can_be_chancellor_trigger = {
	OR = {
		AND = {
			liege = { is_merchant_republic = yes }
			is_patrician = no
		}
		liege = { is_merchant_republic = no }
	}
}

can_be_marshal_trigger = {
	OR = {
		AND = {
			liege = { is_merchant_republic = yes }
			is_patrician = no
		}
		liege = { is_merchant_republic = no }
	}
}

can_be_treasurer_trigger = {
	OR = {
		AND = {
			liege = { is_merchant_republic = yes }
			is_patrician = no
		}
		liege = { is_merchant_republic = no }
	}
}

can_be_spymaster_trigger = {
	OR = {
		AND = {
			liege = { is_merchant_republic = yes }
			is_patrician = no
		}
		liege = { is_merchant_republic = no }
	}
}

can_be_spiritual_trigger = {
	OR = {
		AND = {
			liege = { is_merchant_republic = yes }
			is_patrician = no
		}
		liege = { is_merchant_republic = no }
	}
}

can_be_councilmember_king_trigger = {
	OR = {
		AND = {
			liege = { is_merchant_republic = yes }
			is_landed = yes
			OR = {
				is_powerful_vassal = yes
				is_republic = yes
			}
		}
		liege = { is_merchant_republic = no }
	}
}

can_be_councilmember_emperor_trigger = {
	OR = {
		AND = {
			liege = { is_merchant_republic = yes }
			is_landed = yes
			OR = {
				is_powerful_vassal = yes
				is_republic = yes
			}
		}
		liege = { is_merchant_republic = no }
	}
}
