namespace = jojoart

character_event = {
id = jojoart.a1
picture = GFX_evt_Bandits_forest
desc = jojoart.a1_desc
only_rulers = yes
is_triggered_only = yes


option = {
name = jojoart.a1.1

 random_list = {
40 = {add_artifact = elderscroll
 set_character_flag = bizzare}
60 = {add_trait = wounded}
 }
}

option = {
name = jojoart.a1.2

 random_list = {
30 = {add_artifact = stonemask
 set_character_flag = bizzare}
70 = {add_trait = wounded}
 }
}

option = {
name = jojoart.a1.3

 random_list = {
30 = {add_artifact = arrow
 set_character_flag = bizzare}
70 = {add_trait = wounded}
 }
}

option = {
name = jojoart.a1.4

 random_list = {
30 = {add_artifact = stonemask
 set_character_flag = bizzare}
70 = {add_trait = wounded}
 }
}


}

character_event = {
id = jojoart.a2
picture = GFX_evt_bloodlines
desc = jojoart.a2_desc
only_rulers = yes
is_triggered_only = yes


option = {
name = jojoart.a2.1

 random_list = {
50 = {add_trait = Ster_Platinum
 set_character_flag = has_stand}

 }
}

option = {
name = jojoart.a2.2
}



}

}