 0.15
			has_character_modifier = plot_assisted_spying5
		}

		mult_modifier = {
			factor = 1.1

			plot_target_char = {
				has_character_flag = has_personal_spy_network

				check_variable = {
					which = personal_spy_network
					value >= 10
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			plot_target_char = {
				has_character_flag = has_personal_spy_network

				check_variable = {
					which = personal_spy_network
					value >= 20
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			plot_target_char = {
				has_character_flag = has_personal_spy_network

				check_variable = {
					which = personal_spy_network
					value >= 30
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			plot_target_char = {
				has_character_flag = has_personal_spy_network

				check_variable = {
					which = personal_spy_network
					value >= 40
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			plot_target_char = {
				has_character_flag = has_personal_spy_network

				check_variable = {
					which = personal_spy_network
					value >= 50
				}
			}
		}
	}

	immediate = {
		save_event_target_as = plot_leader

		plot_target_char = {
			save_event_target_as = plot_target
		}
	}

	option = {
		name = EVTOPTA7820 # The conspirators bribe the servants

		trigger = { plot_power >= 1.0 }

		any_plot_backer = {
			character_event = {
				id = 7832 # Inform
				days = 1
			}
		}

		activate_plot = yes

		event_target:plot_target = {
			show_scope_change = no

			character_event = {
				id = 7825
				days = 30
				tooltip = EVTTOOLTIP7825
			}
		}
	}

	option = {
		name = EVTOPTB7820 # Bribe servants

		trigger = {
			plot_power < 0.5
			learning < 10
		}

		scaled_wealth = -1.0

		any_plot_backer = {
			character_event = {
				id = 7832 # Inform
				days = 1
			}
		}

		activate_plot = yes

		event_target:plot_target = {
			show_scope_change = no

			character_event = {
				id = 7825
				days = 30
				tooltip = EVTTOOLTIP7825
			}
		}
	}

	option = {
		name = EVTOPTB7820 # Bribe servants

		trigger = {
			plot_power >= 0.5
			plot_power < 1.0
			learning < 10
		}

		scaled_wealth = -0.5

		any_plot_backer = {
			character_event = {
				id = 7832
				days = 1
			}
		}

		activate_plot = yes

		event_target:plot_target = {
			show_scope_change = no

			character_event = {
				id = 7825
				days = 30
				tooltip = EVTTOOLTIP7825
			}
		}
	}

	option = {
		name = EVTOPTC7820 # Replace with own servants
		tooltip_info = learning

		trigger = {
			plot_power >= 0.5
			learning >= 10
		}

		any_plot_backer = {
			character_event = {
				id = 7832
				days = 1
			}
		}

		activate_plot = yes

		event_target:plot_target = {
			show_scope_change = no

			character_event = {
				id = 7825
				days = 30
				tooltip = EVTTOOLTIP7825
			}
		}
	}

	option = {
		name = EVTOPTD8150 # I cannot afford this

		trigger = {
			learning < 10
			plot_power < 1.0
		}

		ai_chance = { factor = 0 }
	}
}

# A plot backer sees an opportunity - Poisonous Snake
character_event = {
	id = 7821
	desc = EVTDESC7821
	picture = GFX_evt_whispers
	border = GFX_event_normal_frame_intrigue
	portrait = event_target:plot_target

	is_part_of_plot = yes
	only_capable = yes
	prisoner = no

	trigger = {
		any_backed_character = {
			OR = {
				has_plot = plot_kill_character
				has_plot = plot_kill_spouse
				has_plot = plot_take_revenge
			}

			is_plot_active = no
			plot_power >= 0.5

			plot_target_char = {
				block_general_event_trigger = no
				is_murder_quest_target_of_prev_trigger = no
			}

			ROOT = {
				plot_power_contribution = {
					plotter = PREV
					power >= 0.025
				}
			}
		}
	}

	mean_time_to_happen = {
		months = 2000

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.10
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.20
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.30
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.40
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.50
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.60
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.70
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.80
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.90
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 1.0

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 1.5

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 2.0

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		# CK2Plus
		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 3.0

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 4.0

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 6.0

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 8.0

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 10.0

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.75

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				has_character_modifier = plot_assisted_spying

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.65

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				has_character_modifier = plot_assisted_spying2

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.55

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				has_character_modifier = plot_assisted_spying3

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.45

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				has_character_modifier = plot_assisted_spying4

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.35

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				has_character_modifier = plot_assisted_spying5

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				plot_target_char = {
					check_variable = {
						which = personal_spy_network
						value >= 10
					}

					has_character_flag = has_personal_spy_network
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				plot_target_char = {
					check_variable = {
						which = personal_spy_network
						value >= 20
					}

					has_character_flag = has_personal_spy_network
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				plot_target_char = {
					check_variable = {
						which = personal_spy_network
						value >= 30
					}

					has_character_flag = has_personal_spy_network
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				plot_target_char = {
					check_variable = {
						which = personal_spy_network
						value >= 40
					}

					has_character_flag = has_personal_spy_network
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				plot_target_char = {
					check_variable = {
						which = personal_spy_network
						value >= 50
					}

					has_character_flag = has_personal_spy_network
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}
	}

	immediate = {
		save_event_target_as = plot_backer

		random_backed_character = {
			limit = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.025
					}
				}
			}

			save_event_target_as = plot_leader

			plot_target_char = {
				save_event_target_as = plot_target
			}
		}
	}

	option = {
		name = EVTOPTA7820 # The conspirators bribe servants

		trigger = {
			event_target:plot_leader = {
				plot_power >= 1.0
			}
		}

		event_target:plot_leader = {
			show_scope_change = no

			activate_plot = yes

			character_event = {
				id = 7830
				days = 3
				tooltip = EVTTOOLTIP8160
			}
		}
	}

	option = {
		name = EVTOPTB8151 # Ask the Plotter for funds

		trigger = {
			learning < 10

			event_target:plot_leader = {
				plot_power < 1.0
			}
		}

		event_target:plot_leader = {
			show_scope_change = no

			activate_plot = yes

			character_event = {
				id = 7822
				days = 3
				tooltip = EVTTOOLTIP8152
			}
		}
	}

	option = {
		name = EVTOPTB7820 # Bribe servants

		trigger = {
			learning < 10

			event_target:plot_leader = {
				plot_power < 1.0
			}
		}

		scaled_wealth = -0.5

		event_target:plot_leader = {
			show_scope_change = no

			activate_plot = yes

			character_event = {
				id = 7830
				days = 3
				tooltip = EVTTOOLTIP8160
			}
		}
	}

	option = {
		name = EVTOPTC7820 # Replace with own servants
		tooltip_info = learning

		trigger = {
			learning >= 10

			event_target:plot_leader = {
				plot_power >= 0.5
			}
		}

		event_target:plot_leader = {
			show_scope_change = no

			activate_plot = yes

			character_event = {
				id = 7830
				days = 3
				tooltip = EVTTOOLTIP8160
			}
		}
	}

	option = {
		name = EVTOPTD8150 # I cannot afford this

		trigger = {
			learning < 10

			event_target:plot_leader = {
				plot_power < 1.0
			}
		}

		ai_chance = { factor = 0 }
	}
}

# Poisonous Snake - Plot backer requests funds
character_event = {
	id = 7822
	desc = EVTDESC7822
	picture = GFX_evt_spymaster
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	option = {
		name = EVTOPTA7822

		transfer_scaled_wealth = {
			to = event_target:plot_backer
			value = 1.0
		}

		event_target:plot_backer = {
			show_scope_change = no

			character_event = {
				id = 7823
				tooltip = EVTTOOLTIP8153
			}
		}
	}

	option = {
		name = EVTOPTB8152

		event_target:plot_backer = {
			show_scope_change = no

			character_event = {
				id = 7824
				tooltip = EVTTOOLTIP8154
			}
		}
	}
}

# Poisonous Snake - plot backer receives funds
character_event = {
	id = 7823
	desc = EVTDESC7823
	picture = GFX_evt_spymaster
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	option = {
		name = EXCELLENT

		event_target:plot_target = {
			show_scope_change = no

			character_event = {
				id = 7825
				days = 27
				tooltip = EVTTOOLTIP7825
			}
		}
	}
}

# Poisonous Snake - plot backer does NOT receive funds
character_event = {
	id = 7824
	desc = EVTDESC7824
	picture = GFX_evt_spymaster
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	# option = {
	# 	name = EVTOPTA8154 # Pay for it myself
	#
	# 	scaled_wealth = -1.0
	#
	# 	event_target:plot_target = {
	# 		show_scope_change = no
	#
	# 		character_event = {
	# 			id = 7825
	# 			days = 27
	# 			tooltip = EVTTOOLTIP7825
	# 		}
	# 	}
	# }

	option = {
		name = EVTOPTB8154 # Screw this

		event_target:plot_leader = {
			activate_plot = no
		}
	}
}

# Poisonous Snake - the murder attempt
character_event = {
	id = 7825
	desc = EVTDESC7825
	picture = GFX_evt_shadow
	border = GFX_event_normal_frame_intrigue

	hide_from = yes
	is_triggered_only = yes

	prisoner = no

	trigger = {
		# Is the plot still in motion?
		event_target:plot_leader = {
			is_plot_target_of = event_target:plot_leader


		}
	}

	immediate = {
		save_event_target_as = target_victim
	}

	option = {
		name = EVTOPTA7825 # Drowns

		trigger = {
			trigger_if = {
				limit = { trait = paranoid }
				random < 33
			}
			trigger_else_if = {
				limit = { trait = craven }
				random < 50
			}
			trigger_else_if = {
				limit = { trait = slothful }
				random < 90
			}
			trigger_else = {
				random < 75
			}
		}

		hidden_effect = {
			random_list = {
				25 = {
					character_event = {
						id = 7826 # Dies, murderer discovered
						days = 1
					}

					# Notify
					event_target:plot_leader = { character_event = { id = 7833 days = 1 } }
					event_target:plot_backer = { character_event = { id = 7833 days = 1 } }
				}

				75 = {
					character_event = {
						id = 7827 # Dies, murderer unknown
						days = 1
					}

					# Notify
					event_target:plot_leader = { character_event = { id = 7834 days = 1 } }
					event_target:plot_backer = { character_event = { id = 7834 days = 1 } }
				}
			}
		}
	}

	option = {
		name = EVTOPTB7825 # Does not drown

		trigger = {
			trigger_if = {
				limit = { trait = paranoid }
				random >= 33
			}
			trigger_else_if = {
				limit = { trait = craven }
				random >= 50
			}
			trigger_else_if = {
				limit = { trait = slothful }
				random >= 90
			}
			trigger_else = {
				random >= 75
			}
		}

		hidden_effect = {
			random_list = {
				50 = {
					character_event = {
						id = 7828 # Lives, murderer discovered
						days = 1
					}

					# Notify
					event_target:plot_leader = { character_event = { id = 7835 days = 1 } }
					event_target:plot_backer = { character_event = { id = 7835 days = 1 } }
				}

				50 = {
					character_event = {
						id = 7829 # Lives, murderer unknown
						days = 1
					}

					# Notify
					event_target:plot_leader = { character_event = { id = 7836 days = 1 } }
					event_target:plot_backer = { character_event = { id = 7836 days = 1 } }
				}
			}
		}
	}
}

# Poisonous Snake - Dies, murderer(s) discovered
character_event = {
	id = 7826
	desc = EVTDESC7826
	picture = GFX_evt_shadow
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	option = {
		name = EVTOPTA7826

		if = {
			limit = { is_alive = yes }

			death = {
				death_reason = death_murder_snakes
				killer = event_target:plot_leader
			}
		}
	}
}

# Poisonous Snake - Dies, murderer NOT discovered
character_event = {
	id = 7827
	desc = EVTDESC7826
	picture = GFX_evt_shadow
	border = GFX_event_normal_frame_intrigue

	hide_from = yes
	is_triggered_only = yes

	option = {
		name = EVTOPTA7827

		if = {
			limit = { is_alive = yes }

			death = {
				death_reason = death_murder_unknown_snakes
				killer = event_target:plot_leader
			}
		}
	}
}

# Poisonous Snake - Lives, murderer discovered
character_event = {
	id = 7828
	desc = EVTDESC7828
	picture = GFX_evt_scandal
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	ai = no

	option = {
		name = EVTOPTA7828
	}
}

# Poisonous Snake - Lives, murderer NOT discovered
character_event = {
	id = 7829
	desc = EVTDESC7828
	picture = GFX_evt_scandal
	border = GFX_event_normal_frame_intrigue

	hide_from = yes
	is_triggered_only = yes

	ai = no

	option = {
		name = EVTOPTA7829
	}
}

# Poisonous Snake - Backer informs Plotter of plan
character_event = {
	id = 7830
	desc = EVTDESC7830
	picture = GFX_evt_shadow
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	trigger = {
		is_plot_active = yes

		plot_target_char = {
			is_alive = yes
		}
	}

	option = {
		name = EVTOPTA7830

		activate_plot = yes

		event_target:plot_backer = {
			show_scope_change = no

			character_event = {
				id = 7831
				tooltip = EVTTOOLTIP8161
			}
		}

		any_plot_backer = {
			limit = {
				NOT = { character = event_target:plot_backer }
			}

			character_event = {
				id = 7832
				days = 1
			}
		}
	}
}

# Poisonous Snake - Plotter tells backer to go ahead
character_event = {
	id = 7831
	desc = EVTDESC7831
	picture = GFX_evt_whispers
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	option = {
		name = EVTOPTA8161

		event_target:plot_target = {
			show_scope_change = no

			character_event = {
				id = 7825
				days = 27
				tooltip = EVTTOOLTIP7825
			}
		}
	}
}

# Poisonous Snake - Initiator informs other plotter
character_event = {
	id = 7832
	desc = EVTDESC7832
	picture = GFX_evt_shadow
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	ai = no

	option = {
		name = EVTOPTA8162
	}
}

# Poisonous Snake - Notification: Success, but discovered
character_event = {
	id = 7833
	desc = EVTDESC7833
	picture = GFX_evt_shadow
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	immediate = {
		character_event = { id = 10 } # Consequences of discovery
		clear_event_target = target_victim
	}

	option = {
		name = EVTOPTA8163

		tooltip = {
			dishonorable_plus_1_effect = yes
		}

		remove_trait_silently_honest_effect = yes
		remove_trait_silently_kind_effect = yes
	}
}

# Poisonous Snake - Notification: Success, and NOT discovered
character_event = {
	id = 7834
	desc = EVTDESC7834
	picture = GFX_evt_shadow
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	option = {
		name = EVTOPTA7834

		remove_trait_silently_honest_effect = yes
		remove_trait_silently_kind_effect = yes
	}
}

# Poisonous Snake - Notification: Failure, and discovered
character_event = {
	id = 7835
	desc = EVTDESC7835
	picture = GFX_evt_shadowy_cabal
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	immediate = {
		character_event = { id = 11 } # Consequences of discovery
		clear_event_target = target_victim
	}

	option = {
		name = EVTOPTA7835

		cancel_plot = yes

		tooltip = {
			reveal_plot = yes
		}
	}
}

# Poisonous Snake - Notification: Failure, but NOT discovered
character_event = {
	id = 7836
	desc = EVTDESC7836
	picture = GFX_evt_shadowy_cabal
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	option = {
		name = EVTOPTA8166

		activate_plot = no
	}
}

### BALCONY PLUMMET
# The plotter sees an opportunity - Balcony Plummet
character_event = {
	id = 7840
	desc = EVTDESC7840
	picture = GFX_evt_castle_construction
	border = GFX_event_normal_frame_intrigue
	portrait = event_target:plot_target

	is_part_of_plot = yes
	only_capable = yes
	prisoner = no

	trigger = {
		OR = {
			has_plot = plot_kill_character
			has_plot = plot_kill_spouse
			has_plot = plot_take_revenge
		}

		is_plot_active = no

		plot_target_char = {
			at_location = ROOT # The Plot Head needs to be at the target's location to get a chance
			block_general_event_trigger = no
			is_murder_quest_target_of_root_trigger = no
		}

		plot_power_contribution = {
			plotter = ROOT
			power >= 0.025
		}
	}

	mean_time_to_happen = {
		months = 500

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.10
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.20
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.30
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.40
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.50
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.60
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.70
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.80
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.90
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 1.5
			}
		}

		mult_modifier = {
			factor = 0.66
			plot_power >= 1.0
		}

		mult_modifier = {
			factor = 0.66
			plot_power >= 1.5
		}

		mult_modifier = {
			factor = 0.66
			plot_power >= 2.0
		}

		# CK2Plus
		mult_modifier = {
			factor = 0.66
			plot_power >= 3.0
		}

		mult_modifier = {
			factor = 0.66
			plot_power >= 4.0
		}

		mult_modifier = {
			factor = 0.66
			plot_power >= 6.0
		}

		mult_modifier = {
			factor = 0.66
			plot_power >= 8.0
		}

		mult_modifier = {
			factor = 0.66
			plot_power >= 10.0
		}

		mult_modifier = {
			factor = 0.75
			has_character_modifier = plot_assisted_spying
		}

		mult_modifier = {
			factor = 0.60
			has_character_modifier = plot_assisted_spying2
		}

		mult_modifier = {
			factor = 0.45
			has_character_modifier = plot_assisted_spying3
		}

		mult_modifier = {
			factor = 0.30
			has_character_modifier = plot_assisted_spying4
		}

		mult_modifier = {
			factor = 0.15
			has_character_modifier = plot_assisted_spying5
		}

		mult_modifier = {
			factor = 1.1

			plot_target_char = {
				has_character_flag = has_personal_spy_network

				check_variable = {
					which = personal_spy_network
					value >= 10
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			plot_target_char = {
				has_character_flag = has_personal_spy_network

				check_variable = {
					which = personal_spy_network
					value >= 20
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			plot_target_char = {
				has_character_flag = has_personal_spy_network

				check_variable = {
					which = personal_spy_network
					value >= 30
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			plot_target_char = {
				has_character_flag = has_personal_spy_network

				check_variable = {
					which = personal_spy_network
					value >= 40
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			plot_target_char = {
				has_character_flag = has_personal_spy_network

				check_variable = {
					which = personal_spy_network
					value >= 50
				}
			}
		}
	}

	immediate = {
		save_event_target_as = plot_leader

		plot_target_char = {
			save_event_target_as = plot_target
		}
	}

	option = {
		name = EVTOPTA7840 # The conspirators bribe the servants

		trigger = { plot_power >= 1.0 }

		any_plot_backer = {
			character_event = {
				id = 7852 # Inform
				days = 1
			}
		}

		activate_plot = yes

		event_target:plot_target = {
			show_scope_change = no

			character_event = {
				id = 7845
				days = 30
				tooltip = EVTTOOLTIP7845
			}
		}
	}

	option = {
		name = EVTOPTB7840 # Bribe servants

		trigger = {
			plot_power < 0.5
			intrigue < 10
		}

		scaled_wealth = -1.0

		any_plot_backer = {
			character_event = {
				id = 7852 # Inform
				days = 1
			}
		}

		activate_plot = yes

		event_target:plot_target = {
			show_scope_change = no

			character_event = {
				id = 7845
				days = 30
				tooltip = EVTTOOLTIP7845
			}
		}
	}

	option = {
		name = EVTOPTB7840 # Bribe servants

		trigger = {
			plot_power >= 0.5
			plot_power < 1.0
			intrigue < 10
		}

		scaled_wealth = -0.5

		any_plot_backer = {
			character_event = {
				id = 7852 # Inform
				days = 1
			}
		}

		activate_plot = yes

		event_target:plot_target = {
			show_scope_change = no

			character_event = {
				id = 7845
				days = 30
				tooltip = EVTTOOLTIP7845
			}
		}
	}

	option = {
		name = EVTOPTC7840 # Replace with own servants
		tooltip_info = intrigue

		trigger = {
			plot_power >= 0.5
			intrigue >= 10
		}

		any_plot_backer = {
			character_event = {
				id = 7852 # Inform
				days = 1
			}
		}

		activate_plot = yes

		event_target:plot_target = {
			show_scope_change = no

			character_event = {
				id = 7845
				days = 30
				tooltip = EVTTOOLTIP7845
			}
		}
	}

	option = {
		name = EVTOPTD8150 # I cannot afford this

		trigger = {
			intrigue < 10
			plot_power < 1.0
		}

		ai_chance = { factor = 0 }
	}
}

# A plot backer sees an opportunity - Balcony Plummet
character_event = {
	id = 7841
	desc = EVTDESC7841
	picture = GFX_evt_castle_construction
	border = GFX_event_normal_frame_intrigue
	portrait = event_target:plot_target

	is_part_of_plot = yes
	only_capable = yes
	prisoner = no

	trigger = {
		any_backed_character = {
			OR = {
				has_plot = plot_kill_character
				has_plot = plot_kill_spouse
				has_plot = plot_take_revenge
			}

			is_plot_active = no
			plot_power >= 0.5

			plot_target_char = {
				block_general_event_trigger = no
				is_murder_quest_target_of_prev_trigger = no
			}

			ROOT = {
				plot_power_contribution = {
					plotter = PREV
					power >= 0.025
				}
			}
		}
	}

	mean_time_to_happen = {
		months = 2000

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.10
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.20
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.30
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.40
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.50
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.60
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.70
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.80
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.90
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 1.0

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 1.5

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 2.0

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		# CK2Plus
		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 3.0

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 4.0

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 6.0

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 8.0

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 10.0

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.75

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				has_character_modifier = plot_assisted_spying

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.65

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				has_character_modifier = plot_assisted_spying2

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.55

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				has_character_modifier = plot_assisted_spying3

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.45

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				has_character_modifier = plot_assisted_spying4

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.35

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				has_character_modifier = plot_assisted_spying5

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				plot_target_char = {
					check_variable = {
						which = personal_spy_network
						value >= 10
					}

					has_character_flag = has_personal_spy_network
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				plot_target_char = {
					check_variable = {
						which = personal_spy_network
						value >= 20
					}

					has_character_flag = has_personal_spy_network
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				plot_target_char = {
					check_variable = {
						which = personal_spy_network
						value >= 30
					}

					has_character_flag = has_personal_spy_network
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				plot_target_char = {
					check_variable = {
						which = personal_spy_network
						value >= 40
					}

					has_character_flag = has_personal_spy_network
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				plot_target_char = {
					check_variable = {
						which = personal_spy_network
						value >= 50
					}

					has_character_flag = has_personal_spy_network
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}
	}

	immediate = {
		save_event_target_as = plot_backer

		random_backed_character = {
			limit = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.025
					}
				}
			}

			save_event_target_as = plot_leader

			plot_target_char = {
				save_event_target_as = plot_target
			}
		}
	}

	option = {
		name = EVTOPTA7840 # The conspirators bribe servants

		trigger = {
			event_target:plot_leader = {
				plot_power >= 1.0
			}
		}

		event_target:plot_leader = {
			show_scope_change = no

			activate_plot = yes

			character_event = {
				id = 7850
				days = 3
				tooltip = EVTTOOLTIP8160
			}
		}
	}

	option = {
		name = EVTOPTB8151 # Ask the Plotter for funds

		trigger = {
			intrigue < 10

			event_target:plot_leader = {
				plot_power < 1.0
			}
		}

		event_target:plot_leader = {
			show_scope_change = no

			activate_plot = yes

			character_event = {
				id = 7842
				days = 3
				tooltip = EVTTOOLTIP8152
			}
		}
	}

	option = {
		name = EVTOPTB7840 # Bribe servants

		trigger = {
			intrigue < 10

			event_target:plot_leader = {
				plot_power < 1.0
			}
		}

		scaled_wealth = -0.5

		event_target:plot_leader = {
			show_scope_change = no

			activate_plot = yes

			character_event = {
				id = 7850
				days = 3
				tooltip = EVTTOOLTIP8160
			}
		}
	}

	option = {
		name = EVTOPTC7840 # Replace with own servants
		tooltip_info = intrigue

		trigger = {
			intrigue >= 10

			event_target:plot_leader = {
				plot_power >= 0.5
			}
		}

		event_target:plot_leader = {
			show_scope_change = no

			activate_plot = yes

			character_event = {
				id = 7850
				days = 3
				tooltip = EVTTOOLTIP8160
			}
		}
	}

	option = {
		name = EVTOPTD8150 # I cannot afford this

		trigger = {
			intrigue < 10

			event_target:plot_leader = {
				plot_power < 1.0
			}
		}

		ai_chance = { factor = 0 }
	}
}

# Balcony Plummet - Plot backer requests funds
character_event = {
	id = 7842
	desc = EVTDESC7842
	picture = GFX_evt_spymaster
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	option = {
		name = EVTOPTA7842

		transfer_scaled_wealth = {
			to = event_target:plot_backer
			value = 1.0
		}

		event_target:plot_backer = {
			show_scope_change = no

			character_event = {
				id = 7843
				tooltip = EVTTOOLTIP8153
			}
		}
	}

	option = {
		name = EVTOPTB8152

		event_target:plot_backer = {
			show_scope_change = no

			character_event = {
				id = 7844
				tooltip = EVTTOOLTIP8154
			}
		}
	}
}

# Balcony Plummet - plot backer receives funds
character_event = {
	id = 7843
	desc = EVTDESC7843
	picture = GFX_evt_spymaster
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	option = {
		name = EXCELLENT

		event_target:plot_target = {
			show_scope_change = no

			character_event = {
				id = 7845
				days = 27
				tooltip = EVTTOOLTIP7845
			}
		}
	}
}

# Balcony Plummet - plot backer does NOT receive funds
character_event = {
	id = 7844
	desc = EVTDESC7844
	picture = GFX_evt_spymaster
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	# option = {
	# 	name = EVTOPTA8154 # Pay for it myself
	#
	# 	scaled_wealth = -1.0
	#
	# 	event_target:plot_target = {
	# 		show_scope_change = no
	#
	# 		character_event = {
	# 			id = 7845
	# 			days = 27
	# 			tooltip = EVTTOOLTIP7845
	# 		}
	# 	}
	# }

	option = {
		name = EVTOPTB8154 # Screw this

		event_target:plot_leader = {
			activate_plot = no
		}
	}
}

# Balcony Plummet - the murder attempt
character_event = {
	id = 7845
	desc = EVTDESC7845
	picture = GFX_evt_castle_construction
	border = GFX_event_normal_frame_intrigue

	hide_from = yes
	is_triggered_only = yes

	prisoner = no

	trigger = {
		# Is the plot still in motion?
		event_target:plot_leader = {
			is_plot_active = yes
		}
	}

	immediate = {
		save_event_target_as = target_victim
	}

	option = {
		name = EVTOPTA7845 # Drowns

		trigger = {
			trigger_if = {
				limit = { trait = paranoid }
				random < 33
			}
			trigger_else_if = {
				limit = { trait = diligent }
				random < 50
			}
			trigger_else_if = {
				limit = { trait = trusting }
				random < 90
			}
			trigger_else = {
				random < 75
			}
		}

		hidden_effect = {
			random_list = {
				25 = {
					character_event = {
						id = 7846 # Dies, murderer discovered
						days = 1
					}

					# Notify
					event_target:plot_leader = { character_event = { id = 7853 days = 1 } }
					event_target:plot_backer = { character_event = { id = 7853 days = 1 } }
				}

				75 = {
					character_event = {
						id = 7847 # Dies, murderer unknown
						days = 1
					}

					# Notify
					event_target:plot_leader = { character_event = { id = 7854 days = 1 } }
					event_target:plot_backer = { character_event = { id = 7854 days = 1 } }
				}
			}
		}
	}

	option = {
		name = EVTOPTB7845 # Does not drown

		trigger = {
			trigger_if = {
				limit = { trait = paranoid }
				random >= 33
			}
			trigger_else_if = {
				limit = { trait = diligent }
				random >= 50
			}
			trigger_else_if = {
				limit = { trait = trusting }
				random >= 90
			}
			trigger_else = {
				random >= 75
			}
		}

		hidden_effect = {
			random_list = {
				50 = {
					character_event = {
						id = 7848 # Lives, murderer discovered
						days = 1
					}

					# Notify
					event_target:plot_leader = { character_event = { id = 7855 days = 1 } }
					event_target:plot_backer = { character_event = { id = 7855 days = 1 } }
				}

				50 = {
					character_event = {
						id = 7849 # Lives, murderer unknown
						days = 1
					}

					# Notify
					event_target:plot_leader = { character_event = { id = 7856 days = 1 } }
					event_target:plot_backer = { character_event = { id = 7856 days = 1 } }
				}
			}
		}
	}
}

# Balcony Plummet - Dies, murderer(s) discovered
character_event = {
	id = 7846
	desc = EVTDESC7846
	picture = GFX_evt_castle_construction
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	option = {
		name = EVTOPTA7846

		if = {
			limit = { is_alive = yes }

			death = {
				death_reason = death_murder_fall
				killer = event_target:plot_leader
			}
		}
	}
}

# Balcony Plummet - Dies, murderer NOT discovered
character_event = {
	id = 7847
	desc = EVTDESC7846
	picture = GFX_evt_castle_construction
	border = GFX_event_normal_frame_intrigue

	hide_from = yes
	is_triggered_only = yes

	option = {
		name = EVTOPTA7847

		if = {
			limit = { is_alive = yes }

			death = {
				death_reason = death_murder_unknown_fall
				killer = event_target:plot_leader
			}
		}
	}
 }

# Balcony Plummet - Lives, murderer discovered
character_event = {
	id = 7848
	desc = EVTDESC7848
	picture = GFX_evt_castle_construction
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	ai = no

	option = {
		name = EVTOPTA7848
	}
}

# Balcony Plummet - Lives, murderer NOT discovered
character_event = {
	id = 7849
	desc = EVTDESC7848
	picture = GFX_evt_castle_construction
	border = GFX_event_normal_frame_intrigue

	hide_from = yes
	is_triggered_only = yes

	ai = no

	option = {
		name = EVTOPTA7849
	}
}

# Balcony Plummet - Backer informs Plotter of plan
character_event = {
	id = 7850
	desc = EVTDESC7850
	picture = GFX_evt_castle_construction
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	trigger = {
		is_plot_active = yes

		plot_target_char = {
			is_alive = yes
		}
	}

	option = {
		name = EVTOPTA7850

		activate_plot = yes

		event_target:plot_backer = {
			show_scope_change = no

			character_event = {
				id = 7851
				tooltip = EVTTOOLTIP8161
			}
		}

		any_plot_backer = {
			limit = {
				NOT = { character = event_target:plot_backer }
			}

			character_event = {
				id = 7852 # Inform
				days = 1
			}
		}
	}
}

# Balcony Plummet - Plotter tells backer to go ahead
character_event = {
	id = 7851
	desc = EVTDESC7851
	picture = GFX_evt_whispers
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	option = {
		name = EVTOPTA8161

		event_target:plot_target = {
			show_scope_change = no

			character_event = {
				id = 7845
				days = 27
				tooltip = EVTTOOLTIP7845
			}
		}
	}
}

# Balcony Plummet - Initiator informs other plotter
character_event = {
	id = 7852
	desc = EVTDESC7852
	picture = GFX_evt_castle_construction
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	ai = no

	option = {
		name = EVTOPTA8162
	}
}

# Balcony Plummet - Notification: Success, but discovered
character_event = {
	id = 7853
	desc = EVTDESC7853
	picture = GFX_evt_castle_construction
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	immediate = {
		character_event = { id = 10 } # Consequences of discovery
		clear_event_target = target_victim
	}

	option = {
		name = EVTOPTA8163

		tooltip = {
			dishonorable_plus_1_effect = yes
		}

		remove_trait_silently_honest_effect = yes
		remove_trait_silently_kind_effect = yes
	}
}

# Balcony Plummet - Notification: Success, and NOT discovered
character_event = {
	id = 7854
	desc = EVTDESC7854
	picture = GFX_evt_castle_construction
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	option = {
		name = EVTOPTA7854

		remove_trait_silently_honest_effect = yes
		remove_trait_silently_kind_effect = yes
	}
}

# Balcony Plummet - Notification: Failure, and discovered
character_event = {
	id = 7855
	desc = EVTDESC7855
	picture = GFX_evt_castle_construction
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	immediate = {
		character_event = { id = 11 } # Consequences of discovery
		clear_event_target = target_victim
	}

	option = {
		name = EVTOPTA7855

		cancel_plot = yes

		tooltip = {
			reveal_plot = yes
		}
	}
}

# Balcony Plummet - Notification: Failure, but NOT discovered
character_event = {
	id = 7856
	desc = EVTDESC7856
	picture = GFX_evt_castle_construction
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	option = {
		name = EVTOPTA8166

		activate_plot = no
	}
}

### HUNTING ACCIDENT - CHILDREN ONLY
# The plotter sees an opportunity - Hunting Accident
character_event = {
	id = 7860
	desc = EVTDESC7860
	picture = GFX_evt_hunt
	border = GFX_event_normal_frame_intrigue
	portrait = event_target:plot_target

	is_part_of_plot = yes
	only_capable = yes
	prisoner = no

	trigger = {
		OR = {
			has_plot = plot_kill_character
			has_plot = plot_kill_spouse
			has_plot = plot_take_revenge
		}

		is_plot_active = no

		plot_target_char = {
			is_adult = no
			practical_age >= 5
			at_location = ROOT # The Plot Head needs to be at the target's location to get a chance
			is_inaccessible_or_incapable_trigger = no
			is_murder_quest_target_of_root_trigger = no
		}

		plot_power_contribution = {
			plotter = ROOT
			power >= 0.025
		}
	}

	mean_time_to_happen = {
		months = 500

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.10
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.20
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.30
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.40
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.50
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.60
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.70
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.80
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.90
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 1.5
			}
		}

		mult_modifier = {
			factor = 0.66
			plot_power >= 1.0
		}

		mult_modifier = {
			factor = 0.66
			plot_power >= 1.5
		}

		mult_modifier = {
			factor = 0.66
			plot_power >= 2.0
		}

		# CK2Plus
		mult_modifier = {
			factor = 0.66
			plot_power >= 3.0
		}

		mult_modifier = {
			factor = 0.66
			plot_power >= 4.0
		}

		mult_modifier = {
			factor = 0.66
			plot_power >= 6.0
		}

		mult_modifier = {
			factor = 0.66
			plot_power >= 8.0
		}

		mult_modifier = {
			factor = 0.66
			plot_power >= 10.0
		}

		mult_modifier = {
			factor = 0.75
			has_character_modifier = plot_assisted_spying
		}

		mult_modifier = {
			factor = 0.60
			has_character_modifier = plot_assisted_spying2
		}

		mult_modifier = {
			factor = 0.45
			has_character_modifier = plot_assisted_spying3
		}

		mult_modifier = {
			factor = 0.30
			has_character_modifier = plot_assisted_spying4
		}

		mult_modifier = {
			factor = 0.15
			has_character_modifier = plot_assisted_spying5
		}

		mult_modifier = {
			factor = 1.1

			plot_target_char = {
				has_character_flag = has_personal_spy_network

				check_variable = {
					which = personal_spy_network
					value >= 10
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			plot_target_char = {
				has_character_flag = has_personal_spy_network

				check_variable = {
					which = personal_spy_network
					value >= 20
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			plot_target_char = {
				has_character_flag = has_personal_spy_network

				check_variable = {
					which = personal_spy_network
					value >= 30
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			plot_target_char = {
				has_character_flag = has_personal_spy_network

				check_variable = {
					which = personal_spy_network
					value >= 40
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			plot_target_char = {
				has_character_flag = has_personal_spy_network

				check_variable = {
					which = personal_spy_network
					value >= 50
				}
			}
		}
	}

	immediate = {
		save_event_target_as = plot_leader

		plot_target_char = {
			save_event_target_as = plot_target
		}
	}

	option = {
		name = EVTOPTA7860 # The conspirators bribe the servants

		trigger = { plot_power >= 1.0 }

		any_plot_backer = {
			character_event = {
				id = 7872 # Inform
				days = 1
			}
		}

		activate_plot = yes

		event_target:plot_target = {
			show_scope_change = no

			character_event = {
				id = 7865
				days = 30
				tooltip = EVTTOOLTIP7865
			}
		}
	}

	option = {
		name = EVTOPTB7860 # Bribe servants

		trigger = {
			plot_power < 0.5
			intrigue < 10
		}

		scaled_wealth = -1.0

		any_plot_backer = {
			character_event = {
				id = 7872 # Inform
				days = 1
			}
		}

		activate_plot = yes

		event_target:plot_target = {
			show_scope_change = no

			character_event = {
				id = 7865
				days = 30
				tooltip = EVTTOOLTIP7865
			}
		}
	}

	option = {
		name = EVTOPTB7860 # Bribe servants

		trigger = {
			plot_power >= 0.5
			plot_power < 1.0
			intrigue < 10
		}

		scaled_wealth = -0.5

		any_plot_backer = {
			character_event = {
				id = 7872
				days = 1
			}
		}

		activate_plot = yes

		event_target:plot_target = {
			show_scope_change = no

			character_event = {
				id = 7865
				days = 30
				tooltip = EVTTOOLTIP7865
			}
		}
	}

	option = {
		name = EVTOPTC7860 # Replace with own servants
		tooltip_info = intrigue

		trigger = {
			plot_power >= 0.5
			intrigue >= 10
		}

		any_plot_backer = {
			character_event = {
				id = 7872 # Inform
				days = 1
			}
		}

		activate_plot = yes

		event_target:plot_target = {
			show_scope_change = no

			character_event = {
				id = 7865
				days = 30
				tooltip = EVTTOOLTIP7865
			}
		}
	}

	option = {
		name = EVTOPTD8150 # I cannot afford this

		trigger = {
			intrigue < 10
			plot_power < 1.0
		}

		ai_chance = { factor = 0 }
	}
}

# A plot backer sees an opportunity - Hunting Accident
character_event = {
	id = 7861
	desc = EVTDESC7861
	picture = GFX_evt_hunt
	border = GFX_event_normal_frame_intrigue
	portrait = event_target:plot_target

	is_part_of_plot = yes
	only_capable = yes
	prisoner = no

	trigger = {
		any_backed_character = {
			OR = {
				has_plot = plot_kill_character
				has_plot = plot_kill_spouse
				has_plot = plot_take_revenge
			}

			is_plot_active = no
			plot_power >= 0.5

			plot_target_char = {
				is_adult = no
				practical_age >= 5
				is_inaccessible_or_incapable_trigger = no
				is_murder_quest_target_of_prev_trigger = no
			}

			ROOT = {
				plot_power_contribution = {
					plotter = PREV
					power >= 0.025
				}
			}
		}
	}

	mean_time_to_happen = {
		months = 2000

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					is_adult = no
					practical_age >= 5
					is_inaccessible_or_incapable_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.10
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					is_adult = no
					practical_age >= 5
					is_inaccessible_or_incapable_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.20
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					is_adult = no
					practical_age >= 5
					is_inaccessible_or_incapable_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.30
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					is_adult = no
					practical_age >= 5
					is_inaccessible_or_incapable_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.40
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					is_adult = no
					practical_age >= 5
					is_inaccessible_or_incapable_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.50
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					is_adult = no
					practical_age >= 5
					is_inaccessible_or_incapable_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.60
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					is_adult = no
					practical_age >= 5
					is_inaccessible_or_incapable_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.70
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					is_adult = no
					practical_age >= 5
					is_inaccessible_or_incapable_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.80
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					is_adult = no
					practical_age >= 5
					is_inaccessible_or_incapable_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.90
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 1.0

				plot_target_char = {
					is_adult = no
					practical_age >= 5
					is_inaccessible_or_incapable_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 1.5

				plot_target_char = {
					is_adult = no
					practical_age >= 5
					is_inaccessible_or_incapable_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 2.0

				plot_target_char = {
					is_adult = no
					practical_age >= 5
					is_inaccessible_or_incapable_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		# CK2Plus
		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 3.0

				plot_target_char = {
					is_adult = no
					practical_age >= 5
					is_inaccessible_or_incapable_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 4.0

				plot_target_char = {
					is_adult = no
					practical_age >= 5
					is_inaccessible_or_incapable_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 6.0

				plot_target_char = {
					is_adult = no
					practical_age >= 5
					is_inaccessible_or_incapable_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 8.0

				plot_target_char = {
					is_adult = no
					practical_age >= 5
					is_inaccessible_or_incapable_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 10.0

				plot_target_char = {
					is_adult = no
					practical_age >= 5
					is_inaccessible_or_incapable_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.75

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				has_character_modifier = plot_assisted_spying

				plot_target_char = {
					is_adult = no
					practical_age >= 5
					is_inaccessible_or_incapable_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.65

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				has_character_modifier = plot_assisted_spying2

				plot_target_char = {
					is_adult = no
					practical_age >= 5
					is_inaccessible_or_incapable_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.55

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				has_character_modifier = plot_assisted_spying3

				plot_target_char = {
					is_adult = no
					practical_age >= 5
					is_inaccessible_or_incapable_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.45

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				has_character_modifier = plot_assisted_spying4

				plot_target_char = {
					is_adult = no
					practical_age >= 5
					is_inaccessible_or_incapable_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.35

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				has_character_modifier = plot_assisted_spying5

				plot_target_char = {
					is_adult = no
					practical_age >= 5
					is_inaccessible_or_incapable_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				plot_target_char = {
					check_variable = {
						which = personal_spy_network
						value >= 10
					}

					has_character_flag = has_personal_spy_network
					is_adult = no
					practical_age >= 5
					is_inaccessible_or_incapable_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				plot_target_char = {
					check_variable = {
						which = personal_spy_network
						value >= 20
					}

					has_character_flag = has_personal_spy_network
					is_adult = no
					practical_age >= 5
					is_inaccessible_or_incapable_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				plot_target_char = {
					check_variable = {
						which = personal_spy_network
						value >= 30
					}

					has_character_flag = has_personal_spy_network
					is_adult = no
					practical_age >= 5
					is_inaccessible_or_incapable_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				plot_target_char = {
					check_variable = {
						which = personal_spy_network
						value >= 40
					}

					has_character_flag = has_personal_spy_network
					is_adult = no
					practical_age >= 5
					is_inaccessible_or_incapable_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				plot_target_char = {
					check_variable = {
						which = personal_spy_network
						value >= 50
					}

					has_character_flag = has_personal_spy_network
					is_adult = no
					practical_age >= 5
					is_inaccessible_or_incapable_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}
	}

	immediate = {
		save_event_target_as = plot_backer

		random_backed_character = {
			limit = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					is_adult = no
					practical_age >= 5
					is_inaccessible_or_incapable_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.025
					}
				}
			}

			save_event_target_as = plot_leader

			plot_target_char = {
				save_event_target_as = plot_target
			}
		}
	}

	option = {
		name = EVTOPTA7860 # The conspirators bribe servants

		trigger = {
			event_target:plot_leader = {
				plot_power >= 1.0
			}
		}

		event_target:plot_leader = {
			show_scope_change = no

			activate_plot = yes

			character_event = {
				id = 7870
				days = 3
				tooltip = EVTTOOLTIP8160
			}
		}
	}

	option = {
		name = EVTOPTB8151 # Ask the Plotter for funds

		trigger = {
			intrigue < 10

			event_target:plot_leader = {
				plot_power < 1.0
			}
		}

		event_target:plot_leader = {
			show_scope_change = no

			activate_plot = yes

			character_event = {
				id = 7862
				days = 3
				tooltip = EVTTOOLTIP8152
			}
		}
	}

	option = {
		name = EVTOPTB7860 # Bribe servants

		trigger = {
			intrigue < 10

			event_target:plot_leader = {
				plot_power < 1.0
			}
		}

		scaled_wealth = -0.5

		event_target:plot_leader = {
			show_scope_change = no

			activate_plot = yes

			character_event = {
				id = 7870
				days = 3
				tooltip = EVTTOOLTIP8160
			}
		}
	}

	option = {
		name = EVTOPTC7860 # Replace with own servants
		tooltip_info = intrigue

		trigger = {
			intrigue >= 10

			event_target:plot_leader = {
				plot_power >= 0.5
			}
		}

		event_target:plot_leader = {
			show_scope_change = no

			activate_plot = yes

			character_event = {
				id = 7870
				days = 3
				tooltip = EVTTOOLTIP8160
			}
		}
	}

	option = {
		name = EVTOPTD8150 # I cannot afford this

		trigger = {
			intrigue < 10

			event_target:plot_leader = {
				plot_power < 1.0
			}
		}

		ai_chance = { factor = 0 }
	}
}

# Hunting Accident - Plot backer requests funds
character_event = {
	id = 7862
	desc = EVTDESC7862
	picture = GFX_evt_spymaster
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes
	option = {
		name = EVTOPTA7862

		transfer_scaled_wealth = {
			to = event_target:plot_backer
			value = 1.0
		}

		event_target:plot_backer = {
			show_scope_change = no

			character_event = {
				id = 7863
				tooltip = EVTTOOLTIP8153
			}
		}
	}

	option = {
		name = EVTOPTB8152

		event_target:plot_backer = {
			show_scope_change = no

			character_event = {
				id = 7864
				tooltip = EVTTOOLTIP8154
			}
		}
	}
}

# Hunting Accident - plot backer receives funds
character_event = {
	id = 7863
	desc = EVTDESC7863
	picture = GFX_evt_spymaster
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	option = {
		name = EXCELLENT

		event_target:plot_target = {
			show_scope_change = no

			character_event = {
				id = 7865
				days = 27
				tooltip = EVTTOOLTIP7865
			}
		}
	}
}

# Hunting Accident - plot backer does NOT receive funds
character_event = {
	id = 7864
	desc = EVTDESC7864
	picture = GFX_evt_spymaster
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	# option = {
	# 	name = EVTOPTA8154 # Pay for it myself
	#
	# 	scaled_wealth = -1.0
	#
	# 	event_target:plot_target = {
	# 		show_scope_change = no
	#
	# 		character_event = {
	# 			id = 7865
	# 			days = 27
	# 			tooltip = EVTTOOLTIP7865
	# 		}
	# 	}
	# }

	option = {
		name = EVTOPTB8154 # Screw this

		event_target:plot_leader = {
			activate_plot = no
		}
	}
}

# Hunting Accident - the murder attempt
character_event = {
	id = 7865
	desc = EVTDESC7865
	picture = GFX_evt_hunt
	border = GFX_event_normal_frame_intrigue

	hide_from = yes
	is_triggered_only = yes

	prisoner = no

	trigger = {
		# Is the plot still in motion?
		event_target:plot_leader = {
			is_plot_active = yes
		}
	}

	immediate = {
		save_event_target_as = target_victim
	}

	option = {
		name = EVTOPTA7865 # Drowns

		trigger = {
			trigger_if = {
				limit = { trait = paranoid }
				random < 33
			}
			trigger_else_if = {
				limit = { trait = gregarious }
				random < 50
			}
			trigger_else_if = {
				limit = { trait = trusting }
				random < 90
			}
			trigger_else = {
				random < 75
			}
		}

		hidden_effect = {
			random_list = {
				25 = {
					character_event = {
						id = 7866 # Dies, murderer discovered
						days = 1
					}

					# Notify
					event_target:plot_leader = { character_event = { id = 7873 days = 1 } }
					event_target:plot_backer = { character_event = { id = 7873 days = 1 } }
				}

				75 = {
					character_event = {
						id = 7867 # Dies, murderer unknown
						days = 1
					}

					# Notify
					event_target:plot_leader = { character_event = { id = 7874 days = 1 } }
					event_target:plot_backer = { character_event = { id = 7874 days = 1 } }
				}
			}
		}
	}

	option = {
		name = EVTOPTB7865 # Does not drown

		trigger = {
			trigger_if = {
				limit = { trait = paranoid }
				random >= 33
			}
			trigger_else_if = {
				limit = { trait = gregarious }
				random >= 50
			}
			trigger_else_if = {
				limit = { trait = trusting }
				random >= 90
			}
			trigger_else = {
				random >= 75
			}
		}

		hidden_effect = {
			random_list = {
				50 = {
					character_event = {
						id = 7868 # Lives, murderer discovered
						days = 1
					}

					# Notify
					event_target:plot_leader = { character_event = { id = 7875 days = 1 } }
					event_target:plot_backer = { character_event = { id = 7875 days = 1 } }
				}

				50 = {
					character_event = {
						id = 7869 # Lives, murderer unknown
						days = 1
					}

					# Notify
					event_target:plot_leader = { character_event = { id = 7876 days = 1 } }
					event_target:plot_backer = { character_event = { id = 7876 days = 1 } }
				}
			}
		}
	}
}

# Hunting Accident - Dies, murderer(s) discovered
character_event = {
	id = 7866
	desc = EVTDESC7866
	picture = GFX_evt_hunt
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	option = {
		name = EVTOPTA7866

		if = {
			limit = { is_alive = yes }

			death = {
				death_reason = death_murder_arrow
				killer = event_target:plot_leader
			}
		}
	}
}

# Hunting Accident - Dies, murderer NOT discovered
character_event = {
	id = 7867
	desc = EVTDESC7866
	picture = GFX_evt_hunt
	border = GFX_event_normal_frame_intrigue

	hide_from = yes
	is_triggered_only = yes

	option = {
		name = EVTOPTA7867

		if = {
			limit = { is_alive = yes }

			death = {
				death_reason = death_murder_unknown_arrow
				killer = event_target:plot_leader
			}
		}
	}
}

# Hunting Accident - Lives, murderer discovered
character_event = {
	id = 7868
	desc = EVTDESC7868
	picture = GFX_evt_hunt
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	ai = no

	option = {
		name = EVTOPTA7868
	}
}

# Hunting Accident - Lives, murderer NOT discovered
character_event = {
	id = 7869
	desc = EVTDESC7868
	picture = GFX_evt_hunt
	border = GFX_event_normal_frame_intrigue

	hide_from = yes
	is_triggered_only = yes

	ai = no

	option = {
		name = EVTOPTA7869
	}
}

# Hunting Accident - Backer informs Plotter of plan
character_event = {
	id = 7870
	desc = EVTDESC7870
	picture = GFX_evt_hunt
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	trigger = {
		is_plot_active = yes

		plot_target_char = {
			is_alive = yes
		}
	}

	option = {
		name = EVTOPTA7870

		activate_plot = yes

		event_target:plot_backer = {
			show_scope_change = no

			character_event = {
				id = 7871
				tooltip = EVTTOOLTIP8161
			}
		}

		any_plot_backer = {
			limit = {
				NOT = { character = event_target:plot_backer }
			}

			character_event = {
				id = 7872
				days = 1
			}
		}
	}
}

# Hunting Accident - Plotter tells backer to go ahead
character_event = {
	id = 7871
	desc = EVTDESC7871
	picture = GFX_evt_whispers
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	option = {
		name = EVTOPTA8161

		event_target:plot_target = {
			show_scope_change = no

			character_event = {
				id = 7865
				days = 27
				tooltip = EVTTOOLTIP7865
			}
		}
	}
}

# Hunting Accident - Initiator informs other plotter
character_event = {
	id = 7872
	desc = EVTDESC7872
	picture = GFX_evt_hunt
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	ai = no

	option = {
		name = EVTOPTA8162
	}
}

# Hunting Accident - Notification: Success, but discovered
character_event = {
	id = 7873
	desc = EVTDESC7873
	picture = GFX_evt_hunt
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	immediate = {
		character_event = { id = 10 } # Consequences of discovery
		clear_event_target = target_victim
	}

	option = {
		name = EVTOPTA8163

		tooltip = {
			dishonorable_plus_1_effect = yes
		}

		remove_trait_silently_honest_effect = yes
		remove_trait_silently_kind_effect = yes
	}
}

# Hunting Accident - Notification: Success, and NOT discovered
character_event = {
	id = 7874
	desc = EVTDESC7874
	picture = GFX_evt_hunt
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	option = {
		name = EVTOPTA7874

		remove_trait_silently_honest_effect = yes
		remove_trait_silently_kind_effect = yes
	}
}

# Hunting Accident - Notification: Failure, and discovered
character_event = {
	id = 7875
	desc = EVTDESC7875
	picture = GFX_evt_hunt
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	immediate = {
		character_event = { id = 11 } # Consequences of discovery
		clear_event_target = target_victim
	}

	option = {
		name = EVTOPTA7875

		cancel_plot = yes

		tooltip = {
			reveal_plot = yes
		}
	}
}

# Hunting Accident - Notification: Failure, but NOT discovered
character_event = {
	id = 7876
	desc = EVTDESC7876
	picture = GFX_evt_hunt
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	option = {
		name = EVTOPTA8166

		activate_plot = no
	}
}

### DISGUISED HIGHWAYMEN
# The plotter sees an opportunity - Disguised Highwaymen
character_event = {
	id = 7880
	desc = EVTDESC7880
	picture = GFX_evt_bandits
	border = GFX_event_normal_frame_intrigue
	portrait = event_target:plot_target

	is_part_of_plot = yes
	only_capable = yes
	prisoner = no

	trigger = {
		OR = {
			has_plot = plot_kill_character
			has_plot = plot_kill_spouse
			has_plot = plot_take_revenge
		}

		is_plot_active = no

		plot_target_char = {
			at_location = ROOT # The Plot Head needs to be at the target's location to get a chance
			block_general_event_trigger = no
			is_murder_quest_target_of_root_trigger = no
		}

		plot_power_contribution = {
			plotter = ROOT
			power >= 0.025
		}
	}

	mean_time_to_happen = {
		months = 500

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.10
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.20
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.30
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.40
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.50
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.60
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.70
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.80
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.90
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 1.5
			}
		}

		mult_modifier = {
			factor = 0.66
			plot_power >= 1.0
		}

		mult_modifier = {
			factor = 0.66
			plot_power >= 1.5
		}

		mult_modifier = {
			factor = 0.66
			plot_power >= 2.0
		}

		# CK2Plus
		mult_modifier = {
			factor = 0.66
			plot_power >= 3.0
		}

		mult_modifier = {
			factor = 0.66
			plot_power >= 4.0
		}

		mult_modifier = {
			factor = 0.66
			plot_power >= 6.0
		}

		mult_modifier = {
			factor = 0.66
			plot_power >= 8.0
		}

		mult_modifier = {
			factor = 0.66
			plot_power >= 10.0
		}

		mult_modifier = {
			factor = 0.75
			has_character_modifier = plot_assisted_spying
		}

		mult_modifier = {
			factor = 0.60
			has_character_modifier = plot_assisted_spying2
		}

		mult_modifier = {
			factor = 0.45
			has_character_modifier = plot_assisted_spying3
		}

		mult_modifier = {
			factor = 0.30
			has_character_modifier = plot_assisted_spying4
		}

		mult_modifier = {
			factor = 0.15
			has_character_modifier = plot_assisted_spying5
		}

		mult_modifier = {
			factor = 1.1

			plot_target_char = {
				has_character_flag = has_personal_spy_network

				check_variable = {
					which = personal_spy_network
					value >= 10
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			plot_target_char = {
				has_character_flag = has_personal_spy_network

				check_variable = {
					which = personal_spy_network
					value >= 20
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			plot_target_char = {
				has_character_flag = has_personal_spy_network

				check_variable = {
					which = personal_spy_network
					value >= 30
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			plot_target_char = {
				has_character_flag = has_personal_spy_network

				check_variable = {
					which = personal_spy_network
					value >= 40
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			plot_target_char = {
				has_character_flag = has_personal_spy_network

				check_variable = {
					which = personal_spy_network
					value >= 50
				}
			}
		}
	}

	immediate = {
		save_event_target_as = plot_leader

		plot_target_char = {
			save_event_target_as = plot_target
		}
	}

	option = {
		name = EVTOPTA7880 # The conspirators bribe the servants

		trigger = { plot_power >= 1.0 }

		any_plot_backer = {
			character_event = {
				id = 7892
				days = 1
			}
		}

		activate_plot = yes

		event_target:plot_target = {
			show_scope_change = no

			character_event = {
				id = 7885
				days = 30
				tooltip = EVTTOOLTIP7885
			}
		}
	}

	option = {
		name = EVTOPTB7880 # Bribe servants

		trigger = {
			plot_power < 0.5
			intrigue < 10
		}

		scaled_wealth = -1.0

		any_plot_backer = {
			character_event = {
				id = 7892
				days = 1
			}
		}

		activate_plot = yes

		event_target:plot_target = {
			show_scope_change = no

			character_event = {
				id = 7885
				days = 30
				tooltip = EVTTOOLTIP7885
			}
		}
	}

	option = {
		name = EVTOPTB7880 # Bribe servants

		trigger = {
			plot_power >= 0.5
			plot_power < 1.0
			intrigue < 10
		}

		scaled_wealth = -0.5

		any_plot_backer = {
			character_event = {
				id = 7892 # Inform
				days = 1
			}
		}

		activate_plot = yes

		event_target:plot_target = {
			show_scope_change = no

			character_event = {
				id = 7885
				days = 30
				tooltip = EVTTOOLTIP7885
			}
		}
	}

	option = {
		name = EVTOPTC7880 # Replace with own servants
		tooltip_info = intrigue

		trigger = {
			plot_power >= 0.5
			intrigue >= 10
		}

		any_plot_backer = {
			character_event = {
				id = 7892
				days = 1
			}
		}

		activate_plot = yes

		event_target:plot_target = {
			show_scope_change = no

			character_event = {
				id = 7885
				days = 30
				tooltip = EVTTOOLTIP7885
			}
		}
	}

	option = {
		name = EVTOPTD8150 # I cannot afford this

		trigger = {
			intrigue < 10
			plot_power < 1.0
		}

		ai_chance = { factor = 0 }
	}
}

# A plot backer sees an opportunity - Disguised Highwaymen
character_event = {
	id = 7881
	desc = EVTDESC7881
	picture = GFX_evt_bandits
	border = GFX_event_normal_frame_intrigue
	portrait = event_target:plot_target

	is_part_of_plot = yes
	only_capable = yes
	prisoner = no

	trigger = {
		any_backed_character = {
			OR = {
				has_plot = plot_kill_character
				has_plot = plot_kill_spouse
				has_plot = plot_take_revenge
			}

			is_plot_active = no
			plot_power >= 0.5

			plot_target_char = {
				block_general_event_trigger = no
				is_murder_quest_target_of_prev_trigger = no
			}

			ROOT = {
				plot_power_contribution = {
					plotter = PREV
					power >= 0.025
				}
			}
		}
	}

	mean_time_to_happen = {
		months = 2000

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.10
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.20
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.30
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.40
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.50
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.60
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.70
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.80
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.90
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 1.0

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 1.5

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 2.0

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		# CK2Plus
		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 3.0

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 4.0

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 6.0

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 8.0

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 10.0

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.75

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				has_character_modifier = plot_assisted_spying

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.65

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				has_character_modifier = plot_assisted_spying2

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.55

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				has_character_modifier = plot_assisted_spying3

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.45

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				has_character_modifier = plot_assisted_spying4

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.35

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				has_character_modifier = plot_assisted_spying5

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				plot_target_char = {
					check_variable = {
						which = personal_spy_network
						value >= 10
					}

					has_character_flag = has_personal_spy_network
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				plot_target_char = {
					check_variable = {
						which = personal_spy_network
						value >= 20
					}

					has_character_flag = has_personal_spy_network
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				plot_target_char = {
					check_variable = {
						which = personal_spy_network
						value >= 30
					}

					has_character_flag = has_personal_spy_network
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				plot_target_char = {
					check_variable = {
						which = personal_spy_network
						value >= 40
					}

					has_character_flag = has_personal_spy_network
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				plot_target_char = {
					check_variable = {
						which = personal_spy_network
						value >= 50
					}

					has_character_flag = has_personal_spy_network
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}
	}

	immediate = {
		save_event_target_as = plot_backer

		random_backed_character = {
			limit = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.025
					}
				}
			}

			save_event_target_as = plot_leader

			plot_target_char = {
				save_event_target_as = plot_target
			}
		}
	}

	option = {
		name = EVTOPTA7880 # The conspirators bribe servants

		trigger = {
			event_target:plot_leader = {
				plot_power >= 1.0
			}
		}

		event_target:plot_leader = {
			show_scope_change = no

			activate_plot = yes

			character_event = {
				id = 7890
				days = 3
				tooltip = EVTTOOLTIP8160
			}
		}
	}

	option = {
		name = EVTOPTB8151 # Ask the Plotter for funds

		trigger = {
			intrigue < 10

			event_target:plot_leader = {
				plot_power < 1.0
			}
		}

		event_target:plot_leader = {
			show_scope_change = no

			activate_plot = yes

			character_event = {
				id = 7882
				days = 3
				tooltip = EVTTOOLTIP8152
			}
		}
	}

	option = {
		name = EVTOPTB7880 # Bribe servants

		trigger = {
			intrigue < 10

			event_target:plot_leader = {
				plot_power < 1.0
			}
		}

		scaled_wealth = -0.5

		event_target:plot_leader = {
			show_scope_change = no

			activate_plot = yes

			character_event = {
				id = 7890
				days = 3
				tooltip = EVTTOOLTIP8160
			}
		}
	}

	option = {
		name = EVTOPTC7880 # Replace with own servants
		tooltip_info = intrigue

		trigger = {
			intrigue >= 10

			event_target:plot_leader = {
				plot_power >= 0.5
			}
		}

		event_target:plot_leader = {
			show_scope_change = no

			activate_plot = yes

			character_event = {
				id = 7890
				days = 3
				tooltip = EVTTOOLTIP8160
			}
		}
	}

	option = {
		name = EVTOPTD8150 # I cannot afford this

		trigger = {
			intrigue < 10

			event_target:plot_leader = {
				plot_power < 1.0
			}
		}

		ai_chance = { factor = 0 }
	}
 }

# Disguised Highwaymen - Plot backer requests funds
character_event = {
	id = 7882
	desc = EVTDESC7882
	picture = GFX_evt_spymaster
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	option = {
		name = EVTOPTA7882

		transfer_scaled_wealth = {
			to = event_target:plot_backer
			value = 1.0
		}

		event_target:plot_backer = {
			show_scope_change = no

			character_event = {
				id = 7883
				tooltip = EVTTOOLTIP8153
			}
		}
	}

	option = {
		name = EVTOPTB8152

		event_target:plot_backer = {
			show_scope_change = no

			character_event = {
				id = 7884
				tooltip = EVTTOOLTIP8154
			}
		}
	}
}

# Disguised Highwaymen - plot backer receives funds
character_event = {
	id = 7883
	desc = EVTDESC7883
	picture = GFX_evt_spymaster
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	option = {
		name = EXCELLENT

		event_target:plot_target = {
			show_scope_change = no

			character_event = {
				id = 7885
				days = 27
				tooltip = EVTTOOLTIP7885
			}
		}
	}
}

# Disguised Highwaymen - plot backer does NOT receive funds
character_event = {
	id = 7884
	desc = EVTDESC7884
	picture = GFX_evt_spymaster
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	# option = {
	# 	name = EVTOPTA8154 # Pay for it myself
	#
	# 	scaled_wealth = -1.0
	#
	# 	event_target:plot_target = {
	# 		show_scope_change = no
	#
	# 		character_event = {
	# 			id = 7885
	# 			days = 27
	# 			tooltip = EVTTOOLTIP7885
	# 		}
	# 	}
	# }

	option = {
		name = EVTOPTB8154 # Screw this

		event_target:plot_leader = {
			activate_plot = no
		}
	}
}

# Disguised Highwaymen - the murder attempt
character_event = {
	id = 7885
	desc = EVTDESC7885
	picture = GFX_evt_bandits
	border = GFX_event_normal_frame_intrigue

	hide_from = yes
	is_triggered_only = yes

	prisoner = no

	trigger = {
		# Is the plot still in motion?
		event_target:plot_leader = {
			is_plot_active = yes
		}
	}

	immediate = {
		save_event_target_as = target_victim
	}

	option = {
		name = EVTOPTA7885 # Drowns

		trigger = {
			trigger_if = {
				limit = { trait = paranoid }
				random < 33
			}
			trigger_else_if = {
				limit = { trait = diligent }
				random < 50
			}
			trigger_else_if = {
				limit = { trait = trusting }
				random < 90
			}
			trigger_else = {
				random < 75
			}
		}

		hidden_effect = {
			random_list = {
				25 = {
					character_event = {
						id = 7886 # Dies, murderer discovered
						days = 1
					}

					# Notify
					event_target:plot_leader = { character_event = { id = 7893 days = 1 } }
					event_target:plot_backer = { character_event = { id = 7893 days = 1 } }
				}

				75 = {
					character_event = {
						id = 7887 # Dies, murderer unknown
						days = 1
					}

					# Notify
					event_target:plot_leader = { character_event = { id = 7894 days = 1 } }
					event_target:plot_backer = { character_event = { id = 7894 days = 1 } }
				}
			}
		}
	}

	option = {
		name = EVTOPTB7885 # Does not drown

		trigger = {
			trigger_if = {
				limit = { trait = paranoid }
				random >= 33
			}
			trigger_else_if = {
				limit = { trait = diligent }
				random >= 50
			}
			trigger_else_if = {
				limit = { trait = trusting }
				random >= 90
			}
			trigger_else = {
				random >= 75
			}
		}

		hidden_effect = {
			random_list = {
				50 = {
					character_event = {
						id = 7888 # Lives, murderer discovered
						days = 1
					}

					# Notify
					event_target:plot_leader = { character_event = { id = 7895 days = 1 } }
					event_target:plot_backer = { character_event = { id = 7895 days = 1 } }
				}

				50 = {
					character_event = {
						id = 7889 # Lives, murderer unknown
						days = 1
					}

					# Notify
					event_target:plot_leader = { character_event = { id = 7896 days = 1 } }
					event_target:plot_backer = { character_event = { id = 7896 days = 1 } }
				}
			}
		}
	}
}

# Disguised Highwaymen - Dies, murderer(s) discovered
character_event = {
	id = 7886
	desc = EVTDESC7886
	picture = GFX_evt_bandits
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	option = {
		name = EVTOPTA7886

		if = {
			limit = { is_alive = yes }

			death = {
				death_reason = death_murder
				killer = event_target:plot_leader
			}
		}
	}
}

# Disguised Highwaymen - Dies, murderer NOT discovered
character_event = {
	id = 7887
	desc = EVTDESC7886
	picture = GFX_evt_bandits
	border = GFX_event_normal_frame_intrigue

	hide_from = yes
	is_triggered_only = yes

	option = {
		name = EVTOPTA7887

		if = {
			limit = { is_alive = yes }

			death = {
				death_reason = death_murder_unknown
				killer = event_target:plot_leader
			}
		}
	}
}

# Disguised Highwaymen - Lives, murderer discovered
character_event = {
	id = 7888
	desc = EVTDESC7888
	picture = GFX_evt_bandits
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	ai = no

	option = {
		name = EVTOPTA7888
	}
}

# Disguised Highwaymen - Lives, murderer NOT discovered
character_event = {
	id = 7889
	desc = EVTDESC7888
	picture = GFX_evt_bandits
	border = GFX_event_normal_frame_intrigue

	hide_from = yes
	is_triggered_only = yes

	ai = no

	option = {
		name = EVTOPTA7889
	}
}

# Disguised Highwaymen - Backer informs Plotter of plan
character_event = {
	id = 7890
	desc = EVTDESC7890
	picture = GFX_evt_bandits
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	trigger = {
		is_plot_active = yes

		plot_target_char = {
			is_alive = yes
		}
	}

	option = {
		name = EVTOPTA7890

		activate_plot = yes

		event_target:plot_backer = {
			show_scope_change = no

			character_event = {
				id = 7891
				tooltip = EVTTOOLTIP8161
			}
		}

		any_plot_backer = {
			limit = {
				NOT = { character = event_target:plot_backer }
			}

			character_event = {
				id = 7892
				days = 1
			}
		}
	}
}

# Disguised Highwaymen - Plotter tells backer to go ahead
character_event = {
	id = 7891
	desc = EVTDESC7891
	picture = GFX_evt_whispers
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	option = {
		name = EVTOPTA8161

		event_target:plot_target = {
			show_scope_change = no

			character_event = {
				id = 7885
				days = 27
				tooltip = EVTTOOLTIP7885
			}
		}
	}
}

# Disguised Highwaymen - Initiator informs other plotter
character_event = {
	id = 7892
	desc = EVTDESC7892
	picture = GFX_evt_bandits
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	ai = no

	option = {
		name = EVTOPTA8162
	}
}

# Disguised Highwaymen - Notification: Success, but discovered
character_event = {
	id = 7893
	desc = EVTDESC7893
	picture = GFX_evt_bandits
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	immediate = {
		character_event = { id = 10 } # Consequences of discovery
		clear_event_target = target_victim
	}

	option = {
		name = EVTOPTA8163

		tooltip = {
			dishonorable_plus_1_effect = yes
		}

		remove_trait_silently_honest_effect = yes
		remove_trait_silently_kind_effect = yes
	}
}

# Disguised Highwaymen - Notification: Success, and NOT discovered
character_event = {
	id = 7894
	desc = EVTDESC7894
	picture = GFX_evt_bandits
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	option = {
		name = EVTOPTA7894

		remove_trait_silently_honest_effect = yes
		remove_trait_silently_kind_effect = yes
	}
}

# Disguised Highwaymen - Notification: Failure, and discovered
character_event = {
	id = 7895
	desc = EVTDESC7895
	picture = GFX_evt_bandits
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	immediate = {
		character_event = { id = 11 } # Consequences of discovery
		clear_event_target = target_victim
	}

	option = {
		name = EVTOPTA7895

		cancel_plot = yes

		tooltip = {
			reveal_plot = yes
		}
	}
}

# Disguised Highwaymen - Notification: Failure, but NOT discovered
character_event = {
	id = 7896
	desc = EVTDESC7896
	picture = GFX_evt_bandits
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	option = {
		name = EVTOPTA8166

		activate_plot = no
	}
}

### CARRIAGE ACCIDENT
# The plotter sees an opportunity - Carriage Accident
character_event = {
	id = 7900
	desc = EVTDESC7900
	picture = GFX_evt_whispers
	border = GFX_event_normal_frame_intrigue
	portrait = event_target:plot_target

	is_part_of_plot = yes
	only_capable = yes
	prisoner = no

	trigger = {
		OR = {
			has_plot = plot_kill_character
			has_plot = plot_kill_spouse
			has_plot = plot_take_revenge
		}

		is_plot_active = no

		plot_target_char = {
			at_location = ROOT # The Plot Head needs to be at the target's location to get a chance
			block_general_event_trigger = no
			is_murder_quest_target_of_root_trigger = no
		}

		plot_power_contribution = {
			plotter = ROOT
			power >= 0.025
		}
	}

	mean_time_to_happen = {
		months = 500

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.10
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.20
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.30
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.40
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.50
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.60
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.70
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.80
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.90
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 1.5
			}
		}

		mult_modifier = {
			factor = 0.66
			plot_power >= 1.0
		}

		mult_modifier = {
			factor = 0.66
			plot_power >= 1.5
		}

		mult_modifier = {
			factor = 0.66
			plot_power >= 2.0
		}

		# CK2Plus
		mult_modifier = {
			factor = 0.66
			plot_power >= 3.0
		}

		mult_modifier = {
			factor = 0.66
			plot_power >= 4.0
		}

		mult_modifier = {
			factor = 0.66
			plot_power >= 6.0
		}

		mult_modifier = {
			factor = 0.66
			plot_power >= 8.0
		}

		mult_modifier = {
			factor = 0.66
			plot_power >= 10.0
		}

		mult_modifier = {
			factor = 0.75
			has_character_modifier = plot_assisted_spying
		}

		mult_modifier = {
			factor = 0.60
			has_character_modifier = plot_assisted_spying2
		}

		mult_modifier = {
			factor = 0.45
			has_character_modifier = plot_assisted_spying3
		}

		mult_modifier = {
			factor = 0.30
			has_character_modifier = plot_assisted_spying4
		}

		mult_modifier = {
			factor = 0.15
			has_character_modifier = plot_assisted_spying5
		}

		mult_modifier = {
			factor = 1.1

			plot_target_char = {
				has_character_flag = has_personal_spy_network

				check_variable = {
					which = personal_spy_network
					value >= 10
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			plot_target_char = {
				has_character_flag = has_personal_spy_network

				check_variable = {
					which = personal_spy_network
					value >= 20
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			plot_target_char = {
				has_character_flag = has_personal_spy_network

				check_variable = {
					which = personal_spy_network
					value >= 30
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			plot_target_char = {
				has_character_flag = has_personal_spy_network

				check_variable = {
					which = personal_spy_network
					value >= 40
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			plot_target_char = {
				has_character_flag = has_personal_spy_network

				check_variable = {
					which = personal_spy_network
					value >= 50
				}
			}
		}
	}

	immediate = {
		save_event_target_as = plot_leader

		plot_target_char = {
			save_event_target_as = plot_target
		}
	}

	option = {
		name = EVTOPTA7900 # The conspirators bribe the servants

		trigger = { plot_power >= 1.0 }

		any_plot_backer = {
			character_event = {
				id = 7912 # Inform
				days = 1
			}
		}

		activate_plot = yes

		event_target:plot_target = {
			show_scope_change = no

			character_event = {
				id = 7905
				days = 30
				tooltip = EVTTOOLTIP7905
			}
		}
	}

	option = {
		name = EVTOPTB7900 # Bribe servants

		trigger = {
			plot_power < 0.5
			intrigue < 10
		}

		scaled_wealth = -1.0

		any_plot_backer = {
			character_event = {
				id = 7912 # Inform
				days = 1
			}
		}

		activate_plot = yes

		event_target:plot_target = {
			show_scope_change = no

			character_event = {
				id = 7905
				days = 30
				tooltip = EVTTOOLTIP7905
			}
		}
	}

	option = {
		name = EVTOPTB7900 # Bribe servants

		trigger = {
			plot_power >= 0.5
			plot_power < 1.0
			intrigue < 10
		}

		scaled_wealth = -0.5

		any_plot_backer = {
			character_event = {
				id = 7912 # Inform
				days = 1
			}
		}

		activate_plot = yes

		event_target:plot_target = {
			show_scope_change = no

			character_event = {
				id = 7905
				days = 30
				tooltip = EVTTOOLTIP7905
			}
		}
	}

	option = {
		name = EVTOPTC7900 # Replace with own servants
		tooltip_info = intrigue

		trigger = {
			plot_power >= 0.5
			intrigue >= 10
		}

		any_plot_backer = {
			character_event = {
				id = 7912 # Inform
				days = 1
			}
		}

		activate_plot = yes

		event_target:plot_target = {
			show_scope_change = no

			character_event = {
				id = 7905
				days = 30
				tooltip = EVTTOOLTIP7905
			}
		}
	}

	option = {
		name = EVTOPTD8150 # I cannot afford this

		trigger = {
			intrigue < 10
			plot_power < 1.0
		}

		ai_chance = { factor = 0 }
	}
}

# A plot backer sees an opportunity - Carriage Accident
character_event = {
	id = 7901
	desc = EVTDESC7901
	picture = GFX_evt_whispers
	border = GFX_event_normal_frame_intrigue
	portrait = event_target:plot_target

	is_part_of_plot = yes
	only_capable = yes
	prisoner = no

	trigger = {
		any_backed_character = {
			OR = {
				has_plot = plot_kill_character
				has_plot = plot_kill_spouse
				has_plot = plot_take_revenge
			}

			is_plot_active = no
			plot_power >= 0.5

			plot_target_char = {
				block_general_event_trigger = no
				is_murder_quest_target_of_prev_trigger = no
			}

			ROOT = {
				plot_power_contribution = {
					plotter = PREV
					power >= 0.025
				}
			}
		}
	}

	mean_time_to_happen = {
		months = 2000

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					block_general_event_trigger = no
					is_inaccessible_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.10
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.20
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.30
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.40
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.50
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.60
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.70
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.80
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.90
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 1.0

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 1.5

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 2.0

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		# CK2Plus
		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 3.0

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 4.0

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 6.0

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 8.0

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 10.0

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.75

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				has_character_modifier = plot_assisted_spying

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.65

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				has_character_modifier = plot_assisted_spying2

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.55

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				has_character_modifier = plot_assisted_spying3

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.45

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				has_character_modifier = plot_assisted_spying4

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.35

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				has_character_modifier = plot_assisted_spying5

				plot_target_char = {
					block_general_event_trigger = no
					is_inaccessible_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				plot_target_char = {
					check_variable = {
						which = personal_spy_network
						value >= 10
					}

					has_character_flag = has_personal_spy_network
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				plot_target_char = {
					check_variable = {
						which = personal_spy_network
						value >= 20
					}

					has_character_flag = has_personal_spy_network
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				plot_target_char = {
					check_variable = {
						which = personal_spy_network
						value >= 30
					}

					has_character_flag = has_personal_spy_network
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				plot_target_char = {
					check_variable = {
						which = personal_spy_network
						value >= 40
					}

					has_character_flag = has_personal_spy_network
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				plot_target_char = {
					check_variable = {
						which = personal_spy_network
						value >= 50
					}

					has_character_flag = has_personal_spy_network
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}
	}

	immediate = {
		save_event_target_as = plot_backer

		random_backed_character = {
			limit = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.025
					}
				}
			}

			save_event_target_as = plot_leader

			plot_target_char = {
				save_event_target_as = plot_target
			}
		}
	}

	option = {
		name = EVTOPTA7900 # The conspirators bribe servants

		trigger = {
			event_target:plot_leader = {
				plot_power >= 1.0
			}
		}

		event_target:plot_leader = {
			show_scope_change = no

			activate_plot = yes

			character_event = {
				id = 7910
				days = 3
				tooltip = EVTTOOLTIP8160
			}
		}
	}

	option = {
		name = EVTOPTB8151 # Ask the Plotter for funds

		trigger = {
			intrigue < 10

			event_target:plot_leader = {
				plot_power >= 1.0
			}
		}

		event_target:plot_leader = {
			show_scope_change = no

			activate_plot = yes

			character_event = {
				id = 7902
				days = 3
				tooltip = EVTTOOLTIP8152
			}
		}
	}

	option = {
		name = EVTOPTB7900 # Bribe servants

		trigger = {
			intrigue < 10

			event_target:plot_leader = {
				plot_power < 1.0
			}
		}

		scaled_wealth = -0.5

		event_target:plot_leader = {
			show_scope_change = no

			activate_plot = yes

			character_event = {
				id = 7910
				days = 3
				tooltip = EVTTOOLTIP8160
			}
		}
	}

	option = {
		name = EVTOPTC7900 # Replace with own servants
		tooltip_info = intrigue

		trigger = {
			intrigue >= 10

			event_target:plot_leader = {
				plot_power >= 0.5
			}
		}

		event_target:plot_leader = {
			show_scope_change = no

			activate_plot = yes

			character_event = {
				id = 7910
				days = 3
				tooltip = EVTTOOLTIP8160
			}
		}
	}

	option = {
		name = EVTOPTD8150 # I cannot afford this

		trigger = {
			intrigue < 10

			event_target:plot_leader = {
				plot_power < 1.0
			}
		}

		ai_chance = { factor = 0 }
	}
}

# Carriage Accident - Plot backer requests funds
character_event = {
	id = 7902
	desc = EVTDESC7902
	picture = GFX_evt_spymaster
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	option = {
		name = EVTOPTA7902

		transfer_scaled_wealth = {
			to = event_target:plot_backer
			value = 1.0
		}

		event_target:plot_backer = {
			show_scope_change = no

			character_event = {
				id = 7903
				tooltip = EVTTOOLTIP8153
			}
		}
	}

	option = {
		name = EVTOPTB8152

		event_target:plot_backer = {
			show_scope_change = no

			character_event = {
				id = 7904
				tooltip = EVTTOOLTIP8154
			}
		}
	}
}

# Carriage Accident - plot backer receives funds
character_event = {
	id = 7903
	desc = EVTDESC7903
	picture = GFX_evt_spymaster
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	option = {
		name = EXCELLENT

		event_target:plot_target = {
			show_scope_change = no

			character_event = {
				id = 7905
				days = 27
				tooltip = EVTTOOLTIP7905
			}
		}
	}
}

# Carriage Accident - plot backer does NOT receive funds
character_event = {
	id = 7904
	desc = EVTDESC7904
	picture = GFX_evt_spymaster
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	# option = {
	# 	name = EVTOPTA8154 # Pay for it myself
	#
	# 	scaled_wealth = -1.0
	#
	# 	event_target:plot_target = {
	# 		show_scope_change = no
	#
	# 		character_event = {
	# 			id = 7905
	# 			days = 27
	# 			tooltip = EVTTOOLTIP7905
	# 		}
	# 	}
	# }

	option = {
		name = EVTOPTB8154 # Screw this

		event_target:plot_leader = {
			activate_plot = no
		}
	}
}

# Carriage Accident - the murder attempt
character_event = {
	id = 7905
	desc = EVTDESC7905
	picture = GFX_evt_carriage
	border = GFX_event_normal_frame_intrigue

	hide_from = yes
	is_triggered_only = yes

	prisoner = no

	trigger = {
		# Is the plot still in motion?
		event_target:plot_leader = {
			is_plot_active = yes
		}
	}

	immediate = {
		save_event_target_as = target_victim
	}

	option = {
		name = EVTOPTA7905 # Drowns

		trigger = {
			trigger_if = {
				limit = { trait = paranoid }
				random < 33
			}
			trigger_else_if = {
				limit = { trait = diligent }
				random < 50
			}
			trigger_else_if = {
				limit = { trait = trusting }
				random < 90
			}
			trigger_else = {
				random < 75
			}
		}

		hidden_effect = {
			random_list = {
				25 = {
					character_event = {
						id = 7906 # Dies, murderer discovered
						days = 1
					}

					# Notify
					event_target:plot_leader = { character_event = { id = 7913 days = 1 } }
					event_target:plot_backer = { character_event = { id = 7913 days = 1 } }
				}

				75 = {
					character_event = {
						id = 7907 # Dies, murderer unknown
						days = 1
					}

					# Notify
					event_target:plot_leader = { character_event = { id = 7914 days = 1 } }
					event_target:plot_backer = { character_event = { id = 7914 days = 1 } }
				}
			}
		}
	}

	option = {
		name = EVTOPTB7905 # Does not drown

		trigger = {
			trigger_if = {
				limit = { trait = paranoid }
				random >= 33
			}
			trigger_else_if = {
				limit = { trait = diligent }
				random >= 50
			}
			trigger_else_if = {
				limit = { trait = trusting }
				random >= 90
			}
			trigger_else = {
				random > 75
			}
		}

		hidden_effect = {
			random_list = {
				50 = {
					character_event = {
						id = 7908 # Lives, murderer discovered
						days = 1
					}

					# Notify
					event_target:plot_leader = { character_event = { id = 7915 days = 1 } }
					event_target:plot_backer = { character_event = { id = 7915 days = 1 } }
				}

				50 = {
					character_event = {
						id = 7909 # Lives, murderer unknown
						days = 1
					}

					# Notify
					event_target:plot_leader = { character_event = { id = 7916 days = 1 } }
					event_target:plot_backer = { character_event = { id = 7916 days = 1 } }
				}
			}
		}
	}
}

# Carriage Accident - Dies, murderer(s) discovered
character_event = {
	id = 7906
	desc = EVTDESC7906
	picture = GFX_evt_death
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	option = {
		name = EVTOPTA7906

		if = {
			limit = { is_alive = yes }

			death = {
				death_reason = death_murder_fall
				killer = event_target:plot_leader
			}
		}
	}
}

# Carriage Accident - Dies, murderer NOT discovered
character_event = {
	id = 7907
	desc = EVTDESC7906
	picture = GFX_evt_death
	border = GFX_event_normal_frame_intrigue

	hide_from = yes
	is_triggered_only = yes

	option = {
		name = EVTOPTA7907

		if = {
			limit = { is_alive = yes }

			death = {
				death_reason = death_murder_unknown_fall
				killer = event_target:plot_leader
			}
		}
	}
}

# Carriage Accident - Lives, murderer discovered
character_event = {
	id = 7908
	desc = EVTDESC7908
	picture = GFX_evt_carriage
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	ai = no

	option = {
		name = EVTOPTA7908
	}
}

# Carriage Accident - Lives, murderer NOT discovered
character_event = {
	id = 7909
	desc = EVTDESC7908
	picture = GFX_evt_carriage
	border = GFX_event_normal_frame_intrigue

	hide_from = yes
	is_triggered_only = yes

	ai = no

	option = {
		name = EVTOPTA7909
	}
}

# Carriage Accident - Backer informs Plotter of plan
character_event = {
	id = 7910
	desc = EVTDESC7910
	picture = GFX_evt_carriage
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	trigger = {
		is_plot_active = yes

		plot_target_char = {
			is_alive = yes
		}
	}

	option = {
		name = EVTOPTA7910

		activate_plot = yes

		event_target:plot_backer = {
			show_scope_change = no

			character_event = {
				id = 7911
				tooltip = EVTTOOLTIP8161
			}
		}

		any_plot_backer = {
			limit = {
				NOT = { character = event_target:plot_backer }
			}

			character_event = {
				id = 7912 # Inform
				days = 1
			}
		}
	}
}

# Carriage Accident - Plotter tells backer to go ahead
character_event = {
	id = 7911
	desc = EVTDESC7911
	picture = GFX_evt_whispers
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	option = {
		name = EVTOPTA8161

		event_target:plot_target = {
			show_scope_change = no

			character_event = {
				id = 7905
				days = 27
				tooltip = EVTTOOLTIP7905
			}
		}
	}
}

# Carriage Accident - Initiator informs other plotter
character_event = {
	id = 7912
	desc = EVTDESC7912
	picture = GFX_evt_carriage
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	ai = no

	option = {
		name = EVTOPTA8162
	}
}

# Carriage Accident - Notification: Success, but discovered
character_event = {
	id = 7913
	desc = EVTDESC7913
	picture = GFX_evt_shadowy_cabal
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	immediate = {
		character_event = { id = 10 } # Consequences of discovery
		clear_event_target = target_victim
	}

	option = {
		name = EVTOPTA8163

		tooltip = {
			dishonorable_plus_1_effect = yes
		}

		remove_trait_silently_honest_effect = yes
		remove_trait_silently_kind_effect = yes
	}
}

# Carriage Accident - Notification: Success, and NOT discovered
character_event = {
	id = 7914
	desc = EVTDESC7914
	picture = GFX_evt_shadowy_cabal
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	option = {
		name = EVTOPTA7914

		remove_trait_silently_honest_effect = yes
		remove_trait_silently_kind_effect = yes
	}
}

# Carriage Accident - Notification: Failure, and discovered
character_event = {
	id = 7915
	desc = EVTDESC7915
	picture = GFX_evt_shadowy_cabal
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	immediate = {
		character_event = { id = 11 } # Consequences of discovery
		clear_event_target = target_victim
	}

	option = {
		name = EVTOPTA7915

		cancel_plot = yes

		tooltip = {
			reveal_plot = yes
		}
	}
}

# Carriage Accident - Notification: Failure, but NOT discovered
character_event = {
	id = 7916
	desc = EVTDESC7916
	picture = GFX_evt_shadowy_cabal
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	option = {
		name = EVTOPTA8166

		activate_plot = no
	}
}

### DECADENT DEBAUCHERY
# The plotter sees an opportunity - Decadent Debauchery
character_event = {
	id = 7950
	desc = EVTDESC7950
	picture = GFX_evt_whispers
	border = GFX_event_normal_frame_intrigue
	portrait = event_target:plot_target

	is_part_of_plot = yes
	only_capable = yes
	prisoner = no

	trigger = {
		uses_decadence = yes

		OR = {
			has_plot = plot_kill_character
			has_plot = plot_kill_spouse
			has_plot = plot_take_revenge
		}

		is_plot_active = no

		plot_target_char = {
			trait = decadent
			dynasty = ROOT
			at_location = ROOT # The Plot Head needs to be at the target's location to get a chance
			block_general_event_trigger = no
			is_murder_quest_target_of_root_trigger = no
		}

		plot_power_contribution = {
			plotter = ROOT
			power >= 0.025
		}
	}

	mean_time_to_happen = {
		months = 7300

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.10
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.20
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.30
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.40
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.50
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.60
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.70
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.80
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 0.90
			}
		}

		mult_modifier = {
			factor = 0.9

			plot_power_contribution = {
				plotter = ROOT
				power >= 1.5
			}
		}

		mult_modifier = {
			factor = 0.66
			plot_power >= 1.0
		}

		mult_modifier = {
			factor = 0.66
			plot_power >= 1.5
		}

		mult_modifier = {
			factor = 0.66
			plot_power >= 2.0
		}

		# CK2Plus
		mult_modifier = {
			factor = 0.66
			plot_power >= 3.0
		}

		mult_modifier = {
			factor = 0.66
			plot_power >= 4.0
		}

		mult_modifier = {
			factor = 0.66
			plot_power >= 6.0
		}

		mult_modifier = {
			factor = 0.66
			plot_power >= 8.0
		}

		mult_modifier = {
			factor = 0.66
			plot_power >= 10.0
		}

		mult_modifier = {
			factor = 0.75
			has_character_modifier = plot_assisted_spying
		}

		mult_modifier = {
			factor = 0.60
			has_character_modifier = plot_assisted_spying2
		}

		mult_modifier = {
			factor = 0.45
			has_character_modifier = plot_assisted_spying3
		}

		mult_modifier = {
			factor = 0.30
			has_character_modifier = plot_assisted_spying4
		}

		mult_modifier = {
			factor = 0.15
			has_character_modifier = plot_assisted_spying5
		}

		mult_modifier = {
			factor = 1.1

			plot_target_char = {
				has_character_flag = has_personal_spy_network

				check_variable = {
					which = personal_spy_network
					value >= 10
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			plot_target_char = {
				has_character_flag = has_personal_spy_network

				check_variable = {
					which = personal_spy_network
					value >= 20
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			plot_target_char = {
				has_character_flag = has_personal_spy_network

				check_variable = {
					which = personal_spy_network
					value >= 30
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			plot_target_char = {
				has_character_flag = has_personal_spy_network

				check_variable = {
					which = personal_spy_network
					value >= 40
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			plot_target_char = {
				has_character_flag = has_personal_spy_network

				check_variable = {
					which = personal_spy_network
					value >= 50
				}
			}
		}
	}

	immediate = {
		save_event_target_as = plot_leader

		plot_target_char = {
			save_event_target_as = plot_target
		}
	}

	option = {
		name = EVTOPTA7950 # The conspirators bribe the servants

		trigger = { plot_power >= 1.0 }

		any_plot_backer = {
			character_event = {
				id = 7962 # Inform
				days = 1
			}
		}

		activate_plot = yes

		event_target:plot_target = {
			show_scope_change = no

			character_event = {
				id = 7955
				days = 30
				tooltip = EVTTOOLTIP7955
			}
		}
	}

	option = {
		name = EVTOPTB7950 # Bribe servants

		trigger = {
			plot_power < 0.5
			intrigue < 10
		}

		scaled_wealth = -1.0

		any_plot_backer = {
			character_event = {
				id = 7962 # Inform
				days = 1
			}
		}

		activate_plot = yes

		event_target:plot_target = {
			show_scope_change = no

			character_event = {
				id = 7955
				days = 30
				tooltip = EVTTOOLTIP7955
			}
		}
	}

	option = {
		name = EVTOPTB7950 # Bribe servants

		trigger = {
			plot_power >= 0.5
			plot_power < 1.0
			intrigue < 10
		}

		scaled_wealth = -0.5

		any_plot_backer = {
			character_event = {
				id = 7962 # Inform
				days = 1
			}
		}

		activate_plot = yes

		event_target:plot_target = {
			show_scope_change = no

			character_event = {
				id = 7955
				days = 30
				tooltip = EVTTOOLTIP7955
			}
		}
	}

	option = {
		name = EVTOPTC7950 # Replace with own servants
		tooltip_info = intrigue

		trigger = {
			plot_power >= 0.5
			intrigue >= 10
		}

		any_plot_backer = {
			character_event = {
				id = 7962 # Inform
				days = 1
			}
		}

		activate_plot = yes

		event_target:plot_target = {
			show_scope_change = no

			character_event = {
				id = 7955
				days = 30
				tooltip = EVTTOOLTIP7955
			}
		}
	}

	option = {
		name = EVTOPTD8150 # I cannot afford this

		trigger = {
			intrigue < 10
			plot_power < 1.0
		}

		ai_chance = { factor = 0 }
	}
}

# A plot backer sees an opportunity - Decadent Debauchery
character_event = {
	id = 7951
	desc = EVTDESC7951
	picture = GFX_evt_whispers
	border = GFX_event_normal_frame_intrigue
	portrait = event_target:plot_target

	is_part_of_plot = yes
	only_capable = yes
	prisoner = no

	trigger = {
		uses_decadence = yes

		any_backed_character = {
			OR = {
				has_plot = plot_kill_character
				has_plot = plot_kill_spouse
				has_plot = plot_take_revenge
			}

			is_plot_active = no
			plot_power >= 0.5

			plot_target_char = {
				trait = decadent
				dynasty = PREV
				block_general_event_trigger = no
				is_murder_quest_target_of_prev_trigger = no
			}

			ROOT = {
				plot_power_contribution = {
					plotter = PREV
					power >= 0.025
				}
			}
		}
	}

	mean_time_to_happen = {
		months = 2000

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					trait = decadent
					dynasty = PREV
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.10
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					trait = decadent
					dynasty = PREV
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.20
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					trait = decadent
					dynasty = PREV
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.30
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					trait = decadent
					dynasty = PREV
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.40
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					trait = decadent
					dynasty = PREV
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.50
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					trait = decadent
					dynasty = PREV
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.60
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					trait = decadent
					dynasty = PREV
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.70
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					trait = decadent
					dynasty = PREV
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.80
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.9

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					trait = decadent
					dynasty = PREV
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.90
					}
				}
			}
		}

		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 1.0

				plot_target_char = {
					trait = decadent
					dynasty = PREV
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 1.5

				plot_target_char = {
					trait = decadent
					dynasty = PREV
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 2.0

				plot_target_char = {
					trait = decadent
					dynasty = PREV
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		# CK2Plus
		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 3.0

				plot_target_char = {
					trait = decadent
					dynasty = PREV
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 4.0

				plot_target_char = {
					trait = decadent
					dynasty = PREV
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 6.0

				plot_target_char = {
					trait = decadent
					dynasty = PREV
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 8.0

				plot_target_char = {
					trait = decadent
					dynasty = PREV
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.66

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 10.0

				plot_target_char = {
					trait = decadent
					dynasty = PREV
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.75

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				has_character_modifier = plot_assisted_spying

				plot_target_char = {
					trait = decadent
					dynasty = PREV
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.65

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				has_character_modifier = plot_assisted_spying2

				plot_target_char = {
					trait = decadent
					dynasty = PREV
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.55

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				has_character_modifier = plot_assisted_spying3

				plot_target_char = {
					trait = decadent
					dynasty = PREV
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.45

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				has_character_modifier = plot_assisted_spying4

				plot_target_char = {
					trait = decadent
					dynasty = PREV
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 0.35

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				has_character_modifier = plot_assisted_spying5

				plot_target_char = {
					trait = decadent
					dynasty = PREV
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				plot_target_char = {
					check_variable = {
						which = personal_spy_network
						value >= 10
					}

					has_character_flag = has_personal_spy_network
					trait = decadent
					dynasty = PREV
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				plot_target_char = {
					check_variable = {
						which = personal_spy_network
						value >= 20
					}

					has_character_flag = has_personal_spy_network
					trait = decadent
					dynasty = PREV
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				plot_target_char = {
					check_variable = {
						which = personal_spy_network
						value >= 30
					}

					has_character_flag = has_personal_spy_network
					trait = decadent
					dynasty = PREV
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				plot_target_char = {
					check_variable = {
						which = personal_spy_network
						value >= 40
					}

					has_character_flag = has_personal_spy_network
					trait = decadent
					dynasty = PREV
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}

		mult_modifier = {
			factor = 1.1

			any_backed_character = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				plot_target_char = {
					check_variable = {
						which = personal_spy_network
						value >= 50
					}

					has_character_flag = has_personal_spy_network
					trait = decadent
					dynasty = PREV
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}
			}
		}
	}

	immediate = {
		save_event_target_as = plot_backer

		random_backed_character = {
			limit = {
				OR = {
					has_plot = plot_kill_character
					has_plot = plot_kill_spouse
					has_plot = plot_take_revenge
				}

				is_plot_active = no
				plot_power >= 0.5

				plot_target_char = {
					trait = decadent
					dynasty = PREV
					block_general_event_trigger = no
					is_murder_quest_target_of_prev_trigger = no
				}

				ROOT = {
					plot_power_contribution = {
						plotter = PREV
						power >= 0.025
					}
				}
			}

			save_event_target_as = plot_leader

			plot_target_char = {
				save_event_target_as = plot_target
			}
		}
	}

	option = {
		name = EVTOPTA7950 # The conspirators bribe servants

		trigger = {
			event_target:plot_leader = {
				plot_power >= 1.0
			}
		}

		event_target:plot_leader = {
			show_scope_change = no

			activate_plot = yes

			character_event = {
				id = 7960
				days = 3
				tooltip = EVTTOOLTIP8160
			}
		}
	}

	option = {
		name = EVTOPTB8151 # Ask the Plotter for funds

		trigger = {
			intrigue < 10

			event_target:plot_leader = {
				plot_power < 1.0
			}
		}

		event_target:plot_leader = {
			show_scope_change = no

			activate_plot = yes

			character_event = {
				id = 7952
				days = 3
				tooltip = EVTTOOLTIP8152
			}
		}
	}

	option = {
		name = EVTOPTB7950 # Bribe servants

		trigger = {
			intrigue < 10

			event_target:plot_leader = {
				plot_power < 1.0
			}
		}

		scaled_wealth = -0.5

		event_target:plot_leader = {
			show_scope_change = no

			activate_plot = yes

			character_event = {
				id = 7960
				days = 3
				tooltip = EVTTOOLTIP8160
			}
		}
	}

	option = {
		name = EVTOPTC7950 # Replace with own servants
		tooltip_info = intrigue

		trigger = {
			intrigue >= 10

			event_target:plot_leader = {
				plot_power >= 0.5
			}
		}

		event_target:plot_leader = {
			show_scope_change = no

			activate_plot = yes

			character_event = {
				id = 7960
				days = 3
				tooltip = EVTTOOLTIP8160
			}
		}
	}

	option = {
		name = EVTOPTD8150 # I cannot afford this

		trigger = {
			intrigue < 10

			event_target:plot_leader = {
				plot_power < 1.0
			}
		}

		ai_chance = { factor = 0 }
	}
}

# Decadent Debauchery - Plot backer requests funds
character_event = {
	id = 7952
	desc = EVTDESC8152
	picture = GFX_evt_spymaster
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	option = {
		name = EVTOPTA8152

		transfer_scaled_wealth = {
			to = event_target:plot_backer
			value = 1.0
		}

		event_target:plot_backer = {
			show_scope_change = no

			character_event = {
				id = 7953
				tooltip = EVTTOOLTIP8153
			}
		}
	}

	option = {
		name = EVTOPTB8152
		event_target:plot_backer = {
			show_scope_change = no

			character_event = {
				id = 7954
				tooltip = EVTTOOLTIP8154
			}
		}
	}
}

# Decadent Debauchery - plot backer receives funds
character_event = {
	id = 7953
	desc = EVTDESC7953
	picture = GFX_evt_spymaster
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	option = {
		name = EXCELLENT

		event_target:plot_target = {
			show_scope_change = no

			character_event = {
				id = 7955
				days = 27
				tooltip = EVTTOOLTIP7955
			}
		}
	}
}

# Decadent Debauchery - plot backer does NOT receive funds
character_event = {
	id = 7954
	desc = EVTDESC7954
	picture = GFX_evt_spymaster
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	# option = {
	# 	name = EVTOPTA8154 # Pay for it myself
	#
	# 	scaled_wealth = -1.0
	#
	# 	event_target:plot_target = {
	# 		show_scope_change = no
	#
	# 		character_event = {
	# 			id = 7955
	# 			days = 27
	# 			tooltip = EVTTOOLTIP7955
	# 		}
	# 	}
	# }

	option = {
		name = EVTOPTB8154 # Screw this

		event_target:plot_leader = {
			activate_plot = no
		}
	}
}

# Decadent Debauchery - the murder attempt
character_event = {
	id = 7955
	desc = EVTDESC7955
	picture = GFX_evt_jugglers
	border = GFX_event_normal_frame_intrigue

	hide_from = yes
	is_triggered_only = yes

	prisoner = no

	trigger = {
		# Is the plot still in motion?
		event_target:plot_leader = {
			is_plot_active = yes
		}
	}

	immediate = {
		save_event_target_as = target_victim
	}

	option = {
		name = EVTOPTA7955 # Dies

		trigger = {
			trigger_if = {
				limit = {
					OR = {
						trait = slothful
						trait = proud
					}
				}
				random < 33
			}
			trigger_else_if = {
				limit = {
					OR = {
						trait = hedonist
						trait = gluttonous
					}
				}
				random < 50
			}
			trigger_else_if = {
				limit = {
					OR = {
						trait = drunkard
						trait = lustful
					}
				}
				random < 90
			}
			trigger_else = {
				random < 75
			}
		}

		hidden_effect = {
			random_list = {
				25 = {
					character_event = {
						id = 7956 # Dies, murderer discovered
						days = 1
					}

					# Notify
					event_target:plot_leader = { character_event = { id = 7963 days = 1 } }
					event_target:plot_backer = { character_event = { id = 7963 days = 1 } }
				}

				75 = {
					character_event = {
						id = 7957 # Dies, murderer unknown
						days = 1
					}

					# Notify
					event_target:plot_leader = { character_event = { id = 7964 days = 1 } }
					event_target:plot_backer = { character_event = { id = 7964 days = 1 } }
				}
			}
		}
	}

	option = {
		name = EVTOPTB7955 # Does not die

		trigger = {
			trigger_if = {
				limit = {
					OR = {
						trait = slothful
						trait = proud
					}
				}
				random >= 33
			}
			trigger_else_if = {
				limit = {
					OR = {
						trait = hedonist
						trait = gluttonous
					}
				}
				random >= 50
			}
			trigger_else_if = {
				limit = {
					OR = {
						trait = drunkard
						trait = lustful
					}
				}
				random >= 90
			}
			trigger_else = {
				random >= 75
			}
		}

		hidden_effect = {
			random_list = {
				50 = {
					character_event = {
						id = 7958 # Lives, murderer discovered
						days = 1
					}

					# Notify
					event_target:plot_leader = { character_event = { id = 7965 days = 1 } }
					event_target:plot_backer = { character_event = { id = 7965 days = 1 } }
				}

				50 = {
					character_event = {
						id = 7959 # Lives, murderer unknown
						days = 1
					}

					# Notify
					event_target:plot_leader = { character_event = { id = 7966 days = 1 } }
					event_target:plot_backer = { character_event = { id = 7966 days = 1 } }
				}
			}
		}
	}
}

# Decadent Debauchery - Dies, murderer(s) discovered
character_event = {
	id = 7956
	desc = EVTDESC7956
	picture = GFX_evt_death
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	option = {
		name = EVTOPTA7956

		if = {
			limit = { is_alive = yes }

			death = {
				death_reason = death_murder
				killer = event_target:plot_leader
			}
		}
	}
}

# Decadent Debauchery - Dies, murderer NOT discovered
character_event = {
	id = 7957
	desc = EVTDESC7956
	picture = GFX_evt_death
	border = GFX_event_normal_frame_intrigue

	hide_from = yes
	is_triggered_only = yes

	option = {
		name = EVTOPTA7957

		if = {
			limit = { is_alive = yes }

			death = {
				death_reason = death_murder_unknown
				killer = event_target:plot_leader
			}
		}
	}
}

# Decadent Debauchery - Lives, murderer discovered
character_event = {
	id = 7958
	desc = EVTDESC7958
	picture = GFX_evt_jugglers
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	ai = no

	option = {
		name = EVTOPTA7958
	}
 }

# Decadent Debauchery - Lives, murderer NOT discovered
character_event = {
	id = 7959
	desc = EVTDESC7959
	picture = GFX_evt_jugglers
	border = GFX_event_normal_frame_intrigue

	hide_from = yes
	is_triggered_only = yes

	ai = no

	option = {
		name = EVTOPTA7959
	}
 }

# Decadent Debauchery - Backer informs Plotter of plan
character_event = {
	id = 7960
	desc = EVTDESC7960
	picture = GFX_evt_jugglers
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	trigger = {
		is_plot_active = yes

		plot_target_char = {
			is_alive = yes
		}
	}

	option = {
		name = EVTOPTA7960

		activate_plot = yes

		event_target:plot_backer = {
			show_scope_change = no

			character_event = {
				id = 7961
				tooltip = EVTTOOLTIP8161
			}
		}

		any_plot_backer = {
			limit = {
				NOT = { character = event_target:plot_backer }
			}

			character_event = {
				id = 7962 # Inform
				days = 1
			}
		}
	}
}

# Decadent Debauchery - Plotter tells backer to go ahead
character_event = {
	id = 7961
	desc = EVTDESC7961
	picture = GFX_evt_whispers
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	option = {
		name = EVTOPTA8161

		event_target:plot_target = {
			show_scope_change = no

			character_event = {
				id = 7955
				days = 27
				tooltip = EVTTOOLTIP7955
			}
		}
	}
}

# Decadent Debauchery - Initiator informs other plotter
character_event = {
	id = 7962
	desc = EVTDESC7962
	picture = GFX_evt_jugglers
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	ai = no

	option = {
		name = EVTOPTA8162
	}
}

# Decadent Debauchery - Notification: Success, but discovered
character_event = {
	id = 7963
	desc = EVTDESC7963
	picture = GFX_evt_shadowy_cabal
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	immediate = {
		character_event = { id = 10 } # Consequences of discovery
		clear_event_target = target_victim
	}

	option = {
		name = EVTOPTA7963

		tooltip = {
			dishonorable_plus_1_effect = yes
		}

		remove_trait_silently_honest_effect = yes
		remove_trait_silently_kind_effect = yes
	}
}

# Decadent Debauchery - Notification: Success, and NOT discovered
character_event = {
	id = 7964
	desc = EVTDESC7964
	picture = GFX_evt_shadowy_cabal
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	option = {
		name = EVTOPTA7964

		remove_trait_silently_honest_effect = yes
		remove_trait_silently_kind_effect = yes
	}
}

# Decadent Debauchery - Notification: Failure, and discovered
character_event = {
	id = 7965
	desc = EVTDESC7965
	picture = GFX_evt_shadowy_cabal
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	immediate = {
		character_event = { id = 11 } # Consequences of discovery
		clear_event_target = target_victim
	}

	option = {
		name = EVTOPTA7965

		cancel_plot = yes

		tooltip = {
			reveal_plot = yes
		}
	}
}

# Decadent Debauchery - Notification: Failure, but NOT discovered
character_event = {
	id = 7966
	desc = EVTDESC7966
	picture = GFX_evt_shadowy_cabal
	border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	option = {
		name = EVTOPTA8166

		activate_plot = no
	}
}

# Ultimatum - antiking
letter_event = {
	id = 8200
	desc = EVTDESC8200

	is_triggered_only = yes

	trigger = {
		FROM = { in_faction = faction_antiking }
	}

	immediate = {
		FROM = {
			diplomatic_immunity = yes

			any_faction_backer = {
				faction = faction_antiking

				diplomatic_immunity = yes
			}
		}
	}

	option = {
		name = EVTOPTA8000

		hidden_effect = {
			any_player = {
				limit = {
					vassal_of = ROOT

					NOR = {
						in_faction = faction_antiking
						character = ROOT
					}
				}

				character_event = { id = 8202 }
			}

			FROM = {
				letter_event = { id = 8203 }
				diplomatic_immunity = no

				any_faction_backer = {
					faction = faction_antiking

					letter_event = { id = 8201 }
					diplomatic_immunity = no
				}
			}
		}

		FROM = {
			show_scope_change = no

			religion_authority = {
				name = deposed_antipope
				years = 50
			}

			faction_antiking = { # The target (title) of the faction
				set_title_flag = non_manual_law_change # No prestige loss

				if = {
					limit = { has_law = investiture_law_1 }
					add_law_w_cooldown = investiture_law_0
				}

				clr_title_flag = non_manual_law_change # No prestige loss
			}

			hidden_effect = {
				religion_head = {
					opinion = {
						name = opinion_deposed_antipope
						who = PREV
					}
				}
			}
		}

		hidden_effect = {
			rightful_religious_head_scope = {
				remove_claim = k_papacy
				remove_claim = d_fraticelli
			}
		}

		primary_title = {
			show_scope_change = no

			usurp_title = FROM
		}

		ai_chance = {
			factor = 5

			trigger = {
				FROM = {
					faction_power = {
						faction = faction_antiking
						power >= 1.0
					}
				}
			}

			mult_modifier = {
				factor = 1.25
				is_weak_trigger = yes
			}

			mult_modifier = {
				factor = 1.25
				trait = craven
			}

			mult_modifier = {
				factor = 1.25
				trait = humble
			}

			mult_modifier = {
				factor = 1.25
				trait = kind
			}

			mult_modifier = {
				factor = 1.25
				trait = charitable
			}

			mult_modifier = {
				factor = 1.25
				trait = patient
			}

			mult_modifier = {
				factor = 1.25
				trait = content
			}
		}
	}

	option = {
		name = EVTOPTB8000

		hidden_effect = {
			if = {
				limit = {
					FROM = {
						faction_power = {
							faction = faction_antiking
							power >= 1.0
						}
					}
				}

				random = {
					chance = 25

					character_event = {
						id = 45002 # Loyalists flock to the liege's banner
						months = 4
					}
				}
			}
		}

		FROM = {
			show_scope_change = no

			letter_event = {
				id = 8204
				days = 3
				tooltip = EVTTOOLTIP8100
			}

			tooltip = {
				any_faction_backer = {
					faction = faction_antiking
					count = 10
				}
			}

			hidden_effect = {
				if = {
					limit = {
						faction_power = {
							faction = faction_antiking
							power < 0.75
						}
					}

					random_list = {
						50 = { }

						30 = {
							character_event = {
								id = 45000 # A great number of rebels flock to the revolter's banner
								days = 17
							}
						}

						20 = {
							character_event = {
								id = 45004 # Rebels flock to the revolter's banner
								days = 17
							}
						}
					}
				}
				else_if = {
					limit = {
						faction_power = {
							faction = faction_antiking
							power < 1.5
						}
					}

					random_list = {
						75 = { }

						5 = {
							character_event = {
								id = 45000 # A great number of rebels flock to the revolter's banner
								days = 17
							}
						}

						20 = {
							character_event = {
								id = 45004 # Rebels flock to the revolter's banner
								days = 17
							}
						}
					}
				}
			}
		}

		ai_chance = {
			factor = 90

			mult_modifier = {
				factor = 1.25
				is_strong_trigger = yes
			}

			mult_modifier = {
				factor = 1.25
				trait = brave
			}

			mult_modifier = {
				factor = 1.25
				trait = proud
			}

			mult_modifier = {
				factor = 1.25
				trait = envious
			}

			mult_modifier = {
				factor = 1.25
				trait = greedy
			}

			mult_modifier = {
				factor = 1.25
				trait = wroth
			}

			mult_modifier = {
				factor = 1.25
				trait = ambitious
			}

			mult_modifier = {
				factor = 0.75

				FROM = {
					faction_power = {
						faction = faction_antiking
						power >= 1.0
					}
				}
			}

			mult_modifier = {
				factor = 0.5

				FROM = {
					faction_power = {
						faction = faction_antiking
						power >= 1.5
					}
				}
			}

			mult_modifier = {
				factor = 0.5

				FROM = {
					faction_power = {
						faction = faction_antiking
						power >= 2.0
					}
				}
			}

			mult_modifier = {
				factor = 0.5

				FROM = {
					faction_power = {
						faction = faction_antiking
						power >= 3.0
					}
				}
			}

			mult_modifier = {
				factor = 0.5

				FROM = {
					faction_power = {
						faction = faction_antiking
						power >= 4.0
					}
				}
			}
		}
	}
}

# Inform faction backer - antiking
letter_event = {
	id = 8201
	desc = EVTDESC8201

	show_from_from = yes
	is_triggered_only = yes

	option = {
		name = GOOD

		reverse_opinion = {
			name = opinion_grateful
			who = FROMFROM
			years = 5
		}

		add_character_modifier = {
			name = faction_antiking_ultimatum_timer
			years = 10
			hidden = yes
		}
	}
 }

# Inform other vassals - antiking
character_event = {
	id = 8202
	desc = EVTDESC8202

	picture = GFX_evt_council
	border = GFX_event_normal_frame_intrigue

	show_from_from = yes
	is_triggered_only = yes

	ai = no

	option = {
		name = I_SEE
	}
}

# Demand accepted - antiking
letter_event = {
	id = 8203
	desc = EVTDESC8203

	is_triggered_only = yes

	option = {
		name = EXCELLENT

		clr_character_flag = faction_install_antiking_ultimatum_taken

		add_character_modifier = {
			name = faction_antiking_ultimatum_timer
			years = 10
			hidden = yes
		}
	}
}

# Demand rejected - antiking
letter_event = {
	id = 8204
	desc = EVTDESC8100

	is_triggered_only = yes

	option = {
		name = EVTOPTA8100

		clr_character_flag = faction_install_antiking_ultimatum_taken

		faction_antiking = { # The target (title) of the faction
			show_scope_change = no

			reverse_war = {
				target = ROOT
				casus_belli = cb_install_antiking
				faction = faction_antiking
			}
		}
	}
}

# Ultimatum - overthrow
letter_event = {
	id = 8210
	desc = EVTDESC8210

	is_triggered_only = yes

	trigger = {
		FROM = { in_faction = faction_overthrow }
	}

	immediate = {
		FROM = {
			diplomatic_immunity = yes

			any_faction_backer = {
				faction = faction_overthrow

				diplomatic_immunity = yes
			}
		}
	}

	option = {
		name = EVTOPTA8000

		custom_tooltip = {
			text = khagan_overthrow_execution_warning_tooltip

			any_player = {
				limit = {
					vassal_of = ROOT

					NOR = {
						in_faction = faction_overthrow
						character = ROOT
					}
				}

				character_event = { id = 8212 }
			}

			FROM = {
				letter_event = { id = 8213 }
				diplomatic_immunity = no

				any_faction_backer = {
					faction = faction_overthrow

					letter_event = { id = 8211 }
					diplomatic_immunity = no
				}
			}
		}

		primary_title = {
			show_scope_change = no

			gain_title = {
				target = FROM
				type = faction_demand
			}
		}

		ai_chance = {
			factor = 5

			trigger = {
				FROM = {
					faction_power = {
						faction = faction_overthrow
						power >= 1.0
					}
				}
			}

			mult_modifier = {
				factor = 1.25
				is_weak_trigger = yes
			}

			mult_modifier = {
				factor = 1.25
				trait = craven
			}
		}
	}

	option = {
		name = EVTOPTB8000

		FROM = {
			show_scope_change = no

			letter_event = {
				id = 8214
				days = 3
				tooltip = EVTTOOLTIP8100
			}

			tooltip = {
				any_faction_backer = {
					faction = faction_overthrow
					count = 10
				}
			}
		}

		ai_chance = {
			factor = 90

			mult_modifier = {
				factor = 1.25
				is_strong_trigger = yes
			}

			mult_modifier = {
				factor = 1.25
				trait = brave
			}

			mult_modifier = {
				factor = 1.25
				trait = proud
			}

			mult_modifier = {
				factor = 1.25
				trait = ambitious
			}

			mult_modifier = {
				factor = 0.75

				FROM = {
					faction_power = {
						faction = faction_overthrow
						power >= 1.0
					}
				}
			}

			mult_modifier = {
				factor = 0.5

				FROM = {
					faction_power = {
						faction = faction_overthrow
						power >= 1.5
					}
				}
			}

			mult_modifier = {
				factor = 0.5

				FROM = {
					faction_power = {
						faction = faction_overthrow
						power >= 2.0
					}
				}
			}

			mult_modifier = {
				factor = 0.5

				FROM = {
					faction_power = {
						faction = faction_overthrow
						power >= 3.0
					}
				}
			}

			mult_modifier = {
				factor = 0.5

				FROM = {
					faction_power = {
						faction = faction_overthrow
						power >= 4.0
					}
				}
			}
		}
	}
}

# Inform faction backer - overthrow
letter_event = {
	id = 8211
	desc = EVTDESC8211

	show_from_from = yes
	is_triggered_only = yes

	option = {
		name = GOOD

		reverse_opinion = {
			name = opinion_grateful
			who = FROMFROM
			years = 5
		}
	}
 }

# Inform other vassals - overthrow
character_event = {
	id = 8212
	desc = EVTDESC8212
	picture = GFX_evt_council
	border = GFX_event_normal_frame_intrigue

	show_from_from = yes
	is_triggered_only = yes

	ai = no

	option = {
		name = I_SEE
	}
 }

# Demand accepted - overthrow
letter_event = {
	id = 8213
	desc = EVTDESC8213

	is_triggered_only = yes

	option = {
		name = EVTOPTA8213

		clr_character_flag = faction_overthrow_ultimatum_taken
	}

	option = {
		name = EVTOPTB8213

		clr_character_flag = faction_overthrow_ultimatum_taken

		FROM = {
			show_scope_change = no

			if = {
				limit = { has_dlc = "Reapers" }

				death = {
					death_reason = death_execution_horses
					killer = ROOT
				}
			}
			else = {
				death = {
					death_reason = death_execution
					killer = ROOT
				}
			}
		}
	}
}

# Demand rejected - overthrow
letter_event = {
	id = 8214
	desc = EVTDESC8100

	is_triggered_only = yes

	option = {
		name = EVTOPTA8100

		clr_character_flag = faction_overthrow_ultimatum_taken

		faction_overthrow = { # The target (title) of the faction
			show_scope_change = no

			reverse_war = {
				target = ROOT
				casus_belli = cb_install_khan
				faction = faction_overthrow
			}
		}
	}
 }

# Ultimatum - increase council power
letter_event = {
	id = 8215
	desc = EVTDESC8215

	is_triggered_only = yes

	trigger = {
		FROM = { in_faction = faction_increase_council_power }
	}

	immediate = {
		FROM = {
			diplomatic_immunity = yes

			any_faction_backer = {
				faction = faction_increase_council_power

				diplomatic_immunity = yes
			}
		}
	}

	option = {
		name = EVTOPTA8000

		hidden_effect = {
			any_player = {
				limit = {
					vassal_of = ROOT

					NOR = {
						in_faction = faction_increase_council_power
						character = ROOT
					}
				}

				character_event = { id = 8217 }
			}

			FROM = {
				letter_event = { id = 8218 }
				diplomatic_immunity = no

				any_faction_backer = {
					faction = faction_increase_council_power

					letter_event = { id = 8216 }
					diplomatic_immunity = no
				}
			}
		}

		FROM = {
			show_scope_change = no

			opinion = {
				name = opinion_increased_council_power
				who = ROOT
				months = 12
			}

			faction_increase_council_power = { # The target (title) of the faction
				increase_council_power_effect = yes
				increase_vassal_freedom_effect = yes
			}
		}

		ai_chance = {
			factor = 20

			modifier = {
				factor = 0.01

				FROM = {
					faction_power = {
						faction = faction_increase_council_power
						power < 1.0
					}
				}
			}

			mult_modifier = {
				factor = 1.25
				is_weak_trigger = yes
			}

			mult_modifier = {
				factor = 1.25
				trait = craven
			}

			mult_modifier = {
				factor = 1.25
				trait = humble
			}

			mult_modifier = {
				factor = 1.25
				trait = kind
			}

			mult_modifier = {
				factor = 1.25
				trait = charitable
			}

			mult_modifier = {
				factor = 1.25
				trait = patient
			}

			mult_modifier = {
				factor = 1.25
				trait = content
			}
		}
	}

	option = {
		name = EVTOPTB8000

		hidden_effect = {
			if = {
				limit = {
					FROM = {
						faction_power = {
							faction = faction_increase_council_power
							power >= 1.0
						}
					}
				}

				random = {
					chance = 25

					character_event = {
						id = 45002 # Loyalists flock to the liege's banner
						months = 4
					}
				}
			}
		}

		FROM = {
			show_scope_change = no

			letter_event = {
				id = 8219
				days = 3
				tooltip = EVTTOOLTIP8100
			}

			tooltip = {
				any_faction_backer = {
					faction = faction_increase_council_power
					count = 10
				}
			}

			hidden_effect = {
				if = {
					limit = {
						faction_power = {
							faction = faction_increase_council_power
							power < 0.75
						}
					}

					random_list = {
						50 = { }

						30 = {
							character_event = {
								id = 45000 # A great number of rebels flock to the revolter's banner
								days = 17
							}
						}

						20 = {
							character_event = {
								id = 45004 # Rebels flock to the revolter's banner
								days = 17
							}
						}
					}
				}
				else_if = {
					limit = {
						faction_power = {
							faction = faction_increase_council_power
							power < 1.5
						}
					}

					random_list = {
						75 = { }

						5 = {
							character_event = {
								id = 45000 # A great number of rebels flock to the revolter's banner
								days = 17
							}
						}

						20 = {
							character_event = {
								id = 45004 # Rebels flock to the revolter's banner
								days = 17
							}
						}
					}
				}
			}
		}

		ai_chance = {
			factor = 8

			mult_modifier = {
				factor = 1.25
				is_strong_trigger = yes
			}

			mult_modifier = {
				factor = 1.25
				trait = proud
			}

			mult_modifier = {
				factor = 1.25
				trait = envious
			}

			mult_modifier = {
				factor = 1.25
				trait = greedy
			}

			mult_modifier = {
				factor = 1.25
				trait = wroth
			}

			mult_modifier = {
				factor = 1.25
				trait = ambitious
			}

			mult_modifier = {
				factor = 1.25
				trait = stubborn
			}

			mult_modifier = {
				factor = 0.1
				war = yes
			}

			mult_modifier = {
				factor = 0.5

				FROM = {
					faction_power = {
						faction = faction_increase_council_power
						power >= 1.0
					}
				}
			}

			mult_modifier = {
				factor = 0.5

				FROM = {
					faction_power = {
						faction = faction_increase_council_power
						power >= 1.5
					}
				}
			}

			mult_modifier = {
				factor = 0.35

				FROM = {
					faction_power = {
						faction = faction_increase_council_power
						power >= 2.0
					}
				}
			}

			mult_modifier = {
				factor = 0.2

				FROM = {
					faction_power = {
						faction = faction_increase_council_power
						power >= 3.0
					}
				}
			}

			mult_modifier = {
				factor = 0.2

				FROM = {
					faction_power = {
						faction = faction_increase_council_power
						power >= 4.0
					}
				}
			}
		}
	}
 }

# Inform faction backer - increase council power
letter_event = {
	id = 8216
	desc = EVTDESC8216

	show_from_from = yes
	is_triggered_only = yes

	option = {
		name = GOOD

		reverse_opinion = {
			name = opinion_grateful
			who = FROMFROM
			years = 5
		}

		add_character_modifier = {
			name = faction_council_power_ultimatum_timer
			years = 10
			hidden = yes
		}
	}
}

# Inform other vassals - increase council power
character_event = {
	id = 8217
	desc = EVTDESC8217
	picture = GFX_evt_council
	border = GFX_event_normal_frame_intrigue

	show_from_from = yes
	is_triggered_only = yes
	notification = yes

	ai = no

	option = {
		name = I_SEE
	}
}

# Demand accepted - increase council power
letter_event = {
	id = 8218
	desc = EVTDESC8218

	is_triggered_only = yes

	option = {
		name = EXCELLENT

		clr_character_flag = faction_council_power_ultimatum_taken

		add_character_modifier = {
			name = faction_council_power_ultimatum_timer
			years = 10
			hidden = yes
		}
	}
}

# Demand rejected - increase council power
letter_event = {
	id = 8219
	desc = EVTDESC8100

	is_triggered_only = yes

	option = {
		name = EVTOPTA8100

		clr_character_flag = faction_council_power_ultimatum_taken

		faction_increase_council_power = { # The target (title) of the faction
			show_scope_change = no

			reverse_war = {
				target = ROOT
				casus_belli = increase_council_power_war
				faction = faction_increase_council_power
			}
		}
	}
 }

# Ultimatum - powerful vassal takeover
letter_event = {
	id = 8220
	desc = EVTDESC8220

	is_triggered_only = yes

	trigger = {
		FROM = { in_faction = faction_powerful_vassal_takeover }
	}

	immediate = {
		FROM = {
			diplomatic_immunity = yes

			any_faction_backer = {
				faction = faction_powerful_vassal_takeover

				diplomatic_immunity = yes
			}
		}

		most_popular_vassal = {
			limit = {
				higher_real_tier_than = BARON
				is_feudal = yes
				is_adult = yes

				trigger_if = {
					limit = { is_female = yes }

					ROOT = {
						OR = {
							has_law = true_cognatic_succession
							has_law = enatic_cognatic_succession
							has_law = enatic_succession
						}
					}
				}
				trigger_else = {
					ROOT = {
						OR = {
							has_law = true_cognatic_succession
							has_law = cognatic_succession
							has_law = agnatic_succession
						}
					}
				}

				prisoner = no
				is_incapable = no
				NOT = { trait = eunuch }
				is_inaccessible_trigger = no
			}

			save_event_target_as = new_title_holder
		}
	}

	option = {
		name = EVTOPTA8000

		hidden_effect = {
			any_player = {
				limit = {
					vassal_of = ROOT

					NOR = {
						in_faction = faction_powerful_vassal_takeover
						character = ROOT
					}
				}

				character_event = { id = 8222 }
			}

			FROM = {
				letter_event = { id = 8223 }
				diplomatic_immunity = no

				any_faction_backer = {
					faction = faction_powerful_vassal_takeover

					letter_event = { id = 8221 }
					diplomatic_immunity = no
				}
			}
		}

		FROM = {
			show_scope_change = no

			opinion = {
				name = opinion_abdicated
				who = ROOT
				years = 1
			}

			faction_powerful_vassal_takeover = { # The target (title) of the faction
				event_target:new_title_holder = {
					show_scope_change = no

					usurp_title = {
						target = PREV
						type = faction_demand
					}

					hidden_effect = {
						job_chancellor = { remove_title = job_chancellor }
						job_marshal = { remove_title = job_marshal }
						job_treasurer = { remove_title = job_treasurer }
						job_spymaster = { remove_title = job_spymaster }
						job_spiritual = { remove_title = job_spiritual }
					}
				}

				increase_council_power_effect = yes
				increase_vassal_freedom_effect = yes
				increase_vassal_freedom_effect = yes

				set_title_flag = non_manual_law_change # No prestige loss

				if = {
					limit = { has_law = succession_voting_power_0 }
					add_law_w_cooldown = succession_voting_power_1
				}

				if = {
					limit = {
						trigger_if = {
							limit = {
								has_law = law_voting_power_1
								has_law = war_voting_power_1
								has_law = grant_title_voting_power_1
								has_law = revoke_title_voting_power_1
								has_law = imprison_voting_power_1
								has_law = banish_voting_power_1
								has_law = execution_voting_power_1
							}

							NOR = {
								has_law = succ_feudal_elective
								has_law = succ_byzantine_elective
								has_law = succ_hre_elective
							}
						}
						trigger_else = {
							NOT = { has_law = succ_gavelkind }
						}
					}

					custom_tooltip = {
						text = overthrow_text

						# Change to elective if possible, gavelkind otherwise
						if = {
							limit = {
								has_law = law_voting_power_1
								has_law = war_voting_power_1
								has_law = grant_title_voting_power_1
								has_law = revoke_title_voting_power_1
								has_law = imprison_voting_power_1
								has_law = banish_voting_power_1
								has_law = execution_voting_power_1
							}

							if = {
								limit = {
									OR = {
										title = e_byzantium
										title = e_roman_empire
										has_title_flag = alternate_byz
									}
								}

								add_law_w_cooldown = succ_byzantine_elective
							}
							else_if = {
								limit = {
									OR = {
										title = e_hre
										has_title_flag = alternate_hre
									}
								}

								add_law_w_cooldown = succ_hre_elective
							}
							else = {
								add_law_w_cooldown = succ_feudal_elective
							}
						}
						else = {
							add_law_w_cooldown = succ_gavelkind
						}
					}
				}

				clr_title_flag = non_manual_law_change # No prestige loss
			}
		}

		ai_chance = {
			factor = 10

			trigger = {
				FROM = {
					faction_power = {
						faction = faction_powerful_vassal_takeover
						power >= 1.0
					}
				}
			}

			mult_modifier = {
				factor = 1.25
				is_weak_trigger = yes
			}

			mult_modifier = {
				factor = 1.25
				trait = craven
			}

			mult_modifier = {
				factor = 1.25
				trait = humble
			}

			mult_modifier = {
				factor = 1.25
				trait = kind
			}

			mult_modifier = {
				factor = 1.25
				trait = charitable
			}

			mult_modifier = {
				factor = 1.25
				trait = patient
			}

			mult_modifier = {
				factor = 1.25
				trait = content
			}
		}
	}

	option = {
		name = EVTOPTB8000

		hidden_effect = {
			if = {
				limit = {
					FROM = {
						faction_power = {
							faction = faction_powerful_vassal_takeover
							power >= 1.0
						}
					}
				}

				random = {
					chance = 25

					character_event = {
						id = 45002 # Loyalists flock to the liege's banner
						months = 4
					}
				}
			}
		}

		FROM = {
			show_scope_change = no

			letter_event = {
				id = 8224
				days = 3
				tooltip = EVTTOOLTIP8100
			}

			tooltip = {
				any_faction_backer = {
					faction = faction_powerful_vassal_takeover
					count = 10
				}
			}

			hidden_effect = {
				if = {
					limit = {
						faction_power = {
							faction = faction_powerful_vassal_takeover
							power < 0.75
						}
					}

					random_list = {
						50 = { }

						30 = {
							character_event = {
								id = 45000 # A great number of rebels flock to the revolter's banner
								days = 17
							}
						}

						20 = {
							character_event = {
								id = 45004 # Rebels flock to the revolter's banner
								days = 17
							}
						}
					}
				}
				else_if = {
					limit = {
						faction_power = {
							faction = faction_powerful_vassal_takeover
							power < 1.5
						}
					}

					random_list = {
						75 = { }

						5 = {
							character_event = {
								id = 45000 # A great number of rebels flock to the revolter's banner
								days = 17
							}
						}

						20 = {
							character_event = {
								id = 45004 # Rebels flock to the revolter's banner
								days = 17
							}
						}
					}
				}
			}
		}

		ai_chance = {
			factor = 90

			mult_modifier = {
				factor = 1.25
				is_strong_trigger = yes
			}

			mult_modifier = {
				factor = 1.25
				trait = brave
			}

			mult_modifier = {
				factor = 1.25
				trait = proud
			}

			mult_modifier = {
				factor = 1.25
				trait = envious
			}

			mult_modifier = {
				factor = 1.25
				trait = greedy
			}

			mult_modifier = {
				factor = 1.25
				trait = wroth
			}

			mult_modifier = {
				factor = 1.25
				trait = ambitious
			}

			mult_modifier = {
				factor = 1.25
				trait = stubborn
			}

			mult_modifier = {
				factor = 0.75

				FROM = {
					faction_power = {
						faction = faction_powerful_vassal_takeover
						power >= 1.0
					}
				}
			}

			mult_modifier = {
				factor = 0.5

				FROM = {
					faction_power = {
						faction = faction_powerful_vassal_takeover
						power >= 1.5
					}
				}
			}

			mult_modifier = {
				factor = 0.5

				FROM = {
					faction_power = {
						faction = faction_powerful_vassal_takeover
						power >= 2.0
					}
				}
			}

			mult_modifier = {
				factor = 0.5

				FROM = {
					faction_power = {
						faction = faction_powerful_vassal_takeover
						power >= 3.0
					}
				}
			}

			mult_modifier = {
				factor = 0.5

				FROM = {
					faction_power = {
						faction = faction_powerful_vassal_takeover
						power >= 4.0
					}
				}
			}
		}
	}
}

# Inform faction backer - Powerful Vassal Takeover
letter_event = {
	id = 8221
	desc = evt_CK2_8221_desc_a

	show_from_from = yes
	is_triggered_only = yes

	option = {
		name = GOOD

		reverse_opinion = {
			name = opinion_grateful
			who = FROMFROM
			years = 5
		}

		if = {
			limit = {
				NOT = { character = event_target:new_title_holder }
			}

			add_favor = event_target:new_title_holder

			opinion = {
				name = opinion_favorite
				who = event_target:new_title_holder
				years = 5
			}
		}

		add_character_modifier = {
			name = faction_powerful_vassal_takeover_ultimatum_timer
			years = 10
			hidden = yes
		}
	}
 }

# Inform other vassals - Powerful Vassal Takeover
character_event = {
	id = 8222
	desc = evt_CK2_8222_desc_a
	picture = GFX_evt_council
	border = GFX_event_normal_frame_intrigue

	notification = yes
	show_from_from = yes
	is_triggered_only = yes

	ai = no

	option = {
		name = I_SEE
	}
 }

# Demand accepted - Powerful Vassal Takeover
letter_event = {
	id = 8223
	desc = EVTDESC8223

	is_triggered_only = yes

	option = {
		name = EXCELLENT

		clr_character_flag = faction_powerful_vassal_takeover_ultimatum_taken

		if = {
			limit = {
				NOT = { character = event_target:new_title_holder }
			}

			add_favor = event_target:new_title_holder

			opinion = {
				who = event_target:new_title_holder
				name = opinion_favorite
				years = 5
			}
		}

		add_character_modifier = {
			name = faction_powerful_vassal_takeover_ultimatum_timer
			years = 10
			hidden = yes
		}
	}
 }

# Demand rejected - Powerful Vassal Takeover
letter_event = {
	id = 8224
	desc = EVTDESC8100

	is_triggered_only = yes

	option = {
		name = EVTOPTA8100

		clr_character_flag = faction_powerful_vassal_takeover_ultimatum_taken

		FROM = {
			set_character_flag = powerful_vassal_takeover_target
		}

		faction_powerful_vassal_takeover = { # The target (title) of the faction
			show_scope_change = no

			reverse_war = {
				target = ROOT
				casus_belli = powerful_vassal_takeover_war
				faction = faction_powerful_vassal_takeover
			}
		}
	}
}

# Winning war notification - Powerful Vassal Takeover
letter_event = {
	id = 8225
	desc = EVTDESC8225

	is_triggered_only = yes

	immediate = {
		clr_character_flag = helped_win_war
	}

	option = {
		name = EVTOPTA8225

		opinion = {
			name = opinion_favorite
			who = FROM
			years = 5
		}

		add_favor = FROM
	}
}

# Winning war notification - New title holder
character_event = {
	id = 8226
	desc = EVTDESC8226
	picture = GFX_evt_coronation
	border = GFX_event_normal_frame_diplomacy

	is_triggered_only = yes

	immediate = {
		primary_title = {
			set_title_flag = non_manual_law_change # No prestige loss

			if = {
				limit = { has_law = succession_voting_power_0 }
				add_law_w_cooldown = succession_voting_power_1
			}

			if = {
				limit = {
					NOR =  {
						has_law = succ_feudal_elective
						has_law = succ_byzantine_elective
						has_law = succ_hre_elective
					}
				}

				if = {
					limit = {
						OR = {
							title = e_byzantium
							title = e_roman_empire
							has_title_flag = alternate_byz
						}
					}

					add_law_w_cooldown = succ_byzantine_elective
				}
				else_if = {
					limit = {
						OR = {
							title = e_hre
							has_title_flag = alternate_hre
						}
					}

					add_law_w_cooldown = succ_hre_elective
				}
				else = {
					add_law_w_cooldown = succ_feudal_elective
				}
			}

			clr_title_flag = non_manual_law_change # No prestige loss
		}
	}

	option = {
		name = EVTOPTA8226

		job_chancellor = {
			show_scope_change = no
			remove_title = job_chancellor
		}

		job_marshal = {
			show_scope_change = no
			remove_title = job_marshal
		}

		job_treasurer = {
			show_scope_change = no
			remove_title = job_treasurer
		}

		job_spymaster = {
			show_scope_change = no
			remove_title = job_spymaster
		}

		job_spiritual = {
			show_scope_change = no
			remove_title = job_spiritual
		}

		any_vassal = {
			limit = { has_character_flag = helped_win_war }

			letter_event = { id = 8225 days = 1 }

			tooltip = {
				opinion = {
					name = opinion_favorite
					who = ROOT
					years = 5
				}

				reverse_add_favor = ROOT
			}
		}
	}
}