# Religion-specific opinion can be added to modifiers (E.G., 
# norse_pagan_opinion = 5), but the modifier *has* to be defined in 
# 00_modifier_definitions.txt as well. It also needs localisation. Works
# for groups as well

pagan_group = {
	color = { 0.6 0.0 0.0 } # included here to make validator shut the hell up

	titan_pagan = {
		graphical_culture = hellenicgfx
		alternate_start = { always = no }

		icon = 58
		heresy_icon = 59
		parent = hellenic_pagan

		color = { 0.6 0.2 0.2 }

		high_god_name = GOD_KRONOS
		god_names = {
			GOD_KRONOS GOD_OCEANUS GOD_TETHYS GOD_HYPERION GOD_THEIA GOD_RHEA GOD_ATLAS GOD_KOIOS GOD_PHOEBE GOD_MNEMOSYNE GOD_THEMIS GOD_KRIOS GOD_IAPETUS
		}
		evil_god_names = {
			GOD_JUNO GOD_VESTA GOD_MINERVA GOD_CERES GOD_DIANA GOD_VENUS GOD_MARS GOD_MERCURY GOD_JUPITER GOD_NEPTUNE GOD_VULCAN GOD_APOLLO	GOD_PROMETHEUS GOD_EPIMETHEUS	
		}
		unit_modifier = {
			levy_size = 0.3
			
			retinuesize_perc = 0.5

			key = "TITAN"
		}
		unit_home_modifier = {
			levy_size = 0.5
			garrison_size = 0.5

			key = "TITAN"
		}

		can_call_crusade = no
		scripture_name = THE_STONES
		priest_title = AUGUR
		priests_can_marry = yes
		female_temple_holders = no

		allow_looting = yes
		peace_prestige_loss = yes
		raised_vassal_opinion_loss = no
		max_consorts = 3
		psc_marriage = yes

		aggression = 2.0 # AI aggression factor
		short_reign_opinion_year_mult = 2

		religious_clothing_priest = 5

		allow_in_ruler_designer = no

		character_modifier = {
			combat_rating = 10
		}

		intermarry = norse_pagan
		intermarry = tengri_pagan
		intermarry = zun_pagan
		intermarry = aten_pagan
		intermarry = norse_pagan_reformed
		intermarry = tengri_pagan_reformed
		intermarry = zun_pagan_reformed

		can_demand_religious_conversion = no
	}

	promethean_pagan = {
		graphical_culture = hellenicgfx
		alternate_start = { always = no }
		interface_skin = { hellenic_interface }

		ai_convert_other_group = 2 # always try to convert
		ai_convert_same_group = 2 # always try to convert

		icon = 37
		heresy_icon = 14
		parent = hellenic_pagan_reformed

		#pre_reformed = yes

		color = { 0.6 0 0 }

		high_god_name = GOD_PROMETHEUS
		god_names = {
			GOD_PROMETHEUS GOD_EPIMETHEUS GOD_THE_BROTHERS GOD_PANDORA GOD_ASIA
		}
		evil_god_names = {
			GOD_OLYMPIANS		
		}

		unit_modifier = {
			levy_size = 0.1
			garrison_size = 0.3

			key = "EXP_RELIGION"
		}
		unit_home_modifier = {
			garrison_size = 0.1
			levy_size = 0.3

			key = "EXP_RELIGION_HOME_TERRITORY"
		}

		can_call_crusade = no
		scripture_name = THE_DIALOGUES
		priest_title = PHILOSOPHER
		priests_can_marry = yes
		female_temple_holders = yes

		hard_to_convert = no
		can_demand_religious_conversion = yes

		allow_looting = no
		peace_piety_gain = 1.0
		aggression = 0.75
		short_reign_opinion_year_mult = 1 # The default is 2
		has_heir_designation = yes
		feminist = yes
		attacking_same_religion_piety_loss = yes

		religious_clothing_head = 12
		religious_clothing_priest = 11

		character_modifier = {
			learning = 4
		}

		intermarry = zoroastrian_group
		intermarry = egyptian_pagan
		intermarry = christian
		intermarry = muslim

		allow_in_ruler_designer = no
	}

	celtic_pagan_reformed = { # Druidic
		# Use norsegfx rather than celticgfx to have the northern pagan rounded CoA on the map
		graphical_culture = norsegfx
		alternate_start = { always = no }
		icon = 61
		heresy_icon = 62
		
		ai_convert_other_group = 2 # always try to convert
		ai_convert_same_group = 2 # always try to convert
		
		color = { 0.2 0.6 0.03 }
		crusade_name = GREAT_HOLY_WAR
		scripture_name = THE_STONES
		priest_title = DRUID

		high_god_name = GOD_LUGH

		god_names = {
			GOD_RHIANNON GOD_MANANNAN GOD_DAGHDA GOD_LUGH GOD_MACHA GOD_DANA GOD_NUADA GOD_SEQUANA GOD_CERNNUNOS
		}
		evil_god_names = {
			THE_FOMORIANS EVIL_BALOR EVIL_BRES GOD_CAILLEACH
		}
		
		priests_can_marry = no
		priests_can_inherit = no
		max_consorts = 3
		can_call_crusade = yes
		join_crusade_if_bordering_hostile = yes

		aggression = 1.5 # AI aggression factor
		
		short_reign_opinion_year_mult = 1.5 # The default is 2
		
		religious_clothing_head = 3
		religious_clothing_priest = 3

		allow_in_ruler_designer = no

		intermarry = celtic_pagan
		intermarry = britannic_pagan
	}
	
	celtic_pagan = {
		# Use norsegfx rather than celticgfx to have the northern pagan rounded CoA on the map
		graphical_culture = norsegfx
		
		icon = 60
		heresy_icon = 62
		
		color = { 0.14 0.36 0.16 }
		crusade_name = GREAT_HOLY_WAR
		scripture_name = THE_BALLADS
		priest_title = DRUID

		high_god_name = GOD_LUGH

		god_names = {
			GOD_RHIANNON GOD_MANANNAN GOD_DAGHDA GOD_LUGH GOD_MACHA GOD_DANA GOD_NUADA GOD_SEQUANA GOD_CERNNUNOS
		}
		evil_god_names = {
			THE_FOMORIANS EVIL_BALOR EVIL_BRES GOD_CAILLEACH
		}
		
		unit_modifier = {	
			levy_size = 0.15
			
			retinuesize_perc = 0.3	
			garrison_size = 0.2
			
			key = "HERO_RELIGION"
		}
		unit_home_modifier = {
			land_morale = 0.6
			light_infantry_defensive = 0.6
			heavy_infantry_defensive = 0.6
			pikemen_defensive = 0.6
			light_cavalry_defensive = 0.6
			knights_defensive = 0.6
			archers_defensive = 0.6
			horse_archers_defensive = 0.6
			camel_cavalry_defensive = 0.6
			war_elephants_defensive = 0.6
			
			garrison_size = 0.2
			
			key = "HERO_RELIGION_HOME_TERRITORY"
		}

		priests_can_marry = yes
		female_temple_holders = yes
		priests_can_inherit = no
		feminist = yes
		defensive_attrition = yes
		max_consorts = 3
		peace_prestige_loss = yes # Lose Prestige while at peace
		raised_vassal_opinion_loss = no
		allow_looting = yes
		reformed = celtic_pagan_reformed
		aggression = 1.5 # AI aggression factor
		
		dislike_tribal_organization = yes

		short_reign_opinion_year_mult = 2
		
		religious_clothing_head = 3
		religious_clothing_priest = 3

		intermarry = celtic_pagan_reformed
		intermarry = britannic_pagan
		can_demand_religious_conversion = no
	}
	
	britannic_pagan = {
		graphical_culture = celticgfx
		interface_skin = { christian_interface pagan_interface }
		alternate_start = { always = no }
		
		icon = 61
		heresy_icon = 62
		
		ai_convert_other_group = 2 # always try to convert
		ai_convert_same_group = 2 # always try to convert
		
		color = { 0.5 0.9 0.5 }
		crusade_name = GREAT_HOLY_WAR
		scripture_name = THE_CYCLES
		priest_title = DRYAD

		high_god_name = GOD_BRITANNIA

		god_names = {
			GOD_BRITANNIA GOD_HOLY_MOTHER GOD_SC_ANDRASTE GOD_ST_BOUDICCA GOD_ST_BRIGID GOD_SC_RHIANNON GOD_SC_OLWEN
		}
		evil_god_names = {
			EVIL_UNSEELIE
		}
		
		parent = celtic_pagan_reformed
		#pre_reformed = yes

		priests_can_marry = yes
		priests_can_inherit = no
		investiture = yes

		hard_to_convert = no
		attacking_same_religion_piety_loss = yes
		can_demand_religious_conversion = yes

		female_temple_holders = yes
		feminist = yes
		women_can_take_consorts = yes
		men_can_take_consorts = no
		male_temple_holders = no

		can_have_antipopes = yes
		can_excommunicate = yes
		can_grant_divorce = yes
		can_grant_invasion_cb = invasion
		can_grant_claim = yes
		can_call_crusade = yes
		join_crusade_if_bordering_hostile = yes

		religious_clothing_head = 3
		religious_clothing_priest = 3

		allow_in_ruler_designer = no

		intermarry = celtic_pagan
		intermarry = celtic_pagan_reformed
	}

	egyptian_pagan_reformed = {
		graphical_culture = africangfx
		secondary_event_pictures = egyptian_pagan
		interface_skin = { zoroastrian_interface hellenic_interface }
		alternate_start = { always = no }
		
		icon = 64
		heresy_icon = 65

		ai_convert_other_group = 2 # always try to convert
		ai_convert_same_group = 1

		color = { 0.5 0.4 0 }
		
		scripture_name = BOOK_OF_THE_DEAD
		crusade_name = GREAT_HOLY_WAR
		high_god_name = GOD_AMON

		god_names = {
			GOD_AMAUNET GOD_AMON GOD_HAUHET GOD_HEH GOD_KAUKET GOD_KEK GOD_NAUNET GOD_NUN GOD_RA GOD_ISIS GOD_OSIRIS GOD_ANUBIS
		}
		evil_god_names = {
			GOD_SET GOD_APEP
		}
		
		#max_wives = 4
		max_consorts = 3
		allow_rivermovement = yes
		can_call_crusade = yes
		join_crusade_if_bordering_hostile = yes
		divine_blood = yes
		psc_marriage = yes
		bs_marriage = yes
		cousin_marriage = yes
		pc_marriage = yes

		religious_clothing_head = 5
		religious_clothing_priest = 5

		allow_in_ruler_designer = no
	}

	egyptian_pagan = { # Kemetic
		graphical_culture = africangfx
		secondary_event_pictures = egyptian_pagan
		interface_skin = { zoroastrian_interface hellenic_interface }

		reformed = egyptian_pagan_reformed
		
		icon = 63
		heresy_icon = 65

		ai_convert_other_group = 1
		ai_convert_same_group = 0

		color = { 0.5 0.4 0 }
		
		scripture_name = BOOK_OF_THE_DEAD
		crusade_name = GREAT_HOLY_WAR
		high_god_name = GOD_AMON

		god_names = {
			GOD_AMAUNET GOD_AMON GOD_HAUHET GOD_HEH GOD_KAUKET GOD_KEK GOD_NAUNET GOD_NUN GOD_RA GOD_ISIS GOD_OSIRIS GOD_ANUBIS
		}
		evil_god_names = {
			GOD_SET GOD_APEP
		}
		unit_modifier = {		
			garrison_size = 0.2
			levy_size = 0.2
			
			key = "DEF_RELIGION"
		}
		unit_home_modifier = {
			land_morale = 0.8
			light_infantry_defensive = 0.8
			heavy_infantry_defensive = 0.8
			pikemen_defensive = 0.8
			light_cavalry_defensive = 0.8
			knights_defensive = 0.8
			archers_defensive = 0.8
			horse_archers_defensive = 0.8
			camel_cavalry_defensive = 0.8
			war_elephants_defensive = 0.8
			
			garrison_size = 0.4
			
			key = "DEF_RELIGION_HOME_TERRITORY"
		}
		
		allow_rivermovement = yes
		priests_can_marry = yes
		female_temple_holders = yes
		max_wives = 4
		divine_blood = yes
		pc_marriage = yes
		bs_marriage = yes
		can_call_crusade = yes
		join_crusade_if_bordering_hostile = yes
		can_demand_religious_conversion = no
		defensive_attrition = yes

		religious_clothing_head = 5
		religious_clothing_priest = 5
	}
	
	aten_pagan = { # Atenism
		graphical_culture = africangfx
		interface_skin = { zoroastrian_interface muslim_interface }
		alternate_start = { always = no }

		#pre_reformed = yes

		icon = 64
		heresy_icon = 65
		
		ai_convert_other_group = 2 # always try to convert
		ai_convert_same_group = 2 # always try to convert

		color = { 0.9 0.8 0 }
		
		scripture_name = AMARNA_SCROLLS
		crusade_name = GREAT_HOLY_WAR

		high_god_name = GOD_ATEN
		god_names = {
			GOD_ATEN
		}
		evil_god_names = {
			GOD_SET
		}
		unit_modifier = {		
			garrison_size = 0.2
			levy_size = 0.2
			
			key = "DEF_RELIGION"
		}
		unit_home_modifier = {
			land_morale = 0.8
			light_infantry_defensive = 0.8
			heavy_infantry_defensive = 0.8
			pikemen_defensive = 0.8
			light_cavalry_defensive = 0.8
			knights_defensive = 0.8
			archers_defensive = 0.8
			horse_archers_defensive = 0.8
			camel_cavalry_defensive = 0.8
			war_elephants_defensive = 0.8
			
			garrison_size = 0.4
			
			key = "DEF_RELIGION_HOME_TERRITORY"
		}
		
		uses_decadence = yes

		parent = egyptian_pagan_reformed

		allow_rivermovement = yes
		priests_can_marry = yes
		female_temple_holders = yes
		max_wives = 4
		divine_blood = yes
		pc_marriage = yes
		bs_marriage = yes
		can_call_crusade = yes
		join_crusade_if_bordering_hostile = yes

		defensive_attrition = yes
		hard_to_convert = no
		can_demand_religious_conversion = yes

		religious_clothing_head = 5
		religious_clothing_priest = 5

		allow_in_ruler_designer = no
	}
}
